diff options
author | Adam Frisby | 2008-04-29 14:04:55 +0000 |
---|---|---|
committer | Adam Frisby | 2008-04-29 14:04:55 +0000 |
commit | 375163a6fece8b3a57c7555246abe8338223a599 (patch) | |
tree | 163001ca96a4b4d08589e9772f78510677d5d0dc /OpenSim/Framework | |
parent | Patch from Melanie: 0001087: Crash to bash de-linking objects. Thanks Melanie! (diff) | |
download | opensim-SC-375163a6fece8b3a57c7555246abe8338223a599.zip opensim-SC-375163a6fece8b3a57c7555246abe8338223a599.tar.gz opensim-SC-375163a6fece8b3a57c7555246abe8338223a599.tar.bz2 opensim-SC-375163a6fece8b3a57c7555246abe8338223a599.tar.xz |
* Spring cleaning.
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
Diffstat (limited to '')
64 files changed, 1249 insertions, 1441 deletions
diff --git a/OpenSim/Framework/ACL.cs b/OpenSim/Framework/ACL.cs index 88a3034..29d7f7a 100644 --- a/OpenSim/Framework/ACL.cs +++ b/OpenSim/Framework/ACL.cs | |||
@@ -43,8 +43,8 @@ namespace OpenSim.Framework | |||
43 | /// </summary> | 43 | /// </summary> |
44 | public class ACL | 44 | public class ACL |
45 | { | 45 | { |
46 | private Dictionary<string, Role> Roles = new Dictionary<string, Role>(); | ||
47 | private Dictionary<string, Resource> Resources = new Dictionary<string, Resource>(); | 46 | private Dictionary<string, Resource> Resources = new Dictionary<string, Resource>(); |
47 | private Dictionary<string, Role> Roles = new Dictionary<string, Role>(); | ||
48 | 48 | ||
49 | public ACL AddRole(Role role) | 49 | public ACL AddRole(Role role) |
50 | { | 50 | { |
@@ -125,14 +125,14 @@ namespace OpenSim.Framework | |||
125 | { | 125 | { |
126 | protected Role m_role; | 126 | protected Role m_role; |
127 | 127 | ||
128 | public Role ErrorRole | 128 | public AlreadyContainsRoleException(Role role) |
129 | { | 129 | { |
130 | get { return m_role; } | 130 | m_role = role; |
131 | } | 131 | } |
132 | 132 | ||
133 | public AlreadyContainsRoleException(Role role) | 133 | public Role ErrorRole |
134 | { | 134 | { |
135 | m_role = role; | 135 | get { return m_role; } |
136 | } | 136 | } |
137 | 137 | ||
138 | public override string ToString() | 138 | public override string ToString() |
@@ -164,6 +164,18 @@ namespace OpenSim.Framework | |||
164 | private Role[] m_parents; | 164 | private Role[] m_parents; |
165 | private Dictionary<string, Permission> m_resources = new Dictionary<string, Permission>(); | 165 | private Dictionary<string, Permission> m_resources = new Dictionary<string, Permission>(); |
166 | 166 | ||
167 | public Role(string name) | ||
168 | { | ||
169 | m_name = name; | ||
170 | m_parents = null; | ||
171 | } | ||
172 | |||
173 | public Role(string name, Role[] parents) | ||
174 | { | ||
175 | m_name = name; | ||
176 | m_parents = parents; | ||
177 | } | ||
178 | |||
167 | public string Name | 179 | public string Name |
168 | { | 180 | { |
169 | get { return m_name; } | 181 | get { return m_name; } |
@@ -201,32 +213,20 @@ namespace OpenSim.Framework | |||
201 | { | 213 | { |
202 | m_resources[resource] = perm; | 214 | m_resources[resource] = perm; |
203 | } | 215 | } |
204 | |||
205 | public Role(string name) | ||
206 | { | ||
207 | m_name = name; | ||
208 | m_parents = null; | ||
209 | } | ||
210 | |||
211 | public Role(string name, Role[] parents) | ||
212 | { | ||
213 | m_name = name; | ||
214 | m_parents = parents; | ||
215 | } | ||
216 | } | 216 | } |
217 | 217 | ||
218 | public class Resource | 218 | public class Resource |
219 | { | 219 | { |
220 | private string m_name; | 220 | private string m_name; |
221 | 221 | ||
222 | public string Name | 222 | public Resource(string name) |
223 | { | 223 | { |
224 | get { return m_name; } | 224 | m_name = name; |
225 | } | 225 | } |
226 | 226 | ||
227 | public Resource(string name) | 227 | public string Name |
228 | { | 228 | { |
229 | m_name = name; | 229 | get { return m_name; } |
230 | } | 230 | } |
231 | } | 231 | } |
232 | 232 | ||
diff --git a/OpenSim/Framework/AgentCircuitData.cs b/OpenSim/Framework/AgentCircuitData.cs index a8cbaf0..8c184c4 100644 --- a/OpenSim/Framework/AgentCircuitData.cs +++ b/OpenSim/Framework/AgentCircuitData.cs | |||
@@ -32,6 +32,18 @@ namespace OpenSim.Framework | |||
32 | { | 32 | { |
33 | public class AgentCircuitData | 33 | public class AgentCircuitData |
34 | { | 34 | { |
35 | public LLUUID AgentID; | ||
36 | public LLUUID BaseFolder; | ||
37 | public string CapsPath = String.Empty; | ||
38 | public bool child; | ||
39 | public uint circuitcode; | ||
40 | public string firstname; | ||
41 | public LLUUID InventoryFolder; | ||
42 | public string lastname; | ||
43 | public LLUUID SecureSessionID; | ||
44 | public LLUUID SessionID; | ||
45 | public LLVector3 startpos; | ||
46 | |||
35 | public AgentCircuitData() | 47 | public AgentCircuitData() |
36 | { | 48 | { |
37 | } | 49 | } |
@@ -50,23 +62,25 @@ namespace OpenSim.Framework | |||
50 | BaseFolder = new LLUUID(cAgent.BaseFolder); | 62 | BaseFolder = new LLUUID(cAgent.BaseFolder); |
51 | CapsPath = cAgent.CapsPath; | 63 | CapsPath = cAgent.CapsPath; |
52 | } | 64 | } |
53 | |||
54 | public LLUUID AgentID; | ||
55 | public LLUUID SessionID; | ||
56 | public LLUUID SecureSessionID; | ||
57 | public LLVector3 startpos; | ||
58 | public string firstname; | ||
59 | public string lastname; | ||
60 | public uint circuitcode; | ||
61 | public bool child; | ||
62 | public LLUUID InventoryFolder; | ||
63 | public LLUUID BaseFolder; | ||
64 | public string CapsPath = String.Empty; | ||
65 | } | 65 | } |
66 | 66 | ||
67 | [Serializable] | 67 | [Serializable] |
68 | public class sAgentCircuitData | 68 | public class sAgentCircuitData |
69 | { | 69 | { |
70 | public Guid AgentID; | ||
71 | public Guid BaseFolder; | ||
72 | public string CapsPath = String.Empty; | ||
73 | public bool child; | ||
74 | public uint circuitcode; | ||
75 | public string firstname; | ||
76 | public Guid InventoryFolder; | ||
77 | public string lastname; | ||
78 | public Guid SecureSessionID; | ||
79 | public Guid SessionID; | ||
80 | public float startposx; | ||
81 | public float startposy; | ||
82 | public float startposz; | ||
83 | |||
70 | public sAgentCircuitData() | 84 | public sAgentCircuitData() |
71 | { | 85 | { |
72 | } | 86 | } |
@@ -87,19 +101,5 @@ namespace OpenSim.Framework | |||
87 | BaseFolder = cAgent.BaseFolder.UUID; | 101 | BaseFolder = cAgent.BaseFolder.UUID; |
88 | CapsPath = cAgent.CapsPath; | 102 | CapsPath = cAgent.CapsPath; |
89 | } | 103 | } |
90 | |||
91 | public Guid AgentID; | ||
92 | public Guid SessionID; | ||
93 | public Guid SecureSessionID; | ||
94 | public float startposx; | ||
95 | public float startposy; | ||
96 | public float startposz; | ||
97 | public string firstname; | ||
98 | public string lastname; | ||
99 | public uint circuitcode; | ||
100 | public bool child; | ||
101 | public Guid InventoryFolder; | ||
102 | public Guid BaseFolder; | ||
103 | public string CapsPath = String.Empty; | ||
104 | } | 104 | } |
105 | } \ No newline at end of file | 105 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/AgentInventory.cs b/OpenSim/Framework/AgentInventory.cs index ef3ad16..61e8636 100644 --- a/OpenSim/Framework/AgentInventory.cs +++ b/OpenSim/Framework/AgentInventory.cs | |||
@@ -35,11 +35,11 @@ namespace OpenSim.Framework | |||
35 | public class AgentInventory | 35 | public class AgentInventory |
36 | { | 36 | { |
37 | //Holds the local copy of Inventory info for a agent | 37 | //Holds the local copy of Inventory info for a agent |
38 | public LLUUID AgentID; | ||
38 | public Dictionary<LLUUID, InventoryFolder> InventoryFolders; | 39 | public Dictionary<LLUUID, InventoryFolder> InventoryFolders; |
39 | public Dictionary<LLUUID, InventoryItem> InventoryItems; | 40 | public Dictionary<LLUUID, InventoryItem> InventoryItems; |
40 | public InventoryFolder InventoryRoot; | 41 | public InventoryFolder InventoryRoot; |
41 | public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server | 42 | public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server |
42 | public LLUUID AgentID; | ||
43 | public AvatarWearable[] Wearables; | 43 | public AvatarWearable[] Wearables; |
44 | 44 | ||
45 | public AgentInventory() | 45 | public AgentInventory() |
@@ -206,13 +206,13 @@ namespace OpenSim.Framework | |||
206 | 206 | ||
207 | public class InventoryFolder | 207 | public class InventoryFolder |
208 | { | 208 | { |
209 | public List<InventoryItem> Items; | ||
210 | //public List<InventoryFolder> Subfolders; | 209 | //public List<InventoryFolder> Subfolders; |
210 | public ushort DefaultType; | ||
211 | public LLUUID FolderID; | 211 | public LLUUID FolderID; |
212 | public string FolderName; | ||
213 | public List<InventoryItem> Items; | ||
212 | public LLUUID OwnerID; | 214 | public LLUUID OwnerID; |
213 | public LLUUID ParentID = LLUUID.Zero; | 215 | public LLUUID ParentID = LLUUID.Zero; |
214 | public string FolderName; | ||
215 | public ushort DefaultType; | ||
216 | public ushort Version; | 216 | public ushort Version; |
217 | 217 | ||
218 | public InventoryFolder() | 218 | public InventoryFolder() |
@@ -224,15 +224,15 @@ namespace OpenSim.Framework | |||
224 | 224 | ||
225 | public class InventoryItem | 225 | public class InventoryItem |
226 | { | 226 | { |
227 | public LLUUID FolderID; | ||
228 | public LLUUID OwnerID; | ||
229 | public LLUUID ItemID; | ||
230 | public LLUUID AssetID; | 227 | public LLUUID AssetID; |
231 | public LLUUID CreatorID; | 228 | public LLUUID CreatorID; |
229 | public string Description; | ||
230 | public LLUUID FolderID; | ||
232 | public sbyte InvType; | 231 | public sbyte InvType; |
233 | public sbyte Type; | 232 | public LLUUID ItemID; |
234 | public string Name = String.Empty; | 233 | public string Name = String.Empty; |
235 | public string Description; | 234 | public LLUUID OwnerID; |
235 | public sbyte Type; | ||
236 | 236 | ||
237 | public InventoryItem() | 237 | public InventoryItem() |
238 | { | 238 | { |
@@ -252,4 +252,4 @@ namespace OpenSim.Framework | |||
252 | return result; | 252 | return result; |
253 | } | 253 | } |
254 | } | 254 | } |
255 | } | 255 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/AssemblyInfo.cs b/OpenSim/Framework/AssemblyInfo.cs index 8f86936..d43b259 100644 --- a/OpenSim/Framework/AssemblyInfo.cs +++ b/OpenSim/Framework/AssemblyInfo.cs | |||
@@ -60,4 +60,4 @@ using System.Runtime.InteropServices; | |||
60 | // | 60 | // |
61 | 61 | ||
62 | [assembly : AssemblyVersion("1.0.0.0")] | 62 | [assembly : AssemblyVersion("1.0.0.0")] |
63 | [assembly : AssemblyFileVersion("1.0.0.0")] | 63 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file |
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs index ab09ac3..29d996b 100644 --- a/OpenSim/Framework/AssetBase.cs +++ b/OpenSim/Framework/AssetBase.cs | |||
@@ -34,13 +34,13 @@ namespace OpenSim.Framework | |||
34 | public class AssetBase | 34 | public class AssetBase |
35 | { | 35 | { |
36 | private byte[] _data; | 36 | private byte[] _data; |
37 | private string _description = String.Empty; | ||
37 | private LLUUID _fullid; | 38 | private LLUUID _fullid; |
38 | private sbyte _type; | ||
39 | private sbyte _invtype; | 39 | private sbyte _invtype; |
40 | private string _name = String.Empty; | ||
41 | private string _description = String.Empty; | ||
42 | private bool _local = false; | 40 | private bool _local = false; |
41 | private string _name = String.Empty; | ||
43 | private bool _temporary = false; | 42 | private bool _temporary = false; |
43 | private sbyte _type; | ||
44 | 44 | ||
45 | public AssetBase() | 45 | public AssetBase() |
46 | { | 46 | { |
@@ -52,49 +52,58 @@ namespace OpenSim.Framework | |||
52 | Name = name; | 52 | Name = name; |
53 | } | 53 | } |
54 | 54 | ||
55 | public virtual LLUUID FullID { | 55 | public virtual LLUUID FullID |
56 | { | ||
56 | get { return _fullid; } | 57 | get { return _fullid; } |
57 | set { _fullid = value; } | 58 | set { _fullid = value; } |
58 | } | 59 | } |
59 | 60 | ||
60 | public virtual string ID { | 61 | public virtual string ID |
62 | { | ||
61 | get { return _fullid.ToString(); } | 63 | get { return _fullid.ToString(); } |
62 | set { _fullid = new LLUUID(value); } | 64 | set { _fullid = new LLUUID(value); } |
63 | } | 65 | } |
64 | 66 | ||
65 | public virtual byte[] Data { | 67 | public virtual byte[] Data |
68 | { | ||
66 | get { return _data; } | 69 | get { return _data; } |
67 | set { _data = value; } | 70 | set { _data = value; } |
68 | } | 71 | } |
69 | 72 | ||
70 | public virtual sbyte Type { | 73 | public virtual sbyte Type |
74 | { | ||
71 | get { return _type; } | 75 | get { return _type; } |
72 | set { _type = value; } | 76 | set { _type = value; } |
73 | } | 77 | } |
74 | 78 | ||
75 | public virtual sbyte InvType { | 79 | public virtual sbyte InvType |
80 | { | ||
76 | get { return _invtype; } | 81 | get { return _invtype; } |
77 | set { _invtype = value; } | 82 | set { _invtype = value; } |
78 | } | 83 | } |
79 | 84 | ||
80 | public virtual string Name { | 85 | public virtual string Name |
86 | { | ||
81 | get { return _name; } | 87 | get { return _name; } |
82 | set { _name = value; } | 88 | set { _name = value; } |
83 | } | 89 | } |
84 | 90 | ||
85 | public virtual string Description { | 91 | public virtual string Description |
92 | { | ||
86 | get { return _description; } | 93 | get { return _description; } |
87 | set { _description = value; } | 94 | set { _description = value; } |
88 | } | 95 | } |
89 | 96 | ||
90 | public virtual bool Local { | 97 | public virtual bool Local |
98 | { | ||
91 | get { return _local; } | 99 | get { return _local; } |
92 | set { _local = value; } | 100 | set { _local = value; } |
93 | } | 101 | } |
94 | 102 | ||
95 | public virtual bool Temporary { | 103 | public virtual bool Temporary |
104 | { | ||
96 | get { return _temporary; } | 105 | get { return _temporary; } |
97 | set { _temporary = value; } | 106 | set { _temporary = value; } |
98 | } | 107 | } |
99 | } | 108 | } |
100 | } | 109 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/AssetConfig.cs b/OpenSim/Framework/AssetConfig.cs index 85dbaa6..dc73f37 100644 --- a/OpenSim/Framework/AssetConfig.cs +++ b/OpenSim/Framework/AssetConfig.cs | |||
@@ -34,16 +34,13 @@ namespace OpenSim.Framework | |||
34 | /// </summary> | 34 | /// </summary> |
35 | public class AssetConfig | 35 | public class AssetConfig |
36 | { | 36 | { |
37 | public string DefaultStartupMsg = String.Empty; | ||
38 | |||
39 | public string DatabaseProvider = String.Empty; | ||
40 | |||
41 | public string DatabaseConnect = String.Empty; | ||
42 | |||
43 | public const uint DefaultHttpPort = 8003; | 37 | public const uint DefaultHttpPort = 8003; |
44 | public uint HttpPort = DefaultHttpPort; | ||
45 | 38 | ||
46 | private ConfigurationMember configMember; | 39 | private ConfigurationMember configMember; |
40 | public string DatabaseConnect = String.Empty; | ||
41 | public string DatabaseProvider = String.Empty; | ||
42 | public string DefaultStartupMsg = String.Empty; | ||
43 | public uint HttpPort = DefaultHttpPort; | ||
47 | 44 | ||
48 | public AssetConfig(string description, string filename) | 45 | public AssetConfig(string description, string filename) |
49 | { | 46 | { |
@@ -89,4 +86,4 @@ namespace OpenSim.Framework | |||
89 | return true; | 86 | return true; |
90 | } | 87 | } |
91 | } | 88 | } |
92 | } | 89 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/AssetLandmark.cs b/OpenSim/Framework/AssetLandmark.cs index f322636..de3028b 100644 --- a/OpenSim/Framework/AssetLandmark.cs +++ b/OpenSim/Framework/AssetLandmark.cs | |||
@@ -32,10 +32,10 @@ namespace OpenSim.Framework | |||
32 | { | 32 | { |
33 | public class AssetLandmark : AssetBase | 33 | public class AssetLandmark : AssetBase |
34 | { | 34 | { |
35 | public int Version; | ||
36 | public LLVector3 Position; | 35 | public LLVector3 Position; |
37 | public LLUUID RegionID; | ||
38 | public ulong RegionHandle; | 36 | public ulong RegionHandle; |
37 | public LLUUID RegionID; | ||
38 | public int Version; | ||
39 | 39 | ||
40 | public AssetLandmark(AssetBase a) | 40 | public AssetLandmark(AssetBase a) |
41 | { | 41 | { |
@@ -58,4 +58,4 @@ namespace OpenSim.Framework | |||
58 | ulong.TryParse(parts[3].Substring(14, parts[3].Length - 14), out RegionHandle); | 58 | ulong.TryParse(parts[3].Substring(14, parts[3].Length - 14), out RegionHandle); |
59 | } | 59 | } |
60 | } | 60 | } |
61 | } | 61 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/AssetRequest.cs b/OpenSim/Framework/AssetRequest.cs index 86808f4..71d5298 100644 --- a/OpenSim/Framework/AssetRequest.cs +++ b/OpenSim/Framework/AssetRequest.cs | |||
@@ -34,4 +34,4 @@ namespace OpenSim.Framework | |||
34 | public LLUUID AssetID; | 34 | public LLUUID AssetID; |
35 | public bool IsTexture; | 35 | public bool IsTexture; |
36 | } | 36 | } |
37 | } | 37 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/AssetStorage.cs b/OpenSim/Framework/AssetStorage.cs index 9c0f52c..d58d866 100644 --- a/OpenSim/Framework/AssetStorage.cs +++ b/OpenSim/Framework/AssetStorage.cs | |||
@@ -31,6 +31,11 @@ namespace OpenSim.Framework | |||
31 | { | 31 | { |
32 | public class AssetStorage | 32 | public class AssetStorage |
33 | { | 33 | { |
34 | public byte[] Data; | ||
35 | public string Name; | ||
36 | public sbyte Type; | ||
37 | public LLUUID UUID; | ||
38 | |||
34 | public AssetStorage() | 39 | public AssetStorage() |
35 | { | 40 | { |
36 | } | 41 | } |
@@ -39,10 +44,5 @@ namespace OpenSim.Framework | |||
39 | { | 44 | { |
40 | UUID = assetUUID; | 45 | UUID = assetUUID; |
41 | } | 46 | } |
42 | |||
43 | public byte[] Data; | ||
44 | public sbyte Type; | ||
45 | public string Name; | ||
46 | public LLUUID UUID; | ||
47 | } | 47 | } |
48 | } | 48 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/AuthenticateResponse.cs b/OpenSim/Framework/AuthenticateResponse.cs index f7319d1..b652c01 100644 --- a/OpenSim/Framework/AuthenticateResponse.cs +++ b/OpenSim/Framework/AuthenticateResponse.cs | |||
@@ -36,4 +36,4 @@ namespace OpenSim.Framework | |||
36 | { | 36 | { |
37 | } | 37 | } |
38 | } | 38 | } |
39 | } | 39 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/AvatarPickerAvatar.cs b/OpenSim/Framework/AvatarPickerAvatar.cs index 26a5bb2..a7e986f 100644 --- a/OpenSim/Framework/AvatarPickerAvatar.cs +++ b/OpenSim/Framework/AvatarPickerAvatar.cs | |||
@@ -35,4 +35,4 @@ namespace OpenSim.Framework | |||
35 | public string firstName; | 35 | public string firstName; |
36 | public string lastName; | 36 | public string lastName; |
37 | } | 37 | } |
38 | } | 38 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs index cd5f7f6..fdcc776 100644 --- a/OpenSim/Framework/AvatarWearable.cs +++ b/OpenSim/Framework/AvatarWearable.cs | |||
@@ -48,6 +48,20 @@ namespace OpenSim.Framework | |||
48 | ItemID = itemId; | 48 | ItemID = itemId; |
49 | } | 49 | } |
50 | 50 | ||
51 | protected AvatarWearable(SerializationInfo info, StreamingContext context) | ||
52 | { | ||
53 | //System.Console.WriteLine("AvatarWearable Deserialize BGN"); | ||
54 | if (info == null) | ||
55 | { | ||
56 | throw new ArgumentNullException("info"); | ||
57 | } | ||
58 | |||
59 | AssetID = new LLUUID((Guid) info.GetValue("AssetID", typeof (Guid))); | ||
60 | ItemID = new LLUUID((Guid) info.GetValue("ItemID", typeof (Guid))); | ||
61 | |||
62 | //System.Console.WriteLine("AvatarWearable Deserialize END"); | ||
63 | } | ||
64 | |||
51 | public static AvatarWearable[] DefaultWearables | 65 | public static AvatarWearable[] DefaultWearables |
52 | { | 66 | { |
53 | get | 67 | get |
@@ -72,24 +86,12 @@ namespace OpenSim.Framework | |||
72 | } | 86 | } |
73 | } | 87 | } |
74 | 88 | ||
75 | protected AvatarWearable(SerializationInfo info, StreamingContext context) | 89 | #region ISerializable Members |
76 | { | ||
77 | //System.Console.WriteLine("AvatarWearable Deserialize BGN"); | ||
78 | if (info == null) | ||
79 | { | ||
80 | throw new ArgumentNullException("info"); | ||
81 | } | ||
82 | |||
83 | AssetID = new LLUUID((Guid)info.GetValue("AssetID", typeof(Guid))); | ||
84 | ItemID = new LLUUID((Guid)info.GetValue("ItemID", typeof(Guid))); | ||
