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authorJustin Clarke Casey2009-05-15 20:20:55 +0000
committerJustin Clarke Casey2009-05-15 20:20:55 +0000
commitc11e047410fdabb5c53ebdb7cec637a177254aeb (patch)
treea59b59b3840090dc7ab4d774fd2acae8a65f3dab /OpenSim/Framework
parent* Change default sqlite asset db back to Asset.db instead of AssetStorage.db (diff)
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* Resolve bug where save oar would never complete if any assets were missing
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/AssetBase.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs
index 4e43cb7..0551533 100644
--- a/OpenSim/Framework/AssetBase.cs
+++ b/OpenSim/Framework/AssetBase.cs
@@ -150,6 +150,11 @@ namespace OpenSim.Framework
150 get { return m_metadata; } 150 get { return m_metadata; }
151 set { m_metadata = value; } 151 set { m_metadata = value; }
152 } 152 }
153
154 public override string ToString()
155 {
156 return FullID.ToString();
157 }
153 } 158 }
154 159
155 public class AssetMetadata 160 public class AssetMetadata