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authorJohn Hurliman2009-10-26 16:33:04 -0700
committerJohn Hurliman2009-10-26 16:33:04 -0700
commit4847e62e9fd1cd473cc180220a379efba93f94a6 (patch)
tree509da282d16f1cfa7d2500debc5b56c48799ec98 /OpenSim/Framework
parentAdded calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ... (diff)
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* Switched all operations on the list of clients that could be either sync or async to use Scene.ForEachClient() instead of referencing ClientManager directly
* Added a new [Startup] config option called use_async_when_possible to signal how to run operations that could be either sync or async * Changed Scene.ForEachClient to respect use_async_when_possible * Fixing a potential deadlock in Parallel.ForEach by locking on a temporary object instead of the enumerator (which may be shared across multiple invocations on ForEach). Thank you diva
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/Parallel.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Framework/Parallel.cs b/OpenSim/Framework/Parallel.cs
index 70eecdc..515852f 100644
--- a/OpenSim/Framework/Parallel.cs
+++ b/OpenSim/Framework/Parallel.cs
@@ -118,6 +118,7 @@ namespace OpenSim.Framework
118 int counter = threadCount; 118 int counter = threadCount;
119 AutoResetEvent threadFinishEvent = new AutoResetEvent(false); 119 AutoResetEvent threadFinishEvent = new AutoResetEvent(false);
120 IEnumerator<T> enumerator = enumerable.GetEnumerator(); 120 IEnumerator<T> enumerator = enumerable.GetEnumerator();
121 object syncRoot = new object();
121 Exception exception = null; 122 Exception exception = null;
122 123
123 for (int i = 0; i < threadCount; i++) 124 for (int i = 0; i < threadCount; i++)
@@ -131,7 +132,7 @@ namespace OpenSim.Framework
131 { 132 {
132 T entry; 133 T entry;
133 134
134 lock (enumerator) 135 lock (syncRoot)
135 { 136 {
136 if (!enumerator.MoveNext()) 137 if (!enumerator.MoveNext())
137 break; 138 break;