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author | Diva Canto | 2009-08-10 12:44:15 -0700 |
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committer | Diva Canto | 2009-08-10 12:44:15 -0700 |
commit | 17cc9b98573a1c4dd4a69113eea90c7fbeccad83 (patch) | |
tree | acfdf6b3d25e8b30797ea77a1c8f10842152fbce /OpenSim/Framework | |
parent | Conditional to prevent a null ref in tests. The tests may still not pass. (diff) | |
download | opensim-SC-17cc9b98573a1c4dd4a69113eea90c7fbeccad83.zip opensim-SC-17cc9b98573a1c4dd4a69113eea90c7fbeccad83.tar.gz opensim-SC-17cc9b98573a1c4dd4a69113eea90c7fbeccad83.tar.bz2 opensim-SC-17cc9b98573a1c4dd4a69113eea90c7fbeccad83.tar.xz |
Last piece of cleaning up old inventory. Old IInventoryServices and ISecureInventoryService interfaces removed.
Diffstat (limited to 'OpenSim/Framework')
3 files changed, 2 insertions, 258 deletions
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs deleted file mode 100644 index 166b9aa..0000000 --- a/OpenSim/Framework/Communications/IInventoryServices.cs +++ /dev/null | |||
@@ -1,137 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using OpenMetaverse; | ||
30 | using OpenSim.Framework.Communications.Cache; | ||
31 | |||
32 | namespace OpenSim.Framework.Communications | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// Callback used when a user's inventory is received from the inventory service | ||
36 | /// </summary> | ||
37 | public delegate void InventoryReceiptCallback( | ||
38 | ICollection<InventoryFolderImpl> folders, ICollection<InventoryItemBase> items); | ||
39 | |||
40 | /// <summary> | ||
41 | /// Defines all the operations one can perform on a user's inventory. | ||
42 | /// </summary> | ||
43 | public interface IInventoryServices | ||
44 | { | ||
45 | string Host | ||
46 | { | ||
47 | get; | ||
48 | } | ||
49 | |||
50 | /// <summary> | ||
51 | /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the | ||
52 | /// inventory has been received | ||
53 | /// </summary> | ||
54 | /// <param name="userID"></param> | ||
55 | /// <param name="callback"></param> | ||
56 | void RequestInventoryForUser(UUID userID, InventoryReceiptCallback callback); | ||
57 | |||
58 | /// <summary> | ||
59 | /// Add a new folder to the user's inventory | ||
60 | /// </summary> | ||
61 | /// <param name="folder"></param> | ||
62 | /// <returns>true if the folder was successfully added</returns> | ||
63 | bool AddFolder(InventoryFolderBase folder); | ||
64 | |||
65 | /// <summary> | ||
66 | /// Update a folder in the user's inventory | ||
67 | /// </summary> | ||
68 | /// <param name="folder"></param> | ||
69 | /// <returns>true if the folder was successfully updated</returns> | ||
70 | bool UpdateFolder(InventoryFolderBase folder); | ||
71 | |||
72 | /// <summary> | ||
73 | /// Move an inventory folder to a new location | ||
74 | /// </summary> | ||
75 | /// <param name="folder">A folder containing the details of the new location</param> | ||
76 | /// <returns>true if the folder was successfully moved</returns> | ||
77 | bool MoveFolder(InventoryFolderBase folder); | ||
78 | |||
79 | /// <summary> | ||
80 | /// Purge an inventory folder of all its items and subfolders. | ||
81 | /// </summary> | ||
82 | /// <param name="folder"></param> | ||
83 | /// <returns>true if the folder was successfully purged</returns> | ||
84 | bool PurgeFolder(InventoryFolderBase folder); | ||
85 | |||
86 | /// <summary> | ||
87 | /// Add a new item to the user's inventory | ||
88 | /// </summary> | ||
89 | /// <param name="item"></param> | ||
90 | /// <returns>true if the item was successfully added</returns> | ||
91 | bool AddItem(InventoryItemBase item); | ||
