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author | Justin Clark-Casey (justincc) | 2011-07-09 00:42:48 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-07-09 00:42:48 +0100 |
commit | d79c6c8820e7219afa3f01a0910a794bcdbb307d (patch) | |
tree | aa8e5f42e6f96a22c58b72c725a7ed31dc628554 /OpenSim/Framework | |
parent | minor: code tidy and inserted log lines for future use. (diff) | |
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Rename SetSculptData() to SetSculptProperties(), since this is what it does (setting SculptData is done through the property)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/PrimitiveBaseShape.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index 8489ad8..d873071 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs | |||
@@ -378,7 +378,7 @@ namespace OpenSim.Framework | |||
378 | _pathEnd = Primitive.PackEndCut(end); | 378 | _pathEnd = Primitive.PackEndCut(end); |
379 | } | 379 | } |
380 | 380 | ||
381 | public void SetSculptData(byte sculptType, UUID SculptTextureUUID) | 381 | public void SetSculptProperties(byte sculptType, UUID SculptTextureUUID) |
382 | { | 382 | { |
383 | _sculptType = sculptType; | 383 | _sculptType = sculptType; |
384 | _sculptTexture = SculptTextureUUID; | 384 | _sculptTexture = SculptTextureUUID; |