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authormingchen2007-07-14 15:57:20 +0000
committermingchen2007-07-14 15:57:20 +0000
commita3f2c1276a4e86552aa2112600fe686763d7c5a3 (patch)
tree9846e4f3a771119ef7e4f31c0d389b8736f95978 /OpenSim/Framework
parent* Worked some more on SimpleApp (diff)
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*Added support for simwide area and simwide prim count for parcels
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/General/Types/ParcelData.cs8
1 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Framework/General/Types/ParcelData.cs b/OpenSim/Framework/General/Types/ParcelData.cs
index 2d332f5..80b9b64 100644
--- a/OpenSim/Framework/General/Types/ParcelData.cs
+++ b/OpenSim/Framework/General/Types/ParcelData.cs
@@ -46,9 +46,11 @@ namespace OpenSim.Framework.Types
46 public int claimDate = 0; //Unemplemented 46 public int claimDate = 0; //Unemplemented
47 public int claimPrice = 0; //Unemplemented 47 public int claimPrice = 0; //Unemplemented
48 public LLUUID groupID = new LLUUID(); //Unemplemented 48 public LLUUID groupID = new LLUUID(); //Unemplemented
49 public int groupPrims = 0; //Unemplemented 49 public int groupPrims = 0;
50 public int otherPrims = 0; //Unemplemented 50 public int otherPrims = 0;
51 public int ownerPrims = 0; //Unemplemented 51 public int ownerPrims = 0;
52 public int simwidePrims = 0;
53 public int simwideArea = 0;
52 public int salePrice = 0; //Unemeplemented. Parcels price. 54 public int salePrice = 0; //Unemeplemented. Parcels price.
53 public Parcel.ParcelStatus parcelStatus = Parcel.ParcelStatus.Leased; 55 public Parcel.ParcelStatus parcelStatus = Parcel.ParcelStatus.Leased;
54 public uint parcelFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts; 56 public uint parcelFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts;