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authorlbsa712007-10-05 11:27:46 +0000
committerlbsa712007-10-05 11:27:46 +0000
commited6168b96b687a2f44177af8200d13b427089099 (patch)
tree2d87efb9c800f06233cbef0612617eba2c931f68 /OpenSim/Framework
parent== The "right name and place" commit == (diff)
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* UserProfileData meets code conventions
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Communications/CommunicationsManager.cs4
-rw-r--r--OpenSim/Framework/Communications/LoginService.cs572
-rw-r--r--OpenSim/Framework/Communications/UserManagerBase.cs32
-rw-r--r--OpenSim/Framework/Data.DB4o/DB4oUserData.cs6
-rw-r--r--OpenSim/Framework/Data.MySQL/MySQLManager.cs34
-rw-r--r--OpenSim/Framework/Data.MySQL/MySQLUserData.cs6
-rw-r--r--OpenSim/Framework/Data.SQLite/SQLiteUserData.cs102
-rw-r--r--OpenSim/Framework/General/Types/UserProfileData.cs48
8 files changed, 402 insertions, 402 deletions
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs
index 5af07f7..010d5ce 100644
--- a/OpenSim/Framework/Communications/CommunicationsManager.cs
+++ b/OpenSim/Framework/Communications/CommunicationsManager.cs
@@ -162,8 +162,8 @@ namespace OpenSim.Framework.Communications
162 if (profileData != null) 162 if (profileData != null)
163 { 163 {
164 LLUUID profileId = profileData.UUID; 164 LLUUID profileId = profileData.UUID;
165 string firstname = profileData.username; 165 string firstname = profileData.Firstname;
166 string lastname = profileData.surname; 166 string lastname = profileData.Lastname;
167 167
168 remote_client.SendNameReply(profileId, firstname, lastname); 168 remote_client.SendNameReply(profileId, firstname, lastname);
169 } 169 }
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs
index 06abb69..31c9363 100644
--- a/OpenSim/Framework/Communications/LoginService.cs
+++ b/OpenSim/Framework/Communications/LoginService.cs
@@ -1,287 +1,287 @@
1using System; 1using System;
2using System.Collections; 2using System.Collections;
3using System.Collections.Generic; 3using System.Collections.Generic;
4using System.Reflection; 4using System.Reflection;
5using System.Security.Cryptography; 5using System.Security.Cryptography;
6using libsecondlife; 6using libsecondlife;
7using Nwc.XmlRpc; 7using Nwc.XmlRpc;
8using OpenSim.Framework.Console; 8using OpenSim.Framework.Console;
9using OpenSim.Framework.Interfaces; 9using OpenSim.Framework.Interfaces;
10using OpenSim.Framework.Inventory; 10using OpenSim.Framework.Inventory;
11using OpenSim.Framework.Types; 11using OpenSim.Framework.Types;
12using OpenSim.Framework.Utilities; 12using OpenSim.Framework.Utilities;
13 13
14using OpenSim.Framework.Configuration; 14using OpenSim.Framework.Configuration;
15using InventoryFolder = OpenSim.Framework.Inventory.InventoryFolder; 15using InventoryFolder = OpenSim.Framework.Inventory.InventoryFolder;
16 16
17namespace OpenSim.Framework.UserManagement 17namespace OpenSim.Framework.UserManagement
18{ 18{
19 public class LoginService 19 public class LoginService
20 { 20 {
21 protected string m_welcomeMessage = "Welcome to OpenSim"; 21 protected string m_welcomeMessage = "Welcome to OpenSim";
22 protected UserManagerBase m_userManager = null; 22 protected UserManagerBase m_userManager = null;
23 23
24 public LoginService(UserManagerBase userManager, string welcomeMess) 24 public LoginService(UserManagerBase userManager, string welcomeMess)
25 { 25 {
26 m_userManager = userManager; 26 m_userManager = userManager;
27 if (welcomeMess != "") 27 if (welcomeMess != "")
28 { 28 {
29 m_welcomeMessage = welcomeMess; 29 m_welcomeMessage = welcomeMess;
30 } 30 }
31 } 31 }
32 32
33 /// <summary> 33 /// <summary>
34 /// Main user login function 34 /// Main user login function
35 /// </summary> 35 /// </summary>
36 /// <param name="request">The XMLRPC request</param> 36 /// <param name="request">The XMLRPC request</param>
37 /// <returns>The response to send</returns> 37 /// <returns>The response to send</returns>
38 public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) 38 public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
39 { 39 {
40 40
41 System.Console.WriteLine("Attempting login now..."); 41 System.Console.WriteLine("Attempting login now...");
42 XmlRpcResponse response = new XmlRpcResponse(); 42 XmlRpcResponse response = new XmlRpcResponse();
43 Hashtable requestData = (Hashtable)request.Params[0]; 43 Hashtable requestData = (Hashtable)request.Params[0];
44 44
45 bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd")); 45 bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd"));
46 bool GoodLogin = false; 46 bool GoodLogin = false;
47 47
48 UserProfileData userProfile; 48 UserProfileData userProfile;
49 LoginResponse logResponse = new LoginResponse(); 49 LoginResponse logResponse = new LoginResponse();
50 50
51 if (GoodXML) 51 if (GoodXML)
52 { 52 {
53 string firstname = (string)requestData["first"]; 53 string firstname = (string)requestData["first"];
54 string lastname = (string)requestData["last"]; 54 string lastname = (string)requestData["last"];
55 string passwd = (string)requestData["passwd"]; 55 string passwd = (string)requestData["passwd"];
56 56
57 userProfile = GetTheUser(firstname, lastname); 57 userProfile = GetTheUser(firstname, lastname);
58 if (userProfile == null) 58 if (userProfile == null)
59 return logResponse.CreateLoginFailedResponse(); 59 return logResponse.CreateLoginFailedResponse();
60 60
61 GoodLogin = AuthenticateUser(userProfile, passwd); 61 GoodLogin = AuthenticateUser(userProfile, passwd);
62 } 62 }
63 else 63 else
64 { 64 {
65 return logResponse.CreateGridErrorResponse(); 65 return logResponse.CreateGridErrorResponse();
66 } 66 }
67 67
68 if (!GoodLogin) 68 if (!GoodLogin)
69 { 69 {
70 return logResponse.CreateLoginFailedResponse(); 70 return logResponse.CreateLoginFailedResponse();
71 } 71 }
72 else 72 else
73 { 73 {
74 // If we already have a session... 74 // If we already have a session...
75 if (userProfile.currentAgent != null && userProfile.currentAgent.agentOnline) 75 if (userProfile.CurrentAgent != null && userProfile.CurrentAgent.agentOnline)
76 { 76 {
77 // Reject the login 77 // Reject the login
78 return logResponse.CreateAlreadyLoggedInResponse(); 78 return logResponse.CreateAlreadyLoggedInResponse();
79 } 79 }
80 // Otherwise... 80 // Otherwise...
81 // Create a new agent session 81 // Create a new agent session
82 CreateAgent(userProfile, request); 82 CreateAgent(userProfile, request);
83 83
84 try 84 try
85 { 85 {
86 LLUUID agentID = userProfile.UUID; 86 LLUUID agentID = userProfile.UUID;
87 87
88 // Inventory Library Section 88 // Inventory Library Section
89 InventoryData inventData = this.CreateInventoryData(agentID); 89 InventoryData inventData = this.CreateInventoryData(agentID);
90 ArrayList AgentInventoryArray = inventData.InventoryArray; 90 ArrayList AgentInventoryArray = inventData.InventoryArray;
91 91
92 Hashtable InventoryRootHash = new Hashtable(); 92 Hashtable InventoryRootHash = new Hashtable();
93 InventoryRootHash["folder_id"] = inventData.RootFolderID.ToStringHyphenated(); 93 InventoryRootHash["folder_id"] = inventData.RootFolderID.ToStringHyphenated();
94 ArrayList InventoryRoot = new ArrayList(); 94 ArrayList InventoryRoot = new ArrayList();
95 InventoryRoot.Add(InventoryRootHash); 95 InventoryRoot.Add(InventoryRootHash);
96 userProfile.rootInventoryFolderID = inventData.RootFolderID; 96 userProfile.RootInventoryFolderId = inventData.RootFolderID;
97 97
98 // Circuit Code 98 // Circuit Code
99 uint circode = (uint)(Util.RandomClass.Next()); 99 uint circode = (uint)(Util.RandomClass.Next());
100 100
101 logResponse.Lastname = userProfile.surname; 101 logResponse.Lastname = userProfile.Lastname;
102 logResponse.Firstname = userProfile.username; 102 logResponse.Firstname = userProfile.Firstname;
103 logResponse.AgentID = agentID.ToStringHyphenated(); 103 logResponse.AgentID = agentID.ToStringHyphenated();
104 logResponse.SessionID = userProfile.currentAgent.sessionID.ToStringHyphenated(); 104 logResponse.SessionID = userProfile.CurrentAgent.sessionID.ToStringHyphenated();
105 logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated(); 105 logResponse.SecureSessionID = userProfile.CurrentAgent.secureSessionID.ToStringHyphenated();
106 logResponse.InventoryRoot = InventoryRoot; 106 logResponse.InventoryRoot = InventoryRoot;
107 logResponse.InventorySkeleton = AgentInventoryArray; 107 logResponse.InventorySkeleton = AgentInventoryArray;
108 logResponse.InventoryLibrary = this.GetInventoryLibrary(); 108 logResponse.InventoryLibrary = this.GetInventoryLibrary();
109 logResponse.InventoryLibraryOwner = this.GetLibraryOwner(); 109 logResponse.InventoryLibraryOwner = this.GetLibraryOwner();
110 logResponse.CircuitCode = (Int32)circode; 110 logResponse.CircuitCode = (Int32)circode;
111 //logResponse.RegionX = 0; //overwritten 111 //logResponse.RegionX = 0; //overwritten
112 //logResponse.RegionY = 0; //overwritten 112 //logResponse.RegionY = 0; //overwritten
113 logResponse.Home = "!!null temporary value {home}!!"; // Overwritten 113 logResponse.Home = "!!null temporary value {home}!!"; // Overwritten
114 //logResponse.LookAt = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n"; 114 //logResponse.LookAt = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n";
115 //logResponse.SimAddress = "127.0.0.1"; //overwritten 115 //logResponse.SimAddress = "127.0.0.1"; //overwritten
116 //logResponse.SimPort = 0; //overwritten 116 //logResponse.SimPort = 0; //overwritten
117 logResponse.Message = this.GetMessage(); 117 logResponse.Message = this.GetMessage();
118 118
119 try 119 try
120 { 120 {
121 this.CustomiseResponse(logResponse, userProfile); 121 this.CustomiseResponse(logResponse, userProfile);
122 } 122 }
123 catch (Exception e) 123 catch (Exception e)
124 { 124 {
125 System.Console.WriteLine(e.ToString()); 125 System.Console.WriteLine(e.ToString());
126 return logResponse.CreateDeadRegionResponse(); 126 return logResponse.CreateDeadRegionResponse();
127 //return logResponse.ToXmlRpcResponse(); 127 //return logResponse.ToXmlRpcResponse();
128 } 128 }
129 CommitAgent(ref userProfile); 129 CommitAgent(ref userProfile);
130 return logResponse.ToXmlRpcResponse(); 130 return logResponse.ToXmlRpcResponse();
131 131
132 } 132 }
133 133
134 catch (Exception E) 134 catch (Exception E)
135 { 135 {
136 System.Console.WriteLine(E.ToString()); 136 System.Console.WriteLine(E.ToString());
137 } 137 }
138 //} 138 //}
139 } 139 }
140 return response; 140 return response;
141 141
142 } 142 }
143 143
144 /// <summary> 144 /// <summary>
145 /// Customises the login response and fills in missing values. 145 /// Customises the login response and fills in missing values.
