aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework
diff options
context:
space:
mode:
authorCharles Krinke2008-10-28 14:57:31 +0000
committerCharles Krinke2008-10-28 14:57:31 +0000
commitd8a6971a35c0c27b50ec66dbbdee5d876e04ac3a (patch)
treecf4b8f2334b51dd569392cf2857e0ea8ddf52d74 /OpenSim/Framework
parentFrom: Christopher Yeoh <yeohc@au1.ibm.com> (diff)
downloadopensim-SC-d8a6971a35c0c27b50ec66dbbdee5d876e04ac3a.zip
opensim-SC-d8a6971a35c0c27b50ec66dbbdee5d876e04ac3a.tar.gz
opensim-SC-d8a6971a35c0c27b50ec66dbbdee5d876e04ac3a.tar.bz2
opensim-SC-d8a6971a35c0c27b50ec66dbbdee5d876e04ac3a.tar.xz
Thank you kindly, Mircea Kitsune for a patch that solves:
When the avatar stops flying in mid air, it stays still while it falls to the ground. Normally, the avatar would use the falling animation (when it spins its arms and legs while falling) until it reaches the ground.
Diffstat (limited to 'OpenSim/Framework')
0 files changed, 0 insertions, 0 deletions