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authorTleiades Hax2007-10-26 11:46:27 +0000
committerTleiades Hax2007-10-26 11:46:27 +0000
commit5e7dba726896fcb84882b53952651742926e6efb (patch)
treea396337e721912fd954e8a66e26d16c375d7bab4 /OpenSim/Grid/AssetServer/Main.cs
parentadd my set-eol-style script. Can be run on Linux (diff)
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Very early first implementation of grid based assets.
Run this on a major grid, and weep
Diffstat (limited to '')
-rw-r--r--OpenSim/Grid/AssetServer/Main.cs170
1 files changed, 108 insertions, 62 deletions
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs
index 9f1f9a2..dabacd4 100644
--- a/OpenSim/Grid/AssetServer/Main.cs
+++ b/OpenSim/Grid/AssetServer/Main.cs
@@ -28,15 +28,18 @@
28 28
29using System; 29using System;
30using System.IO; 30using System.IO;
31using System.Reflection;
31 32
32using libsecondlife; 33using libsecondlife;
34using Nini.Config;
35
36using OpenSim.Framework.Types;
33using OpenSim.Framework.Communications.Cache; 37using OpenSim.Framework.Communications.Cache;
34using OpenSim.Framework.Configuration; 38using OpenSim.Framework.Configuration;
35using OpenSim.Framework.Console; 39using OpenSim.Framework.Console;
36using OpenSim.Framework.Servers;
37using OpenSim.Framework.Configuration;
38using OpenSim.Framework.Interfaces; 40using OpenSim.Framework.Interfaces;
39using OpenSim.Framework.Utilities; 41using OpenSim.Framework.Utilities;
42using OpenSim.Framework.Servers;
40 43
41/* 44/*
42using System.Text; 45using System.Text;
@@ -57,7 +60,7 @@ namespace OpenSim.Grid.AssetServer
57 public static OpenAsset_Main assetserver; 60 public static OpenAsset_Main assetserver;
58 61
59 private LogBase m_console; 62 private LogBase m_console;
60 private IAssetServer m_assetServer; 63 private IAssetProvider m_assetProvider;
61 64
62 [STAThread] 65 [STAThread]
63 public static void Main(string[] args) 66 public static void Main(string[] args)
@@ -97,11 +100,14 @@ namespace OpenSim.Grid.AssetServer
97 m_console.Verbose("ASSET", "Setting up asset DB"); 100 m_console.Verbose("ASSET", "Setting up asset DB");
98 setupDB(m_config); 101 setupDB(m_config);
99 102
103 m_console.Verbose("ASSET", "Loading default asset set..");
104 LoadDefaultAssets();
105
100 m_console.Verbose("ASSET", "Starting HTTP process"); 106 m_console.Verbose("ASSET", "Starting HTTP process");
101 BaseHttpServer httpServer = new BaseHttpServer((int)m_config.HttpPort); 107 BaseHttpServer httpServer = new BaseHttpServer((int)m_config.HttpPort);
102 108
103 httpServer.AddStreamHandler(new GetAssetStreamHandler(this)); 109 httpServer.AddStreamHandler(new GetAssetStreamHandler(this, m_assetProvider));
104 httpServer.AddStreamHandler(new PostAssetStreamHandler( this )); 110 httpServer.AddStreamHandler(new PostAssetStreamHandler(this, m_assetProvider));
105 111
106 httpServer.Start(); 112 httpServer.Start();
107 } 113 }
@@ -111,14 +117,49 @@ namespace OpenSim.Grid.AssetServer
111 return null; 117 return null;
112 } 118 }
113 119
120
121 public IAssetProvider LoadDatabasePlugin(string FileName)
122 {
123 MainLog.Instance.Verbose("ASSET SERVER", "LoadDatabasePlugin: Attempting to load " + FileName);
124 Assembly pluginAssembly = Assembly.LoadFrom(FileName);
125 IAssetProvider assetPlugin = null;
126 foreach (Type pluginType in pluginAssembly.GetTypes())
127 {
128 if (!pluginType.IsAbstract)
129 {
130 Type typeInterface = pluginType.GetInterface("IAssetProvider", true);
131
132 if (typeInterface != null)
133 {
134 IAssetProvider plug = (IAssetProvider)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
135 assetPlugin = plug;
136 assetPlugin.Initialise();
137
138 MainLog.Instance.Verbose("ASSET SERVER", "Added " + assetPlugin.Name + " " + assetPlugin.Version);
139 break;
140 }
141
142 typeInterface = null;
143 }
144 }
145
146 pluginAssembly = null;
147 return assetPlugin;
148 }
149
114 public void setupDB(AssetConfig config) 150 public void setupDB(AssetConfig config)
115 { 151 {
116 try 152 try
117 { 153 {
118 SQLAssetServer assetServer = new SQLAssetServer(config.DatabaseProvider ); 154 m_assetProvider = LoadDatabasePlugin(config.DatabaseProvider);
119 assetServer.LoadDefaultAssets(); 155 if (m_assetProvider == null)
156 {
157 MainLog.Instance.Error("ASSET", "Failed to load a database plugin, server halting");
158 Environment.Exit(-1);
159 }
