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author | Justin Clarke Casey | 2009-04-08 17:50:57 +0000 |
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committer | Justin Clarke Casey | 2009-04-08 17:50:57 +0000 |
commit | f3c7298fc5bdb35e8a293c9aee4134c8e8fe2856 (patch) | |
tree | cdcef4e023e1adf8bb4a83e5ebe81448dbf33c6b /OpenSim/Grid/AssetInventoryServer/Utils.cs | |
parent | * Fix the remainder of the packets that require sessionId checks. (diff) | |
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* Make it possible to store creator strings in user inventory items as well as UUIDs
* All existing functionality should be unaffected.
* Database schemas have not been changed.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Grid/AssetInventoryServer/Utils.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Grid/AssetInventoryServer/Utils.cs b/OpenSim/Grid/AssetInventoryServer/Utils.cs index 58b0c67..c79a426 100644 --- a/OpenSim/Grid/AssetInventoryServer/Utils.cs +++ b/OpenSim/Grid/AssetInventoryServer/Utils.cs | |||
@@ -515,7 +515,7 @@ namespace OpenSim.Grid.AssetInventoryServer | |||
515 | else if (Reader.LocalName == "Creator" && Reader.NamespaceURI == "" && !b13) | 515 | else if (Reader.LocalName == "Creator" && Reader.NamespaceURI == "" && !b13) |
516 | { | 516 | { |
517 | b13 = true; | 517 | b13 = true; |
518 | ob.@Creator = ReadObject_UUID(false, true); | 518 | ob.@CreatorId = Reader.ReadElementString(); |
519 | } | 519 | } |
520 | else if (Reader.LocalName == "Owner" && Reader.NamespaceURI == "" && !b12) | 520 | else if (Reader.LocalName == "Owner" && Reader.NamespaceURI == "" && !b12) |
521 | { | 521 | { |
@@ -876,7 +876,7 @@ namespace OpenSim.Grid.AssetInventoryServer | |||
876 | WriteElementString("InvType", "", ob.@InvType.ToString(CultureInfo.InvariantCulture)); | 876 | WriteElementString("InvType", "", ob.@InvType.ToString(CultureInfo.InvariantCulture)); |
877 | WriteObject_UUID(ob.@Folder, "Folder", "", false, false, true); | 877 | WriteObject_UUID(ob.@Folder, "Folder", "", false, false, true); |
878 | WriteObject_UUID(ob.@Owner, "Owner", "", false, false, true); | 878 | WriteObject_UUID(ob.@Owner, "Owner", "", false, false, true); |
879 | WriteObject_UUID(ob.@Creator, "Creator", "", false, false, true); | 879 | WriteElementString("Creator", "", ob.@CreatorId); |
880 | WriteElementString("Name", "", ob.@Name); | 880 | WriteElementString("Name", "", ob.@Name); |
881 | WriteElementString("Description", "", ob.@Description); | 881 | WriteElementString("Description", "", ob.@Description); |
882 | WriteElementString("NextPermissions", "", ob.@NextPermissions.ToString(CultureInfo.InvariantCulture)); | 882 | WriteElementString("NextPermissions", "", ob.@NextPermissions.ToString(CultureInfo.InvariantCulture)); |