85 | |||
86 | //System.Console.WriteLine("AvatarWearable Deserialize END"); | ||
87 | } | ||
88 | 90 | ||
89 | [SecurityPermission(SecurityAction.LinkDemand, | 91 | [SecurityPermission(SecurityAction.LinkDemand, |
90 | Flags = SecurityPermissionFlag.SerializationFormatter)] | 92 | Flags = SecurityPermissionFlag.SerializationFormatter)] |
91 | public virtual void GetObjectData( | 93 | public virtual void GetObjectData( |
92 | SerializationInfo info, StreamingContext context) | 94 | SerializationInfo info, StreamingContext context) |
93 | { | 95 | { |
94 | if (info == null) | 96 | if (info == null) |
95 | { | 97 | { |
@@ -99,5 +101,7 @@ namespace OpenSim.Framework | |||
99 | info.AddValue("AssetID", AssetID.UUID); | 101 | info.AddValue("AssetID", AssetID.UUID); |
100 | info.AddValue("ItemID", ItemID.UUID); | 102 | info.AddValue("ItemID", ItemID.UUID); |
101 | } | 103 | } |
104 | |||
105 | #endregion | ||
102 | } | 106 | } |
103 | } | 107 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/BlockingQueue.cs b/OpenSim/Framework/BlockingQueue.cs index dbb3d84..345b361 100644 --- a/OpenSim/Framework/BlockingQueue.cs +++ b/OpenSim/Framework/BlockingQueue.cs | |||
@@ -64,13 +64,13 @@ namespace OpenSim.Framework | |||
64 | return m_queue.Contains(item); | 64 | return m_queue.Contains(item); |
65 | } | 65 | } |
66 | } | 66 | } |
67 | 67 | ||
68 | public int Count() | 68 | public int Count() |
69 | { | 69 | { |
70 | lock(m_queueSync) | 70 | lock (m_queueSync) |
71 | { | 71 | { |
72 | return m_queue.Count; | 72 | return m_queue.Count; |
73 | } | 73 | } |
74 | } | 74 | } |
75 | 75 | ||
76 | public T[] GetQueueArray() | 76 | public T[] GetQueueArray() |
@@ -81,4 +81,4 @@ namespace OpenSim.Framework | |||
81 | } | 81 | } |
82 | } | 82 | } |
83 | } | 83 | } |
84 | } | 84 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index 8706f8d..423a208 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs | |||
@@ -32,21 +32,21 @@ namespace OpenSim.Framework | |||
32 | [Serializable] | 32 | [Serializable] |
33 | public class ChildAgentDataUpdate | 33 | public class ChildAgentDataUpdate |
34 | { | 34 | { |
35 | public ChildAgentDataUpdate() | 35 | public Guid ActiveGroupID; |
36 | { | ||
37 | } | ||
38 | |||
39 | public sLLVector3 Position; | ||
40 | public ulong regionHandle; | ||
41 | public float drawdistance; | ||
42 | public sLLVector3 cameraPosition; | ||
43 | public sLLVector3 Velocity; | ||
44 | public float AVHeight; | ||
45 | public Guid AgentID; | 36 | public Guid AgentID; |
46 | public float godlevel; | ||
47 | public byte[] throttles; | ||
48 | public bool alwaysrun; | 37 | public bool alwaysrun; |
49 | public Guid ActiveGroupID; | 38 | public float AVHeight; |
39 | public sLLVector3 cameraPosition; | ||
40 | public float drawdistance; | ||
41 | public float godlevel; | ||
50 | public uint GroupAccess; | 42 | public uint GroupAccess; |
43 | public sLLVector3 Position; | ||
44 | public ulong regionHandle; | ||
45 | public byte[] throttles; | ||
46 | public sLLVector3 Velocity; | ||
47 | |||
48 | public ChildAgentDataUpdate() | ||
49 | { | ||
50 | } | ||
51 | } | 51 | } |
52 | } | 52 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/ClientManager.cs b/OpenSim/Framework/ClientManager.cs index 160d5b6..35c9319 100644 --- a/OpenSim/Framework/ClientManager.cs +++ b/OpenSim/Framework/ClientManager.cs | |||
@@ -42,6 +42,11 @@ namespace OpenSim.Framework | |||
42 | 42 | ||
43 | private Dictionary<uint, IClientAPI> m_clients; | 43 | private Dictionary<uint, IClientAPI> m_clients; |
44 | 44 | ||
45 | public ClientManager() | ||
46 | { | ||
47 | m_clients = new Dictionary<uint, IClientAPI>(); | ||
48 | } | ||
49 | |||
45 | public void ForEachClient(ForEachClientDelegate whatToDo) | 50 | public void ForEachClient(ForEachClientDelegate whatToDo) |
46 | { | 51 | { |
47 | // Wasteful, I know | 52 | // Wasteful, I know |
@@ -65,11 +70,6 @@ namespace OpenSim.Framework | |||
65 | } | 70 | } |
66 | } | 71 | } |
67 | 72 | ||
68 | public ClientManager() | ||
69 | { | ||
70 | m_clients = new Dictionary<uint, IClientAPI>(); | ||
71 | } | ||
72 | |||
73 | public void Remove(uint id) | 73 | public void Remove(uint id) |
74 | { | 74 | { |
75 | //m_log.InfoFormat("[CLIENT]: Removing client with code {0}, current count {1}", id, m_clients.Count); | 75 | //m_log.InfoFormat("[CLIENT]: Removing client with code {0}, current count {1}", id, m_clients.Count); |
@@ -94,7 +94,7 @@ namespace OpenSim.Framework | |||
94 | bool tryGetRet = false; | 94 | bool tryGetRet = false; |
95 | lock (m_clients) | 95 | lock (m_clients) |
96 | tryGetRet = m_clients.TryGetValue(circuitCode, out client); | 96 | tryGetRet = m_clients.TryGetValue(circuitCode, out client); |
97 | if(tryGetRet) | 97 | if (tryGetRet) |
98 | { | 98 | { |
99 | client.InPacket(packet); | 99 | client.InPacket(packet); |
100 | } | 100 | } |
@@ -106,7 +106,7 @@ namespace OpenSim.Framework | |||
106 | bool tryGetRet = false; | 106 | bool tryGetRet = false; |
107 | lock (m_clients) | 107 | lock (m_clients) |
108 | tryGetRet = m_clients.TryGetValue(circuitCode, out client); | 108 | tryGetRet = m_clients.TryGetValue(circuitCode, out client); |
109 | if (tryGetRet) | 109 | if (tryGetRet) |
110 | { | 110 | { |
111 | CloseAllCircuits(client.AgentId); | 111 | CloseAllCircuits(client.AgentId); |
112 | } | 112 | } |
@@ -125,7 +125,7 @@ namespace OpenSim.Framework | |||
125 | bool tryGetRet = false; | 125 | bool tryGetRet = false; |
126 | lock (m_clients) | 126 | lock (m_clients) |
127 | tryGetRet = m_clients.TryGetValue(circuits[i], out client); | 127 | tryGetRet = m_clients.TryGetValue(circuits[i], out client); |
128 | if(tryGetRet) | 128 | if (tryGetRet) |
129 | { | 129 | { |
130 | Remove(client.CircuitCode); | 130 | Remove(client.CircuitCode); |
131 | client.Close(false); | 131 | client.Close(false); |
@@ -138,7 +138,7 @@ namespace OpenSim.Framework | |||
138 | } | 138 | } |
139 | } | 139 | } |
140 | 140 | ||
141 | public uint[] GetAllCircuits(LLUUID agentId) | 141 | public uint[] GetAllCircuits(LLUUID agentId) |
142 | { | 142 | { |
143 | List<uint> circuits = new List<uint>(); | 143 | List<uint> circuits = new List<uint>(); |
144 | // Wasteful, I know | 144 | // Wasteful, I know |
@@ -149,7 +149,7 @@ namespace OpenSim.Framework | |||
149 | m_clients.Values.CopyTo(LocalClients, 0); | 149 | m_clients.Values.CopyTo(LocalClients, 0); |
150 | } | 150 | } |
151 | 151 | ||
152 | for (int i = 0; i < LocalClients.Length; i++ ) | 152 | for (int i = 0; i < LocalClients.Length; i++) |
153 | { | 153 | { |
154 | if (LocalClients[i].AgentId == agentId) | 154 | if (LocalClients[i].AgentId == agentId) |
155 | { | 155 | { |
@@ -173,7 +173,7 @@ namespace OpenSim.Framework | |||
173 | 173 | ||
174 | public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) | 174 | public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) |
175 | { | 175 | { |
176 | ViewerEffectPacket packet = (ViewerEffectPacket) PacketPool.Instance.GetPacket(PacketType.ViewerEffect); | 176 | ViewerEffectPacket packet = (ViewerEffectPacket) PacketPool.Instance.GetPacket(PacketType.ViewerEffect); |
177 | // TODO: don't create new blocks if recycling an old packet | 177 | // TODO: don't create new blocks if recycling an old packet |
178 | packet.Effect = effectBlock; | 178 | packet.Effect = effectBlock; |
179 | 179 | ||
@@ -205,4 +205,4 @@ namespace OpenSim.Framework | |||
205 | } | 205 | } |
206 | } | 206 | } |
207 | } | 207 | } |
208 | } | 208 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/ConfigurationMember.cs b/OpenSim/Framework/ConfigurationMember.cs index 12590b4..91b87a5 100644 --- a/OpenSim/Framework/ConfigurationMember.cs +++ b/OpenSim/Framework/ConfigurationMember.cs | |||
@@ -39,26 +39,33 @@ namespace OpenSim.Framework | |||
39 | { | 39 | { |
40 | public class ConfigurationMember | 40 | public class ConfigurationMember |
41 | { | 41 | { |
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | #region Delegates |
43 | 43 | ||
44 | public delegate bool ConfigurationOptionResult(string configuration_key, object configuration_result); | 44 | public delegate bool ConfigurationOptionResult(string configuration_key, object configuration_result); |
45 | 45 | ||
46 | public delegate void ConfigurationOptionsLoad(); | 46 | public delegate void ConfigurationOptionsLoad(); |
47 | 47 | ||
48 | private List<ConfigurationOption> configurationOptions = new List<ConfigurationOption>(); | 48 | #endregion |
49 | private string configurationFilename = String.Empty; | 49 | |
50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
51 | private int cE = 0; | ||
52 | |||
50 | private string configurationDescription = String.Empty; | 53 | private string configurationDescription = String.Empty; |
54 | private string configurationFilename = String.Empty; | ||
51 | private XmlNode configurationFromXMLNode = null; | 55 | private XmlNode configurationFromXMLNode = null; |
52 | private ConfigurationOptionsLoad loadFunction; | 56 | private List<ConfigurationOption> configurationOptions = new List<ConfigurationOption>(); |
53 | private ConfigurationOptionResult resultFunction; | ||
54 | |||
55 | private IGenericConfig configurationPlugin = null; | 57 | private IGenericConfig configurationPlugin = null; |
56 | private bool useConsoleToPromptOnError = true; | 58 | |
57 | /// <summary> | 59 | /// <summary> |
58 | /// This is the default configuration DLL loaded | 60 | /// This is the default configuration DLL loaded |
59 | /// </summary> | 61 | /// </summary> |
60 | private string configurationPluginFilename = "OpenSim.Framework.Configuration.XML.dll"; | 62 | private string configurationPluginFilename = "OpenSim.Framework.Configuration.XML.dll"; |
61 | 63 | ||
64 | private ConfigurationOptionsLoad loadFunction; | ||
65 | private ConfigurationOptionResult resultFunction; | ||
66 | |||
67 | private bool useConsoleToPromptOnError = true; | ||
68 | |||
62 | public ConfigurationMember(string configuration_filename, string configuration_description, | 69 | public ConfigurationMember(string configuration_filename, string configuration_description, |
63 | ConfigurationOptionsLoad load_function, ConfigurationOptionResult result_function, bool use_console_to_prompt_on_error) | 70 | ConfigurationOptionsLoad load_function, ConfigurationOptionResult result_function, bool use_console_to_prompt_on_error) |
64 | { | 71 | { |
@@ -150,7 +157,6 @@ namespace OpenSim.Framework | |||
150 | } | 157 | } |
151 | 158 | ||
152 | // TEMP - REMOVE | 159 | // TEMP - REMOVE |
153 | private int cE = 0; | ||
154 | public void performConfigurationRetrieve() | 160 | public void performConfigurationRetrieve() |
155 | { | 161 | { |
156 | if (cE > 1) | 162 | if (cE > 1) |
@@ -162,14 +168,14 @@ namespace OpenSim.Framework | |||
162 | if (loadFunction == null) | 168 | if (loadFunction == null) |
163 | { | 169 | { |
164 | m_log.Error("Load Function for '" + configurationDescription + | 170 | m_log.Error("Load Function for '" + configurationDescription + |
165 | "' is null. Refusing to run configuration."); | 171 | "' is null. Refusing to run configuration."); |
166 | return; | 172 | return; |
167 | } | 173 | } |
168 | 174 | ||
169 | if (resultFunction == null) | 175 | if (resultFunction == null) |
170 | { | 176 | { |
171 | m_log.Error("Result Function for '" + configurationDescription + | 177 | m_log.Error("Result Function for '" + configurationDescription + |
172 | "' is null. Refusing to run configuration."); | 178 | "' is null. Refusing to run configuration."); |
173 | return; | 179 | return; |
174 | } | 180 | } |
175 | 181 | ||
@@ -261,7 +267,7 @@ namespace OpenSim.Framework | |||
261 | { | 267 | { |
262 | console_result = | 268 | console_result = |
263 | MainConsole.Instance.CmdPrompt(configOption.configurationQuestion, | 269 | MainConsole.Instance.CmdPrompt(configOption.configurationQuestion, |
264 | configOption.configurationDefault); | 270 | configOption.configurationDefault); |
265 | } | 271 | } |
266 | } | 272 | } |
267 | else | 273 | else |
@@ -500,4 +506,4 @@ namespace OpenSim.Framework | |||
500 | configurationPlugin.Close(); | 506 | configurationPlugin.Close(); |
501 | } | 507 | } |
502 | } | 508 | } |
503 | } | 509 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/ConfigurationOption.cs b/OpenSim/Framework/ConfigurationOption.cs index b9919ca..9bb5d8f 100644 --- a/OpenSim/Framework/ConfigurationOption.cs +++ b/OpenSim/Framework/ConfigurationOption.cs | |||
@@ -31,8 +31,14 @@ namespace OpenSim.Framework | |||
31 | { | 31 | { |
32 | public class ConfigurationOption | 32 | public class ConfigurationOption |
33 | { | 33 | { |
34 | #region Delegates | ||
35 | |||
34 | public delegate bool ConfigurationOptionShouldBeAsked(string configuration_key); | 36 | public delegate bool ConfigurationOptionShouldBeAsked(string configuration_key); |
35 | 37 | ||
38 | #endregion | ||
39 | |||
40 | #region ConfigurationTypes enum | ||
41 | |||
36 | public enum ConfigurationTypes | 42 | public enum ConfigurationTypes |
37 | { | 43 | { |
38 | TYPE_STRING, | 44 | TYPE_STRING, |
@@ -53,12 +59,15 @@ namespace OpenSim.Framework | |||
53 | TYPE_DOUBLE | 59 | TYPE_DOUBLE |
54 | } ; | 60 | } ; |
55 | 61 | ||
62 | #endregion | ||
63 | |||
64 | public string configurationDefault = String.Empty; | ||
65 | |||
56 | public string configurationKey = String.Empty; | 66 | public string configurationKey = String.Empty; |
57 | public string configurationQuestion = String.Empty; | 67 | public string configurationQuestion = String.Empty; |
58 | public string configurationDefault = String.Empty; | ||
59 | 68 | ||
60 | public ConfigurationTypes configurationType = ConfigurationTypes.TYPE_STRING; | 69 | public ConfigurationTypes configurationType = ConfigurationTypes.TYPE_STRING; |
61 | public bool configurationUseDefaultNoPrompt = false; | 70 | public bool configurationUseDefaultNoPrompt = false; |
62 | public ConfigurationOptionShouldBeAsked shouldIBeAsked; //Should I be asked now? Based on previous answers | 71 | public ConfigurationOptionShouldBeAsked shouldIBeAsked; //Should I be asked now? Based on previous answers |
63 | } | 72 | } |
64 | } | 73 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Constants.cs b/OpenSim/Framework/Constants.cs index 66b0885..395b71d 100644 --- a/OpenSim/Framework/Constants.cs +++ b/OpenSim/Framework/Constants.cs | |||
@@ -32,4 +32,4 @@ namespace OpenSim.Framework | |||
32 | public const uint RegionSize = 256; | 32 | public const uint RegionSize = 256; |
33 | public const byte TerrainPatchSize = 16; | 33 | public const byte TerrainPatchSize = 16; |
34 | } | 34 | } |
35 | } | 35 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Culture.cs b/OpenSim/Framework/Culture.cs index 1102060..bf4eec4 100644 --- a/OpenSim/Framework/Culture.cs +++ b/OpenSim/Framework/Culture.cs | |||
@@ -50,4 +50,4 @@ namespace OpenSim.Framework | |||
50 | Thread.CurrentThread.CurrentCulture = m_cultureInfo; | 50 | Thread.CurrentThread.CurrentCulture = m_cultureInfo; |
51 | } | 51 | } |
52 | } | 52 | } |
53 | } | 53 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs index efb55fe..331d7c3 100644 --- a/OpenSim/Framework/EstateSettings.cs +++ b/OpenSim/Framework/EstateSettings.cs | |||
@@ -36,10 +36,72 @@ namespace OpenSim.Framework | |||
36 | public class EstateSettings | 36 | public class EstateSettings |
37 | { | 37 | { |
38 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 38 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
39 | private ConfigurationMember configMember; | ||
39 | 40 | ||
40 | //Settings to this island | 41 | //Settings to this island |
41 | private float m_billableFactor; | 42 | private float m_billableFactor; |
42 | 43 | ||
44 | private uint m_estateID; | ||
45 | private LLUUID m_estateManager0; | ||
46 | private LLUUID m_estateManager1; | ||
47 | private LLUUID m_estateManager2; | ||
48 | private LLUUID m_estateManager3; | ||
49 | private LLUUID m_estateManager4; | ||
50 | private LLUUID m_estateManager5; | ||
51 | private LLUUID m_estateManager6; | ||
52 | private LLUUID m_estateManager7; | ||
53 | private LLUUID m_estateManager8; | ||
54 | private LLUUID m_estateManager9; | ||
55 | private string m_estateName; | ||
56 | private byte m_maxAgents; | ||
57 | private float m_objectBonusFactor; | ||
58 | |||
59 | private uint m_parentEstateID; | ||
60 | private int m_pricePerMeter; | ||
61 | private int m_redirectGridX; | ||
62 | private int m_redirectGridY; | ||
63 | private bool m_regionAllowTerraform; | ||
64 | private Simulator.RegionFlags m_regionFlags; | ||
65 | private ushort m_regionWaterHeight; | ||
66 | private Simulator.SimAccess m_simAccess; | ||
67 | private float m_sunHour; | ||
68 | private LLVector3 m_sunPosition; | ||
69 | private LLUUID m_terrainBase0; | ||
70 | private LLUUID m_terrainBase1; | ||
71 | private LLUUID m_terrainBase2; | ||
72 | private LLUUID m_terrainBase3; | ||
73 | private LLUUID m_terrainDetail0; | ||
74 | private LLUUID m_terrainDetail1; | ||
75 | private LLUUID m_terrainDetail2; | ||
76 | private LLUUID m_terrainDetail3; | ||
77 | private string m_terrainFile; | ||
78 | private float m_terrainHeightRange0; | ||
79 | private float m_terrainHeightRange1; | ||
80 | private float m_terrainHeightRange2; | ||
81 | private float m_terrainHeightRange3; | ||
82 | private LLUUID m_terrainImageID; | ||
83 | private float m_terrainLowerLimit; | ||
84 | private double m_terrainMultiplier; | ||
85 | private float m_terrainRaiseLimit; | ||
86 | private float m_terrainStartHeight0; | ||
87 | private float m_terrainStartHeight1; | ||
88 | private float m_terrainStartHeight2; | ||
89 | private float m_terrainStartHeight3; | ||
90 | private bool m_useFixedSun; | ||
91 | private float m_waterHeight; | ||
92 | |||
93 | public EstateSettings() | ||
94 | { | ||
95 | // Temporary hack to prevent multiple loadings. | ||
96 | if (configMember == null) | ||
97 | { | ||
98 | configMember = | ||
99 | new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", | ||
100 | loadConfigurationOptions, handleIncomingConfiguration, true); | ||
101 | configMember.performConfigurationRetrieve(); | ||
102 | } | ||
103 | } | ||
104 | |||
43 | public float billableFactor | 105 | public float billableFactor |
44 | { | 106 | { |
45 | get { return m_billableFactor; } | 107 | get { return m_billableFactor; } |
@@ -50,8 +112,6 @@ namespace OpenSim.Framework | |||
50 | } | 112 | } |
51 | } | 113 | } |
52 | 114 | ||
53 | private uint m_estateID; | ||
54 | |||
55 | public uint estateID | 115 | public uint estateID |
56 | { | 116 | { |
57 | get { return m_estateID; } | 117 | get { return m_estateID; } |
@@ -62,8 +122,6 @@ namespace OpenSim.Framework | |||
62 | } | 122 | } |
63 | } | 123 | } |
64 | 124 | ||
65 | private uint m_parentEstateID; | ||
66 | |||
67 | public uint parentEstateID | 125 | public uint parentEstateID |
68 | { | 126 | { |
69 | get { return m_parentEstateID; } | 127 | get { return m_parentEstateID; } |
@@ -74,8 +132,6 @@ namespace OpenSim.Framework | |||
74 | } | 132 | } |
75 | } | 133 | } |
76 | 134 | ||
77 | private byte m_maxAgents; | ||
78 | |||
79 | public byte maxAgents | 135 | public byte maxAgents |
80 | { | 136 | { |
81 | get { return m_maxAgents; } | 137 | get { return m_maxAgents; } |
@@ -86,8 +142,6 @@ namespace OpenSim.Framework | |||
86 | } | 142 | } |
87 | } | 143 | } |
88 | 144 | ||
89 | private float m_objectBonusFactor; | ||
90 | |||
91 | public float objectBonusFactor | 145 | public float objectBonusFactor |
92 | { | 146 | { |
93 | get { return m_objectBonusFactor; } | 147 | get { return m_objectBonusFactor; } |
@@ -98,8 +152,6 @@ namespace OpenSim.Framework | |||
98 | } | 152 | } |
99 | } | 153 | } |
100 | 154 | ||
101 | private int m_redirectGridX; | ||
102 | |||
103 | public int redirectGridX | 155 | public int redirectGridX |
104 | { | 156 | { |
105 | get { return m_redirectGridX; } | 157 | get { return m_redirectGridX; } |
@@ -110,8 +162,6 @@ namespace OpenSim.Framework | |||
110 | } | 162 | } |
111 | } | 163 | } |
112 | 164 | ||
113 | private int m_redirectGridY; | ||
114 | |||
115 | public int redirectGridY | 165 | public int redirectGridY |
116 | { | 166 | { |
