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authorJustin Clark-Casey (justincc)2011-11-21 21:29:56 +0000
committerJustin Clark-Casey (justincc)2011-11-21 21:29:56 +0000
commit4ddff7eb0ffbb1cc43eac2543296e241574e31be (patch)
tree3166b3c222d9240efcfde3a700bfdb36f45663de /OpenSim/Framework
parentremove unnecessary OdeScene._activeprims locking. Code is single-threaded (diff)
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Get rid of OdeCharacter != null checks since OdeScene._characters can never contain a null character.
Ignoring the ancient code glyphs not to do this....
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