92 | |||
93 | /// <summary> | ||
94 | /// Update an item in the user's inventory | ||
95 | /// </summary> | ||
96 | /// <param name="item"></param> | ||
97 | /// <returns>true if the item was successfully updated</returns> | ||
98 | bool UpdateItem(InventoryItemBase item); | ||
99 | |||
100 | /// <summary> | ||
101 | /// Delete an item from the user's inventory | ||
102 | /// </summary> | ||
103 | /// <param name="item"></param> | ||
104 | /// <returns>true if the item was successfully deleted</returns> | ||
105 | bool DeleteItem(InventoryItemBase item); | ||
106 | |||
107 | /// <summary> | ||
108 | /// Query the server for an item that may have been added by | ||
109 | /// another region | ||
110 | /// </summary> | ||
111 | /// <param name="item"></param> | ||
112 | /// <returns>true if the item was found in local cache</returns> | ||
113 | InventoryItemBase QueryItem(InventoryItemBase item); | ||
114 | |||
115 | /// <summary> | ||
116 | /// Query the server for a folder that may have been added by | ||
117 | /// another region | ||
118 | /// </summary> | ||
119 | /// <param name="folder"></param> | ||
120 | /// <returns>true if the folder was found in local cache</returns> | ||
121 | InventoryFolderBase QueryFolder(InventoryFolderBase folder); | ||
122 | |||
123 | /// <summary> | ||
124 | /// Does the given user have an inventory structure? | ||
125 | /// </summary> | ||
126 | /// <param name="userID"></param> | ||
127 | /// <returns></returns> | ||
128 | bool HasInventoryForUser(UUID userID); | ||
129 | |||
130 | /// <summary> | ||
131 | /// Retrieve the root inventory folder for the given user. | ||
132 | /// </summary> | ||
133 | /// <param name="userID"></param> | ||
134 | /// <returns>null if no root folder was found</returns> | ||
135 | InventoryFolderBase RequestRootFolder(UUID userID); | ||
136 | } | ||
137 | } \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Communications/ISecureInventoryService.cs b/OpenSim/Framework/Communications/ISecureInventoryService.cs deleted file mode 100644 index ef2b40c..0000000 --- a/OpenSim/Framework/Communications/ISecureInventoryService.cs +++ /dev/null | |||
@@ -1,117 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | |||
30 | namespace OpenSim.Framework.Communications | ||
31 | { | ||
32 | /// <summary> | ||
33 | /// Defines all the operations one can perform on a user's inventory. | ||
34 | /// </summary> | ||
35 | public interface ISecureInventoryService | ||
36 | { | ||
37 | string Host | ||
38 | { | ||
39 | get; | ||
40 | } | ||
41 | |||
42 | /// <summary> | ||
43 | /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the | ||
44 | /// inventory has been received | ||
45 | /// </summary> | ||
46 | /// <param name="userID"></param> | ||
47 | /// <param name="callback"></param> | ||
48 | void RequestInventoryForUser(UUID userID, UUID session_id, InventoryReceiptCallback callback); | ||
49 | |||
50 | /// <summary> | ||
51 | /// Add a new folder to the user's inventory | ||
52 | /// </summary> | ||
53 | /// <param name="folder"></param> | ||
54 | /// <returns>true if the folder was successfully added</returns> | ||
55 | bool AddFolder(InventoryFolderBase folder, UUID session_id); | ||
56 | |||
57 | /// <summary> | ||
58 | /// Update a folder in the user's inventory | ||
59 | /// </summary> | ||
60 | /// <param name="folder"></param> | ||
61 | /// <returns>true if the folder was successfully updated</returns> | ||
62 | bool UpdateFolder(InventoryFolderBase folder, UUID session_id); | ||
63 | |||
64 | /// <summary> | ||
65 | /// Move an inventory folder to a new location | ||
66 | /// </summary> | ||