117 | get { return m_redirectGridY; } | 167 | get { return m_redirectGridY; } |
@@ -122,8 +172,6 @@ namespace OpenSim.Framework | |||
122 | } | 172 | } |
123 | } | 173 | } |
124 | 174 | ||
125 | private Simulator.RegionFlags m_regionFlags; | ||
126 | |||
127 | public Simulator.RegionFlags regionFlags | 175 | public Simulator.RegionFlags regionFlags |
128 | { | 176 | { |
129 | get { return m_regionFlags; } | 177 | get { return m_regionFlags; } |
@@ -131,24 +179,20 @@ namespace OpenSim.Framework | |||
131 | { | 179 | { |
132 | //m_regionFlags = (Simulator.RegionFlags)0x400000; | 180 | //m_regionFlags = (Simulator.RegionFlags)0x400000; |
133 | m_regionFlags = value; | 181 | m_regionFlags = value; |
134 | configMember.forceSetConfigurationOption("region_flags", ((uint)m_regionFlags).ToString()); | 182 | configMember.forceSetConfigurationOption("region_flags", ((uint) m_regionFlags).ToString()); |
135 | } | 183 | } |
136 | } | 184 | } |
137 | 185 | ||
138 | private Simulator.SimAccess m_simAccess; | ||
139 | |||
140 | public Simulator.SimAccess simAccess | 186 | public Simulator.SimAccess simAccess |
141 | { | 187 | { |
142 | get { return m_simAccess; } | 188 | get { return m_simAccess; } |
143 | set | 189 | set |
144 | { | 190 | { |
145 | m_simAccess = value; | 191 | m_simAccess = value; |
146 | configMember.forceSetConfigurationOption("sim_access", ((byte)m_simAccess).ToString()); | 192 | configMember.forceSetConfigurationOption("sim_access", ((byte) m_simAccess).ToString()); |
147 | } | 193 | } |
148 | } | 194 | } |
149 | 195 | ||
150 | private float m_sunHour; | ||
151 | |||
152 | public float sunHour | 196 | public float sunHour |
153 | { | 197 | { |
154 | get { return m_sunHour; } | 198 | get { return m_sunHour; } |
@@ -159,8 +203,6 @@ namespace OpenSim.Framework | |||
159 | } | 203 | } |
160 | } | 204 | } |
161 | 205 | ||
162 | private LLVector3 m_sunPosition; | ||
163 | |||
164 | public LLVector3 sunPosition | 206 | public LLVector3 sunPosition |
165 | { | 207 | { |
166 | get { return m_sunPosition; } | 208 | get { return m_sunPosition; } |
@@ -171,8 +213,6 @@ namespace OpenSim.Framework | |||
171 | } | 213 | } |
172 | } | 214 | } |
173 | 215 | ||
174 | private float m_terrainRaiseLimit; | ||
175 | |||
176 | public float terrainRaiseLimit | 216 | public float terrainRaiseLimit |
177 | { | 217 | { |
178 | get { return m_terrainRaiseLimit; } | 218 | get { return m_terrainRaiseLimit; } |
@@ -183,8 +223,6 @@ namespace OpenSim.Framework | |||
183 | } | 223 | } |
184 | } | 224 | } |
185 | 225 | ||
186 | private float m_terrainLowerLimit; | ||
187 | |||
188 | public float terrainLowerLimit | 226 | public float terrainLowerLimit |
189 | { | 227 | { |
190 | get { return m_terrainLowerLimit; } | 228 | get { return m_terrainLowerLimit; } |
@@ -195,8 +233,6 @@ namespace OpenSim.Framework | |||
195 | } | 233 | } |
196 | } | 234 | } |
197 | 235 | ||
198 | private bool m_useFixedSun; | ||
199 | |||
200 | public bool useFixedSun | 236 | public bool useFixedSun |
201 | { | 237 | { |
202 | get { return m_useFixedSun; } | 238 | get { return m_useFixedSun; } |
@@ -207,8 +243,6 @@ namespace OpenSim.Framework | |||
207 | } | 243 | } |
208 | } | 244 | } |
209 | 245 | ||
210 | private int m_pricePerMeter; | ||
211 | |||
212 | public int pricePerMeter | 246 | public int pricePerMeter |
213 | { | 247 | { |
214 | get { return m_pricePerMeter; } | 248 | get { return m_pricePerMeter; } |
@@ -220,8 +254,6 @@ namespace OpenSim.Framework | |||
220 | } | 254 | } |
221 | 255 | ||
222 | 256 | ||
223 | private ushort m_regionWaterHeight; | ||
224 | |||
225 | public ushort regionWaterHeight | 257 | public ushort regionWaterHeight |
226 | { | 258 | { |
227 | get { return m_regionWaterHeight; } | 259 | get { return m_regionWaterHeight; } |
@@ -233,8 +265,6 @@ namespace OpenSim.Framework | |||
233 | } | 265 | } |
234 | 266 | ||
235 | 267 | ||
236 | private bool m_regionAllowTerraform; | ||
237 | |||
238 | public bool regionAllowTerraform | 268 | public bool regionAllowTerraform |
239 | { | 269 | { |
240 | get { return m_regionAllowTerraform; } | 270 | get { return m_regionAllowTerraform; } |
@@ -248,7 +278,6 @@ namespace OpenSim.Framework | |||
248 | 278 | ||
249 | // Region Information | 279 | // Region Information |
250 | // Low resolution 'base' textures. No longer used. | 280 | // Low resolution 'base' textures. No longer used. |
251 | private LLUUID m_terrainBase0; | ||
252 | 281 | ||
253 | public LLUUID terrainBase0 | 282 | public LLUUID terrainBase0 |
254 | { | 283 | { |
@@ -260,8 +289,6 @@ namespace OpenSim.Framework | |||
260 | } | 289 | } |
261 | } | 290 | } |
262 | 291 | ||
263 | private LLUUID m_terrainBase1; | ||
264 | |||
265 | public LLUUID terrainBase1 | 292 | public LLUUID terrainBase1 |
266 | { | 293 | { |
267 | get { return m_terrainBase1; } | 294 | get { return m_terrainBase1; } |
@@ -272,8 +299,6 @@ namespace OpenSim.Framework | |||
272 | } | 299 | } |
273 | } | 300 | } |
274 | 301 | ||
275 | private LLUUID m_terrainBase2; | ||
276 | |||
277 | public LLUUID terrainBase2 | 302 | public LLUUID terrainBase2 |
278 | { | 303 | { |
279 | get { return m_terrainBase2; } | 304 | get { return m_terrainBase2; } |
@@ -284,8 +309,6 @@ namespace OpenSim.Framework | |||
284 | } | 309 | } |
285 | } | 310 | } |
286 | 311 | ||
287 | private LLUUID m_terrainBase3; | ||
288 | |||
289 | public LLUUID terrainBase3 | 312 | public LLUUID terrainBase3 |
290 | { | 313 | { |
291 | get { return m_terrainBase3; } | 314 | get { return m_terrainBase3; } |
@@ -298,7 +321,6 @@ namespace OpenSim.Framework | |||
298 | 321 | ||
299 | 322 | ||
300 | // Higher resolution terrain textures | 323 | // Higher resolution terrain textures |
301 | private LLUUID m_terrainDetail0; | ||
302 | 324 | ||
303 | public LLUUID terrainDetail0 | 325 | public LLUUID terrainDetail0 |
304 | { | 326 | { |
@@ -310,8 +332,6 @@ namespace OpenSim.Framework | |||
310 | } | 332 | } |
311 | } | 333 | } |
312 | 334 | ||
313 | private LLUUID m_terrainDetail1; | ||
314 | |||
315 | public LLUUID terrainDetail1 | 335 | public LLUUID terrainDetail1 |
316 | { | 336 | { |
317 | get { return m_terrainDetail1; } | 337 | get { return m_terrainDetail1; } |
@@ -322,8 +342,6 @@ namespace OpenSim.Framework | |||
322 | } | 342 | } |
323 | } | 343 | } |
324 | 344 | ||
325 | private LLUUID m_terrainDetail2; | ||
326 | |||
327 | public LLUUID terrainDetail2 | 345 | public LLUUID terrainDetail2 |
328 | { | 346 | { |
329 | get { return m_terrainDetail2; } | 347 | get { return m_terrainDetail2; } |
@@ -334,8 +352,6 @@ namespace OpenSim.Framework | |||
334 | } | 352 | } |
335 | } | 353 | } |
336 | 354 | ||
337 | private LLUUID m_terrainDetail3; | ||
338 | |||
339 | public LLUUID terrainDetail3 | 355 | public LLUUID terrainDetail3 |
340 | { | 356 | { |
341 | get { return m_terrainDetail3; } | 357 | get { return m_terrainDetail3; } |
@@ -347,7 +363,6 @@ namespace OpenSim.Framework | |||
347 | } | 363 | } |
348 | 364 | ||
349 | // First quad - each point is bilinearly interpolated at each meter of terrain | 365 | // First quad - each point is bilinearly interpolated at each meter of terrain |
350 | private float m_terrainStartHeight0; | ||
351 | 366 | ||
352 | public float terrainStartHeight0 | 367 | public float terrainStartHeight0 |
353 | { | 368 | { |
@@ -360,8 +375,6 @@ namespace OpenSim.Framework | |||
360 | } | 375 | } |
361 | 376 | ||
362 | 377 | ||
363 | private float m_terrainStartHeight1; | ||
364 | |||
365 | public float terrainStartHeight1 | 378 | public float terrainStartHeight1 |
366 | { | 379 | { |
367 | get { return m_terrainStartHeight1; } | 380 | get { return m_terrainStartHeight1; } |
@@ -372,8 +385,6 @@ namespace OpenSim.Framework | |||
372 | } | 385 | } |
373 | } | 386 | } |
374 | 387 | ||
375 | private float m_terrainStartHeight2; | ||
376 | |||
377 | public float terrainStartHeight2 | 388 | public float terrainStartHeight2 |
378 | { | 389 | { |
379 | get { return m_terrainStartHeight2; } | 390 | get { return m_terrainStartHeight2; } |
@@ -384,8 +395,6 @@ namespace OpenSim.Framework | |||
384 | } | 395 | } |
385 | } | 396 | } |
386 | 397 | ||
387 | private float m_terrainStartHeight3; | ||
388 | |||
389 | public float terrainStartHeight3 | 398 | public float terrainStartHeight3 |
390 | { | 399 | { |
391 | get { return m_terrainStartHeight3; } | 400 | get { return m_terrainStartHeight3; } |
@@ -399,7 +408,6 @@ namespace OpenSim.Framework | |||
399 | // Second quad - also bilinearly interpolated. | 408 | // Second quad - also bilinearly interpolated. |
400 | // Terrain texturing is done that: | 409 | // Terrain texturing is done that: |
401 | // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] | 410 | // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] |
402 | private float m_terrainHeightRange0; | ||
403 | 411 | ||
404 | public float terrainHeightRange0 | 412 | public float terrainHeightRange0 |
405 | { | 413 | { |
@@ -411,8 +419,6 @@ namespace OpenSim.Framework | |||
411 | } | 419 | } |
412 | } | 420 | } |
413 | 421 | ||
414 | private float m_terrainHeightRange1; | ||
415 | |||
416 | public float terrainHeightRange1 | 422 | public float terrainHeightRange1 |
417 | { | 423 | { |
418 | get { return m_terrainHeightRange1; } | 424 | get { return m_terrainHeightRange1; } |
@@ -423,8 +429,6 @@ namespace OpenSim.Framework | |||
423 | } | 429 | } |
424 | } | 430 | } |
425 | 431 | ||
426 | private float m_terrainHeightRange2; | ||
427 | |||
428 | public float terrainHeightRange2 | 432 | public float terrainHeightRange2 |
429 | { | 433 | { |
430 | get { return m_terrainHeightRange2; } | 434 | get { return m_terrainHeightRange2; } |
@@ -435,8 +439,6 @@ namespace OpenSim.Framework | |||
435 | } | 439 | } |
436 | } | 440 | } |
437 | 441 | ||
438 | private float m_terrainHeightRange3; | ||
439 | |||
440 | public float terrainHeightRange3 | 442 | public float terrainHeightRange3 |
441 | { | 443 | { |
442 | get { return m_terrainHeightRange3; } | 444 | get { return m_terrainHeightRange3; } |
@@ -448,7 +450,6 @@ namespace OpenSim.Framework | |||
448 | } | 450 | } |
449 | 451 | ||
450 | // Terrain Default (Must be in F32 Format!) | 452 | // Terrain Default (Must be in F32 Format!) |
451 | private string m_terrainFile; | ||
452 | 453 | ||
453 | public string terrainFile | 454 | public string terrainFile |
454 | { | 455 | { |
@@ -460,8 +461,6 @@ namespace OpenSim.Framework | |||
460 | } | 461 | } |
461 | } | 462 | } |
462 | 463 | ||
463 | private double m_terrainMultiplier; | ||
464 | |||
465 | public double terrainMultiplier | 464 | public double terrainMultiplier |
466 | { | 465 | { |
467 | get { return m_terrainMultiplier; } | 466 | get { return m_terrainMultiplier; } |
@@ -472,8 +471,6 @@ namespace OpenSim.Framework | |||
472 | } | 471 | } |
473 | } | 472 | } |
474 | 473 | ||
475 | private float m_waterHeight; | ||
476 | |||
477 | public float waterHeight | 474 | public float waterHeight |
478 | { | 475 | { |
479 | get { return m_waterHeight; } | 476 | get { return m_waterHeight; } |
@@ -484,8 +481,6 @@ namespace OpenSim.Framework | |||
484 | } | 481 | } |
485 | } | 482 | } |
486 | 483 | ||
487 | private LLUUID m_terrainImageID; | ||
488 | |||
489 | public LLUUID terrainImageID | 484 | public LLUUID terrainImageID |
490 | { | 485 | { |
491 | get { return m_terrainImageID; } | 486 | get { return m_terrainImageID; } |
@@ -501,7 +496,6 @@ namespace OpenSim.Framework | |||
501 | } | 496 | } |
502 | 497 | ||
503 | // Estate name | 498 | // Estate name |
504 | private string m_estateName; | ||
505 | 499 | ||
506 | public string estateName | 500 | public string estateName |
507 | { | 501 | { |
@@ -513,24 +507,14 @@ namespace OpenSim.Framework | |||
513 | } | 507 | } |
514 | } | 508 | } |
515 | 509 | ||
516 | private LLUUID m_estateManager0; | ||
517 | private LLUUID m_estateManager1; | ||
518 | private LLUUID m_estateManager2; | ||
519 | private LLUUID m_estateManager3; | ||
520 | private LLUUID m_estateManager4; | ||
521 | private LLUUID m_estateManager5; | ||
522 | private LLUUID m_estateManager6; | ||
523 | private LLUUID m_estateManager7; | ||
524 | private LLUUID m_estateManager8; | ||
525 | private LLUUID m_estateManager9; | ||
526 | |||
527 | public LLUUID[] estateManagers | 510 | public LLUUID[] estateManagers |
528 | { | 511 | { |
529 | get { | 512 | get |
513 | { | ||
530 | // returns a condensed array of LLUUIDs | 514 | // returns a condensed array of LLUUIDs |
531 | return GetEstateManagers(); | 515 | return GetEstateManagers(); |
532 | } | 516 | } |
533 | set | 517 | set |
534 | { | 518 | { |
535 | // Sets a Condensed array of LLUUIDS | 519 | // Sets a Condensed array of LLUUIDS |
536 | int i = 0; | 520 | int i = 0; |
@@ -611,8 +595,8 @@ namespace OpenSim.Framework | |||
611 | 595 | ||
612 | for (i = 0; i < 10; i++) | 596 | for (i = 0; i < 10; i++) |
613 | { | 597 | { |
614 | // Writes out the Estate managers to the XML file. | 598 | // Writes out the Estate managers to the XML file. |
615 | configMember.forceSetConfigurationOption("estate_manager_" + i, (GetEstateManagerAtPos(i)).ToString()); | 599 | configMember.forceSetConfigurationOption("estate_manager_" + i, (GetEstateManagerAtPos(i)).ToString()); |
616 | } | 600 | } |
617 | } | 601 | } |
618 | } | 602 | } |
@@ -626,37 +610,36 @@ namespace OpenSim.Framework | |||
626 | { | 610 | { |
627 | case 0: | 611 | case 0: |
628 | return m_estateManager0; | 612 | return m_estateManager0; |
629 | 613 | ||
630 | case 1: | 614 | case 1: |
631 | return m_estateManager1; | 615 | return m_estateManager1; |
632 | 616 | ||
633 | case 2: | 617 | case 2: |
634 | return m_estateManager2; | 618 | return m_estateManager2; |
635 | 619 | ||
636 | case 3: | 620 | case 3: |
637 | return m_estateManager3; | 621 | return m_estateManager3; |
638 | 622 | ||
639 | case 4: | 623 | case 4: |
640 | return m_estateManager4; | 624 | return m_estateManager4; |
641 | 625 | ||
642 | case 5: | 626 | case 5: |
643 | return m_estateManager5; | 627 | return m_estateManager5; |
644 | 628 | ||
645 | case 6: | 629 | case 6: |
646 | return m_estateManager6; | 630 | return m_estateManager6; |
647 | 631 | ||
648 | case 7: | 632 | case 7: |
649 | return m_estateManager7; | 633 | return m_estateManager7; |
650 | 634 | ||
651 | case 8: | 635 | case 8: |
652 | return m_estateManager8; | 636 | return m_estateManager8; |
653 | 637 | ||
654 | case 9: | 638 | case 9: |
655 | return m_estateManager9; | 639 | return m_estateManager9; |
656 | 640 | ||
657 | default: | 641 | default: |
658 | return LLUUID.Zero; | 642 | return LLUUID.Zero; |
659 | |||
660 | } | 643 | } |
661 | } | 644 | } |
662 | 645 | ||
@@ -671,8 +654,8 @@ namespace OpenSim.Framework | |||
671 | { | 654 | { |
672 | pos = GetNextEstateManager(pos); | 655 | pos = GetNextEstateManager(pos); |
673 | 656 | ||
674 | rEstateManagers[i] = GetEstateManagerAtPos(pos); pos++; | 657 | rEstateManagers[i] = GetEstateManagerAtPos(pos); |
675 | 658 | pos++; | |
676 | } | 659 | } |
677 | return rEstateManagers; | 660 | return rEstateManagers; |
678 | } | 661 | } |
@@ -681,12 +664,11 @@ namespace OpenSim.Framework | |||
681 | { | 664 | { |
682 | // This is a utility function that skips over estate managers set to LLUUID.Zero | 665 | // This is a utility function that skips over estate managers set to LLUUID.Zero |
683 | int i = startpos; | 666 | int i = startpos; |
684 | for (i=startpos;i<10;i++) | 667 | for (i = startpos; i < 10; i++) |
685 | { | 668 | { |
686 | if (GetEstateManagerAtPos(i) != LLUUID.Zero) return i; | 669 | if (GetEstateManagerAtPos(i) != LLUUID.Zero) return i; |
687 | } | 670 | } |
688 | return i; | 671 | return i; |
689 | |||
690 | } | 672 | } |
691 | 673 | ||
692 | private int GetNumberOfEstateManagers() | 674 | private int GetNumberOfEstateManagers() |
@@ -723,14 +705,13 @@ namespace OpenSim.Framework | |||
723 | 705 | ||
724 | //Saves it to the estate settings file | 706 | //Saves it to the estate settings file |
725 | estateManagers = nestateManagers; | 707 | estateManagers = nestateManagers; |
726 | |||
727 | } | 708 | } |
728 | 709 | ||
729 | public void RemoveEstateManager(LLUUID avatarID) | 710 | public void RemoveEstateManager(LLUUID avatarID) |
730 | { | 711 | { |
731 | int notfoundparam = 11; // starting high so the condense routine (max ten) doesn't run if we don't find it. | 712 | int notfoundparam = 11; // starting high so the condense routine (max ten) doesn't run if we don't find it. |
732 | LLUUID[] testateManagers = GetEstateManagers(); // temporary estate managers list | 713 | LLUUID[] testateManagers = GetEstateManagers(); // temporary estate managers list |
733 | 714 | ||
734 | 715 | ||
735 | int i = 0; | 716 | int i = 0; |
736 | int foundpos = notfoundparam; | 717 | int foundpos = notfoundparam; |
@@ -766,20 +747,6 @@ namespace OpenSim.Framework | |||
766 | 747 | ||
767 | #endregion | 748 | #endregion |
768 | 749 | ||
769 | private ConfigurationMember configMember; | ||
770 | |||
771 | public EstateSettings() | ||
772 | { | ||
773 | // Temporary hack to prevent multiple loadings. | ||
774 | if (configMember == null) | ||
775 | { | ||
776 | configMember = | ||
777 | new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", | ||
778 | loadConfigurationOptions, handleIncomingConfiguration, true); | ||
779 | configMember.performConfigurationRetrieve(); | ||
780 | } | ||
781 | } | ||
782 | |||
783 | public void loadConfigurationOptions() | 750 | public void loadConfigurationOptions() |
784 | { | 751 | { |
785 | configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, String.Empty, | 752 | configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, String.Empty, |
@@ -1010,38 +977,38 @@ namespace OpenSim.Framework | |||
1010 | break; | 977 | break; |
1011 | 978 | ||
1012 | case "estate_manager_0": | 979 | case "estate_manager_0": |
1013 | m_estateManager0 = (LLUUID)configuration_result; | 980 | m_estateManager0 = (LLUUID) configuration_result; |
1014 | break; | 981 | break; |
1015 | case "estate_manager_1": | 982 | case "estate_manager_1": |
1016 | m_estateManager1 = (LLUUID)configuration_result; | 983 | m_estateManager1 = (LLUUID) configuration_result; |
1017 | break; | 984 | break; |
1018 | case "estate_manager_2": | 985 | case "estate_manager_2": |
1019 | m_estateManager2 = (LLUUID)configuration_result; | 986 | m_estateManager2 = (LLUUID) configuration_result; |
1020 | break; | 987 | break; |
1021 | case "estate_manager_3": | 988 | case "estate_manager_3": |
1022 | m_estateManager3 = (LLUUID)configuration_result; | 989 | m_estateManager3 = (LLUUID) configuration_result; |
1023 | break; | 990 | break; |
1024 | case "estate_manager_4": | 991 | case "estate_manager_4": |
1025 | m_estateManager4 = (LLUUID)configuration_result; | 992 | m_estateManager4 = (LLUUID) configuration_result; |
1026 | break; | 993 | break; |
1027 | case "estate_manager_5": | 994 | case "estate_manager_5": |
1028 | m_estateManager5 = (LLUUID)configuration_result; | 995 | m_estateManager5 = (LLUUID) configuration_result; |
1029 | break; | 996 | break; |
1030 | case "estate_manager_6": | 997 | case "estate_manager_6": |
1031 | m_estateManager6 = (LLUUID)configuration_result; | 998 | m_estateManager6 = (LLUUID) configuration_result; |
1032 | break; | 999 | break; |
1033 | case "estate_manager_7": | 1000 | case "estate_manager_7": |
1034 | m_estateManager7 = (LLUUID)configuration_result; | 1001 | m_estateManager7 = (LLUUID) configuration_result; |
1035 | break; | 1002 | break; |
1036 | case "estate_manager_8": | 1003 | case "estate_manager_8": |
1037 | m_estateManager8 = (LLUUID)configuration_result; | 1004 | m_estateManager8 = (LLUUID) configuration_result; |
1038 | break; | 1005 | break; |
1039 | case "estate_manager_9": | 1006 | case "estate_manager_9": |
1040 | m_estateManager9 = (LLUUID)configuration_result; | 1007 | m_estateManager9 = (LLUUID) configuration_result; |
1041 | break; | 1008 | break; |
1042 | } | 1009 | } |
1043 | 1010 | ||
1044 | return true; | 1011 | return true; |
1045 | } | 1012 | } |
1046 | } | 1013 | } |