146 /// </summary> 146 /// </summary>
147 /// <param name="response">The existing response</param> 147 /// <param name="response">The existing response</param>
148 /// <param name="theUser">The user profile</param> 148 /// <param name="theUser">The user profile</param>
149 public virtual void CustomiseResponse(LoginResponse response, UserProfileData theUser) 149 public virtual void CustomiseResponse(LoginResponse response, UserProfileData theUser)
150 { 150 {
151 } 151 }
152 152
153 /// <summary> 153 /// <summary>
154 /// Saves a target agent to the database 154 /// Saves a target agent to the database
155 /// </summary> 155 /// </summary>
156 /// <param name="profile">The users profile</param> 156 /// <param name="profile">The users profile</param>
157 /// <returns>Successful?</returns> 157 /// <returns>Successful?</returns>
158 public bool CommitAgent(ref UserProfileData profile) 158 public bool CommitAgent(ref UserProfileData profile)
159 { 159 {
160 // Saves the agent to database 160 // Saves the agent to database
161 return true; 161 return true;
162 } 162 }
163 163
164 164
165 /// <summary> 165 /// <summary>
166 /// Checks a user against it's password hash 166 /// Checks a user against it's password hash
167 /// </summary> 167 /// </summary>
168 /// <param name="profile">The users profile</param> 168 /// <param name="profile">The users profile</param>
169 /// <param name="password">The supplied password</param> 169 /// <param name="password">The supplied password</param>
170 /// <returns>Authenticated?</returns> 170 /// <returns>Authenticated?</returns>
171 public virtual bool AuthenticateUser(UserProfileData profile, string password) 171 public virtual bool AuthenticateUser(UserProfileData profile, string password)
172 { 172 {
173 173
174 MainLog.Instance.Verbose( 174 MainLog.Instance.Verbose(
175 "Authenticating " + profile.username + " " + profile.surname); 175 "Authenticating " + profile.Firstname + " " + profile.Lastname);
176 176
177 password = password.Remove(0, 3); //remove $1$ 177 password = password.Remove(0, 3); //remove $1$
178 178
179 string s = Util.Md5Hash(password + ":" + profile.passwordSalt); 179 string s = Util.Md5Hash(password + ":" + profile.PasswordSalt);
180 180
181 return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase); 181 return profile.PasswordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase);
182 } 182 }
183 183
184 /// <summary> 184 /// <summary>
185 /// 185 ///
186 /// </summary> 186 /// </summary>
187 /// <param name="profile"></param> 187 /// <param name="profile"></param>
188 /// <param name="request"></param> 188 /// <param name="request"></param>
189 public void CreateAgent(UserProfileData profile, XmlRpcRequest request) 189 public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
190 { 190 {
191 this.m_userManager.CreateAgent(profile, request); 191 this.m_userManager.CreateAgent(profile, request);
192 } 192 }
193 193
194 /// <summary> 194 /// <summary>
195 /// 195 ///
196 /// </summary> 196 /// </summary>
197 /// <param name="firstname"></param> 197 /// <param name="firstname"></param>
198 /// <param name="lastname"></param> 198 /// <param name="lastname"></param>
199 /// <returns></returns> 199 /// <returns></returns>
200 public virtual UserProfileData GetTheUser(string firstname, string lastname) 200 public virtual UserProfileData GetTheUser(string firstname, string lastname)
201 { 201 {
202 return this.m_userManager.GetUserProfile(firstname, lastname); 202 return this.m_userManager.GetUserProfile(firstname, lastname);
203 } 203 }
204 204
205 /// <summary> 205 /// <summary>
206 /// 206 ///
207 /// </summary> 207 /// </summary>
208 /// <returns></returns> 208 /// <returns></returns>
209 public virtual string GetMessage() 209 public virtual string GetMessage()
210 { 210 {
211 return m_welcomeMessage; 211 return m_welcomeMessage;
212 } 212 }
213 213
214 /// <summary> 214 /// <summary>
215 /// 215 ///
216 /// </summary> 216 /// </summary>
217 /// <returns></returns> 217 /// <returns></returns>
218 protected virtual ArrayList GetInventoryLibrary() 218 protected virtual ArrayList GetInventoryLibrary()
219 { 219 {
220 //return new ArrayList(); 220 //return new ArrayList();
221 Hashtable TempHash = new Hashtable(); 221 Hashtable TempHash = new Hashtable();
222 TempHash["name"] = "OpenSim Library"; 222 TempHash["name"] = "OpenSim Library";
223 TempHash["parent_id"] = LLUUID.Zero.ToStringHyphenated(); 223 TempHash["parent_id"] = LLUUID.Zero.ToStringHyphenated();
224 TempHash["version"] = 1; 224 TempHash["version"] = 1;
225 TempHash["type_default"] = -1; 225 TempHash["type_default"] = -1;
226 TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000"; 226 TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
227 ArrayList temp = new ArrayList(); 227 ArrayList temp = new ArrayList();
228 temp.Add(TempHash); 228 temp.Add(TempHash);
229 229
230 TempHash = new Hashtable(); 230 TempHash = new Hashtable();
231 TempHash["name"] = "Texture Library"; 231 TempHash["name"] = "Texture Library";
232 TempHash["parent_id"] = "00000112-000f-0000-0000-000100bba000"; 232 TempHash["parent_id"] = "00000112-000f-0000-0000-000100bba000";
233 TempHash["version"] = 1; 233 TempHash["version"] = 1;
234 TempHash["type_default"] = -1; 234 TempHash["type_default"] = -1;
235 TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba001"; 235 TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba001";
236 temp.Add(TempHash); 236 temp.Add(TempHash);
237 return temp; 237 return temp;
238 } 238 }
239 239
240 /// <summary> 240 /// <summary>
241 /// 241 ///
