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authorAdam Frisby2007-07-15 15:53:29 +0000
committerAdam Frisby2007-07-15 15:53:29 +0000
commit813cdd0c80a645e2877e39d5b91882c95583b1ae (patch)
treeb2cc0e361fb867c52478a962817a061c9f716880 /OpenSim/Framework
parent* Terrain now uses the new StorageManager. (diff)
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* Marked old terrain methods as obsolete.
* Missed an item using the old local storage.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/General/Interfaces/ILocalStorage.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/Interfaces/ILocalStorage.cs b/OpenSim/Framework/General/Interfaces/ILocalStorage.cs
index cd09945..7093121 100644
--- a/OpenSim/Framework/General/Interfaces/ILocalStorage.cs
+++ b/OpenSim/Framework/General/Interfaces/ILocalStorage.cs
@@ -43,7 +43,9 @@ namespace OpenSim.Framework.Interfaces
43 void RemovePrim(LLUUID primID); 43 void RemovePrim(LLUUID primID);
44 void LoadPrimitives(ILocalStorageReceiver receiver); 44 void LoadPrimitives(ILocalStorageReceiver receiver);
45 45
46 [System.Obsolete("Use DataStorage instead")]
46 float[] LoadWorld(); 47 float[] LoadWorld();
48 [System.Obsolete("Use DataStorage instead")]
47 void SaveMap(float[] heightmap); 49 void SaveMap(float[] heightmap);
48 50
49 void SaveParcels(ParcelData[] parcels); 51 void SaveParcels(ParcelData[] parcels);