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authorUbitUmarov2014-10-11 10:01:26 +0100
committerUbitUmarov2014-10-11 10:01:26 +0100
commit1a6ef2d60e4aff73e614ef45a0040c45316707f3 (patch)
treefd9e84ceb05e17e5c2a14bc079d656756fdbaa47 /OpenSim/Framework
parentMerge branch 'master' into ubitworkmaster (diff)
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check for avatar skeleton data on meshs headers on cost estimation. Dont
let a model have more than one mesh with skeleton, for testing create a mesh inventory item, for this meshs. Add also option to read a avatar collider replacement. This information still needs to be saved somewhere so it can be checked on attachment, etc, without parsing the mesh asset again.
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