1047 | } | 1014 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/FriendListItem.cs b/OpenSim/Framework/FriendListItem.cs index 9220705..d3ca759 100644 --- a/OpenSim/Framework/FriendListItem.cs +++ b/OpenSim/Framework/FriendListItem.cs | |||
@@ -31,15 +31,15 @@ namespace OpenSim.Framework | |||
31 | { | 31 | { |
32 | public class FriendListItem | 32 | public class FriendListItem |
33 | { | 33 | { |
34 | public LLUUID FriendListOwner; | ||
35 | public LLUUID Friend; | 34 | public LLUUID Friend; |
35 | public LLUUID FriendListOwner; | ||
36 | 36 | ||
37 | // These are what the list owner gives the friend permission to do | 37 | // These are what the list owner gives the friend permission to do |
38 | public uint FriendPerms; | ||
39 | 38 | ||
40 | // These are what the friend gives the listowner permission to do | 39 | // These are what the friend gives the listowner permission to do |
41 | public uint FriendListOwnerPerms; | 40 | public uint FriendListOwnerPerms; |
41 | public uint FriendPerms; | ||
42 | 42 | ||
43 | public bool onlinestatus = false; | 43 | public bool onlinestatus = false; |
44 | } | 44 | } |
45 | } | 45 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/GridConfig.cs b/OpenSim/Framework/GridConfig.cs index 7ccd0c4..f0cf91f 100644 --- a/OpenSim/Framework/GridConfig.cs +++ b/OpenSim/Framework/GridConfig.cs | |||
@@ -31,27 +31,22 @@ namespace OpenSim.Framework | |||
31 | { | 31 | { |
32 | public class GridConfig | 32 | public class GridConfig |
33 | { | 33 | { |
34 | public string GridOwner = String.Empty; | ||
35 | public string DefaultAssetServer = String.Empty; | ||
36 | public string AssetSendKey = String.Empty; | ||
37 | public string AssetRecvKey = String.Empty; | ||
38 | |||
39 | public string DefaultUserServer = String.Empty; | ||
40 | public string UserSendKey = String.Empty; | ||
41 | public string UserRecvKey = String.Empty; | ||
42 | |||
43 | public string SimSendKey = String.Empty; | ||
44 | public string SimRecvKey = String.Empty; | ||
45 | |||
46 | public string DatabaseProvider = String.Empty; | ||
47 | |||
48 | |||
49 | public static uint DefaultHttpPort = 8001; | 34 | public static uint DefaultHttpPort = 8001; |
50 | public uint HttpPort = DefaultHttpPort; | ||
51 | 35 | ||
52 | public string AllowForcefulBanlines = "TRUE"; | 36 | public string AllowForcefulBanlines = "TRUE"; |
37 | public string AssetRecvKey = String.Empty; | ||
38 | public string AssetSendKey = String.Empty; | ||
53 | 39 | ||
54 | private ConfigurationMember configMember; | 40 | private ConfigurationMember configMember; |
41 | public string DatabaseProvider = String.Empty; | ||
42 | public string DefaultAssetServer = String.Empty; | ||
43 | public string DefaultUserServer = String.Empty; | ||
44 | public string GridOwner = String.Empty; | ||
45 | public uint HttpPort = DefaultHttpPort; | ||
46 | public string SimRecvKey = String.Empty; | ||
47 | public string SimSendKey = String.Empty; | ||
48 | public string UserRecvKey = String.Empty; | ||
49 | public string UserSendKey = String.Empty; | ||
55 | 50 | ||
56 | public GridConfig(string description, string filename) | 51 | public GridConfig(string description, string filename) |
57 | { | 52 | { |
@@ -144,4 +139,4 @@ namespace OpenSim.Framework | |||
144 | return true; | 139 | return true; |
145 | } | 140 | } |
146 | } | 141 | } |
147 | } | 142 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/GridInstantMessage.cs b/OpenSim/Framework/GridInstantMessage.cs index 77e5460..08c5f28 100644 --- a/OpenSim/Framework/GridInstantMessage.cs +++ b/OpenSim/Framework/GridInstantMessage.cs | |||
@@ -32,16 +32,15 @@ namespace OpenSim.Framework | |||
32 | [Serializable] | 32 | [Serializable] |
33 | public class GridInstantMessage | 33 | public class GridInstantMessage |
34 | { | 34 | { |
35 | public byte[] binaryBucket; | ||
36 | public byte dialog; | ||
35 | public Guid fromAgentID; | 37 | public Guid fromAgentID; |
38 | public string fromAgentName; | ||
36 | public Guid fromAgentSession; | 39 | public Guid fromAgentSession; |
37 | public Guid toAgentID; | 40 | public bool fromGroup; |
38 | public Guid imSessionID; | 41 | public Guid imSessionID; |
39 | public uint timestamp; | ||
40 | public string fromAgentName; | ||
41 | 42 | ||
42 | public string message; | 43 | public string message; |
43 | public byte dialog; | ||
44 | public bool fromGroup; | ||
45 | public byte offline; | 44 | public byte offline; |
46 | 45 | ||
47 | public uint ParentEstateID; | 46 | public uint ParentEstateID; |
@@ -49,11 +48,11 @@ namespace OpenSim.Framework | |||
49 | public sLLVector3 Position; | 48 | public sLLVector3 Position; |
50 | 49 | ||
51 | public Guid RegionID; | 50 | public Guid RegionID; |
52 | 51 | public uint timestamp; | |
53 | public byte[] binaryBucket; | 52 | public Guid toAgentID; |
54 | 53 | ||
55 | public GridInstantMessage() | 54 | public GridInstantMessage() |
56 | { | 55 | { |
57 | } | 56 | } |
58 | } | 57 | } |
59 | } | 58 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IAssetLoader.cs b/OpenSim/Framework/IAssetLoader.cs index 89db68a..6aa71d3 100644 --- a/OpenSim/Framework/IAssetLoader.cs +++ b/OpenSim/Framework/IAssetLoader.cs | |||
@@ -28,10 +28,10 @@ | |||
28 | using System; | 28 | using System; |
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | public interface IAssetLoader | 32 | public interface IAssetLoader |
33 | { | 33 | { |
34 | void ForEachDefaultXmlAsset(Action<AssetBase> action); | 34 | void ForEachDefaultXmlAsset(Action<AssetBase> action); |
35 | void ForEachDefaultXmlAsset(string assetSetFilename, Action<AssetBase> action); | 35 | void ForEachDefaultXmlAsset(string assetSetFilename, Action<AssetBase> action); |
36 | } | 36 | } |
37 | } | 37 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IAssetProvider.cs b/OpenSim/Framework/IAssetProvider.cs index dcb79ea..5c02ff1 100644 --- a/OpenSim/Framework/IAssetProvider.cs +++ b/OpenSim/Framework/IAssetProvider.cs | |||
@@ -38,4 +38,4 @@ namespace OpenSim.Framework | |||
38 | void CommitAssets(); // force a sync to the database | 38 | void CommitAssets(); // force a sync to the database |
39 | void Initialise(string connect); | 39 | void Initialise(string connect); |
40 | } | 40 | } |
41 | } | 41 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IAssetServer.cs b/OpenSim/Framework/IAssetServer.cs index 23c0642..06a7e32 100644 --- a/OpenSim/Framework/IAssetServer.cs +++ b/OpenSim/Framework/IAssetServer.cs | |||
@@ -50,7 +50,7 @@ namespace OpenSim.Framework | |||
50 | /// <param name="asset"></param> | 50 | /// <param name="asset"></param> |
51 | /// <param name="IsTexture"></param> | 51 | /// <param name="IsTexture"></param> |
52 | void AssetReceived(AssetBase asset, bool IsTexture); | 52 | void AssetReceived(AssetBase asset, bool IsTexture); |
53 | 53 | ||
54 | /// <summary> | 54 | /// <summary> |
55 | /// Call back made when an asset server could not retrieve a requested asset | 55 | /// Call back made when an asset server could not retrieve a requested asset |
56 | /// </summary> | 56 | /// </summary> |
@@ -62,4 +62,4 @@ namespace OpenSim.Framework | |||
62 | { | 62 | { |
63 | IAssetServer GetAssetServer(); | 63 | IAssetServer GetAssetServer(); |
64 | } | 64 | } |
65 | } | 65 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 985e085..20d4e62 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -74,14 +74,19 @@ namespace OpenSim.Framework | |||
74 | /// </summary> | 74 | /// </summary> |
75 | public class ChatFromViewerArgs : EventArgs, IEventArgs | 75 | public class ChatFromViewerArgs : EventArgs, IEventArgs |
76 | { | 76 | { |
77 | protected string m_message; | ||
78 | protected ChatTypeEnum m_type; | ||
79 | protected int m_channel; | 77 | protected int m_channel; |
80 | protected LLVector3 m_position; | ||
81 | protected string m_from; | 78 | protected string m_from; |
79 | protected string m_message; | ||
80 | protected LLVector3 m_position; | ||
82 | 81 | ||
83 | protected IClientAPI m_sender; | ||
84 | protected IScene m_scene; | 82 | protected IScene m_scene; |
83 | protected IClientAPI m_sender; | ||
84 | protected ChatTypeEnum m_type; | ||
85 | |||
86 | public ChatFromViewerArgs() | ||
87 | { | ||
88 | m_position = new LLVector3(); | ||
89 | } | ||
85 | 90 | ||
86 | /// <summary> | 91 | /// <summary> |
87 | /// The message sent by the user | 92 | /// The message sent by the user |
@@ -128,6 +133,8 @@ namespace OpenSim.Framework | |||
128 | set { m_from = value; } | 133 | set { m_from = value; } |
129 | } | 134 | } |
130 | 135 | ||
136 | #region IEventArgs Members | ||
137 | |||
131 | /// <summary> | 138 | /// <summary> |
132 | /// The client responsible for sending the message, or null. | 139 | /// The client responsible for sending the message, or null. |
133 | /// </summary> | 140 | /// </summary> |
@@ -146,18 +153,15 @@ namespace OpenSim.Framework | |||
146 | set { m_scene = value; } | 153 | set { m_scene = value; } |
147 | } | 154 | } |
148 | 155 | ||
149 | public ChatFromViewerArgs() | 156 | #endregion |
150 | { | ||
151 | m_position = new LLVector3(); | ||
152 | } | ||
153 | } | 157 | } |
154 | 158 | ||
155 | public class TextureRequestArgs : EventArgs | 159 | public class TextureRequestArgs : EventArgs |
156 | { | 160 | { |
157 | protected LLUUID m_requestedAssetID; | ||
158 | private sbyte m_discardLevel; | 161 | private sbyte m_discardLevel; |
159 | private uint m_packetNumber; | 162 | private uint m_packetNumber; |
160 | private float m_priority; | 163 | private float m_priority; |
164 | protected LLUUID m_requestedAssetID; | ||
161 | 165 | ||
162 | public float Priority | 166 | public float Priority |
163 | { | 167 | { |
@@ -206,6 +210,8 @@ namespace OpenSim.Framework | |||
206 | set { m_nowWearing = value; } | 210 | set { m_nowWearing = value; } |
207 | } | 211 | } |
208 | 212 | ||
213 | #region Nested type: Wearable | ||
214 | |||
209 | public class Wearable | 215 | public class Wearable |
210 | { | 216 | { |
211 | public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 217 | public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
@@ -217,6 +223,8 @@ namespace OpenSim.Framework | |||
217 | Type = type; | 223 | Type = type; |
218 | } | 224 | } |
219 | } | 225 | } |
226 | |||
227 | #endregion | ||
220 | } | 228 | } |
221 | 229 | ||
222 | public delegate void TextureRequest(Object sender, TextureRequestArgs e); | 230 | public delegate void TextureRequest(Object sender, TextureRequestArgs e); |
@@ -224,18 +232,18 @@ namespace OpenSim.Framework | |||
224 | public delegate void AvatarNowWearing(Object sender, AvatarWearingArgs e); | 232 | public delegate void AvatarNowWearing(Object sender, AvatarWearingArgs e); |
225 | 233 | ||
226 | public delegate void ImprovedInstantMessage(IClientAPI remoteclient, | 234 | public delegate void ImprovedInstantMessage(IClientAPI remoteclient, |
227 | LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, | 235 | LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, |
228 | string fromAgentName, string message, byte dialog, bool fromGroup, byte offline, uint ParentEstateID, | 236 | string fromAgentName, string message, byte dialog, bool fromGroup, byte offline, uint ParentEstateID, |
229 | LLVector3 Position, LLUUID RegionID, byte[] binaryBucket); // This shouldn't be cut down... | 237 | LLVector3 Position, LLUUID RegionID, byte[] binaryBucket); // This shouldn't be cut down... |
230 | // especially if we're ever going to implement groups, presence, estate message dialogs... | 238 | // especially if we're ever going to implement groups, presence, estate message dialogs... |
231 | 239 | ||
232 | public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 RayEnd, LLVector3 RayStart, | 240 | public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 RayEnd, LLVector3 RayStart, |
233 | LLUUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, | 241 | LLUUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, |
234 | uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, | 242 | uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, |
235 | bool RezSelected, bool RemoveItem, LLUUID fromTaskID ); | 243 | bool RezSelected, bool RemoveItem, LLUUID fromTaskID); |
236 | 244 | ||
237 | public delegate void RezSingleAttachmentFromInv(IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt, | 245 | public delegate void RezSingleAttachmentFromInv(IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt, |
238 | uint ItemFlags, uint NextOwnerMask); | 246 | uint ItemFlags, uint NextOwnerMask); |
239 | 247 | ||
240 | public delegate void ObjectAttach(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, LLQuaternion rot); | 248 | public delegate void ObjectAttach(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, LLQuaternion rot); |
241 | 249 | ||
@@ -305,12 +313,10 @@ namespace OpenSim.Framework | |||
305 | 313 | ||
306 | public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags, LLUUID AgentID, LLUUID GroupID); | 314 | public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags, LLUUID AgentID, LLUUID GroupID); |
307 | 315 | ||
308 | public delegate void ObjectDuplicateOnRay(uint localID, uint dupeFlags, LLUUID AgentID, LLUUID GroupID, | 316 | public delegate void ObjectDuplicateOnRay(uint localID, uint dupeFlags, LLUUID AgentID, LLUUID GroupID, |
309 | LLUUID RayTargetObj, LLVector3 RayEnd, LLVector3 RayStart, | 317 | LLUUID RayTargetObj, LLVector3 RayEnd, LLVector3 RayStart, |
310 | bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates); | 318 | bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates); |
311 | 319 | ||
312 | |||
313 | |||
314 | 320 | ||
315 | public delegate void StatusChange(bool status); | 321 | public delegate void StatusChange(bool status); |
316 | 322 | ||
@@ -355,7 +361,9 @@ namespace OpenSim.Framework | |||
355 | 361 | ||
356 | public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client); | 362 | public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client); |
357 | 363 | ||
358 | public delegate void AddNewPrim(LLUUID ownerID, LLVector3 RayEnd, LLQuaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, byte RayEndIsIntersection); | 364 | public delegate void AddNewPrim( |
365 | LLUUID ownerID, LLVector3 RayEnd, LLQuaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, | ||
366 | byte RayEndIsIntersection); | ||
359 | 367 | ||
360 | public delegate void RequestGodlikePowers(LLUUID AgentID, LLUUID SessionID, LLUUID token, bool GodLike, IClientAPI remote_client); | 368 | public delegate void RequestGodlikePowers(LLUUID AgentID, LLUUID SessionID, LLUUID token, bool GodLike, IClientAPI remote_client); |
361 | 369 | ||
@@ -409,7 +417,7 @@ namespace OpenSim.Framework | |||
409 | public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID); | 417 | public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID); |
410 | 418 | ||
411 | public delegate void MoveTaskInventory(IClientAPI remoteClient, LLUUID folderID, uint localID, LLUUID itemID); | 419 | public delegate void MoveTaskInventory(IClientAPI remoteClient, LLUUID folderID, uint localID, LLUUID itemID); |
412 | 420 | ||
413 | public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID); | 421 | public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID); |
414 | 422 | ||
415 | public delegate void UDPAssetUploadRequest( | 423 | public delegate void UDPAssetUploadRequest( |
@@ -422,17 +430,17 @@ namespace OpenSim.Framework | |||
422 | 430 | ||
423 | public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); | 431 | public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); |
424 | 432 | ||
425 | public delegate void FriendActionDelegate(IClientAPI remoteClient,LLUUID agentID,LLUUID transactionID,List<LLUUID> callingCardFolders); | 433 | public delegate void FriendActionDelegate(IClientAPI remoteClient, LLUUID agentID, LLUUID transactionID, List<LLUUID> callingCardFolders); |
426 | 434 | ||
427 | public delegate void FriendshipTermination(IClientAPI remoteClient,LLUUID agentID, LLUUID ExID); | 435 | public delegate void FriendshipTermination(IClientAPI remoteClient, LLUUID agentID, LLUUID ExID); |
428 | 436 | ||
429 | public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes); | 437 | public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes); |
430 | 438 | ||
431 | public delegate void MoneyTransferRequest(LLUUID sourceID, LLUUID destID, int amount, int transactionType, string description); | 439 | public delegate void MoneyTransferRequest(LLUUID sourceID, LLUUID destID, int amount, int transactionType, string description); |
432 | 440 | ||
433 | public delegate void ParcelBuy(LLUUID agentId, LLUUID groupId, bool final, bool groupOwned, | 441 | public delegate void ParcelBuy(LLUUID agentId, LLUUID groupId, bool final, bool groupOwned, |
434 | bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated); | 442 | bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated); |
435 | 443 | ||
436 | // We keep all this information for fraud purposes in the future. | 444 | // We keep all this information for fraud purposes in the future. |
437 | public delegate void MoneyBalanceRequest(IClientAPI remoteClient, LLUUID agentID, LLUUID sessionID, LLUUID TransactionID); | 445 | public delegate void MoneyBalanceRequest(IClientAPI remoteClient, LLUUID agentID, LLUUID sessionID, LLUUID TransactionID); |
438 | 446 | ||
@@ -443,10 +451,33 @@ namespace OpenSim.Framework | |||
443 | public delegate void ObjectIncludeInSearch(IClientAPI remoteClient, bool IncludeInSearch, uint localID); | 451 | public delegate void ObjectIncludeInSearch(IClientAPI remoteClient, bool IncludeInSearch, uint localID); |
444 | 452 | ||
445 | public delegate void ScriptAnswer(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID, int answer); | 453 | public delegate void ScriptAnswer(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID, int answer); |
454 | |||
446 | public delegate void RequestPayPrice(IClientAPI remoteClient, LLUUID objectID); | 455 | public delegate void RequestPayPrice(IClientAPI remoteClient, LLUUID objectID); |
447 | 456 | ||
448 | public interface IClientAPI | 457 | public interface IClientAPI |
449 | { | 458 | { |
459 | LLVector3 StartPos { get; set; } | ||
460 | |||
461 | LLUUID AgentId { get; } | ||
462 | |||
463 | LLUUID SessionId { get; } | ||
464 | |||
465 | LLUUID SecureSessionId { get; } | ||
466 | |||
467 | string FirstName { get; } | ||
468 | |||
469 | string LastName { get; } | ||
470 | |||
471 | int NextAnimationSequenceNumber { get; } | ||
472 | |||
473 | /// <summary> | ||
474 | /// Returns the full name of the agent/avatar represented by this client | ||
475 | /// </summary> | ||
476 | /// <param name="newPack"></param> | ||
477 | /// <param name="packType"></param> | ||
478 | string Name { get; } | ||
479 | |||
480 | uint CircuitCode { get; } | ||
450 | event ImprovedInstantMessage OnInstantMessage; | 481 | event ImprovedInstantMessage OnInstantMessage; |
451 | event ChatFromViewer OnChatFromViewer; | 482 | event ChatFromViewer OnChatFromViewer; |
452 | event TextureRequest OnRequestTexture; | 483 | event TextureRequest OnRequestTexture; |
@@ -563,38 +594,15 @@ namespace OpenSim.Framework | |||
563 | event MoneyBalanceRequest OnMoneyBalanceRequest; | 594 | event MoneyBalanceRequest OnMoneyBalanceRequest; |
564 | event UpdateAvatarProperties OnUpdateAvatarProperties; | 595 | event UpdateAvatarProperties OnUpdateAvatarProperties; |
565 | event ParcelBuy OnParcelBuy; | 596 | event ParcelBuy OnParcelBuy; |
566 | event RequestPayPrice OnRequestPayPrice ; | 597 | event RequestPayPrice OnRequestPayPrice; |
567 | 598 | ||
568 | event ObjectIncludeInSearch OnObjectIncludeInSearch; | 599 | event ObjectIncludeInSearch OnObjectIncludeInSearch; |
569 | 600 | ||
570 | event UUIDNameRequest OnTeleportHomeRequest; | 601 | event UUIDNameRequest OnTeleportHomeRequest; |
571 | 602 | ||
572 | event ScriptAnswer OnScriptAnswer; | 603 | event ScriptAnswer OnScriptAnswer; |
573 | 604 | ||
574 | event AgentSit OnUndo; | 605 | event AgentSit OnUndo; |
575 | |||
576 | LLVector3 StartPos { get; set; } | ||
577 | |||
578 | LLUUID AgentId { get; } | ||
579 | |||
580 | LLUUID SessionId { get; } | ||
581 | |||
582 | LLUUID SecureSessionId { get; } | ||
