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author | MW | 2007-08-27 10:34:28 +0000 |
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committer | MW | 2007-08-27 10:34:28 +0000 |
commit | 4c3be4e91f25d9d89b5adadd1eea3cf0b0d5cfec (patch) | |
tree | 6b52cb7da598ce859a0ed1dc72a77ba31fda1354 /OpenSim/Framework | |
parent | Here is your ocean back. You will probably need to delete your regionassets.y... (diff) | |
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Another small tweak to image sending.
Implemented a few ll Functions, llSetObjectName llGetObjectName, llLoadURL (all currently untested).
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index d06582e..322cd6a 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -230,7 +230,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
230 | UsersSent.Add(sender.request.ImageInfo.FullID, 1); | 230 | UsersSent.Add(sender.request.ImageInfo.FullID, 1); |
231 | 231 | ||
232 | } | 232 | } |
233 | if (TimesTextureSent[sender.request.RequestUser.AgentId][sender.request.ImageInfo.FullID] < 1000) | 233 | if (TimesTextureSent[sender.request.RequestUser.AgentId][sender.request.ImageInfo.FullID] < 1200) |
234 | { | 234 | { |
235 | bool finished = sender.SendTexture(); | 235 | bool finished = sender.SendTexture(); |
236 | if (finished) | 236 | if (finished) |
@@ -699,6 +699,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
699 | { | 699 | { |
700 | SendPacket(); | 700 | SendPacket(); |
701 | counter++; | 701 | counter++; |
702 | |||
702 | if ((request.PacketCounter >= request.NumPackets) | counter > 100 | (request.NumPackets == 1)) | 703 | if ((request.PacketCounter >= request.NumPackets) | counter > 100 | (request.NumPackets == 1)) |
703 | { | 704 | { |
704 | return true; | 705 | return true; |