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authorJustin Clark-Casey (justincc)2012-10-31 00:31:18 +0000
committerJustin Clark-Casey (justincc)2012-10-31 00:31:18 +0000
commit6235d16c3148bb6f9f881b0dc286deccfdf9148a (patch)
tree1d8d9e0b5bdf5872dbf6ff19f87c99593d3e2505 /OpenSim/Framework
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Make "show object part" command correctly display script status.
Uses new IEntityInventory.TryGetScriptInstanceRunning() Makes it clearer that TaskInventoryItem.ScriptRunning cannot be used as it is temporary and not updated.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/TaskInventoryDictionary.cs4
-rw-r--r--OpenSim/Framework/TaskInventoryItem.cs19
2 files changed, 11 insertions, 12 deletions
diff --git a/OpenSim/Framework/TaskInventoryDictionary.cs b/OpenSim/Framework/TaskInventoryDictionary.cs
index 421bd5d..8af2c41 100644
--- a/OpenSim/Framework/TaskInventoryDictionary.cs
+++ b/OpenSim/Framework/TaskInventoryDictionary.cs
@@ -35,10 +35,12 @@ using OpenMetaverse;
35namespace OpenSim.Framework 35namespace OpenSim.Framework
36{ 36{
37 /// <summary> 37 /// <summary>
38 /// A dictionary for task inventory. 38 /// A dictionary containing task inventory items. Indexed by item UUID.
39 /// </summary> 39 /// </summary>
40 /// <remarks>
40 /// This class is not thread safe. Callers must synchronize on Dictionary methods or Clone() this object before 41 /// This class is not thread safe. Callers must synchronize on Dictionary methods or Clone() this object before
41 /// iterating over it. 42 /// iterating over it.
43 /// </remarks>
42 public class TaskInventoryDictionary : Dictionary<UUID, TaskInventoryItem>, 44 public class TaskInventoryDictionary : Dictionary<UUID, TaskInventoryItem>,
43 ICloneable, IXmlSerializable 45 ICloneable, IXmlSerializable
44 { 46 {
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs
index 3b40381..a06f8e7 100644
--- a/OpenSim/Framework/TaskInventoryItem.cs
+++ b/OpenSim/Framework/TaskInventoryItem.cs
@@ -73,9 +73,6 @@ namespace OpenSim.Framework
73 73
74 private bool _ownerChanged = false; 74 private bool _ownerChanged = false;
75 75
76 // This used ONLY during copy. It can't be relied on at other times!
77 private bool _scriptRunning = true;
78
79 public UUID AssetID { 76 public UUID AssetID {
80 get { 77 get {
81 return _assetID; 78 return _assetID;
@@ -353,14 +350,13 @@ namespace OpenSim.Framework
353 } 350 }
354 } 351 }
355 352
356 public bool ScriptRunning { 353 /// <summary>
357 get { 354 /// This used ONLY during copy. It can't be relied on at other times!
358 return _scriptRunning; 355 /// </summary>
359 } 356 /// <remarks>
360 set { 357 /// For true script running status, use IEntityInventory.TryGetScriptInstanceRunning() for now.
361 _scriptRunning = value; 358 /// </remarks>
362 } 359 public bool ScriptRunning { get; set; }
363 }
364 360
365 // See ICloneable 361 // See ICloneable
366 362
@@ -388,6 +384,7 @@ namespace OpenSim.Framework
388 384
389 public TaskInventoryItem() 385 public TaskInventoryItem()
390 { 386 {
387 ScriptRunning = true;
391 CreationDate = (uint)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; 388 CreationDate = (uint)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
392 } 389 }
393 } 390 }