583 | |||
584 | string FirstName { get; } | ||
585 | |||
586 | string LastName { get; } | ||
587 | |||
588 | int NextAnimationSequenceNumber { get; } | ||
589 | |||
590 | /// <summary> | ||
591 | /// Returns the full name of the agent/avatar represented by this client | ||
592 | /// </summary> | ||
593 | /// <param name="newPack"></param> | ||
594 | /// <param name="packType"></param> | ||
595 | string Name { get; } | ||
596 | |||
597 | uint CircuitCode { get; } | ||
598 | 606 | ||
599 | void OutPacket(Packet newPack, ThrottleOutPacketType packType); | 607 | void OutPacket(Packet newPack, ThrottleOutPacketType packType); |
600 | void SendWearables(AvatarWearable[] wearables, int serial); | 608 | void SendWearables(AvatarWearable[] wearables, int serial); |
@@ -608,9 +616,10 @@ namespace OpenSim.Framework | |||
608 | 616 | ||
609 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 617 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, |
610 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp); | 618 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp); |
619 | |||
611 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 620 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, |
612 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, | 621 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, |
613 | byte[] binaryBucket); | 622 | byte[] binaryBucket); |
614 | 623 | ||
615 | void SendLayerData(float[] map); | 624 | void SendLayerData(float[] map); |
616 | void SendLayerData(int px, int py, float[] map); | 625 | void SendLayerData(int px, int py, float[] map); |
@@ -645,9 +654,9 @@ namespace OpenSim.Framework | |||
645 | 654 | ||
646 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, | 655 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, |
647 | LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 656 | LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, |
648 | uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation, | 657 | uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation, |
649 | bool attachment, uint AttachmentPoint, LLUUID AssetId); | 658 | bool attachment, uint AttachmentPoint, LLUUID AssetId); |
650 | 659 | ||
651 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, | 660 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, |
652 | LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 661 | LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, |
653 | uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction); | 662 | uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction); |
@@ -657,7 +666,7 @@ namespace OpenSim.Framework | |||
657 | 666 | ||
658 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 667 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, |
659 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity); | 668 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity); |
660 | 669 | ||
661 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, | 670 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, |
662 | List<InventoryFolderBase> folders, bool fetchFolders, | 671 | List<InventoryFolderBase> folders, bool fetchFolders, |
663 | bool fetchItems); | 672 | bool fetchItems); |
@@ -672,20 +681,20 @@ namespace OpenSim.Framework | |||
672 | 681 | ||
673 | void SendRemoveInventoryItem(LLUUID itemID); | 682 | void SendRemoveInventoryItem(LLUUID itemID); |
674 | void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName); | 683 | void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName); |
675 | 684 | ||
676 | /// <summary> | 685 | /// <summary> |
677 | /// Used by the server to inform the client of a new inventory item. Used when transferring items | 686 | /// Used by the server to inform the client of a new inventory item. Used when transferring items |
678 | /// between avatars, possibly among other things. | 687 | /// between avatars, possibly among other things. |
679 | /// </summary> | 688 | /// </summary> |
680 | /// <param name="item"></param> | 689 | /// <param name="item"></param> |
681 | void SendBulkUpdateInventory(InventoryItemBase item); | 690 | void SendBulkUpdateInventory(InventoryItemBase item); |
682 | 691 | ||
683 | void SendXferPacket(ulong xferID, uint packet, byte[] data); | 692 | void SendXferPacket(ulong xferID, uint packet, byte[] data); |
684 | 693 | ||
685 | void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, | 694 | void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, |
686 | int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, | 695 | int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, |
687 | int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, | 696 | int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, |
688 | int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent); | 697 | int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent); |
689 | 698 | ||
690 | void SendAvatarPickerReply(AvatarPickerReplyPacket Pack); | 699 | void SendAvatarPickerReply(AvatarPickerReplyPacket Pack); |
691 | 700 | ||
@@ -709,10 +718,11 @@ namespace OpenSim.Framework | |||
709 | 718 | ||
710 | void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, | 719 | void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, |
711 | uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); | 720 | uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); |
721 | |||
712 | void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question); | 722 | void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question); |
713 | 723 | ||
714 | byte[] GetThrottlesPacked(float multiplier); | 724 | byte[] GetThrottlesPacked(float multiplier); |
715 | 725 | ||
716 | 726 | ||
717 | void SetDebug(int newDebug); | 727 | void SetDebug(int newDebug); |
718 | void InPacket(Packet NewPack); | 728 | void InPacket(Packet NewPack); |
@@ -734,16 +744,16 @@ namespace OpenSim.Framework | |||
734 | [Serializable] | 744 | [Serializable] |
735 | public class ClientInfo | 745 | public class ClientInfo |
736 | { | 746 | { |
737 | public byte[] usecircuit; | ||
738 | public EndPoint userEP; | ||
739 | public EndPoint proxyEP; | ||
740 | public sAgentCircuitData agentcircuit; | 747 | public sAgentCircuitData agentcircuit; |
741 | 748 | ||
742 | public Dictionary<uint, uint> pendingAcks; | ||
743 | public Dictionary<uint, byte[]> needAck; | 749 | public Dictionary<uint, byte[]> needAck; |
744 | 750 | ||
745 | public List<byte[]> out_packets; | 751 | public List<byte[]> out_packets; |
752 | public Dictionary<uint, uint> pendingAcks; | ||
753 | public EndPoint proxyEP; | ||
746 | 754 | ||
747 | public uint sequence; | 755 | public uint sequence; |
756 | public byte[] usecircuit; | ||
757 | public EndPoint userEP; | ||
748 | } | 758 | } |
749 | } | 759 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IGenericConfig.cs b/OpenSim/Framework/IGenericConfig.cs index 767a920..9c1d522 100644 --- a/OpenSim/Framework/IGenericConfig.cs +++ b/OpenSim/Framework/IGenericConfig.cs | |||
@@ -37,4 +37,4 @@ namespace OpenSim.Framework | |||
37 | void Commit(); | 37 | void Commit(); |
38 | void Close(); | 38 | void Close(); |
39 | } | 39 | } |
40 | } | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IInventoryData.cs b/OpenSim/Framework/IInventoryData.cs index 508099e..f283085 100644 --- a/OpenSim/Framework/IInventoryData.cs +++ b/OpenSim/Framework/IInventoryData.cs | |||
@@ -56,14 +56,14 @@ namespace OpenSim.Framework | |||
56 | /// </summary> | 56 | /// </summary> |
57 | /// <returns>A string containing the plugin version</returns> | 57 | /// <returns>A string containing the plugin version</returns> |
58 | string getVersion(); | 58 | string getVersion(); |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
61 | /// Returns all child folders in the hierarchy from the parent folder and down. | 61 | /// Returns all child folders in the hierarchy from the parent folder and down. |
62 | /// Does not return the parent folder itself. | 62 | /// Does not return the parent folder itself. |
63 | /// </summary> | 63 | /// </summary> |
64 | /// <param name="parentID">The folder to get subfolders for</param> | 64 | /// <param name="parentID">The folder to get subfolders for</param> |
65 | /// <returns>A list of inventory folders</returns> | 65 | /// <returns>A list of inventory folders</returns> |
66 | List<InventoryFolderBase> getFolderHierarchy(LLUUID parentID); | 66 | List<InventoryFolderBase> getFolderHierarchy(LLUUID parentID); |
67 | 67 | ||
68 | /// <summary> | 68 | /// <summary> |
69 | /// Returns a list of inventory items contained within the specified folder | 69 | /// Returns a list of inventory items contained within the specified folder |
@@ -149,4 +149,4 @@ namespace OpenSim.Framework | |||
149 | /// <param name="folder">The id of the folder</param> | 149 | /// <param name="folder">The id of the folder</param> |
150 | void deleteInventoryFolder(LLUUID folder); | 150 | void deleteInventoryFolder(LLUUID folder); |
151 | } | 151 | } |
152 | } | 152 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IPlugin.cs b/OpenSim/Framework/IPlugin.cs index 96f8257..8a0b2b1 100644 --- a/OpenSim/Framework/IPlugin.cs +++ b/OpenSim/Framework/IPlugin.cs | |||
@@ -49,4 +49,4 @@ namespace OpenSim.Framework | |||
49 | /// </summary> | 49 | /// </summary> |
50 | void Initialise(); | 50 | void Initialise(); |
51 | } | 51 | } |
52 | } | 52 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IRegionCommsListener.cs b/OpenSim/Framework/IRegionCommsListener.cs index 7726634..1476855 100644 --- a/OpenSim/Framework/IRegionCommsListener.cs +++ b/OpenSim/Framework/IRegionCommsListener.cs | |||
@@ -64,4 +64,4 @@ namespace OpenSim.Framework | |||
64 | event RegionUp OnRegionUp; | 64 | event RegionUp OnRegionUp; |
65 | event ChildAgentUpdate OnChildAgentUpdate; | 65 | event ChildAgentUpdate OnChildAgentUpdate; |
66 | } | 66 | } |
67 | } | 67 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IRegionLoader.cs b/OpenSim/Framework/IRegionLoader.cs index d383825..87638a9 100644 --- a/OpenSim/Framework/IRegionLoader.cs +++ b/OpenSim/Framework/IRegionLoader.cs | |||
@@ -34,4 +34,4 @@ namespace OpenSim.Framework | |||
34 | void SetIniConfigSource(IniConfigSource configSource); | 34 | void SetIniConfigSource(IniConfigSource configSource); |
35 | RegionInfo[] LoadRegions(); | 35 | RegionInfo[] LoadRegions(); |
36 | } | 36 | } |
37 | } | 37 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index cdf6257..018b51f 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -39,11 +39,16 @@ namespace OpenSim.Framework | |||
39 | Up = 1, | 39 | Up = 1, |
40 | Crashed = 2, | 40 | Crashed = 2, |
41 | Starting = 3, | 41 | Starting = 3, |
42 | SlaveScene = 4 | 42 | SlaveScene = 4 |
43 | }; | 43 | } ; |
44 | 44 | ||
45 | public interface IScene | 45 | public interface IScene |
46 | { | 46 | { |
47 | RegionInfo RegionInfo { get; } | ||
48 | uint NextLocalId { get; } | ||
49 | RegionStatus Region_Status { get; set; } | ||
50 | |||
51 | ClientManager ClientManager { get; } | ||
47 | event restart OnRestart; | 52 | event restart OnRestart; |
48 | 53 | ||
49 | void AddNewClient(IClientAPI client, bool child); | 54 | void AddNewClient(IClientAPI client, bool child); |
@@ -55,15 +60,8 @@ namespace OpenSim.Framework | |||
55 | 60 | ||
56 | string GetSimulatorVersion(); | 61 | string GetSimulatorVersion(); |
57 | 62 | ||
58 | RegionInfo RegionInfo { get; } | ||
59 | uint NextLocalId { get; } | ||
60 | |||
61 | bool PresenceChildStatus(LLUUID avatarID); | 63 | bool PresenceChildStatus(LLUUID avatarID); |
62 | 64 | ||
63 | RegionStatus Region_Status { get; set; } | 65 | string GetCapsPath(LLUUID agentId); |
64 | |||
65 | ClientManager ClientManager { get; } | ||
66 | |||
67 | string GetCapsPath(LLUUID agentId); | ||
68 | } | 66 | } |
69 | } | 67 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IUserData.cs b/OpenSim/Framework/IUserData.cs index 9749135..a926883 100644 --- a/OpenSim/Framework/IUserData.cs +++ b/OpenSim/Framework/IUserData.cs | |||
@@ -139,6 +139,7 @@ namespace OpenSim.Framework | |||
139 | /// </summary> | 139 | /// </summary> |
140 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> | 140 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> |
141 | List<FriendListItem> GetUserFriendList(LLUUID friendlistowner); | 141 | List<FriendListItem> GetUserFriendList(LLUUID friendlistowner); |
142 | |||
142 | /// <summary> | 143 | /// <summary> |
143 | /// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES) | 144 | /// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES) |
144 | /// </summary> | 145 | /// </summary> |
@@ -174,4 +175,4 @@ namespace OpenSim.Framework | |||
174 | /// </summary> | 175 | /// </summary> |
175 | void Initialise(); | 176 | void Initialise(); |
176 | } | 177 | } |
177 | } | 178 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IUserService.cs b/OpenSim/Framework/IUserService.cs index 88e992e..2b6e0d5 100644 --- a/OpenSim/Framework/IUserService.cs +++ b/OpenSim/Framework/IUserService.cs | |||
@@ -39,16 +39,16 @@ namespace OpenSim.Framework | |||
39 | /// <param name="lname">Last name</param> | 39 | /// <param name="lname">Last name</param> |
40 | /// <returns>A user profile. Returns null if no profile is found</returns> | 40 | /// <returns>A user profile. Returns null if no profile is found</returns> |
41 | UserProfileData GetUserProfile(string firstName, string lastName); | 41 | UserProfileData GetUserProfile(string firstName, string lastName); |
42 | 42 | ||
43 | //UserProfileData GetUserProfile(string name); | 43 | //UserProfileData GetUserProfile(string name); |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Loads a user profile from a database by UUID | 46 | /// Loads a user profile from a database by UUID |
47 | /// </summary> | 47 | /// </summary> |
48 | /// <param name="uuid">The target UUID</param> | 48 | /// <param name="uuid">The target UUID</param> |
49 | /// <returns>A user profile. Returns null if no user profile is found.</returns> | 49 | /// <returns>A user profile. Returns null if no user profile is found.</returns> |
50 | UserProfileData GetUserProfile(LLUUID userId); | 50 | UserProfileData GetUserProfile(LLUUID userId); |
51 | 51 | ||
52 | void clearUserAgent(LLUUID avatarID); | 52 | void clearUserAgent(LLUUID avatarID); |
53 | List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(LLUUID QueryID, string Query); | 53 | List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(LLUUID QueryID, string Query); |
54 | 54 | ||
@@ -109,4 +109,4 @@ namespace OpenSim.Framework | |||
109 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> | 109 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> |
110 | List<FriendListItem> GetUserFriendList(LLUUID friendlistowner); | 110 | List<FriendListItem> GetUserFriendList(LLUUID friendlistowner); |
111 | } | 111 | } |
112 | } | 112 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/InventoryCollection.cs b/OpenSim/Framework/InventoryCollection.cs index e5e8f62..df18efb 100644 --- a/OpenSim/Framework/InventoryCollection.cs +++ b/OpenSim/Framework/InventoryCollection.cs | |||
@@ -39,4 +39,4 @@ namespace OpenSim.Framework | |||
39 | public List<InventoryItemBase> Items; | 39 | public List<InventoryItemBase> Items; |
40 | public LLUUID UserID; | 40 | public LLUUID UserID; |
41 | } | 41 | } |
42 | } | 42 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/InventoryConfig.cs b/OpenSim/Framework/InventoryConfig.cs index 1e22fe8..67abbaf 100644 --- a/OpenSim/Framework/InventoryConfig.cs +++ b/OpenSim/Framework/InventoryConfig.cs | |||
@@ -34,18 +34,16 @@ namespace OpenSim.Framework | |||
34 | /// </summary> | 34 | /// </summary> |
35 | public class InventoryConfig | 35 | public class InventoryConfig |
36 | { | 36 | { |
37 | public string DefaultStartupMsg = String.Empty; | ||
38 | public string UserServerURL = String.Empty; | ||
39 | public string UserSendKey = String.Empty; | ||
40 | public string UserRecvKey = String.Empty; | ||
41 | |||
42 | public string DatabaseProvider = String.Empty; | ||
43 | public string DatabaseConnect = String.Empty; | ||
44 | public static uint DefaultHttpPort = 8004; | 37 | public static uint DefaultHttpPort = 8004; |
45 | 38 | ||
46 | public uint HttpPort = DefaultHttpPort; | ||
47 | |||
48 | private ConfigurationMember configMember; | 39 | private ConfigurationMember configMember; |
40 | public string DatabaseConnect = String.Empty; | ||
41 | public string DatabaseProvider = String.Empty; | ||
42 | public string DefaultStartupMsg = String.Empty; | ||
43 | public uint HttpPort = DefaultHttpPort; | ||
44 | public string UserRecvKey = String.Empty; | ||
45 | public string UserSendKey = String.Empty; | ||
46 | public string UserServerURL = String.Empty; | ||
49 | 47 | ||
50 | public InventoryConfig(string description, string filename) | 48 | public InventoryConfig(string description, string filename) |
51 | { | 49 | { |
@@ -79,30 +77,30 @@ namespace OpenSim.Framework | |||
79 | { | 77 | { |
80 | switch (configuration_key) | 78 | switch (configuration_key) |
81 | { | 79 | { |
82 | case "default_startup_message": | 80 | case "default_startup_message": |
83 | DefaultStartupMsg = (string) configuration_result; | 81 | DefaultStartupMsg = (string) configuration_result; |
84 | break; | 82 | break; |
85 | case "default_user_server": | 83 | case "default_user_server": |
86 | UserServerURL = (string) configuration_result; | 84 | UserServerURL = (string) configuration_result; |
87 | break; | 85 | break; |
88 | case "user_send_key": | 86 | case "user_send_key": |
89 | UserSendKey = (string) configuration_result; | 87 | UserSendKey = (string) configuration_result; |
90 | break; | 88 | break; |
91 | case "user_recv_key": | 89 | case "user_recv_key": |
92 | UserRecvKey = (string) configuration_result; | 90 | UserRecvKey = (string) configuration_result; |
93 | break; | 91 | break; |
94 | case "database_provider": | 92 | case "database_provider": |
95 | DatabaseProvider = (string) configuration_result; | 93 | DatabaseProvider = (string) configuration_result; |
96 | break; | 94 | break; |
97 | case "database_connect": | 95 | case "database_connect": |
98 | DatabaseConnect = (string) configuration_result; | 96 | DatabaseConnect = (string) configuration_result; |
99 | break; | 97 | break; |
100 | case "http_port": | 98 | case "http_port": |
101 | HttpPort = (uint) configuration_result; | 99 | HttpPort = (uint) configuration_result; |
102 | break; | 100 | break; |
103 | } | 101 | } |
104 | 102 | ||
105 | return true; | 103 | return true; |
106 | } | 104 | } |
107 | } | 105 | } |
108 | } | 106 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/InventoryFolderBase.cs b/OpenSim/Framework/InventoryFolderBase.cs index d3af3c7..910f7da 100644 --- a/OpenSim/Framework/InventoryFolderBase.cs +++ b/OpenSim/Framework/InventoryFolderBase.cs | |||
@@ -35,6 +35,11 @@ namespace OpenSim.Framework | |||
35 | public class InventoryFolderBase | 35 | public class InventoryFolderBase |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
38 | /// The UUID for this folder | ||
39 | /// </summary> | ||
40 | private LLUUID _id; | ||
41 | |||
42 | /// <summary> | ||
38 | /// The name of the folder (64 characters or less) | 43 | /// The name of the folder (64 characters or less) |
39 | /// </summary> | 44 | /// </summary> |
40 | private string _name; | 45 | private string _name; |
@@ -50,11 +55,6 @@ namespace OpenSim.Framework | |||
50 | private LLUUID _parentID; | 55 | private LLUUID _parentID; |
51 | 56 | ||
52 | /// <summary> | 57 | /// <summary> |
53 | /// The UUID for this folder | ||
54 | /// </summary> | ||
55 | private LLUUID _id; | ||
56 | |||
57 | /// <summary> | ||
58 | /// Type of items normally stored in this folder | 58 | /// Type of items normally stored in this folder |
59 | /// </summary> | 59 | /// </summary> |
60 | private short _type; | 60 | private short _type; |
@@ -65,59 +65,41 @@ namespace OpenSim.Framework | |||
65 | /// time to time (1.19.1 caused us some fits there). | 65 | /// time to time (1.19.1 caused us some fits there). |
66 | /// </summary> | 66 | /// </summary> |
