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author | lbsa71 | 2007-08-06 12:49:08 +0000 |
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committer | lbsa71 | 2007-08-06 12:49:08 +0000 |
commit | 95de99ff0a2f1d810c3f3dffc7a55cee98d5f28f (patch) | |
tree | a441b5906df6b6a665c91696d38587f3f8c8d615 /OpenSim/Framework | |
parent | * SimpleApp works again: (diff) | |
download | opensim-SC-95de99ff0a2f1d810c3f3dffc7a55cee98d5f28f.zip opensim-SC-95de99ff0a2f1d810c3f3dffc7a55cee98d5f28f.tar.gz opensim-SC-95de99ff0a2f1d810c3f3dffc7a55cee98d5f28f.tar.bz2 opensim-SC-95de99ff0a2f1d810c3f3dffc7a55cee98d5f28f.tar.xz |
* Now we have boxes. Yay!
* Removed unused SendPrimitiveToClient that didn't have rot.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/General/Interfaces/IClientAPI.cs | 3 | ||||
-rw-r--r-- | OpenSim/Framework/General/NullClientAPI.cs | 3 | ||||
-rw-r--r-- | OpenSim/Framework/General/Types/PrimitiveBaseShape.cs | 8 |
3 files changed, 5 insertions, 9 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs index 5320196..da4e03b 100644 --- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs +++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs | |||
@@ -199,8 +199,7 @@ namespace OpenSim.Framework.Interfaces | |||
199 | void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity); | 199 | void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity); |
200 | 200 | ||
201 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); | 201 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); |
202 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem); | 202 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation); |
203 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem); | ||
204 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); | 203 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); |
205 | 204 | ||
206 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items); | 205 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items); |
diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs index 017828e..bc98cc1 100644 --- a/OpenSim/Framework/General/NullClientAPI.cs +++ b/OpenSim/Framework/General/NullClientAPI.cs | |||
@@ -130,8 +130,7 @@ namespace OpenSim.Framework | |||
130 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity){} | 130 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity){} |
131 | 131 | ||
132 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint){} | 132 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint){} |
133 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem){} | 133 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation){} |
134 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem){} | ||
135 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation){} | 134 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation){} |
136 | 135 | ||
137 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items){} | 136 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items){} |
diff --git a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs index 1938a90..340947b 100644 --- a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs | |||
@@ -73,7 +73,7 @@ namespace OpenSim.Framework.Types | |||
73 | ExtraParams = new byte[1]; | 73 | ExtraParams = new byte[1]; |
74 | TextureEntry = m_defaultTextureEntry; | 74 | TextureEntry = m_defaultTextureEntry; |
75 | } | 75 | } |
76 | 76 | ||
77 | //void returns need to change of course | 77 | //void returns need to change of course |
78 | public virtual void GetMesh() | 78 | public virtual void GetMesh() |
79 | { | 79 | { |
@@ -94,6 +94,8 @@ namespace OpenSim.Framework.Types | |||
94 | PathCurve = 16; | 94 | PathCurve = 16; |
95 | ProfileCurve = 1; | 95 | ProfileCurve = 1; |
96 | PCode = 9; | 96 | PCode = 9; |
97 | PathScaleX = 100; | ||
98 | PathScaleY = 100; | ||
97 | } | 99 | } |
98 | 100 | ||
99 | public static BoxShape Default | 101 | public static BoxShape Default |
@@ -103,10 +105,6 @@ namespace OpenSim.Framework.Types | |||
103 | BoxShape boxShape = new BoxShape(); | 105 | BoxShape boxShape = new BoxShape(); |
104 | 106 | ||
105 | boxShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f); | 107 | boxShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f); |
106 | |||
107 | //boxShape.PathTaperX = 1; | ||
108 | //boxShape.PathTaperY = 1; | ||
109 | boxShape.PathSkew = 1; | ||
110 | 108 | ||
111 | return boxShape; | 109 | return boxShape; |
112 | } | 110 | } |