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authorCharles Krinke2008-04-19 21:01:26 +0000
committerCharles Krinke2008-04-19 21:01:26 +0000
commit6865f1c67d8f4b6fa44ddd9f3040a29e9e180950 (patch)
tree5f8b65c2abac19e736c103b2773d5dc236e59d7d /OpenSim/Framework
parent* Fix build break in previous revision (diff)
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Thank you kindly krtaylor for a patch to solve:
Linked objects won't scale together properly, only the root object scales. This happens with scaling both up and down or inputting numbers in the edit dialog.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/IClientAPI.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 236bfe7..b8264ba 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -501,6 +501,7 @@ namespace OpenSim.Framework
501 event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; 501 event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
502 event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; 502 event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
503 event UpdateVector OnUpdatePrimScale; 503 event UpdateVector OnUpdatePrimScale;
504 event UpdateVector OnUpdatePrimGroupScale;
504 event StatusChange OnChildAgentStatus; 505 event StatusChange OnChildAgentStatus;
505 event GenericCall2 OnStopMovement; 506 event GenericCall2 OnStopMovement;
506 event Action<LLUUID> OnRemoveAvatar; 507 event Action<LLUUID> OnRemoveAvatar;