160// assetServer.LoadDefaultAssets();
120 161
121 m_assetServer = assetServer; 162// m_assetServer = assetServer;
122 } 163 }
123 catch (Exception e) 164 catch (Exception e)
124 { 165 {
@@ -127,84 +168,89 @@ namespace OpenSim.Grid.AssetServer
127 } 168 }
128 } 169 }
129 170
130 public void RunCmd(string cmd, string[] cmdparams) 171 public void LoadAsset(AssetBase info, bool image, string filename)
131 { 172 {
132 switch (cmd) 173 //should request Asset from storage manager
133 { 174 //but for now read from file
134 case "help":
135 m_console.Notice("shutdown - shutdown this asset server (USE CAUTION!)");
136 break;
137
138 case "shutdown":
139 m_console.Close();
140 Environment.Exit(0);
141 break;
142 }
143 }
144 175
145 public void Show(string ShowWhat) 176 string dataPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder;
146 { 177 string fileName = Path.Combine(dataPath, filename);
178 FileInfo fInfo = new FileInfo(fileName);
179 long numBytes = fInfo.Length;
180 FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read);
181 byte[] idata = new byte[numBytes];
182 BinaryReader br = new BinaryReader(fStream);
183 idata = br.ReadBytes((int)numBytes);
184 br.Close();
185 fStream.Close();
186 info.Data = idata;
187 //info.loaded=true;
147 } 188 }
148 }
149 189
150 public class GetAssetStreamHandler : BaseStreamHandler 190 public AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage)
151 {
152 OpenAsset_Main m_assetManager;
153
154 override public byte[] Handle(string path, Stream request)
155 { 191 {
156 string param = GetParam(path); 192 AssetBase asset = new AssetBase(
193 new LLUUID(assetIdStr),
194 name
195 );
157 196
158 byte[] assetdata = m_assetManager.GetAssetData(new LLUUID(param), false); 197 if (!String.IsNullOrEmpty(filename))
159 if (assetdata != null)
160 { 198 {
161 return assetdata; 199 MainLog.Instance.Verbose("ASSETS", "Loading: [{0}][{1}]", name, filename);
200
201 LoadAsset(asset, isImage, filename);
162 } 202 }
163 else 203 else
164 { 204 {
165 return new byte[]{}; 205 MainLog.Instance.Verbose("ASSETS", "Instantiated: [{0}]", name);
166 } 206 }
167 }
168 207
169 public GetAssetStreamHandler(OpenAsset_Main assetManager) : base("/assets/", "GET") 208 return asset;
170 {
171 m_assetManager = assetManager;
172 } 209 }
173 }
174
175 public class PostAssetStreamHandler : BaseStreamHandler
176 {
177 OpenAsset_Main m_assetManager;
178 210
179 override public byte[] Handle(string path, Stream request) 211 public void LoadDefaultAssets()
180 { 212 {
181 string param = GetParam(path); 213 string filePath = Path.Combine(Util.configDir(), "OpenSimAssetSet.xml");
182 LLUUID assetId = new LLUUID(param); 214 if (File.Exists(filePath))
183 byte[] txBuffer = new byte[4096];
184
185 using( BinaryReader binReader = new BinaryReader( request ) )
186 { 215 {
187 using (MemoryStream memoryStream = new MemoryStream(4096)) 216 XmlConfigSource source = new XmlConfigSource(filePath);
217
218 for (int i = 0; i < source.Configs.Count; i++)
188 { 219 {
189 int count; 220 string assetIdStr = source.Configs[i].GetString("assetID", LLUUID.Random().ToStringHyphenated());
190 while ((count = binReader.Read(txBuffer, 0, 4096)) > 0) 221 string name = source.Configs[i].GetString("name", "");
191 { 222 sbyte type = (sbyte)source.Configs[i].GetInt("assetType", 0);
192 memoryStream.Write(txBuffer, 0, count); 223 sbyte invType = (sbyte)source.Configs[i].GetInt("inventoryType", 0);
193 } 224 string fileName = source.Configs[i].GetString("fileName", "");
225
226 AssetBase newAsset = CreateAsset(assetIdStr, name, fileName, false);
194 227
195 byte[] assetData = memoryStream.ToArray(); 228 newAsset.Type = type;
229 newAsset.InvType = invType;
196 230
197// m_assetManager.CreateAsset(assetId, assetData); 231 m_assetProvider.CreateAsset(newAsset);
198 } 232 }
199 } 233 }
200
201 return new byte[]{};
202 } 234 }
203 235
204 public PostAssetStreamHandler( OpenAsset_Main assetManager ) 236
205 : base("/assets/", "POST") 237 public void RunCmd(string cmd, string[] cmdparams)
238 {
239 switch (cmd)
240 {
241 case "help":
242 m_console.Notice("shutdown - shutdown this asset server (USE CAUTION!)");
243 break;
244
245 case "shutdown":
246 m_console.Close();
247 Environment.Exit(0);
248 break;
249 }
250 }
251
252 public void Show(string ShowWhat)
206 { 253 {
207 m_assetManager = assetManager;
208 } 254 }
209 } 255 }
210} 256}