67 | private ushort _version; | 67 | private ushort _version; |
68 | 68 | ||
69 | public string Name { | 69 | public string Name |
70 | get { | 70 | { |
71 | return _name; | 71 | get { return _name; } |
72 | } | 72 | set { _name = value; } |
73 | set { | ||
74 | _name = value; | ||
75 | } | ||
76 | } | 73 | } |
77 | 74 | ||
78 | public LLUUID Owner { | 75 | public LLUUID Owner |
79 | get { | 76 | { |
80 | return _owner; | 77 | get { return _owner; } |
81 | } | 78 | set { _owner = value; } |
82 | set { | ||
83 | _owner = value; | ||
84 | } | ||
85 | } | 79 | } |
86 | 80 | ||
87 | public LLUUID ParentID { | 81 | public LLUUID ParentID |
88 | get { | 82 | { |
89 | return _parentID; | 83 | get { return _parentID; } |
90 | } | 84 | set { _parentID = value; } |
91 | set { | ||
92 | _parentID = value; | ||
93 | } | ||
94 | } | 85 | } |
95 | 86 | ||
96 | public LLUUID ID { | 87 | public LLUUID ID |
97 | get { | 88 | { |
98 | return _id; | 89 | get { return _id; } |
99 | } | 90 | set { _id = value; } |
100 | set { | ||
101 | _id = value; | ||
102 | } | ||
103 | } | 91 | } |
104 | 92 | ||
105 | public short Type { | 93 | public short Type |
106 | get { | 94 | { |
107 | return _type; | 95 | get { return _type; } |
108 | } | 96 | set { _type = value; } |
109 | set { | ||
110 | _type = value; | ||
111 | } | ||
112 | } | 97 | } |
113 | 98 | ||
114 | public ushort Version { | 99 | public ushort Version |
115 | get { | 100 | { |
116 | return _version; | 101 | get { return _version; } |
117 | } | 102 | set { _version = value; } |
118 | set { | ||
119 | _version = value; | ||
120 | } | ||
121 | } | 103 | } |
122 | } | 104 | } |
123 | } | 105 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs index ccb8163..3d75a8a 100644 --- a/OpenSim/Framework/InventoryItemBase.cs +++ b/OpenSim/Framework/InventoryItemBase.cs | |||
@@ -35,11 +35,6 @@ namespace OpenSim.Framework | |||
35 | public class InventoryItemBase | 35 | public class InventoryItemBase |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
38 | /// A UUID containing the ID for the inventory item itself | ||
39 | /// </summary> | ||
40 | private LLUUID _id; | ||
41 | |||
42 | /// <summary> | ||
43 | /// The UUID of the associated asset on the asset server | 38 | /// The UUID of the associated asset on the asset server |
44 | /// </summary> | 39 | /// </summary> |
45 | private LLUUID _assetID; | 40 | private LLUUID _assetID; |
@@ -50,170 +45,136 @@ namespace OpenSim.Framework | |||
50 | private int _assetType; | 45 | private int _assetType; |
51 | 46 | ||
52 | /// <summary> | 47 | /// <summary> |
53 | /// The type of inventory item. (Can be slightly different to the asset type | 48 | /// |
54 | /// </summary> | 49 | /// </summary> |
55 | private int _invType; | 50 | private uint _basePermissions; |
56 | 51 | ||
57 | /// <summary> | 52 | /// <summary> |
58 | /// The folder this item is contained in | 53 | /// The creator of this item |
59 | /// </summary> | 54 | /// </summary> |
60 | private LLUUID _folder; | 55 | private LLUUID _creator; |
61 | 56 | ||
62 | /// <summary> | 57 | /// <summary> |
63 | /// The owner of this inventory item | 58 | /// A mask containing permissions for the current owner (cannot be enforced) |
64 | /// </summary> | 59 | /// </summary> |
65 | private LLUUID _owner; | 60 | private uint _currentPermissions; |
66 | 61 | ||
67 | /// <summary> | 62 | /// <summary> |
68 | /// The creator of this item | 63 | /// The description of the inventory item (must be less than 64 characters) |
69 | /// </summary> | 64 | /// </summary> |
70 | private LLUUID _creator; | 65 | private string _description; |
71 | 66 | ||
72 | /// <summary> | 67 | /// <summary> |
73 | /// The name of the inventory item (must be less than 64 characters) | 68 | /// |
74 | /// </summary> | 69 | /// </summary> |
75 | private string _name; | 70 | private uint _everyOnePermissions; |
76 | 71 | ||
77 | /// <summary> | 72 | /// <summary> |
78 | /// The description of the inventory item (must be less than 64 characters) | 73 | /// The folder this item is contained in |
79 | /// </summary> | 74 | /// </summary> |
80 | private string _description; | 75 | private LLUUID _folder; |
81 | 76 | ||
82 | /// <summary> | 77 | /// <summary> |
83 | /// A mask containing the permissions for the next owner (cannot be enforced) | 78 | /// A UUID containing the ID for the inventory item itself |
84 | /// </summary> | 79 | /// </summary> |
85 | private uint _nextPermissions; | 80 | private LLUUID _id; |
86 | 81 | ||
87 | /// <summary> | 82 | /// <summary> |
88 | /// A mask containing permissions for the current owner (cannot be enforced) | 83 | /// The type of inventory item. (Can be slightly different to the asset type |
89 | /// </summary> | 84 | /// </summary> |
90 | private uint _currentPermissions; | 85 | private int _invType; |
91 | 86 | ||
92 | /// <summary> | 87 | /// <summary> |
93 | /// | 88 | /// The name of the inventory item (must be less than 64 characters) |
94 | /// </summary> | 89 | /// </summary> |
95 | private uint _basePermissions; | 90 | private string _name; |
96 | 91 | ||
97 | /// <summary> | 92 | /// <summary> |
98 | /// | 93 | /// A mask containing the permissions for the next owner (cannot be enforced) |
99 | /// </summary> | 94 | /// </summary> |
100 | private uint _everyOnePermissions; | 95 | private uint _nextPermissions; |
101 | 96 | ||
102 | public LLUUID ID { | 97 | /// <summary> |
103 | get { | 98 | /// The owner of this inventory item |
104 | return _id; | 99 | /// </summary> |
105 | } | 100 | private LLUUID _owner; |
106 | set { | 101 | |
107 | _id = value; | 102 | public LLUUID ID |
108 | } | 103 | { |
104 | get { return _id; } | ||
105 | set { _id = value; } | ||
109 | } | 106 | } |
110 | 107 | ||
111 | public int InvType { | 108 | public int InvType |
112 | get { | 109 | { |
113 | return _invType; | 110 | get { return _invType; } |
114 | } | 111 | set { _invType = value; } |
115 | set { | ||
116 | _invType = value; | ||
117 | } | ||
118 | } | 112 | } |
119 | 113 | ||
120 | public LLUUID Folder { | 114 | public LLUUID Folder |
121 | get { | 115 | { |
122 | return _folder; | 116 | get { return _folder; } |
123 | } | 117 | set { _folder = value; } |
124 | set { | ||
125 | _folder = value; | ||
126 | } | ||
127 | } | 118 | } |
128 | 119 | ||
129 | public LLUUID Owner { | 120 | public LLUUID Owner |
130 | get { | 121 | { |
131 | return _owner; | 122 | get { return _owner; } |
132 | } | 123 | set { _owner = value; } |
133 | set { | ||
134 | _owner = value; | ||
135 | } | ||
136 | } | 124 | } |
137 | 125 | ||
138 | public LLUUID Creator { | 126 | public LLUUID Creator |
139 | get { | 127 | { |
140 | return _creator; | 128 | get { return _creator; } |
141 | } | 129 | set { _creator = value; } |
142 | set { | ||
143 | _creator = value; | ||
144 | } | ||
145 | } | 130 | } |
146 | 131 | ||
147 | public string Name { | 132 | public string Name |
148 | get { | 133 | { |
149 | return _name; | 134 | get { return _name; } |
150 | } | 135 | set { _name = value; } |
151 | set { | ||
152 | _name = value; | ||
153 | } | ||
154 | } | 136 | } |
155 | 137 | ||
156 | public string Description { | 138 | public string Description |
157 | get { | 139 | { |
158 | return _description; | 140 | get { return _description; } |
159 | } | 141 | set { _description = value; } |
160 | set { | ||
161 | _description = value; | ||
162 | } | ||
163 | } | 142 | } |
164 | 143 | ||
165 | public uint NextPermissions { | 144 | public uint NextPermissions |
166 | get { | 145 | { |
167 | return _nextPermissions; | 146 | get { return _nextPermissions; } |
168 | } | 147 | set { _nextPermissions = value; } |
169 | set { | ||
170 | _nextPermissions = value; | ||
171 | } | ||
172 | } | 148 | } |
173 | 149 | ||
174 | public uint CurrentPermissions { | 150 | public uint CurrentPermissions |
175 | get { | 151 | { |
176 | return _currentPermissions; | 152 | get { return _currentPermissions; } |
177 | } | 153 | set { _currentPermissions = value; } |
178 | set { | ||
179 | _currentPermissions = value; | ||
180 | } | ||
181 | } | 154 | } |
182 | 155 | ||
183 | public uint BasePermissions { | 156 | public uint BasePermissions |
184 | get { | 157 | { |
185 | return _basePermissions; | 158 | get { return _basePermissions; } |
186 | } | 159 | set { _basePermissions = value; } |
187 | set { | ||
188 | _basePermissions = value; | ||
189 | } | ||
190 | } | 160 | } |
191 | 161 | ||
192 | public uint EveryOnePermissions { | 162 | public uint EveryOnePermissions |
193 | get { | 163 | { |
194 | return _everyOnePermissions; | 164 | get { return _everyOnePermissions; } |
195 | } | 165 | set { _everyOnePermissions = value; } |
196 | set { | ||
197 | _everyOnePermissions = value; | ||
198 | } | ||
199 | } | 166 | } |
200 | 167 | ||
201 | public int AssetType { | 168 | public int AssetType |
202 | get { | 169 | { |
203 | return _assetType; | 170 | get { return _assetType; } |
204 | } | 171 | set { _assetType = value; } |
205 | set { | ||
206 | _assetType = value; | ||
207 | } | ||
208 | } | 172 | } |
209 | 173 | ||
210 | public LLUUID AssetID { | 174 | public LLUUID AssetID |
211 | get { | 175 | { |
212 | return _assetID; | 176 | get { return _assetID; } |
213 | } | 177 | set { _assetID = value; } |
214 | set { | ||
215 | _assetID = value; | ||
216 | } | ||
217 | } | 178 | } |
218 | } | 179 | } |
219 | } | 180 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/JId.cs b/OpenSim/Framework/JId.cs index dac4838..00e8ef1 100644 --- a/OpenSim/Framework/JId.cs +++ b/OpenSim/Framework/JId.cs | |||
@@ -31,15 +31,15 @@ namespace OpenSim.Framework | |||
31 | { | 31 | { |
32 | public class JId | 32 | public class JId |
33 | { | 33 | { |
34 | public string resource = String.Empty; | ||
34 | public string ServerIP = String.Empty; | 35 | public string ServerIP = String.Empty; |
35 | public int ServerPort = 0; | 36 | public int ServerPort = 0; |
36 | public string username = String.Empty; | 37 | public string username = String.Empty; |
37 | public string resource = String.Empty; | ||
38 | 38 | ||
39 | public JId() | 39 | public JId() |
40 | { | 40 | { |
41 | |||
42 | } | 41 | } |
42 | |||
43 | public JId(string sJId) | 43 | public JId(string sJId) |
44 | { | 44 | { |
45 | // user@address:port/resource | 45 | // user@address:port/resource |
@@ -53,14 +53,13 @@ namespace OpenSim.Framework | |||
53 | string[] resourcesplit = serversplit[1].Split('/'); | 53 | string[] resourcesplit = serversplit[1].Split('/'); |
54 | 54 | ||
55 | ServerPort = Convert.ToInt32(resourcesplit[0]); | 55 | ServerPort = Convert.ToInt32(resourcesplit[0]); |
56 | 56 | ||
57 | if (resourcesplit.GetUpperBound(0) == 2) | 57 | if (resourcesplit.GetUpperBound(0) == 2) |
58 | resource = resourcesplit[1]; | 58 | resource = resourcesplit[1]; |
59 | 59 | ||
60 | username = jidsplit[0]; | 60 | username = jidsplit[0]; |
61 | |||
62 | } | 61 | } |
63 | } | 62 | } |
64 | } | 63 | } |
65 | } | 64 | } |
66 | } | 65 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs index 6d2c5d7..68c4c2e 100644 --- a/OpenSim/Framework/LandData.cs +++ b/OpenSim/Framework/LandData.cs | |||
@@ -33,28 +33,20 @@ namespace OpenSim.Framework | |||
33 | { | 33 | { |
34 | public class LandData | 34 | public class LandData |
35 | { | 35 | { |
36 | public byte[] landBitmapByteArray = new byte[512]; | ||
37 | public string landName = "Your Parcel"; | ||
38 | public string landDesc = String.Empty; | ||
39 | public LLUUID ownerID = LLUUID.Zero; | ||
40 | public bool isGroupOwned = false; | ||
41 | public LLVector3 AABBMin = new LLVector3(); | ||
42 | public LLVector3 AABBMax = new LLVector3(); | 36 | public LLVector3 AABBMax = new LLVector3(); |
37 | public LLVector3 AABBMin = new LLVector3(); | ||
43 | public int area = 0; | 38 | public int area = 0; |
44 | public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned | 39 | public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned |
45 | public LLUUID authBuyerID = LLUUID.Zero; //Unemplemented. Authorized Buyer's UUID | 40 | public LLUUID authBuyerID = LLUUID.Zero; //Unemplemented. Authorized Buyer's UUID |
46 | public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category | 41 | public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category |
47 | public int claimDate = 0; //Unemplemented | 42 | public int claimDate = 0; //Unemplemented |
48 | public int claimPrice = 0; //Unemplemented | 43 | public int claimPrice = 0; //Unemplemented |
44 | public LLUUID globalID = LLUUID.Zero; | ||
49 | public LLUUID groupID = LLUUID.Zero; //Unemplemented | 45 | public LLUUID groupID = LLUUID.Zero; //Unemplemented |
50 | public int groupPrims = 0; | 46 | public int groupPrims = 0; |
51 | public int otherPrims = 0; | 47 | public bool isGroupOwned = false; |
52 | public int ownerPrims = 0; | 48 | public byte[] landBitmapByteArray = new byte[512]; |
53 | public int selectedPrims = 0; | 49 | public string landDesc = String.Empty; |
54 | public int simwidePrims = 0; | ||
55 | public int simwideArea = 0; | ||
56 | public int salePrice = 0; //Unemeplemented. Parcels price. | ||
57 | public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased; | ||
58 | 50 | ||
59 | 51 | ||
60 | public uint landFlags = (uint) Parcel.ParcelFlags.AllowFly | (uint) Parcel.ParcelFlags.AllowLandmark | | 52 | public uint landFlags = (uint) Parcel.ParcelFlags.AllowFly | (uint) Parcel.ParcelFlags.AllowLandmark | |
@@ -64,21 +56,28 @@ namespace OpenSim.Framework | |||
64 | (uint) Parcel.ParcelFlags.SoundLocal; | 56 | (uint) Parcel.ParcelFlags.SoundLocal; |
65 | 57 | ||
66 | public byte landingType = 0; | 58 | public byte landingType = 0; |
59 | public string landName = "Your Parcel"; | ||
60 | public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased; | ||
61 | public int localID = 0; | ||
67 | public byte mediaAutoScale = 0; | 62 | public byte mediaAutoScale = 0; |
68 | public LLUUID mediaID = LLUUID.Zero; | 63 | public LLUUID mediaID = LLUUID.Zero; |
69 | public int localID = 0; | ||
70 | public LLUUID globalID = LLUUID.Zero; | ||
71 | 64 | ||
72 | public string mediaURL = String.Empty; | 65 | public string mediaURL = String.Empty; |
73 | public string musicURL = String.Empty; | 66 | public string musicURL = String.Empty; |
67 | public int otherPrims = 0; | ||
68 | public LLUUID ownerID = LLUUID.Zero; | ||
69 | public int ownerPrims = 0; | ||
70 | public List<ParcelManager.ParcelAccessEntry> parcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | ||
74 | public float passHours = 0; | 71 | public float passHours = 0; |
75 | public int passPrice = 0; | 72 | public int passPrice = 0; |
73 | public int salePrice = 0; //Unemeplemented. Parcels price. | ||
74 | public int selectedPrims = 0; | ||
75 | public int simwideArea = 0; | ||
76 | public int simwidePrims = 0; | ||
76 | public LLUUID snapshotID = LLUUID.Zero; | 77 | public LLUUID snapshotID = LLUUID.Zero; |
77 | public LLVector3 userLocation = new LLVector3(); | 78 | public LLVector3 userLocation = new LLVector3(); |
78 | public LLVector3 userLookAt = new LLVector3(); | 79 | public LLVector3 userLookAt = new LLVector3(); |
79 | 80 | ||
80 | public List<ParcelManager.ParcelAccessEntry> parcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | ||
81 | |||
82 | public LandData() | 81 | public LandData() |
83 | { | 82 | { |
84 | globalID = LLUUID.Random(); | 83 | globalID = LLUUID.Random(); |
@@ -136,4 +135,4 @@ namespace OpenSim.Framework | |||
136 | return landData; | 135 | return landData; |
137 | } | 136 | } |
138 | } | 137 | } |
139 | } | 138 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Login.cs b/OpenSim/Framework/Login.cs index bc3375d..e754e9f 100644 --- a/OpenSim/Framework/Login.cs +++ b/OpenSim/Framework/Login.cs | |||
@@ -32,15 +32,15 @@ namespace OpenSim.Framework | |||
32 | { | 32 | { |
33 | public class Login | 33 | public class Login |
34 | { | 34 | { |
35 | public string First = "Test"; | ||
36 | public string Last = "User"; | ||
37 | public LLUUID Agent; | 35 | public LLUUID Agent; |
38 | public LLUUID Session; | ||
39 | public LLUUID SecureSession = LLUUID.Zero; | ||
40 | public LLUUID InventoryFolder; | ||
41 | public LLUUID BaseFolder; | 36 | public LLUUID BaseFolder; |
42 | public uint CircuitCode; | ||
43 | public string CapsPath = String.Empty; | 37 | public string CapsPath = String.Empty; |
38 | public uint CircuitCode; | ||
39 | public string First = "Test"; | ||
40 | public LLUUID InventoryFolder; | ||
41 | public string Last = "User"; | ||
42 | public LLUUID SecureSession = LLUUID.Zero; | ||
43 | public LLUUID Session; | ||
44 | public LLVector3 StartPos; | 44 | public LLVector3 StartPos; |
45 | 45 | ||
46 | public Login() | 46 | public Login() |
@@ -48,4 +48,4 @@ namespace OpenSim.Framework | |||
48 | StartPos = new LLVector3(128, 128, 70); | 48 | StartPos = new LLVector3(128, 128, 70); |
49 | } | 49 | } |
50 | } | 50 | } |
51 | } | 51 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/MapBlockData.cs b/OpenSim/Framework/MapBlockData.cs index b9c88fa..60f5be3 100644 --- a/OpenSim/Framework/MapBlockData.cs +++ b/OpenSim/Framework/MapBlockData.cs | |||
@@ -32,18 +32,18 @@ namespace OpenSim.Framework | |||
32 | { | 32 | { |
33 | public class MapBlockData | 33 | public class MapBlockData |
34 | { | 34 | { |
35 | public uint Flags; | ||
36 | public ushort X; | ||
37 | public ushort Y; | ||
38 | public byte Agents; | ||
39 | public byte Access; | 35 | public byte Access; |
40 | public byte WaterHeight; | 36 | public byte Agents; |
37 | public uint Flags; | ||
41 | public LLUUID MapImageId; | 38 | public LLUUID MapImageId; |
42 | public String Name; | 39 | public String Name; |
43 | public uint RegionFlags; | 40 | public uint RegionFlags; |
41 | public byte WaterHeight; | ||
42 | public ushort X; | ||
43 | public ushort Y; | ||
44 | 44 | ||
45 | public MapBlockData() | 45 | public MapBlockData() |
46 | { | 46 | { |
47 | } | 47 | } |
48 | } | 48 | } |
49 | } | 49 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/MessageServerConfig.cs b/OpenSim/Framework/MessageServerConfig.cs index dbc06db..c378d27 100644 --- a/OpenSim/Framework/MessageServerConfig.cs +++ b/OpenSim/Framework/MessageServerConfig.cs | |||
@@ -34,25 +34,21 @@ namespace OpenSim.Framework | |||
34 | /// </summary> | 34 | /// </summary> |
35 | public class MessageServerConfig | 35 | public class MessageServerConfig |
36 | { | 36 | { |
37 | public string DefaultStartupMsg = String.Empty; | ||
38 | public string UserServerURL = String.Empty; | ||
39 | public string UserSendKey = String.Empty; | ||
40 | public string UserRecvKey = String.Empty; | ||
41 | |||
42 | public string GridServerURL = String.Empty; | ||
43 | public string GridSendKey = String.Empty; | ||
44 | public string GridRecvKey = String.Empty; | ||
45 | public string MessageServerIP = String.Empty; | ||
46 | |||
47 | public string DatabaseProvider = String.Empty; | ||
48 | public string GridCommsProvider = String.Empty; | ||
49 | |||
50 | public static uint DefaultHttpPort = 8006; | 37 | public static uint DefaultHttpPort = 8006; |
51 | public static bool DefaultHttpSSL = false; | 38 | public static bool DefaultHttpSSL = false; |
39 | private ConfigurationMember configMember; | ||
40 | public string DatabaseProvider = String.Empty; | ||
41 | public string DefaultStartupMsg = String.Empty; | ||
42 | public string GridCommsProvider = String.Empty; | ||
43 | public string GridRecvKey = String.Empty; | ||
44 | public string GridSendKey = String.Empty; | ||
45 | public string GridServerURL = String.Empty; | ||
52 | public uint HttpPort = DefaultHttpPort; | 46 | public uint HttpPort = DefaultHttpPort; |
53 | public bool HttpSSL = DefaultHttpSSL; | 47 | public bool HttpSSL = DefaultHttpSSL; |
54 | 48 | public string MessageServerIP = String.Empty; | |
55 | private ConfigurationMember configMember; | 49 | public string UserRecvKey = String.Empty; |
50 | public string UserSendKey = String.Empty; | ||
51 | public string UserServerURL = String.Empty; | ||
56 | 52 | ||
57 | public MessageServerConfig(string description, string filename) | 53 | public MessageServerConfig(string description, string filename) |
