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authorTeravus Ovares2007-12-28 14:24:14 +0000
committerTeravus Ovares2007-12-28 14:24:14 +0000
commitf64d94f8caccd49523c54c48a1c6700b7fb0d212 (patch)
tree6373c114a94befc75551953c706490acbca56c8e /OpenSim/Framework
parent* Made a copy of parts before updating to avoid dictionary updated exceptions... (diff)
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* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters above the 'hit' prim instead of buried in the ground somewhere.
* Various Refactorings
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/IClientAPI.cs18
1 files changed, 17 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 9072035..1154fba 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -226,7 +226,23 @@ namespace OpenSim.Framework
226 public delegate void ImprovedInstantMessage( 226 public delegate void ImprovedInstantMessage(
227 LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, 227 LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp,
228 string fromAgentName, string message, byte dialog); // Cut down from full list 228 string fromAgentName, string message, byte dialog); // Cut down from full list
229 public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos); 229
230 //rezPacket.RezData.BypassRaycast;
231 //rezPacket.RezData.RayEnd;
232 //rezPacket.RezData.RayEndIsIntersection;
233 //rezPacket.RezData.RayStart;
234 //rezPacket.RezData.RayTargetID;
235 //rezPacket.RezData.RemoveItem;
236 //rezPacket.RezData.RezSelected;
237 //rezPacket.RezData.FromTaskID;
238 //rezPacket.RezData.FromTaskID;
239 //rezPacket.RezData.EveryoneMask;
240 //rezPacket.RezData.GroupMask;
241 //rezPacket.RezData.NextOwnerMask;
242 public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 RayEnd, LLVector3 RayStart,
243 LLUUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
244 uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags,
245 bool RezSelected, bool RemoveItem, LLUUID fromTaskID );
230 246
231 public delegate void ModifyTerrain( 247 public delegate void ModifyTerrain(
232 float height, float seconds, byte size, byte action, float north, float west, float south, float east, 248 float height, float seconds, byte size, byte action, float north, float west, float south, float east,