242 /// </summary> 242 /// </summary>
243 /// <returns></returns> 243 /// <returns></returns>
244 protected virtual ArrayList GetLibraryOwner() 244 protected virtual ArrayList GetLibraryOwner()
245 { 245 {
246 //for now create random inventory library owner 246 //for now create random inventory library owner
247 Hashtable TempHash = new Hashtable(); 247 Hashtable TempHash = new Hashtable();
248 TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000"; 248 TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000";
249 ArrayList inventoryLibOwner = new ArrayList(); 249 ArrayList inventoryLibOwner = new ArrayList();
250 inventoryLibOwner.Add(TempHash); 250 inventoryLibOwner.Add(TempHash);
251 return inventoryLibOwner; 251 return inventoryLibOwner;
252 } 252 }
253 253
254 protected virtual InventoryData CreateInventoryData(LLUUID userID) 254 protected virtual InventoryData CreateInventoryData(LLUUID userID)
255 { 255 {
256 AgentInventory userInventory = new AgentInventory(); 256 AgentInventory userInventory = new AgentInventory();
257 userInventory.CreateRootFolder(userID, false); 257 userInventory.CreateRootFolder(userID, false);
258 258
259 ArrayList AgentInventoryArray = new ArrayList(); 259 ArrayList AgentInventoryArray = new ArrayList();
260 Hashtable TempHash; 260 Hashtable TempHash;
261 foreach (InventoryFolder InvFolder in userInventory.InventoryFolders.Values) 261 foreach (InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
262 { 262 {
263 TempHash = new Hashtable(); 263 TempHash = new Hashtable();
264 TempHash["name"] = InvFolder.FolderName; 264 TempHash["name"] = InvFolder.FolderName;
265 TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); 265 TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
266 TempHash["version"] = (Int32)InvFolder.Version; 266 TempHash["version"] = (Int32)InvFolder.Version;
267 TempHash["type_default"] = (Int32)InvFolder.DefaultType; 267 TempHash["type_default"] = (Int32)InvFolder.DefaultType;
268 TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated(); 268 TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
269 AgentInventoryArray.Add(TempHash); 269 AgentInventoryArray.Add(TempHash);
270 } 270 }
271 271
272 return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID); 272 return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
273 } 273 }
274 274
275 public class InventoryData 275 public class InventoryData
276 { 276 {
277 public ArrayList InventoryArray = null; 277 public ArrayList InventoryArray = null;
278 public LLUUID RootFolderID = LLUUID.Zero; 278 public LLUUID RootFolderID = LLUUID.Zero;
279 279
280 public InventoryData(ArrayList invList, LLUUID rootID) 280 public InventoryData(ArrayList invList, LLUUID rootID)
281 { 281 {
282 InventoryArray = invList; 282 InventoryArray = invList;
283 RootFolderID = rootID; 283 RootFolderID = rootID;
284 } 284 }
285 } 285 }
286 } 286 }
287} 287}
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs
index 56ed959..d04101c 100644
--- a/OpenSim/Framework/Communications/UserManagerBase.cs
+++ b/OpenSim/Framework/Communications/UserManagerBase.cs
@@ -96,7 +96,7 @@ namespace OpenSim.Framework.UserManagement
96 try 96 try
97 { 97 {
98 UserProfileData profile = plugin.Value.GetUserByUUID(uuid); 98 UserProfileData profile = plugin.Value.GetUserByUUID(uuid);
99 profile.currentAgent = getUserAgent(profile.UUID); 99 profile.CurrentAgent = getUserAgent(profile.UUID);
100 return profile; 100 return profile;
101 } 101 }
102 catch (Exception e) 102 catch (Exception e)
@@ -121,7 +121,7 @@ namespace OpenSim.Framework.UserManagement
121 try 121 try
122 { 122 {
123 UserProfileData profile = plugin.Value.GetUserByName(name); 123 UserProfileData profile = plugin.Value.GetUserByName(name);
124 profile.currentAgent = getUserAgent(profile.UUID); 124 profile.CurrentAgent = getUserAgent(profile.UUID);
125 return profile; 125 return profile;
126 } 126 }
127 catch (Exception e) 127 catch (Exception e)
@@ -148,7 +148,7 @@ namespace OpenSim.Framework.UserManagement
148 { 148 {
149 UserProfileData profile = plugin.Value.GetUserByName(fname,lname); 149 UserProfileData profile = plugin.Value.GetUserByName(fname,lname);
150 150
151 profile.currentAgent = getUserAgent(profile.UUID); 151 profile.CurrentAgent = getUserAgent(profile.UUID);
152 152
153 return profile; 153 return profile;
154 } 154 }
@@ -233,7 +233,7 @@ namespace OpenSim.Framework.UserManagement
233 public void clearUserAgent(LLUUID agentID) 233 public void clearUserAgent(LLUUID agentID)
234 { 234 {
235 UserProfileData profile = GetUserProfile(agentID); 235 UserProfileData profile = GetUserProfile(agentID);
236 profile.currentAgent = null; 236 profile.CurrentAgent = null;
237 setUserProfile(profile); 237 setUserProfile(profile);
238 } 238 }
239 239
@@ -292,8 +292,8 @@ namespace OpenSim.Framework.UserManagement
292 agent.UUID = profile.UUID; 292 agent.UUID = profile.UUID;
293 293
294 // Current position (from Home) 294 // Current position (from Home)
295 agent.currentHandle = profile.homeRegion; 295 agent.currentHandle = profile.HomeRegion;
296 agent.currentPos = profile.homeLocation; 296 agent.currentPos = profile.HomeLocation;
297 297
298 // If user specified additional start, use that 298 // If user specified additional start, use that
299 if (requestData.ContainsKey("start")) 299 if (requestData.ContainsKey("start"))
@@ -326,7 +326,7 @@ namespace OpenSim.Framework.UserManagement
326 agent.regionID = new LLUUID(); // Fill in later 326 agent.regionID = new LLUUID(); // Fill in later
327 agent.currentRegion = new LLUUID(); // Fill in later 327 agent.currentRegion = new LLUUID(); // Fill in later
