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authorUbitUmarov2014-07-31 03:10:50 +0100
committerUbitUmarov2014-07-31 03:10:50 +0100
commita5e9429f2bb2276486cc2f1ed2249e14fba90d6a (patch)
tree30373d517c5adbea792afb993d8a99546022b26b /OpenSim/Framework
parentmake HandlerRegionHandshakeReply processing async and delay it a bit. This (diff)
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MESS: changes in MakeRootAgent and CompleteMovement reordering things.
Added sending of land overlay and parcel information. This in order to only send avatar related information after having its position well defined and on the right parcel. THIS MAY STILL BE BAD :)
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/ILandChannel.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Framework/ILandChannel.cs b/OpenSim/Framework/ILandChannel.cs
index c46c03c..63cc7eb 100644
--- a/OpenSim/Framework/ILandChannel.cs
+++ b/OpenSim/Framework/ILandChannel.cs
@@ -93,5 +93,7 @@ namespace OpenSim.Region.Framework.Interfaces
93 93
94 void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id); 94 void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id);
95 void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id); 95 void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id);
96 void sendClientInitialLandInfo(IClientAPI remoteClient);
97
96 } 98 }
97} 99}