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author | Justin Clarke Casey | 2009-04-23 20:15:05 +0000 |
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committer | Justin Clarke Casey | 2009-04-23 20:15:05 +0000 |
commit | 1ccc99a3f9d96fbdea478be7e7df427a9e5377a7 (patch) | |
tree | 713222af91ebef24e5604efffc9e6b1c68a7700b /OpenSim/Grid/AssetInventoryServer/Plugins | |
parent | * Allow interested user data plugins to store temporary user profiles (diff) | |
download | opensim-SC-1ccc99a3f9d96fbdea478be7e7df427a9e5377a7.zip opensim-SC-1ccc99a3f9d96fbdea478be7e7df427a9e5377a7.tar.gz opensim-SC-1ccc99a3f9d96fbdea478be7e7df427a9e5377a7.tar.bz2 opensim-SC-1ccc99a3f9d96fbdea478be7e7df427a9e5377a7.tar.xz |
* refactor: move archive user inventory item serialization out to a separate file
Diffstat (limited to 'OpenSim/Grid/AssetInventoryServer/Plugins')
-rw-r--r-- | OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs | 73 |
1 files changed, 6 insertions, 67 deletions
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs index e19160a..7f41de5 100644 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs +++ b/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs | |||
@@ -34,6 +34,7 @@ using System.Reflection; | |||
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Serialization; | 36 | using OpenSim.Framework.Serialization; |
37 | using OpenSim.Framework.Serialization.External; | ||
37 | using OpenSim.Framework.Servers; | 38 | using OpenSim.Framework.Servers; |
38 | using log4net; | 39 | using log4net; |
39 | 40 | ||
@@ -178,7 +179,8 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins | |||
178 | return rootFolder; | 179 | return rootFolder; |
179 | } | 180 | } |
180 | 181 | ||
181 | private static void WriteInventoryFolderToArchive(TarArchiveWriter archive, InventoryFolderWithChildren folder, string path) | 182 | private static void WriteInventoryFolderToArchive( |
183 | TarArchiveWriter archive, InventoryFolderWithChildren folder, string path) | ||
182 | { | 184 | { |
183 | path += string.Format("{0}{1}{2}/", folder.Name, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, folder.ID); | 185 | path += string.Format("{0}{1}{2}/", folder.Name, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, folder.ID); |
184 | archive.WriteDir(path); | 186 | archive.WriteDir(path); |
@@ -199,72 +201,9 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins | |||
199 | private static void WriteInventoryItemToArchive(TarArchiveWriter archive, InventoryItemBase item, string path) | 201 | private static void WriteInventoryItemToArchive(TarArchiveWriter archive, InventoryItemBase item, string path) |
200 | { | 202 | { |
201 | string filename = string.Format("{0}{1}_{2}.xml", path, item.Name, item.ID); | 203 | string filename = string.Format("{0}{1}_{2}.xml", path, item.Name, item.ID); |
202 | 204 | string serialization = UserInventoryItemSerializer.Serialize(item); | |
203 | StringWriter sw = new StringWriter(); | 205 | archive.WriteFile(filename, serialization); |
204 | XmlTextWriter writer = new XmlTextWriter(sw); | 206 | |
205 | writer.Formatting = Formatting.Indented; | ||
206 | |||
207 | writer.WriteStartElement("InventoryItem"); | ||
208 | |||
209 | writer.WriteStartElement("Name"); | ||
210 | writer.WriteString(item.Name); | ||
211 | writer.WriteEndElement(); | ||
212 | writer.WriteStartElement("ID"); | ||
213 | writer.WriteString(item.ID.ToString()); | ||
214 | writer.WriteEndElement(); | ||
215 | writer.WriteStartElement("InvType"); | ||
216 | writer.WriteString(item.InvType.ToString()); | ||
217 | writer.WriteEndElement(); | ||
218 | writer.WriteStartElement("CreatorUUID"); | ||
219 | writer.WriteString(item.CreatorId); | ||
220 | writer.WriteEndElement(); | ||
221 | writer.WriteStartElement("CreationDate"); | ||
222 | writer.WriteString(item.CreationDate.ToString()); | ||
223 | writer.WriteEndElement(); | ||
224 | writer.WriteStartElement("Owner"); | ||
225 | writer.WriteString(item.Owner.ToString()); | ||
226 | writer.WriteEndElement(); | ||
227 | writer.WriteStartElement("Description"); | ||
228 | writer.WriteString(item.Description); | ||
229 | writer.WriteEndElement(); | ||
230 | writer.WriteStartElement("AssetType"); | ||
231 | writer.WriteString(item.AssetType.ToString()); | ||
232 | writer.WriteEndElement(); | ||
233 | writer.WriteStartElement("AssetID"); | ||
234 | writer.WriteString(item.AssetID.ToString()); | ||
235 | writer.WriteEndElement(); | ||
236 | writer.WriteStartElement("SaleType"); | ||
237 | writer.WriteString(item.SaleType.ToString()); | ||
238 | writer.WriteEndElement(); | ||
239 | writer.WriteStartElement("SalePrice"); | ||
240 | writer.WriteString(item.SalePrice.ToString()); | ||
241 | writer.WriteEndElement(); | ||
242 | writer.WriteStartElement("BasePermissions"); | ||
243 | writer.WriteString(item.BasePermissions.ToString()); | ||
244 | writer.WriteEndElement(); | ||
245 | writer.WriteStartElement("CurrentPermissions"); | ||
246 | writer.WriteString(item.CurrentPermissions.ToString()); | ||
247 | writer.WriteEndElement(); | ||
248 | writer.WriteStartElement("EveryOnePermssions"); | ||
249 | writer.WriteString(item.EveryOnePermissions.ToString()); | ||
250 | writer.WriteEndElement(); | ||
251 | writer.WriteStartElement("NextPermissions"); | ||
252 | writer.WriteString(item.NextPermissions.ToString()); | ||
253 | writer.WriteEndElement(); | ||
254 | writer.WriteStartElement("Flags"); | ||
255 | writer.WriteString(item.Flags.ToString()); | ||
256 | writer.WriteEndElement(); | ||
257 | writer.WriteStartElement("GroupID"); | ||
258 | writer.WriteString(item.GroupID.ToString()); | ||
259 | writer.WriteEndElement(); | ||
260 | writer.WriteStartElement("GroupOwned"); | ||
261 | writer.WriteString(item.GroupOwned.ToString()); | ||
262 | writer.WriteEndElement(); | ||
263 | |||
264 | writer.WriteEndElement(); | ||
265 | |||
266 | archive.WriteFile(filename, sw.ToString()); | ||
267 | |||
268 | //m_assetGatherer.GatherAssetUuids(item.AssetID, (AssetType) item.AssetType, assetUuids); | 207 | //m_assetGatherer.GatherAssetUuids(item.AssetID, (AssetType) item.AssetType, assetUuids); |
269 | } | 208 | } |
270 | } | 209 | } |