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authorDiva Canto2013-07-18 12:23:27 -0700
committerDiva Canto2013-07-18 12:23:27 -0700
commit9e35b069a43942285214ff485c8f5ffb53e7c5ec (patch)
tree7f58d5277f530be8e1286c856d5aecef80126f9e /OpenSim/Framework
parentMerge branch 'master' of git://opensimulator.org/git/opensim (diff)
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Reverting the reverts I did yesterday. cpu-branch has now been
successfully tested, and I'm merging back those changes, which proved to be good. Revert "Revert "Cleared up much confusion in PollServiceRequestManager. Here's the history:"" This reverts commit fa2370b32ee57a07f27501152c3c705a883b13d8.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/BlockingQueue.cs2
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs4
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs79
3 files changed, 36 insertions, 49 deletions
diff --git a/OpenSim/Framework/BlockingQueue.cs b/OpenSim/Framework/BlockingQueue.cs
index aef1192..e607e64 100644
--- a/OpenSim/Framework/BlockingQueue.cs
+++ b/OpenSim/Framework/BlockingQueue.cs
@@ -76,7 +76,7 @@ namespace OpenSim.Framework
76 { 76 {
77 lock (m_queueSync) 77 lock (m_queueSync)
78 { 78 {
79 if (m_queue.Count < 1 && m_pqueue.Count < 1) 79 while (m_queue.Count < 1 && m_pqueue.Count < 1)
80 { 80 {
81 Monitor.Wait(m_queueSync, msTimeout); 81 Monitor.Wait(m_queueSync, msTimeout);
82 } 82 }
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
index 020bfd5..9477100 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
@@ -50,7 +50,7 @@ namespace OpenSim.Framework.Servers.HttpServer
50 50
51 public enum EventType : int 51 public enum EventType : int
52 { 52 {
53 Normal = 0, 53 LongPoll = 0,
54 LslHttp = 1, 54 LslHttp = 1,
55 Inventory = 2 55 Inventory = 2
56 } 56 }
@@ -80,7 +80,7 @@ namespace OpenSim.Framework.Servers.HttpServer
80 NoEvents = pNoEvents; 80 NoEvents = pNoEvents;
81 Id = pId; 81 Id = pId;
82 TimeOutms = pTimeOutms; 82 TimeOutms = pTimeOutms;
83 Type = EventType.Normal; 83 Type = EventType.LongPoll;
84 } 84 }
85 } 85 }
86} 86}
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
index 1b9010a..4cb551c 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
@@ -47,12 +47,11 @@ namespace OpenSim.Framework.Servers.HttpServer
47 private readonly BaseHttpServer m_server; 47 private readonly BaseHttpServer m_server;
48 48
49 private BlockingQueue<PollServiceHttpRequest> m_requests = new BlockingQueue<PollServiceHttpRequest>(); 49 private BlockingQueue<PollServiceHttpRequest> m_requests = new BlockingQueue<PollServiceHttpRequest>();
50 private static Queue<PollServiceHttpRequest> m_slowRequests = new Queue<PollServiceHttpRequest>(); 50 private static Queue<PollServiceHttpRequest> m_longPollRequests = new Queue<PollServiceHttpRequest>();
51 private static Queue<PollServiceHttpRequest> m_retryRequests = new Queue<PollServiceHttpRequest>();
52 51
53 private uint m_WorkerThreadCount = 0; 52 private uint m_WorkerThreadCount = 0;
54 private Thread[] m_workerThreads; 53 private Thread[] m_workerThreads;
55 private Thread m_retrysThread; 54 private Thread m_longPollThread;
56 55
57 private bool m_running = true; 56 private bool m_running = true;
58 private int slowCount = 0; 57 private int slowCount = 0;
@@ -84,9 +83,9 @@ namespace OpenSim.Framework.Servers.HttpServer
84 int.MaxValue); 83 int.MaxValue);
85 } 84 }
86 85
87 m_retrysThread = Watchdog.StartThread( 86 m_longPollThread = Watchdog.StartThread(
88 this.CheckRetries, 87 this.CheckLongPollThreads,
89 string.Format("PollServiceWatcherThread:{0}", m_server.Port), 88 string.Format("LongPollServiceWatcherThread:{0}", m_server.Port),
90 ThreadPriority.Normal, 89 ThreadPriority.Normal,
91 false, 90 false,
92 true, 91 true,
@@ -97,48 +96,47 @@ namespace OpenSim.Framework.Servers.HttpServer
97 private void ReQueueEvent(PollServiceHttpRequest req) 96 private void ReQueueEvent(PollServiceHttpRequest req)
98 { 97 {
99 if (m_running) 98 if (m_running)
100 { 99 m_requests.Enqueue(req);
101 lock (m_retryRequests)
102 m_retryRequests.Enqueue(req);
103 }
104 } 100 }
105 101
106 public void Enqueue(PollServiceHttpRequest req) 102 public void Enqueue(PollServiceHttpRequest req)
107 { 103 {
108 if (m_running) 104 if (m_running)
109 { 105 {
110 if (req.PollServiceArgs.Type != PollServiceEventArgs.EventType.Normal) 106 if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LongPoll)
111 { 107 {
112 m_requests.Enqueue(req); 108 lock (m_longPollRequests)
109 m_longPollRequests.Enqueue(req);
113 } 110 }
114 else 111 else
115 { 112 m_requests.Enqueue(req);
116 lock (m_slowRequests)
117 m_slowRequests.Enqueue(req);
118 }
119 } 113 }
120 } 114 }
121 115
122 private void CheckRetries() 116 private void CheckLongPollThreads()
123 { 117 {
118 // The only purpose of this thread is to check the EQs for events.