328 328
329 profile.currentAgent = agent; 329 profile.CurrentAgent = agent;
330 } 330 }
331 331
332 /// <summary> 332 /// <summary>
@@ -349,16 +349,16 @@ namespace OpenSim.Framework.UserManagement
349 public void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY) 349 public void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
350 { 350 {
351 UserProfileData user = new UserProfileData(); 351 UserProfileData user = new UserProfileData();
352 user.homeLocation = new LLVector3(128, 128, 100); 352 user.HomeLocation = new LLVector3(128, 128, 100);
353 user.UUID = LLUUID.Random(); 353 user.UUID = LLUUID.Random();
354 user.username = firstName; 354 user.Firstname = firstName;
355 user.surname = lastName; 355 user.Lastname = lastName;
356 user.passwordHash = pass; 356 user.PasswordHash = pass;
357 user.passwordSalt = ""; 357 user.PasswordSalt = "";
358 user.created = Util.UnixTimeSinceEpoch(); 358 user.Created = Util.UnixTimeSinceEpoch();
359 user.homeLookAt = new LLVector3(100, 100, 100); 359 user.HomeLookAt = new LLVector3(100, 100, 100);
360 user.homeRegionX = regX; 360 user.HomeRegionX = regX;
361 user.homeRegionY = regY; 361 user.HomeRegionY = regY;
362 362
363 foreach (KeyValuePair<string, IUserData> plugin in _plugins) 363 foreach (KeyValuePair<string, IUserData> plugin in _plugins)
364 { 364 {
diff --git a/OpenSim/Framework/Data.DB4o/DB4oUserData.cs b/OpenSim/Framework/Data.DB4o/DB4oUserData.cs
index 38f1b55..e6a856d 100644
--- a/OpenSim/Framework/Data.DB4o/DB4oUserData.cs
+++ b/OpenSim/Framework/Data.DB4o/DB4oUserData.cs
@@ -83,7 +83,7 @@ namespace OpenSim.Framework.Data.DB4o
83 { 83 {
84 foreach (UserProfileData profile in manager.userProfiles.Values) 84 foreach (UserProfileData profile in manager.userProfiles.Values)
85 { 85 {
86 if (profile.username == fname && profile.surname == lname) 86 if (profile.Firstname == fname && profile.Lastname == lname)
87 return profile; 87 return profile;
88 } 88 }
89 return null; 89 return null;
@@ -98,7 +98,7 @@ namespace OpenSim.Framework.Data.DB4o
98 { 98 {
99 try 99 try
100 { 100 {
101 return GetUserByUUID(uuid).currentAgent; 101 return GetUserByUUID(uuid).CurrentAgent;
102 } 102 }
103 catch (Exception) 103 catch (Exception)
104 { 104 {
@@ -126,7 +126,7 @@ namespace OpenSim.Framework.Data.DB4o
126 { 126 {
127 try 127 try
128 { 128 {
129 return GetUserByName(fname,lname).currentAgent; 129 return GetUserByName(fname,lname).CurrentAgent;
130 } 130 }
131 catch (Exception) 131 catch (Exception)
132 { 132 {
diff --git a/OpenSim/Framework/Data.MySQL/MySQLManager.cs b/OpenSim/Framework/Data.MySQL/MySQLManager.cs
index a83ee45..e733a83 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLManager.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLManager.cs
@@ -313,36 +313,36 @@ namespace OpenSim.Framework.Data.MySQL
313 if (reader.Read()) 313 if (reader.Read())
314 { 314 {
315 retval.UUID = new LLUUID((string)reader["UUID"]); 315 retval.UUID = new LLUUID((string)reader["UUID"]);
316 retval.username = (string)reader["username"]; 316 retval.Firstname = (string)reader["username"];
317 retval.surname = (string)reader["lastname"]; 317 retval.Lastname = (string)reader["lastname"];
318 318
319 retval.passwordHash = (string)reader["passwordHash"]; 319 retval.PasswordHash = (string)reader["passwordHash"];
320 retval.passwordSalt = (string)reader["passwordSalt"]; 320 retval.PasswordSalt = (string)reader["passwordSalt"];
321 321
322 retval.homeRegion = Convert.ToUInt64(reader["homeRegion"].ToString()); 322 retval.HomeRegion = Convert.ToUInt64(reader["homeRegion"].ToString());
323 retval.homeLocation = new LLVector3( 323 retval.HomeLocation = new LLVector3(
324 Convert.ToSingle(reader["homeLocationX"].ToString()), 324 Convert.ToSingle(reader["homeLocationX"].ToString()),
325 Convert.ToSingle(reader["homeLocationY"].ToString()), 325 Convert.ToSingle(reader["homeLocationY"].ToString()),
326 Convert.ToSingle(reader["homeLocationZ"].ToString())); 326 Convert.ToSingle(reader["homeLocationZ"].ToString()));
327 retval.homeLookAt = new LLVector3( 327 retval.HomeLookAt = new LLVector3(
328 Convert.ToSingle(reader["homeLookAtX"].ToString()), 328 Convert.ToSingle(reader["homeLookAtX"].ToString()),
329 Convert.ToSingle(reader["homeLookAtY"].ToString()), 329 Convert.ToSingle(reader["homeLookAtY"].ToString()),
330 Convert.ToSingle(reader["homeLookAtZ"].ToString())); 330 Convert.ToSingle(reader["homeLookAtZ"].ToString()));
331 331
332 retval.created = Convert.ToInt32(reader["created"].ToString()); 332 retval.Created = Convert.ToInt32(reader["created"].ToString());
333 retval.lastLogin = Convert.ToInt32(reader["lastLogin"].ToString()); 333 retval.LastLogin = Convert.ToInt32(reader["lastLogin"].ToString());
334 334
335 retval.userInventoryURI = (string)reader["userInventoryURI"]; 335 retval.UserInventoryUri = (string)reader["userInventoryURI"];
336 retval.userAssetURI = (string)reader["userAssetURI"]; 336 retval.UserAssetUri = (string)reader["userAssetURI"];
337 337
338 retval.profileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString()); 338 retval.ProfileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString());
339 retval.profileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString()); 339 retval.ProfileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString());
340 340
341 retval.profileAboutText = (string)reader["profileAboutText"]; 341 retval.ProfileAboutText = (string)reader["profileAboutText"];
342 retval.profileFirstText = (string)reader["profileFirstText"]; 342 retval.ProfileFirstText = (string)reader["profileFirstText"];