67 | /// <param name="folder">A folder containing the details of the new location</param> | ||
68 | /// <returns>true if the folder was successfully moved</returns> | ||
69 | bool MoveFolder(InventoryFolderBase folder, UUID session_id); | ||
70 | |||
71 | /// <summary> | ||
72 | /// Purge an inventory folder of all its items and subfolders. | ||
73 | /// </summary> | ||
74 | /// <param name="folder"></param> | ||
75 | /// <returns>true if the folder was successfully purged</returns> | ||
76 | bool PurgeFolder(InventoryFolderBase folder, UUID session_id); | ||
77 | |||
78 | /// <summary> | ||
79 | /// Add a new item to the user's inventory | ||
80 | /// </summary> | ||
81 | /// <param name="item"></param> | ||
82 | /// <returns>true if the item was successfully added</returns> | ||
83 | bool AddItem(InventoryItemBase item, UUID session_id); | ||
84 | |||
85 | /// <summary> | ||
86 | /// Update an item in the user's inventory | ||
87 | /// </summary> | ||
88 | /// <param name="item"></param> | ||
89 | /// <returns>true if the item was successfully updated</returns> | ||
90 | bool UpdateItem(InventoryItemBase item, UUID session_id); | ||
91 | |||
92 | /// <summary> | ||
93 | /// Delete an item from the user's inventory | ||
94 | /// </summary> | ||
95 | /// <param name="item"></param> | ||
96 | /// <returns>true if the item was successfully deleted</returns> | ||
97 | bool DeleteItem(InventoryItemBase item, UUID session_id); | ||
98 | |||
99 | InventoryItemBase QueryItem(InventoryItemBase item, UUID session_id); | ||
100 | |||
101 | InventoryFolderBase QueryFolder(InventoryFolderBase item, UUID session_id); | ||
102 | |||
103 | /// <summary> | ||
104 | /// Does the given user have an inventory structure? | ||
105 | /// </summary> | ||
106 | /// <param name="userID"></param> | ||
107 | /// <returns></returns> | ||
108 | bool HasInventoryForUser(UUID userID); | ||
109 | |||
110 | /// <summary> | ||
111 | /// Retrieve the root inventory folder for the given user. | ||
112 | /// </summary> | ||
113 | /// <param name="userID"></param> | ||
114 | /// <returns>null if no root folder was found</returns> | ||
115 | InventoryFolderBase RequestRootFolder(UUID userID); | ||
116 | } | ||
117 | } | ||
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index a51de2d..309c415 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -36,8 +36,9 @@ namespace OpenSim.Framework.Communications | |||
36 | /// <summary> | 36 | /// <summary> |
37 | /// Abstract base class used by local and grid implementations of an inventory service. | 37 | /// Abstract base class used by local and grid implementations of an inventory service. |
38 | /// </summary> | 38 | /// </summary> |
39 | public abstract class InventoryServiceBase : IInventoryServices, IInterServiceInventoryServices | 39 | public abstract class InventoryServiceBase : IInterServiceInventoryServices |
40 | { | 40 | { |
41 | |||
41 | private static readonly ILog m_log | 42 | private static readonly ILog m_log |
42 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
43 | 44 | ||
@@ -153,9 +154,6 @@ namespace OpenSim.Framework.Communications | |||
153 | return false; | 154 | return false; |
154 | } | 155 | } |
155 | 156 | ||
156 | // See IInventoryServices | ||
157 | public abstract void RequestInventoryForUser(UUID userID, InventoryReceiptCallback callback); | ||
158 | |||
159 | public List<InventoryItemBase> GetActiveGestures(UUID userId) | 157 | public List<InventoryItemBase> GetActiveGestures(UUID userId) |
160 | { | 158 | { |
161 | List<InventoryItemBase> activeGestures = new List<InventoryItemBase>(); | 159 | List<InventoryItemBase> activeGestures = new List<InventoryItemBase>(); |