119 // If there are events, that thread will be placed in the "ready-to-serve" queue, m_requests.
120 // If there are no events, that thread will be back to its "waiting" queue, m_longPollRequests.
121 // All other types of tasks (Inventory handlers) don't have the long-poll nature,
122 // so if they aren't ready to be served by a worker thread (no events), they are placed
123 // directly back in the "ready-to-serve" queue by the worker thread.
124 while (m_running) 124 while (m_running)
125 { 125 {
126 Thread.Sleep(100); // let the world move .. back to faster rate 126 Thread.Sleep(1000);
127 Watchdog.UpdateThread(); 127 Watchdog.UpdateThread();
128 lock (m_retryRequests)
129 {
130 while (m_retryRequests.Count > 0 && m_running)
131 m_requests.Enqueue(m_retryRequests.Dequeue());
132 }
133 slowCount++;
134 if (slowCount >= 10)
135 {
136 slowCount = 0;
137 128
138 lock (m_slowRequests) 129 PollServiceHttpRequest req;
130 lock (m_longPollRequests)
131 {
132 while (m_longPollRequests.Count > 0 && m_running)
139 { 133 {
140 while (m_slowRequests.Count > 0 && m_running) 134 req = m_longPollRequests.Dequeue();
141 m_requests.Enqueue(m_slowRequests.Dequeue()); 135 if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id) || // there are events in this EQ
136 (Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms) // no events, but timeout
137 m_requests.Enqueue(req);
138 else
139 m_longPollRequests.Enqueue(req);
142 } 140 }
143 } 141 }
144 } 142 }
@@ -153,24 +151,12 @@ namespace OpenSim.Framework.Servers.HttpServer
153 foreach (Thread t in m_workerThreads) 151 foreach (Thread t in m_workerThreads)
154 Watchdog.AbortThread(t.ManagedThreadId); 152 Watchdog.AbortThread(t.ManagedThreadId);
155 153
156 try
157 {
158 foreach (PollServiceHttpRequest req in m_retryRequests)
159 {
160 req.DoHTTPGruntWork(m_server, req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
161 }
162 }
163 catch
164 {
165 }
166
167 PollServiceHttpRequest wreq; 154 PollServiceHttpRequest wreq;
168 m_retryRequests.Clear();
169 155
170 lock (m_slowRequests) 156 lock (m_longPollRequests)
171 { 157 {
172 while (m_slowRequests.Count > 0 && m_running) 158 while (m_longPollRequests.Count > 0 && m_running)
173 m_requests.Enqueue(m_slowRequests.Dequeue()); 159 m_requests.Enqueue(m_longPollRequests.Dequeue());
174 } 160 }
175 161
176 while (m_requests.Count() > 0) 162 while (m_requests.Count() > 0)
@@ -196,6 +182,7 @@ namespace OpenSim.Framework.Servers.HttpServer
196 while (m_running) 182 while (m_running)
197 { 183 {
198 PollServiceHttpRequest req = m_requests.Dequeue(5000); 184 PollServiceHttpRequest req = m_requests.Dequeue(5000);
185 //m_log.WarnFormat("[YYY]: Dequeued {0}", (req == null ? "null" : req.PollServiceArgs.Type.ToString()));
199 186
200 Watchdog.UpdateThread(); 187 Watchdog.UpdateThread();
201 if (req != null) 188 if (req != null)
@@ -209,7 +196,7 @@ namespace OpenSim.Framework.Servers.HttpServer
209 if (responsedata == null) 196 if (responsedata == null)
210 continue; 197 continue;
211 198
212 if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.Normal) // This is the event queue 199 if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LongPoll) // This is the event queue
213 { 200 {
214 try 201 try
215 { 202 {