343 343
344 retval.profileImage = new LLUUID((string)reader["profileImage"]); 344 retval.ProfileImage = new LLUUID((string)reader["profileImage"]);
345 retval.profileFirstImage = new LLUUID((string)reader["profileFirstImage"]); 345 retval.ProfileFirstImage = new LLUUID((string)reader["profileFirstImage"]);
346 346
347 } 347 }
348 else 348 else
diff --git a/OpenSim/Framework/Data.MySQL/MySQLUserData.cs b/OpenSim/Framework/Data.MySQL/MySQLUserData.cs
index 301550f..ae24367 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLUserData.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLUserData.cs
@@ -204,9 +204,9 @@ namespace OpenSim.Framework.Data.MySQL
204 { 204 {
205 lock (database) 205 lock (database)
206 { 206 {
207 database.insertUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt, user.homeRegion, user.homeLocation.X, user.homeLocation.Y, user.homeLocation.Z, 207 database.insertUserRow(user.UUID, user.Firstname, user.Lastname, user.PasswordHash, user.PasswordSalt, user.HomeRegion, user.HomeLocation.X, user.HomeLocation.Y, user.HomeLocation.Z,
208 user.homeLookAt.X, user.homeLookAt.Y, user.homeLookAt.Z, user.created, user.lastLogin, user.userInventoryURI, user.userAssetURI, user.profileCanDoMask, user.profileWantDoMask, 208 user.HomeLookAt.X, user.HomeLookAt.Y, user.HomeLookAt.Z, user.Created, user.LastLogin, user.UserInventoryUri, user.UserAssetUri, user.ProfileCanDoMask, user.ProfileWantDoMask,
209 user.profileAboutText, user.profileFirstText, user.profileImage, user.profileFirstImage); 209 user.ProfileAboutText, user.ProfileFirstText, user.ProfileImage, user.ProfileFirstImage);
210 } 210 }
211 } 211 }
212 catch (Exception e) 212 catch (Exception e)
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs
index c7b7659..1899733 100644
--- a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs
+++ b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs
@@ -85,7 +85,7 @@ namespace OpenSim.Framework.Data.SQLite
85 UserProfileData user = buildUserProfile(row); 85 UserProfileData user = buildUserProfile(row);
86 row = ds.Tables["useragents"].Rows.Find(uuid); 86 row = ds.Tables["useragents"].Rows.Find(uuid);
87 if(row != null) { 87 if(row != null) {
88 user.currentAgent = buildUserAgent(row); 88 user.CurrentAgent = buildUserAgent(row);
89 } 89 }
90 return user; 90 return user;
91 } else { 91 } else {
@@ -119,7 +119,7 @@ namespace OpenSim.Framework.Data.SQLite
119 UserProfileData user = buildUserProfile(rows[0]); 119 UserProfileData user = buildUserProfile(rows[0]);
120 DataRow row = ds.Tables["useragents"].Rows.Find(user.UUID); 120 DataRow row = ds.Tables["useragents"].Rows.Find(user.UUID);
121 if(row != null) { 121 if(row != null) {
122 user.currentAgent = buildUserAgent(row); 122 user.CurrentAgent = buildUserAgent(row);
123 } 123 }
124 return user; 124 return user;
125 } else { 125 } else {
@@ -137,7 +137,7 @@ namespace OpenSim.Framework.Data.SQLite
137 { 137 {
138 try 138 try
139 { 139 {
140 return GetUserByUUID(uuid).currentAgent; 140 return GetUserByUUID(uuid).CurrentAgent;
141 } 141 }
142 catch (Exception) 142 catch (Exception)
143 { 143 {
@@ -165,7 +165,7 @@ namespace OpenSim.Framework.Data.SQLite
165 { 165 {
166 try 166 try
167 { 167 {
168 return GetUserByName(fname,lname).currentAgent; 168 return GetUserByName(fname,lname).CurrentAgent;
169 } 169 }
170 catch (Exception) 170 catch (Exception)
171 { 171 {
@@ -193,18 +193,18 @@ namespace OpenSim.Framework.Data.SQLite
193 fillUserRow(row, user); 193 fillUserRow(row, user);
194 } 194 }
195 195
196 if(user.currentAgent != null) { 196 if(user.CurrentAgent != null) {
197 DataTable ua = ds.Tables["useragents"]; 197 DataTable ua = ds.Tables["useragents"];
198 row = ua.Rows.Find(user.UUID); 198 row = ua.Rows.Find(user.UUID);
199 if (row == null) 199 if (row == null)
200 { 200 {
201 row = ua.NewRow(); 201 row = ua.NewRow();
202 fillUserAgentRow(row, user.currentAgent); 202 fillUserAgentRow(row, user.CurrentAgent);
203 ua.Rows.Add(row); 203 ua.Rows.Add(row);
204 } 204 }
205 else 205 else
206 { 206 {
207 fillUserAgentRow(row, user.currentAgent); 207 fillUserAgentRow(row, user.CurrentAgent);
208 } 208 }
209 } 209 }
210 MainLog.Instance.Verbose("Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); 210 MainLog.Instance.Verbose("Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
@@ -317,8 +317,8 @@ namespace OpenSim.Framework.Data.SQLite
317 createCol(users, "userInventoryURI", typeof(System.String)); 317 createCol(users, "userInventoryURI", typeof(System.String));
318 createCol(users, "userAssetURI", typeof(System.String)); 318 createCol(users, "userAssetURI", typeof(System.String));
319 createCol(users, "profileCanDoMask", typeof(System.Int32)); 319 createCol(users, "profileCanDoMask", typeof(System.Int32));
320 createCol(users, "profileWantDoMask", typeof(System.Int32)); 320 createCol(users, "ProfileWantDoMask", typeof(System.Int32));
321 createCol(users, "profileAboutText", typeof(System.String)); 321 createCol(users, "ProfileAboutText", typeof(System.String));
322 createCol(users, "profileFirstText", typeof(System.String)); 322 createCol(users, "profileFirstText", typeof(System.String));
323 createCol(users, "profileImage", typeof(System.String)); 323 createCol(users, "profileImage", typeof(System.String));
324 createCol(users, "profileFirstImage", typeof(System.String)); 324 createCol(users, "profileFirstImage", typeof(System.String));
@@ -367,66 +367,66 @@ namespace OpenSim.Framework.Data.SQLite
367 // back out. Not enough time to figure it out yet. 367 // back out. Not enough time to figure it out yet.
