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authorJeff Ames2008-06-18 03:50:39 +0000
committerJeff Ames2008-06-18 03:50:39 +0000
commita728417eda4a2cb2d8e301de9ccb7d0d4d8be8b2 (patch)
tree09057d5714526ab3df816432673bbef9a4da6f05 /OpenSim/Framework
parentmake neb happy. I found where we initialized the dynamic textures to (diff)
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Minor formatting cleanup.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/Servers/BaseOpenSimServer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
index 62ff095..62177a6 100644
--- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs
+++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
@@ -183,7 +183,7 @@ namespace OpenSim.Framework.Servers
183 switch (ShowWhat) 183 switch (ShowWhat)
184 { 184 {
185 case "info": 185 case "info":
186 Notice("Version: " + m_version ); 186 Notice("Version: " + m_version);
187 Notice("Startup directory: " + m_startupDirectory); 187 Notice("Startup directory: " + m_startupDirectory);
188 break; 188 break;
189 189