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authorCharles Krinke2008-06-11 14:02:16 +0000
committerCharles Krinke2008-06-11 14:02:16 +0000
commit7821cca2f5a7c31a41446656f218fdaf450969c0 (patch)
treea5ac8102278c6011dd211b372776280c0863cc26 /OpenSim/Framework
parentMantis#1528. Thank you kindly, Boscata for: (diff)
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Mantis#1514. Thank you kindly, Boscata for an InventoryServer patch
to allow the InventoryServer to work with MSSQL..
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/Communications/Cache/CachedUserInfo.cs2
-rw-r--r--OpenSim/Framework/Communications/IInventoryServices.cs7
-rw-r--r--OpenSim/Framework/Communications/InventoryServiceBase.cs15
3 files changed, 23 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index b98cec7..d010bd5 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -379,7 +379,7 @@ namespace OpenSim.Framework.Communications.Cache
379 baseFolder.Type = (short) type; 379 baseFolder.Type = (short) type;
380 baseFolder.Version = RootFolder.Version; 380 baseFolder.Version = RootFolder.Version;
381 381
382 m_commsManager.InventoryService.AddFolder(baseFolder); 382 m_commsManager.InventoryService.UpdateFolder(baseFolder);
383 } 383 }
384 else 384 else
385 { 385 {
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs
index f7a8857..8dc09bc 100644
--- a/OpenSim/Framework/Communications/IInventoryServices.cs
+++ b/OpenSim/Framework/Communications/IInventoryServices.cs
@@ -58,6 +58,13 @@ namespace OpenSim.Framework.Communications
58 bool AddFolder(InventoryFolderBase folder); 58 bool AddFolder(InventoryFolderBase folder);
59 59
60 /// <summary> 60 /// <summary>
61 /// Update a folder in the user's inventory
62 /// </summary>
63 /// <param name="folder"></param>
64 /// <returns>true if the folder was successfully updated</returns>
65 bool UpdateFolder(InventoryFolderBase folder);
66
67 /// <summary>
61 /// Move an inventory folder to a new location 68 /// Move an inventory folder to a new location
62 /// </summary> 69 /// </summary>
63 /// <param name="folder">A folder containing the details of the new location</param> 70 /// <param name="folder">A folder containing the details of the new location</param>
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs
index dffeed3..89ccf93 100644
--- a/OpenSim/Framework/Communications/InventoryServiceBase.cs
+++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs
@@ -199,6 +199,21 @@ namespace OpenSim.Framework.Communications
199 } 199 }
200 200
201 // See IInventoryServices 201 // See IInventoryServices
202 public bool UpdateFolder(InventoryFolderBase folder)
203 {
204 m_log.DebugFormat(
205 "[AGENT INVENTORY]: Updating folder {0} {1} to folder {2}", folder.Name, folder.ID, folder.ParentID);
206
207 foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins)
208 {
209 plugin.Value.updateInventoryFolder(folder);
210 }
211
212 // FIXME: Should return false on failure
213 return true;
214 }
215
216 // See IInventoryServices
202 public bool MoveFolder(InventoryFolderBase folder) 217 public bool MoveFolder(InventoryFolderBase folder)
203 { 218 {
204 m_log.DebugFormat( 219 m_log.DebugFormat(