368 UserProfileData user = new UserProfileData(); 368 UserProfileData user = new UserProfileData();
369 user.UUID = new LLUUID((String)row["UUID"]); 369 user.UUID = new LLUUID((String)row["UUID"]);
370 user.username = (String)row["username"]; 370 user.Firstname = (String)row["username"];
371 user.surname = (String)row["surname"]; 371 user.Lastname = (String)row["surname"];
372 user.passwordHash = (String)row["passwordHash"]; 372 user.PasswordHash = (String)row["passwordHash"];
373 user.passwordSalt = (String)row["passwordSalt"]; 373 user.PasswordSalt = (String)row["passwordSalt"];
374 374
375 user.homeRegionX = Convert.ToUInt32(row["homeRegionX"]); 375 user.HomeRegionX = Convert.ToUInt32(row["homeRegionX"]);
376 user.homeRegionY = Convert.ToUInt32(row["homeRegionY"]); 376 user.HomeRegionY = Convert.ToUInt32(row["homeRegionY"]);
377 user.homeLocation = new LLVector3( 377 user.HomeLocation = new LLVector3(
378 Convert.ToSingle(row["homeLocationX"]), 378 Convert.ToSingle(row["homeLocationX"]),
379 Convert.ToSingle(row["homeLocationY"]), 379 Convert.ToSingle(row["homeLocationY"]),
380 Convert.ToSingle(row["homeLocationZ"]) 380 Convert.ToSingle(row["homeLocationZ"])
381 ); 381 );
382 user.homeLookAt = new LLVector3( 382 user.HomeLookAt = new LLVector3(
383 Convert.ToSingle(row["homeLookAtX"]), 383 Convert.ToSingle(row["homeLookAtX"]),
384 Convert.ToSingle(row["homeLookAtY"]), 384 Convert.ToSingle(row["homeLookAtY"]),
385 Convert.ToSingle(row["homeLookAtZ"]) 385 Convert.ToSingle(row["homeLookAtZ"])
386 ); 386 );
387 user.created = Convert.ToInt32(row["created"]); 387 user.Created = Convert.ToInt32(row["created"]);
388 user.lastLogin = Convert.ToInt32(row["lastLogin"]); 388 user.LastLogin = Convert.ToInt32(row["lastLogin"]);
389 user.rootInventoryFolderID = new LLUUID((String)row["rootInventoryFolderID"]); 389 user.RootInventoryFolderId = new LLUUID((String)row["rootInventoryFolderID"]);
390 user.userInventoryURI = (String)row["userInventoryURI"]; 390 user.UserInventoryUri = (String)row["userInventoryURI"];
391 user.userAssetURI = (String)row["userAssetURI"]; 391 user.UserAssetUri = (String)row["userAssetURI"];
392 user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); 392 user.ProfileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]);
393 user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); 393 user.ProfileWantDoMask = Convert.ToUInt32(row["ProfileWantDoMask"]);
394 user.profileAboutText = (String)row["profileAboutText"]; 394 user.ProfileAboutText = (String)row["ProfileAboutText"];
395 user.profileFirstText = (String)row["profileFirstText"]; 395 user.ProfileFirstText = (String)row["profileFirstText"];
396 user.profileImage = new LLUUID((String)row["profileImage"]); 396 user.ProfileImage = new LLUUID((String)row["profileImage"]);
397 user.profileFirstImage = new LLUUID((String)row["profileFirstImage"]); 397 user.ProfileFirstImage = new LLUUID((String)row["profileFirstImage"]);
398 return user; 398 return user;
399 } 399 }
400 400
401 private void fillUserRow(DataRow row, UserProfileData user) 401 private void fillUserRow(DataRow row, UserProfileData user)
402 { 402 {
403 row["UUID"] = user.UUID; 403 row["UUID"] = user.UUID;
404 row["username"] = user.username; 404 row["username"] = user.Firstname;
405 row["surname"] = user.surname; 405 row["surname"] = user.Lastname;
406 row["passwordHash"] = user.passwordHash; 406 row["passwordHash"] = user.PasswordHash;
407 row["passwordSalt"] = user.passwordSalt; 407 row["passwordSalt"] = user.PasswordSalt;
408 408
409 409
410 row["homeRegionX"] = user.homeRegionX; 410 row["homeRegionX"] = user.HomeRegionX;
411 row["homeRegionY"] = user.homeRegionY; 411 row["homeRegionY"] = user.HomeRegionY;
412 row["homeLocationX"] = user.homeLocation.X; 412 row["homeLocationX"] = user.HomeLocation.X;
413 row["homeLocationY"] = user.homeLocation.Y; 413 row["homeLocationY"] = user.HomeLocation.Y;
414 row["homeLocationZ"] = user.homeLocation.Z; 414 row["homeLocationZ"] = user.HomeLocation.Z;
415 row["homeLookAtX"] = user.homeLookAt.X; 415 row["homeLookAtX"] = user.HomeLookAt.X;
416 row["homeLookAtY"] = user.homeLookAt.Y; 416 row["homeLookAtY"] = user.HomeLookAt.Y;
417 row["homeLookAtZ"] = user.homeLookAt.Z; 417 row["homeLookAtZ"] = user.HomeLookAt.Z;
418 418
419 row["created"] = user.created; 419 row["created"] = user.Created;
420 row["lastLogin"] = user.lastLogin; 420 row["lastLogin"] = user.LastLogin;
421 row["rootInventoryFolderID"] = user.rootInventoryFolderID; 421 row["rootInventoryFolderID"] = user.RootInventoryFolderId;
422 row["userInventoryURI"] = user.userInventoryURI; 422 row["userInventoryURI"] = user.UserInventoryUri;
423 row["userAssetURI"] = user.userAssetURI; 423 row["userAssetURI"] = user.UserAssetUri;
424 row["profileCanDoMask"] = user.profileCanDoMask; 424 row["profileCanDoMask"] = user.ProfileCanDoMask;
425 row["profileWantDoMask"] = user.profileWantDoMask; 425 row["ProfileWantDoMask"] = user.ProfileWantDoMask;
426 row["profileAboutText"] = user.profileAboutText; 426 row["ProfileAboutText"] = user.ProfileAboutText;
427 row["profileFirstText"] = user.profileFirstText; 427 row["profileFirstText"] = user.ProfileFirstText;
428 row["profileImage"] = user.profileImage; 428 row["profileImage"] = user.ProfileImage;
429 row["profileFirstImage"] = user.profileFirstImage; 429 row["profileFirstImage"] = user.ProfileFirstImage;
430 430
431 // ADO.NET doesn't handle NULL very well 431 // ADO.NET doesn't handle NULL very well
432 foreach (DataColumn col in ds.Tables["users"].Columns) { 432 foreach (DataColumn col in ds.Tables["users"].Columns) {
diff --git a/OpenSim/Framework/General/Types/UserProfileData.cs b/OpenSim/Framework/General/Types/UserProfileData.cs
index 20d8224..7996975 100644
--- a/OpenSim/Framework/General/Types/UserProfileData.cs
