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author | MW | 2007-07-12 15:30:09 +0000 |
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committer | MW | 2007-07-12 15:30:09 +0000 |
commit | 7198d7980d54c130e720c3fd5049e5525a1480e4 (patch) | |
tree | 4d76c1a8453948c6df92e846cc4fa37ad368faa2 /OpenSim/Framework | |
parent | Fixed a number of bugs in the local InstantMessage handling, sending InstantM... (diff) | |
download | opensim-SC-7198d7980d54c130e720c3fd5049e5525a1480e4.zip opensim-SC-7198d7980d54c130e720c3fd5049e5525a1480e4.tar.gz opensim-SC-7198d7980d54c130e720c3fd5049e5525a1480e4.tar.bz2 opensim-SC-7198d7980d54c130e720c3fd5049e5525a1480e4.tar.xz |
Next time maybe I should check it still compiles before committing.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/General/Interfaces/IClientAPI.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs index 9079ca5..4d4a969 100644 --- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs +++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs | |||
@@ -154,7 +154,7 @@ namespace OpenSim.Framework.Interfaces | |||
154 | void SendRegionHandshake(RegionInfo regionInfo); | 154 | void SendRegionHandshake(RegionInfo regionInfo); |
155 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 155 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
156 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 156 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
157 | void SendInstantMessage(string message, LLUUID target, string fromName, LLUUID id); | 157 | void SendInstantMessage(string message, LLUUID target, string fromName); |
158 | void SendLayerData(float[] map); | 158 | void SendLayerData(float[] map); |
159 | void SendLayerData(int px, int py, float[] map); | 159 | void SendLayerData(int px, int py, float[] map); |
160 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); | 160 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); |