58 | { | 54 | { |
@@ -60,9 +56,9 @@ namespace OpenSim.Framework | |||
60 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true); | 56 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true); |
61 | configMember.performConfigurationRetrieve(); | 57 | configMember.performConfigurationRetrieve(); |
62 | } | 58 | } |
59 | |||
63 | public void loadConfigurationOptions() | 60 | public void loadConfigurationOptions() |
64 | { | 61 | { |
65 | |||
66 | configMember.addConfigurationOption("default_user_server", | 62 | configMember.addConfigurationOption("default_user_server", |
67 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 63 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
68 | "Default User Server URI", | 64 | "Default User Server URI", |
@@ -82,7 +78,7 @@ namespace OpenSim.Framework | |||
82 | 78 | ||
83 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | 79 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
84 | "DLL for database provider", "OpenSim.Data.MySQL.dll", false); | 80 | "DLL for database provider", "OpenSim.Data.MySQL.dll", false); |
85 | 81 | ||
86 | configMember.addConfigurationOption("region_comms_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | 82 | configMember.addConfigurationOption("region_comms_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
87 | "DLL for comms provider", "OpenSim.Region.Communications.OGS1.dll", false); | 83 | "DLL for comms provider", "OpenSim.Region.Communications.OGS1.dll", false); |
88 | 84 | ||
@@ -91,51 +87,49 @@ namespace OpenSim.Framework | |||
91 | configMember.addConfigurationOption("http_ssl", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, | 87 | configMember.addConfigurationOption("http_ssl", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, |
92 | "Use SSL? true/false", DefaultHttpSSL.ToString(), false); | 88 | "Use SSL? true/false", DefaultHttpSSL.ToString(), false); |
93 | configMember.addConfigurationOption("published_ip", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | 89 | configMember.addConfigurationOption("published_ip", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
94 | "My Published IP Address", "127.0.0.1", false); | 90 | "My Published IP Address", "127.0.0.1", false); |
95 | |||
96 | } | 91 | } |
97 | 92 | ||
98 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 93 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
99 | { | 94 | { |
100 | switch (configuration_key) | 95 | switch (configuration_key) |
101 | { | 96 | { |
102 | |||
103 | case "default_user_server": | 97 | case "default_user_server": |
104 | UserServerURL = (string)configuration_result; | 98 | UserServerURL = (string) configuration_result; |
105 | break; | 99 | break; |
106 | case "user_send_key": | 100 | case "user_send_key": |
107 | UserSendKey = (string)configuration_result; | 101 | UserSendKey = (string) configuration_result; |
108 | break; | 102 | break; |
109 | case "user_recv_key": | 103 | case "user_recv_key": |
110 | UserRecvKey = (string)configuration_result; | 104 | UserRecvKey = (string) configuration_result; |
111 | break; | 105 | break; |
112 | case "default_grid_server": | 106 | case "default_grid_server": |
113 | GridServerURL = (string)configuration_result; | 107 | GridServerURL = (string) configuration_result; |
114 | break; | 108 | break; |
115 | case "grid_send_key": | 109 | case "grid_send_key": |
116 | GridSendKey = (string)configuration_result; | 110 | GridSendKey = (string) configuration_result; |
117 | break; | 111 | break; |
118 | case "grid_recv_key": | 112 | case "grid_recv_key": |
119 | GridRecvKey = (string)configuration_result; | 113 | GridRecvKey = (string) configuration_result; |
120 | break; | 114 | break; |
121 | case "database_provider": | 115 | case "database_provider": |
122 | DatabaseProvider = (string)configuration_result; | 116 | DatabaseProvider = (string) configuration_result; |
123 | break; | 117 | break; |
124 | case "http_port": | 118 | case "http_port": |
125 | HttpPort = (uint)configuration_result; | 119 | HttpPort = (uint) configuration_result; |
126 | break; | 120 | break; |
127 | case "http_ssl": | 121 | case "http_ssl": |
128 | HttpSSL = (bool)configuration_result; | 122 | HttpSSL = (bool) configuration_result; |
129 | break; | 123 | break; |
130 | case "region_comms_provider": | 124 | case "region_comms_provider": |
131 | GridCommsProvider = (string)configuration_result; | 125 | GridCommsProvider = (string) configuration_result; |
132 | break; | 126 | break; |
133 | case "published_ip": | 127 | case "published_ip": |
134 | MessageServerIP = (string)configuration_result; | 128 | MessageServerIP = (string) configuration_result; |
135 | break; | 129 | break; |
136 | } | 130 | } |
137 | 131 | ||
138 | return true; | 132 | return true; |
139 | } | 133 | } |
140 | } | 134 | } |
141 | } | 135 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/NeighbourInfo.cs b/OpenSim/Framework/NeighbourInfo.cs index bf2db9f..3932c6d 100644 --- a/OpenSim/Framework/NeighbourInfo.cs +++ b/OpenSim/Framework/NeighbourInfo.cs | |||
@@ -29,14 +29,14 @@ namespace OpenSim.Framework | |||
29 | { | 29 | { |
30 | public class NeighbourInfo | 30 | public class NeighbourInfo |
31 | { | 31 | { |
32 | public NeighbourInfo() | ||
33 | { | ||
34 | } | ||
35 | |||
36 | public ulong regionhandle; | 32 | public ulong regionhandle; |
37 | public uint RegionLocX; | 33 | public uint RegionLocX; |
38 | public uint RegionLocY; | 34 | public uint RegionLocY; |
39 | public string sim_ip; | 35 | public string sim_ip; |
40 | public uint sim_port; | 36 | public uint sim_port; |
37 | |||
38 | public NeighbourInfo() | ||
39 | { | ||
40 | } | ||
41 | } | 41 | } |
42 | } | 42 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/NetworkServersInfo.cs b/OpenSim/Framework/NetworkServersInfo.cs index ee11924..399a365 100644 --- a/OpenSim/Framework/NetworkServersInfo.cs +++ b/OpenSim/Framework/NetworkServersInfo.cs | |||
@@ -32,23 +32,22 @@ namespace OpenSim.Framework | |||
32 | { | 32 | { |
33 | public class NetworkServersInfo | 33 | public class NetworkServersInfo |
34 | { | 34 | { |
35 | public string AssetURL = "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString() + "/"; | 35 | public static readonly uint DefaultHttpListenerPort = 9000; |
36 | public static uint RemotingListenerPort = 8895; | ||
36 | public string AssetSendKey = String.Empty; | 37 | public string AssetSendKey = String.Empty; |
38 | public string AssetURL = "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString() + "/"; | ||
37 | 39 | ||
38 | public string GridURL = String.Empty; | ||
39 | public string GridSendKey = String.Empty; | ||
40 | public string GridRecvKey = String.Empty; | 40 | public string GridRecvKey = String.Empty; |
41 | public string UserURL = String.Empty; | 41 | public string GridSendKey = String.Empty; |
42 | public string UserSendKey = String.Empty; | 42 | public string GridURL = String.Empty; |
43 | public string UserRecvKey = String.Empty; | ||
44 | public bool isSandbox; | ||
45 | |||
46 | public string InventoryURL = String.Empty; | ||
47 | |||
48 | public static readonly uint DefaultHttpListenerPort = 9000; | ||
49 | public uint HttpListenerPort = DefaultHttpListenerPort; | 43 | public uint HttpListenerPort = DefaultHttpListenerPort; |
50 | 44 | public string InventoryURL = String.Empty; | |
51 | public static uint RemotingListenerPort = 8895; | 45 | public bool isSandbox; |
46 | private uint? m_defaultHomeLocX; | ||
47 | private uint? m_defaultHomeLocY; | ||
48 | public string UserRecvKey = String.Empty; | ||
49 | public string UserSendKey = String.Empty; | ||
50 | public string UserURL = String.Empty; | ||
52 | 51 | ||
53 | 52 | ||
54 | public NetworkServersInfo() | 53 | public NetworkServersInfo() |
@@ -61,15 +60,11 @@ namespace OpenSim.Framework | |||
61 | m_defaultHomeLocY = defaultHomeLocY; | 60 | m_defaultHomeLocY = defaultHomeLocY; |
62 | } | 61 | } |
63 | 62 | ||
64 | private uint? m_defaultHomeLocX; | ||
65 | |||
66 | public uint DefaultHomeLocX | 63 | public uint DefaultHomeLocX |
67 | { | 64 | { |
68 | get { return m_defaultHomeLocX.Value; } | 65 | get { return m_defaultHomeLocX.Value; } |
69 | } | 66 | } |
70 | 67 | ||
71 | private uint? m_defaultHomeLocY; | ||
72 | |||
73 | public uint DefaultHomeLocY | 68 | public uint DefaultHomeLocY |
74 | { | 69 | { |
75 | get { return m_defaultHomeLocY.Value; } | 70 | get { return m_defaultHomeLocY.Value; } |
@@ -100,4 +95,4 @@ namespace OpenSim.Framework | |||
100 | InventoryConfig.DefaultHttpPort.ToString()); | 95 | InventoryConfig.DefaultHttpPort.ToString()); |
101 | } | 96 | } |
102 | } | 97 | } |
103 | } | 98 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/OSUUID.cs b/OpenSim/Framework/OSUUID.cs index 90de347..cb83ff2 100644 --- a/OpenSim/Framework/OSUUID.cs +++ b/OpenSim/Framework/OSUUID.cs | |||
@@ -31,13 +31,17 @@ using libsecondlife; | |||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | [Serializable] | 33 | [Serializable] |
34 | public class OSUUID: IComparable | 34 | public class OSUUID : IComparable |
35 | { | 35 | { |
36 | public static readonly OSUUID Zero = new OSUUID(); | ||
36 | public Guid UUID; | 37 | public Guid UUID; |
37 | 38 | ||
38 | public OSUUID() {} | 39 | public OSUUID() |
40 | { | ||
41 | } | ||
39 | 42 | ||
40 | /* Constructors */ | 43 | /* Constructors */ |
44 | |||
41 | public OSUUID(string s) | 45 | public OSUUID(string s) |
42 | { | 46 | { |
43 | if (s == null) | 47 | if (s == null) |
@@ -61,6 +65,21 @@ namespace OpenSim.Framework | |||
61 | UUID = new Guid(0, 0, 0, BitConverter.GetBytes(u)); | 65 | UUID = new Guid(0, 0, 0, BitConverter.GetBytes(u)); |
62 | } | 66 | } |
63 | 67 | ||
68 | #region IComparable Members | ||
69 | |||
70 | public int CompareTo(object obj) | ||
71 | { | ||
72 | if (obj is OSUUID) | ||
73 | { | ||
74 | OSUUID ID = (OSUUID) obj; | ||
75 | return UUID.CompareTo(ID.UUID); | ||
76 | } | ||
77 | |||
78 | throw new ArgumentException("object is not a OSUUID"); | ||
79 | } | ||
80 | |||
81 | #endregion | ||
82 | |||
64 | // out conversion | 83 | // out conversion |
65 | public override string ToString() | 84 | public override string ToString() |
66 | { | 85 | { |
@@ -81,20 +100,9 @@ namespace OpenSim.Framework | |||
81 | public override bool Equals(object o) | 100 | public override bool Equals(object o) |
82 | { | 101 | { |
83 | if (!(o is LLUUID)) return false; | 102 | if (!(o is LLUUID)) return false; |
84 | |||
85 | OSUUID uuid = (OSUUID)o; | ||
86 | return UUID == uuid.UUID; | ||
87 | } | ||
88 | |||
89 | public int CompareTo(object obj) | ||
90 | { | ||
91 | if (obj is OSUUID) | ||
92 | { | ||
93 | OSUUID ID = (OSUUID)obj; | ||
94 | return this.UUID.CompareTo(ID.UUID); | ||
95 | } | ||
96 | 103 | ||
97 | throw new ArgumentException("object is not a OSUUID"); | 104 | OSUUID uuid = (OSUUID) o; |
105 | return UUID == uuid.UUID; | ||
98 | } | 106 | } |
99 | 107 | ||
100 | // Static methods | 108 | // Static methods |
@@ -102,7 +110,5 @@ namespace OpenSim.Framework | |||
102 | { | 110 | { |
103 | return new OSUUID(Guid.NewGuid()); | 111 | return new OSUUID(Guid.NewGuid()); |
104 | } | 112 | } |
105 | |||
106 | public static readonly OSUUID Zero = new OSUUID(); | ||
107 | } | 113 | } |
108 | } | 114 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/PacketPool.cs b/OpenSim/Framework/PacketPool.cs index 22f952a..be56cdc 100644 --- a/OpenSim/Framework/PacketPool.cs +++ b/OpenSim/Framework/PacketPool.cs | |||
@@ -35,18 +35,31 @@ namespace OpenSim.Framework | |||
35 | { | 35 | { |
36 | public sealed class PacketPool | 36 | public sealed class PacketPool |
37 | { | 37 | { |
38 | static public void EncodeProxyMessage(byte[] bytes, ref int numBytes, EndPoint trueEP) | 38 | private static readonly PacketPool instance = new PacketPool(); |
39 | |||
40 | private Hashtable pool = new Hashtable(); | ||
41 | |||
42 | static PacketPool() | ||
43 | { | ||
44 | } | ||
45 | |||
46 | public static PacketPool Instance | ||
47 | { | ||
48 | get { return instance; } | ||
49 | } | ||
50 | |||
51 | public static void EncodeProxyMessage(byte[] bytes, ref int numBytes, EndPoint trueEP) | ||
39 | { | 52 | { |
40 | if( numBytes > 4090 ) // max UPD size = 4096 | 53 | if (numBytes > 4090) // max UPD size = 4096 |
41 | { | 54 | { |
42 | throw new Exception("ERROR: No space to encode the proxy EP"); | 55 | throw new Exception("ERROR: No space to encode the proxy EP"); |
43 | } | 56 | } |
44 | 57 | ||
45 | ushort port = (ushort) ((IPEndPoint) trueEP).Port; | 58 | ushort port = (ushort) ((IPEndPoint) trueEP).Port; |
46 | bytes[numBytes++] = (byte)(port % 256); | 59 | bytes[numBytes++] = (byte) (port % 256); |
47 | bytes[numBytes++] = (byte)(port / 256); | 60 | bytes[numBytes++] = (byte) (port / 256); |
48 | 61 | ||
49 | foreach (byte b in ((IPEndPoint)trueEP).Address.GetAddressBytes()) | 62 | foreach (byte b in ((IPEndPoint) trueEP).Address.GetAddressBytes()) |
50 | { | 63 | { |
51 | bytes[numBytes++] = b; | 64 | bytes[numBytes++] = b; |
52 | } | 65 | } |
@@ -57,8 +70,8 @@ namespace OpenSim.Framework | |||
57 | 70 | ||
58 | numBytes = x; | 71 | numBytes = x; |
59 | } | 72 | } |
60 | 73 | ||
61 | static public EndPoint DecodeProxyMessage(byte[] bytes, ref int numBytes) | 74 | public static EndPoint DecodeProxyMessage(byte[] bytes, ref int numBytes) |
62 | { | 75 | { |
63 | // IPv4 Only | 76 | // IPv4 Only |
64 | byte[] addr = new byte[4]; | 77 | byte[] addr = new byte[4]; |
@@ -68,35 +81,19 @@ namespace OpenSim.Framework | |||
68 | addr[1] = bytes[--numBytes]; | 81 | addr[1] = bytes[--numBytes]; |
69 | addr[0] = bytes[--numBytes]; | 82 | addr[0] = bytes[--numBytes]; |
70 | 83 | ||
71 | ushort port = (ushort)(bytes[--numBytes] * 256); | 84 | ushort port = (ushort) (bytes[--numBytes] * 256); |
72 | port += (ushort)bytes[--numBytes]; | 85 | port += (ushort) bytes[--numBytes]; |
73 | |||
74 | return (EndPoint) new IPEndPoint(new IPAddress(addr), (int)port); | ||
75 | } | ||
76 | 86 | ||
77 | // Set up a thread-safe singleton pattern | 87 | return (EndPoint) new IPEndPoint(new IPAddress(addr), (int) port); |
78 | static PacketPool() | ||
79 | { | ||
80 | } | 88 | } |
81 | 89 | ||
82 | static readonly PacketPool instance = new PacketPool(); | 90 | public Packet GetPacket(PacketType type) |
83 | |||
84 | public static PacketPool Instance | ||
85 | { | 91 | { |
86 | get | ||
87 | { | ||
88 | return instance; | ||
89 | } | ||
90 | } | ||
91 | |||
92 | private Hashtable pool = new Hashtable(); | ||
93 | |||
94 | public Packet GetPacket(PacketType type) { | ||
95 | Packet packet = null; | 92 | Packet packet = null; |
96 | 93 | ||
97 | lock(pool) | 94 | lock (pool) |
98 | { | 95 | { |
99 | if(pool[type] == null || ((Stack) pool[type]).Count == 0) | 96 | if (pool[type] == null || ((Stack) pool[type]).Count == 0) |
100 | { | 97 | { |
101 | // Creating a new packet if we cannot reuse an old package | 98 | // Creating a new packet if we cannot reuse an old package |
102 | packet = Packet.BuildPacket(type); | 99 | packet = Packet.BuildPacket(type); |
@@ -104,14 +101,14 @@ namespace OpenSim.Framework | |||
104 | else | 101 | else |
105 | { | 102 | { |
106 | // Recycle old packages | 103 | // Recycle old packages |
107 | packet=(Packet) ((Stack) pool[type]).Pop(); | 104 | packet = (Packet) ((Stack) pool[type]).Pop(); |
108 | } | 105 | } |
109 | } | 106 | } |
110 | 107 | ||
111 | return packet; | 108 | return packet; |
112 | } | 109 | } |
113 | 110 | ||
114 | // private byte[] decoded_header = new byte[10]; | 111 | // private byte[] decoded_header = new byte[10]; |
115 | private PacketType GetType(byte[] bytes) | 112 | private PacketType GetType(byte[] bytes) |
116 | { | 113 | { |
117 | byte[] decoded_header = new byte[10 + 8]; | 114 | byte[] decoded_header = new byte[10 + 8]; |
@@ -120,7 +117,7 @@ namespace OpenSim.Framework | |||
120 | 117 | ||
121 | Buffer.BlockCopy(bytes, 0, decoded_header, 0, 10); | 118 | Buffer.BlockCopy(bytes, 0, decoded_header, 0, 10); |
122 | 119 | ||
123 | if((bytes[0] & Helpers.MSG_ZEROCODED)!=0) | 120 | if ((bytes[0] & Helpers.MSG_ZEROCODED) != 0) |
124 | { | 121 | { |
125 | Helpers.ZeroDecodeCommand(bytes, decoded_header); | 122 | Helpers.ZeroDecodeCommand(bytes, decoded_header); |
126 | } | 123 | } |
@@ -129,21 +126,21 @@ namespace OpenSim.Framework | |||
129 | { | 126 | { |
130 | if (decoded_header[7] == 0xFF) | 127 | if (decoded_header[7] == 0xFF) |
131 | { | 128 | { |
132 | id = (ushort)((decoded_header[8] << 8) + decoded_header[9]); | 129 | id = (ushort) ((decoded_header[8] << 8) + decoded_header[9]); |
133 | freq = PacketFrequency.Low; | 130 | freq = PacketFrequency.Low; |
134 | } | 131 | } |
135 | else | 132 | else |
136 | { | 133 | { |
137 | id = (ushort)decoded_header[7]; | 134 | id = (ushort) decoded_header[7]; |
138 | freq = PacketFrequency.Medium; | 135 | freq = PacketFrequency.Medium; |
139 | } | 136 | } |
140 | } | 137 | } |
141 | else | 138 | else |
142 | { | 139 | { |
143 | id = (ushort)decoded_header[6]; | 140 | id = (ushort) decoded_header[6]; |
144 | freq = PacketFrequency.High; | 141 | freq = PacketFrequency.High; |
145 | } | 142 | } |
146 | 143 | ||
147 | return Packet.GetType(id, freq); | 144 | return Packet.GetType(id, freq); |
148 | } | 145 | } |
149 | 146 | ||
@@ -157,7 +154,8 @@ namespace OpenSim.Framework | |||
157 | return packet; | 154 | return packet; |
158 | } | 155 | } |
159 | 156 | ||
160 | public void ReturnPacket(Packet packet) { | 157 | public void ReturnPacket(Packet packet) |
158 | { | ||
161 | return; // packet pool disabled | 159 | return; // packet pool disabled |
162 | 160 | ||
163 | /* // Commented out to remove a compiler warning. :) | 161 | /* // Commented out to remove a compiler warning. :) |
@@ -177,4 +175,4 @@ namespace OpenSim.Framework | |||
177 | */ | 175 | */ |
178 | } | 176 | } |
179 | } | 177 | } |
180 | } | 178 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index 4243300..6607c4b 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs | |||
@@ -202,7 +202,7 @@ namespace OpenSim.Framework | |||
202 | 202 | ||
203 | public void SetRadius(float radius) | 203 | public void SetRadius(float radius) |
204 | { | 204 | { |
205 | Scale.X = Scale.Y = radius*2f; | 205 | Scale.X = Scale.Y = radius * 2f; |
206 | } | 206 | } |
207 | 207 | ||
208 | // TODO: void returns need to change of course | 208 | // TODO: void returns need to change of course |
@@ -237,4 +237,4 @@ namespace OpenSim.Framework | |||
237 | ProfileEnd = LLObject.PackEndCut(profileRange.Y); | 237 | ProfileEnd = LLObject.PackEndCut(profileRange.Y); |
238 | } | 238 | } |
239 | } | 239 | } |
240 | } | 240 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs index 73971ac..422c939 100644 --- a/OpenSim/Framework/RegionCommsListener.cs +++ b/OpenSim/Framework/RegionCommsListener.cs | |||
@@ -33,6 +33,21 @@ namespace OpenSim.Framework | |||
33 | { | 33 | { |
34 | public class RegionCommsListener : IRegionCommsListener | 34 | public class RegionCommsListener : IRegionCommsListener |
35 | { | 35 | { |
36 | public string debugRegionName = String.Empty; | ||
37 | private AcknowledgeAgentCross handlerAcknowledgeAgentCrossed = null; // OnAcknowledgeAgentCrossed; | ||
38 | private AcknowledgePrimCross handlerAcknowledgePrimCrossed = null; // OnAcknowledgePrimCrossed; | ||
39 | private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion; | ||
40 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; | ||
41 | private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; | ||
42 | private GenericCall2 handlerExpectChildAgent = null; // OnExpectChildAgent; | ||
43 | private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; | ||
44 | private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser | ||
45 | private UpdateNeighbours handlerNeighboursUpdate = null; // OnNeighboursUpdate; | ||
46 | private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; | ||
47 | private RegionUp handlerRegionUp = null; // OnRegionUp; | ||
48 | |||
49 | #region IRegionCommsListener Members | ||
50 | |||
36 | public event ExpectUserDelegate OnExpectUser; | 51 | public event ExpectUserDelegate OnExpectUser; |