+++ b/OpenSim/Framework/General/Types/UserProfileData.cs
@@ -43,94 +43,94 @@ namespace OpenSim.Framework.Types
43 /// <summary> 43 /// <summary>
44 /// The first component of a users account name 44 /// The first component of a users account name
45 /// </summary> 45 /// </summary>
46 public string username; 46 public string Firstname;
47 /// <summary> 47 /// <summary>
48 /// The second component of a users account name 48 /// The second component of a users account name
49 /// </summary> 49 /// </summary>
50 public string surname; 50 public string Lastname;
51 51
52 /// <summary> 52 /// <summary>
53 /// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt) 53 /// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt)
54 /// </summary> 54 /// </summary>
55 /// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks> 55 /// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks>
56 public string passwordHash; 56 public string PasswordHash;
57 /// <summary> 57 /// <summary>
58 /// The salt used for the users hash, should be 32 bytes or longer 58 /// The salt used for the users hash, should be 32 bytes or longer
59 /// </summary> 59 /// </summary>
60 public string passwordSalt; 60 public string PasswordSalt;
61 61
62 /// <summary> 62 /// <summary>
63 /// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into 63 /// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into
64 /// </summary> 64 /// </summary>
65 public ulong homeRegion 65 public ulong HomeRegion
66 { 66 {
67 get { return Helpers.UIntsToLong((homeRegionX * 256), (homeRegionY * 256)); } 67 get { return Helpers.UIntsToLong((HomeRegionX * 256), (HomeRegionY * 256)); }
68 set { 68 set {
69 homeRegionX = (uint)(value >> 40); 69 HomeRegionX = (uint)(value >> 40);
70 homeRegionY = (((uint)(value)) >> 8); 70 HomeRegionY = (((uint)(value)) >> 8);
71 } 71 }
72 } 72 }
73 public uint homeRegionX; 73 public uint HomeRegionX;
74 public uint homeRegionY; 74 public uint HomeRegionY;
75 /// <summary> 75 /// <summary>
76 /// The coordinates inside the region of the home location 76 /// The coordinates inside the region of the home location
77 /// </summary> 77 /// </summary>
78 public LLVector3 homeLocation; 78 public LLVector3 HomeLocation;
79 /// <summary> 79 /// <summary>
80 /// Where the user will be looking when they rez. 80 /// Where the user will be looking when they rez.
81 /// </summary> 81 /// </summary>
82 public LLVector3 homeLookAt; 82 public LLVector3 HomeLookAt;
83 83
84 /// <summary> 84 /// <summary>
85 /// A UNIX Timestamp (seconds since epoch) for the users creation 85 /// A UNIX Timestamp (seconds since epoch) for the users creation
86 /// </summary> 86 /// </summary>
87 public int created; 87 public int Created;
88 /// <summary> 88 /// <summary>
89 /// A UNIX Timestamp for the users last login date / time 89 /// A UNIX Timestamp for the users last login date / time
90 /// </summary> 90 /// </summary>
91 public int lastLogin; 91 public int LastLogin;
92 92
93 public LLUUID rootInventoryFolderID; 93 public LLUUID RootInventoryFolderId;
94 94
95 /// <summary> 95 /// <summary>
96 /// A URI to the users inventory server, used for foreigners and large grids 96 /// A URI to the users inventory server, used for foreigners and large grids
97 /// </summary> 97 /// </summary>
98 public string userInventoryURI = String.Empty; 98 public string UserInventoryUri = String.Empty;
99 /// <summary> 99 /// <summary>
100 /// A URI to the users asset server, used for foreigners and large grids. 100 /// A URI to the users asset server, used for foreigners and large grids.
101 /// </summary> 101 /// </summary>
102 public string userAssetURI = String.Empty; 102 public string UserAssetUri = String.Empty;
103 103
104 /// <summary> 104 /// <summary>
105 /// A uint mask containing the "I can do" fields of the users profile 105 /// A uint mask containing the "I can do" fields of the users profile
106 /// </summary> 106 /// </summary>
107 public uint profileCanDoMask; 107 public uint ProfileCanDoMask;
108 /// <summary> 108 /// <summary>
109 /// A uint mask containing the "I want to do" part of the users profile 109 /// A uint mask containing the "I want to do" part of the users profile
110 /// </summary> 110 /// </summary>
111 public uint profileWantDoMask; // Profile window "I want to" mask 111 public uint ProfileWantDoMask; // Profile window "I want to" mask
112 112
113 /// <summary> 113 /// <summary>
114 /// The about text listed in a users profile. 114 /// The about text listed in a users profile.
115 /// </summary> 115 /// </summary>
116 public string profileAboutText = String.Empty; 116 public string ProfileAboutText = String.Empty;
117 /// <summary> 117 /// <summary>
118 /// The first life about text listed in a users profile 118 /// The first life about text listed in a users profile
119 /// </summary> 119 /// </summary>
120 public string profileFirstText = String.Empty; 120 public string ProfileFirstText = String.Empty;
121 121
122 /// <summary> 122 /// <summary>
123 /// The profile image for an avatar stored on the asset server 123 /// The profile image for an avatar stored on the asset server
124 /// </summary> 124 /// </summary>
125 public LLUUID profileImage; 125 public LLUUID ProfileImage;
126 /// <summary> 126 /// <summary>
127 /// The profile image for the users first life tab 127 /// The profile image for the users first life tab
128 /// </summary> 128 /// </summary>
129 public LLUUID profileFirstImage; 129 public LLUUID ProfileFirstImage;
130 /// <summary> 130 /// <summary>
131 /// The users last registered agent (filled in on the user server) 131 /// The users last registered agent (filled in on the user server)
132 /// </summary> 132 /// </summary>
133 public UserAgentData currentAgent; 133 public UserAgentData CurrentAgent;
134 } 134 }
135 135
136 /// <summary> 136 /// <summary>