37 | public event ExpectPrimDelegate OnExpectPrim; | 52 | public event ExpectPrimDelegate OnExpectPrim; |
38 | public event GenericCall2 OnExpectChildAgent; | 53 | public event GenericCall2 OnExpectChildAgent; |
@@ -45,20 +60,7 @@ namespace OpenSim.Framework | |||
45 | public event RegionUp OnRegionUp; | 60 | public event RegionUp OnRegionUp; |
46 | public event ChildAgentUpdate OnChildAgentUpdate; | 61 | public event ChildAgentUpdate OnChildAgentUpdate; |
47 | 62 | ||
48 | private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser | 63 | #endregion |
49 | private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; | ||
50 | private GenericCall2 handlerExpectChildAgent = null; // OnExpectChildAgent; | ||
51 | private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion; | ||
52 | private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; | ||
53 | private UpdateNeighbours handlerNeighboursUpdate = null; // OnNeighboursUpdate; | ||
54 | private AcknowledgeAgentCross handlerAcknowledgeAgentCrossed = null; // OnAcknowledgeAgentCrossed; | ||
55 | private AcknowledgePrimCross handlerAcknowledgePrimCrossed = null; // OnAcknowledgePrimCrossed; | ||
56 | private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; | ||
57 | private RegionUp handlerRegionUp = null; // OnRegionUp; | ||
58 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; | ||
59 | |||
60 | public string debugRegionName = String.Empty; | ||
61 | |||
62 | 64 | ||
63 | /// <summary> | 65 | /// <summary> |
64 | /// | 66 | /// |
@@ -164,7 +166,6 @@ namespace OpenSim.Framework | |||
164 | { | 166 | { |
165 | handlerCloseAgentConnection(regionHandle, agentID); | 167 | handlerCloseAgentConnection(regionHandle, agentID); |
166 | return true; | 168 | return true; |
167 | |||
168 | } | 169 | } |
169 | return false; | 170 | return false; |
170 | } | 171 | } |
@@ -213,4 +214,4 @@ namespace OpenSim.Framework | |||
213 | return false; | 214 | return false; |
214 | } | 215 | } |
215 | } | 216 | } |
216 | } | 217 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/RegionHandle.cs b/OpenSim/Framework/RegionHandle.cs index dcb5a43..f55f085 100644 --- a/OpenSim/Framework/RegionHandle.cs +++ b/OpenSim/Framework/RegionHandle.cs | |||
@@ -146,4 +146,4 @@ namespace OpenSim.Framework | |||
146 | return y; | 146 | return y; |
147 | } | 147 | } |
148 | } | 148 | } |
149 | } | 149 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs index 20a2709..88c9ea6 100644 --- a/OpenSim/Framework/RegionInfo.cs +++ b/OpenSim/Framework/RegionInfo.cs | |||
@@ -37,9 +37,26 @@ namespace OpenSim.Framework | |||
37 | [Serializable] | 37 | [Serializable] |
38 | public class SimpleRegionInfo | 38 | public class SimpleRegionInfo |
39 | { | 39 | { |
40 | // private static readonly log4net.ILog m_log | 40 | // private static readonly log4net.ILog m_log |
41 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 41 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
42 | 42 | ||
43 | protected bool Allow_Alternate_Ports; | ||
44 | public bool m_allow_alternate_ports; | ||
45 | protected string m_externalHostName; | ||
46 | |||
47 | /// <value> | ||
48 | /// The port by which http communication occurs with the region (most noticeably, CAPS communication) | ||
49 | /// </value> | ||
50 | protected uint m_httpPort; | ||
51 | |||
52 | protected IPEndPoint m_internalEndPoint; | ||
53 | protected uint? m_regionLocX; | ||
54 | protected uint? m_regionLocY; | ||
55 | protected uint m_remotingPort; | ||
56 | protected string m_serverURI; | ||
57 | public LLUUID RegionID = LLUUID.Zero; | ||
58 | public string RemotingAddress; | ||
59 | |||
43 | public SimpleRegionInfo() | 60 | public SimpleRegionInfo() |
44 | { | 61 | { |
45 | } | 62 | } |
@@ -74,52 +91,27 @@ namespace OpenSim.Framework | |||
74 | m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; | 91 | m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; |
75 | RemotingAddress = ConvertFrom.RemotingAddress; | 92 | RemotingAddress = ConvertFrom.RemotingAddress; |
76 | RegionID = LLUUID.Zero; | 93 | RegionID = LLUUID.Zero; |
77 | ServerURI = ConvertFrom.ServerURI; | 94 | ServerURI = ConvertFrom.ServerURI; |
78 | } | 95 | } |
79 | 96 | ||
80 | public LLUUID RegionID = LLUUID.Zero; | ||
81 | |||
82 | protected uint m_remotingPort; | ||
83 | |||
84 | public uint RemotingPort | 97 | public uint RemotingPort |
85 | { | 98 | { |
86 | get { return m_remotingPort; } | 99 | get { return m_remotingPort; } |
87 | set { m_remotingPort = value; } | 100 | set { m_remotingPort = value; } |
88 | } | 101 | } |
89 | 102 | ||
90 | /// <value> | ||
91 | /// The port by which http communication occurs with the region (most noticeably, CAPS communication) | ||
92 | /// </value> | ||
93 | protected uint m_httpPort; | ||
94 | public uint HttpPort | 103 | public uint HttpPort |
95 | { | 104 | { |
96 | get { return m_httpPort; } | 105 | get { return m_httpPort; } |
97 | set { m_httpPort = value; } | 106 | set { m_httpPort = value; } |
98 | } | 107 | } |
99 | |||
100 | public bool m_allow_alternate_ports; | ||
101 | |||
102 | protected string m_serverURI; | ||
103 | |||
104 | public int getInternalEndPointPort() | ||
105 | { | ||
106 | return m_internalEndPoint.Port; | ||
107 | } | ||
108 | 108 | ||
109 | public string ServerURI | 109 | public string ServerURI |
110 | { | 110 | { |
111 | get | 111 | get { return m_serverURI; } |
112 | { | 112 | set { m_serverURI = value; } |
113 | return m_serverURI; | ||
114 | } | ||
115 | set | ||
116 | { | ||
117 | m_serverURI = value; | ||
118 | } | ||
119 | } | 113 | } |
120 | 114 | ||
121 | public string RemotingAddress; | ||
122 | |||
123 | /// <value> | 115 | /// <value> |
124 | /// This accessor can throw all the exceptions that Dns.GetHostAddresses can throw. | 116 | /// This accessor can throw all the exceptions that Dns.GetHostAddresses can throw. |
125 | /// | 117 | /// |
@@ -139,7 +131,7 @@ namespace OpenSim.Framework | |||
139 | 131 | ||
140 | // Reset for next check | 132 | // Reset for next check |
141 | ia = null; | 133 | ia = null; |
142 | 134 | ||
143 | foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName)) | 135 | foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName)) |
144 | { | 136 | { |
145 | if (ia == null) | 137 | if (ia == null) |
@@ -158,33 +150,24 @@ namespace OpenSim.Framework | |||
158 | set { m_externalHostName = value.ToString(); } | 150 | set { m_externalHostName = value.ToString(); } |
159 | } | 151 | } |
160 | 152 | ||
161 | protected string m_externalHostName; | ||
162 | public string ExternalHostName | 153 | public string ExternalHostName |
163 | { | 154 | { |
164 | get { return m_externalHostName; } | 155 | get { return m_externalHostName; } |
165 | set { m_externalHostName = value; } | 156 | set { m_externalHostName = value; } |
166 | } | 157 | } |
167 | 158 | ||
168 | protected bool Allow_Alternate_Ports; | ||
169 | |||
170 | protected IPEndPoint m_internalEndPoint; | ||
171 | |||
172 | public IPEndPoint InternalEndPoint | 159 | public IPEndPoint InternalEndPoint |
173 | { | 160 | { |
174 | get { return m_internalEndPoint; } | 161 | get { return m_internalEndPoint; } |
175 | set { m_internalEndPoint = value; } | 162 | set { m_internalEndPoint = value; } |
176 | } | 163 | } |
177 | 164 | ||
178 | protected uint? m_regionLocX; | ||
179 | |||
180 | public uint RegionLocX | 165 | public uint RegionLocX |
181 | { | 166 | { |
182 | get { return m_regionLocX.Value; } | 167 | get { return m_regionLocX.Value; } |
183 | set { m_regionLocX = value; } | 168 | set { m_regionLocX = value; } |
184 | } | 169 | } |
185 | 170 | ||
186 | protected uint? m_regionLocY; | ||
187 | |||
188 | public uint RegionLocY | 171 | public uint RegionLocY |
189 | { | 172 | { |
190 | get { return m_regionLocY.Value; } | 173 | get { return m_regionLocY.Value; } |
@@ -193,49 +176,39 @@ namespace OpenSim.Framework | |||
193 | 176 | ||
194 | public ulong RegionHandle | 177 | public ulong RegionHandle |
195 | { | 178 | { |
196 | get { return Util.UIntsToLong((RegionLocX * (uint)Constants.RegionSize), (RegionLocY * (uint)Constants.RegionSize)); } | 179 | get { return Util.UIntsToLong((RegionLocX * (uint) Constants.RegionSize), (RegionLocY * (uint) Constants.RegionSize)); } |
180 | } | ||
181 | |||
182 | public int getInternalEndPointPort() | ||
183 | { | ||
184 | return m_internalEndPoint.Port; | ||
197 | } | 185 | } |
198 | } | 186 | } |
199 | 187 | ||
200 | public class RegionInfo : SimpleRegionInfo | 188 | public class RegionInfo : SimpleRegionInfo |
201 | { | 189 | { |
202 | // private static readonly log4net.ILog m_log | 190 | // private static readonly log4net.ILog m_log |
203 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 191 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
204 | |||
205 | public string RegionName = String.Empty; | ||
206 | 192 | ||
193 | public bool commFailTF = false; | ||
194 | public ConfigurationMember configMember; | ||
195 | public LLUUID CovenantID = LLUUID.Zero; | ||
207 | public string DataStore = String.Empty; | 196 | public string DataStore = String.Empty; |
208 | public bool isSandbox = false; | 197 | public bool isSandbox = false; |
209 | public bool commFailTF = false; | 198 | private EstateSettings m_estateSettings; |
210 | 199 | ||
211 | // public bool m_allow_alternate_ports; | 200 | // public bool m_allow_alternate_ports; |
212 | 201 | ||
213 | public LLUUID MasterAvatarAssignedUUID = LLUUID.Zero; | 202 | public LLUUID MasterAvatarAssignedUUID = LLUUID.Zero; |
214 | public LLUUID CovenantID = LLUUID.Zero; | ||
215 | public string MasterAvatarFirstName = String.Empty; | 203 | public string MasterAvatarFirstName = String.Empty; |
216 | public string MasterAvatarLastName = String.Empty; | 204 | public string MasterAvatarLastName = String.Empty; |
217 | public string MasterAvatarSandboxPassword = String.Empty; | 205 | public string MasterAvatarSandboxPassword = String.Empty; |
218 | public string regionSecret = LLUUID.Random().ToString(); | ||
219 | public string proxyUrl = ""; | ||
220 | public LLUUID originRegionID = LLUUID.Zero; | 206 | public LLUUID originRegionID = LLUUID.Zero; |
207 | public string proxyUrl = ""; | ||
208 | public string RegionName = String.Empty; | ||
209 | public string regionSecret = LLUUID.Random().ToString(); | ||
221 | 210 | ||
222 | // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. | 211 | // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. |
223 | private EstateSettings m_estateSettings; | ||
224 | |||
225 | public EstateSettings EstateSettings | ||
226 | { | ||
227 | get | ||
228 | { | ||
229 | if (m_estateSettings == null) | ||
230 | { | ||
231 | m_estateSettings = new EstateSettings(); | ||
232 | } | ||
233 | |||
234 | return m_estateSettings; | ||
235 | } | ||
236 | } | ||
237 | |||
238 | public ConfigurationMember configMember; | ||
239 | 212 | ||
240 | public RegionInfo(string description, string filename, bool skipConsoleConfig) | 213 | public RegionInfo(string description, string filename, bool skipConsoleConfig) |
241 | { | 214 | { |
@@ -286,15 +259,27 @@ namespace OpenSim.Framework | |||
286 | m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; | 259 | m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; |
287 | RemotingAddress = ConvertFrom.RemotingAddress; | 260 | RemotingAddress = ConvertFrom.RemotingAddress; |
288 | RegionID = LLUUID.Zero; | 261 | RegionID = LLUUID.Zero; |
289 | ServerURI = ConvertFrom.ServerURI; | 262 | ServerURI = ConvertFrom.ServerURI; |
290 | } | 263 | } |
291 | 264 | ||
265 | public EstateSettings EstateSettings | ||
266 | { | ||
267 | get | ||
268 | { | ||
269 | if (m_estateSettings == null) | ||
270 | { | ||
271 | m_estateSettings = new EstateSettings(); | ||
272 | } | ||
273 | |||
274 | return m_estateSettings; | ||
275 | } | ||
276 | } | ||
277 | |||
292 | public void SetEndPoint(string ipaddr, int port) | 278 | public void SetEndPoint(string ipaddr, int port) |
293 | { | 279 | { |
294 | IPAddress tmpIP = IPAddress.Parse(ipaddr); | 280 | IPAddress tmpIP = IPAddress.Parse(ipaddr); |
295 | IPEndPoint tmpEPE= new IPEndPoint(tmpIP, port); | 281 | IPEndPoint tmpEPE = new IPEndPoint(tmpIP, port); |
296 | m_internalEndPoint = tmpEPE; | 282 | m_internalEndPoint = tmpEPE; |
297 | |||
298 | } | 283 | } |
299 | 284 | ||
300 | //not in use, should swap to nini though. | 285 | //not in use, should swap to nini though. |
@@ -351,8 +336,9 @@ namespace OpenSim.Framework | |||
351 | return true; | 336 | return true; |
352 | } | 337 | } |
353 | 338 | ||
354 | public void SaveRegionToFile(string description, string filename) { | 339 | public void SaveRegionToFile(string description, string filename) |
355 | configMember = new ConfigurationMember(filename, description, loadConfigurationOptionsFromMe, | 340 | { |
341 | configMember = new ConfigurationMember(filename, description, loadConfigurationOptionsFromMe, | ||
356 | ignoreIncomingConfiguration, false); | 342 | ignoreIncomingConfiguration, false); |
357 | configMember.performConfigurationRetrieve(); | 343 | configMember.performConfigurationRetrieve(); |
358 | } | 344 | } |
@@ -371,13 +357,13 @@ namespace OpenSim.Framework | |||
371 | //configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); | 357 | //configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); |
372 | configMember.addConfigurationOption("internal_ip_address", | 358 | configMember.addConfigurationOption("internal_ip_address", |
373 | ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, | 359 | ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, |
374 | "Internal IP Address for incoming UDP client connections", | 360 | "Internal IP Address for incoming UDP client connections", |
375 | m_internalEndPoint.Address.ToString(), | 361 | m_internalEndPoint.Address.ToString(), |
376 | true); | 362 | true); |
377 | configMember.addConfigurationOption("internal_ip_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, | 363 | configMember.addConfigurationOption("internal_ip_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, |
378 | "Internal IP Port for incoming UDP client connections", | 364 | "Internal IP Port for incoming UDP client connections", |
379 | m_internalEndPoint.Port.ToString(), true); | 365 | m_internalEndPoint.Port.ToString(), true); |
380 | configMember.addConfigurationOption("allow_alternate_ports", | 366 | configMember.addConfigurationOption("allow_alternate_ports", |
381 | ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, | 367 | ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, |
382 | "Allow sim to find alternate UDP ports when ports are in use?", | 368 | "Allow sim to find alternate UDP ports when ports are in use?", |
383 | m_allow_alternate_ports.ToString(), true); | 369 | m_allow_alternate_ports.ToString(), true); |
@@ -396,7 +382,7 @@ namespace OpenSim.Framework | |||
396 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 382 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
397 | "Last Name of Master Avatar", MasterAvatarLastName, true); | 383 | "Last Name of Master Avatar", MasterAvatarLastName, true); |
398 | configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | 384 | configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
399 | "(Sandbox Mode Only)Password for Master Avatar account", | 385 | "(Sandbox Mode Only)Password for Master Avatar account", |
400 | MasterAvatarSandboxPassword, true); | 386 | MasterAvatarSandboxPassword, true); |
401 | } | 387 | } |
402 | 388 | ||
@@ -461,7 +447,7 @@ namespace OpenSim.Framework | |||
461 | { | 447 | { |
462 | case "sim_UUID": | 448 | case "sim_UUID": |
463 | RegionID = (LLUUID) configuration_result; | 449 | RegionID = (LLUUID) configuration_result; |
464 | originRegionID = (LLUUID)configuration_result; | 450 | originRegionID = (LLUUID) configuration_result; |
465 | break; | 451 | break; |
466 | case "sim_name": | 452 | case "sim_name": |
467 | RegionName = (string) configuration_result; | 453 | RegionName = (string) configuration_result; |
@@ -480,10 +466,10 @@ namespace OpenSim.Framework | |||
480 | m_internalEndPoint = new IPEndPoint(address, 0); | 466 | m_internalEndPoint = new IPEndPoint(address, 0); |
481 | break; | 467 | break; |
482 | case "internal_ip_port": | 468 | case "internal_ip_port": |
483 | m_internalEndPoint.Port = (int)configuration_result; | 469 | m_internalEndPoint.Port = (int) configuration_result; |
484 | break; | 470 | break; |
485 | case "allow_alternate_ports": | 471 | case "allow_alternate_ports": |
486 | m_allow_alternate_ports = (bool)configuration_result; | 472 | m_allow_alternate_ports = (bool) configuration_result; |
487 | break; | 473 | break; |
488 | case "external_host_name": | 474 | case "external_host_name": |
489 | if ((string) configuration_result != "SYSTEMIP") | 475 | if ((string) configuration_result != "SYSTEMIP") |
@@ -517,9 +503,9 @@ namespace OpenSim.Framework | |||
517 | return true; | 503 | return true; |
518 | } | 504 | } |
519 | 505 | ||
520 | public void SaveEstatecovenantUUID(LLUUID notecard) | 506 | public void SaveEstatecovenantUUID(LLUUID notecard) |
521 | { | 507 | { |
522 | configMember.forceSetConfigurationOption("estate_covanant_uuid", notecard.ToString()); | 508 | configMember.forceSetConfigurationOption("estate_covanant_uuid", notecard.ToString()); |
523 | } | 509 | } |
524 | } | 510 | } |
525 | } | 511 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/RegionUpData.cs b/OpenSim/Framework/RegionUpData.cs index 6162171..40f3164 100644 --- a/OpenSim/Framework/RegionUpData.cs +++ b/OpenSim/Framework/RegionUpData.cs | |||
@@ -32,10 +32,11 @@ namespace OpenSim.Framework | |||
32 | [Serializable] | 32 | [Serializable] |
33 | public class RegionUpData | 33 | public class RegionUpData |
34 | { | 34 | { |
35 | private uint m_X = 0; | ||
36 | private uint m_Y = 0; | ||
37 | private string m_ipaddr = ""; | 35 | private string m_ipaddr = ""; |
38 | private int m_port = 0; | 36 | private int m_port = 0; |
37 | private uint m_X = 0; | ||
38 | private uint m_Y = 0; | ||
39 | |||
39 | public RegionUpData(uint X, uint Y, string ipaddr, int port) | 40 | public RegionUpData(uint X, uint Y, string ipaddr, int port) |
40 | { | 41 | { |
41 | m_X = X; | 42 | m_X = X; |
@@ -48,17 +49,20 @@ namespace OpenSim.Framework | |||
48 | { | 49 | { |
49 | get { return m_X; } | 50 | get { return m_X; } |
50 | } | 51 | } |
52 | |||
51 | public uint Y | 53 | public uint Y |
52 | { | 54 | { |
53 | get { return m_Y; } | 55 | get { return m_Y; } |
54 | } | 56 | } |
57 | |||
55 | public string IPADDR | 58 | public string IPADDR |
56 | { | 59 | { |
57 | get { return m_ipaddr; } | 60 | get { return m_ipaddr; } |
58 | } | 61 | } |
62 | |||
59 | public int PORT | 63 | public int PORT |
60 | { | 64 | { |
61 | get { return m_port; } | 65 | get { return m_port; } |
62 | } | 66 | } |
63 | } | 67 | } |
64 | } | 68 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Remoting.cs b/OpenSim/Framework/Remoting.cs index 5097d9c..7f18221 100644 --- a/OpenSim/Framework/Remoting.cs +++ b/OpenSim/Framework/Remoting.cs | |||
@@ -108,7 +108,7 @@ namespace OpenSim.Framework | |||
108 | byte[] bytes = new byte[64]; | 108 | byte[] bytes = new byte[64]; |
109 | RNG.GetBytes(bytes); | 109 | RNG.GetBytes(bytes); |
110 | 110 | ||
111 | StringBuilder sb = new StringBuilder(bytes.Length*2); | 111 | StringBuilder sb = new StringBuilder(bytes.Length * 2); |
112 | foreach (byte b in bytes) | 112 | foreach (byte b in bytes) |
113 | { | 113 | { |
114 | sb.AppendFormat("{0:x2}", b); | 114 | sb.AppendFormat("{0:x2}", b); |
@@ -131,4 +131,4 @@ namespace OpenSim.Framework | |||
131 | return c; | 131 | return c; |
132 | } | 132 | } |
133 | } | 133 | } |
134 | } | 134 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/SerializableInventory.cs b/OpenSim/Framework/SerializableInventory.cs index 8193fa7..81f993c 100644 --- a/OpenSim/Framework/SerializableInventory.cs +++ b/OpenSim/Framework/SerializableInventory.cs | |||
@@ -39,16 +39,20 @@ namespace OpenSim.Framework | |||
39 | [XmlRoot(ElementName = "inventory", IsNullable = true)] | 39 | [XmlRoot(ElementName = "inventory", IsNullable = true)] |
40 | public class SerializableInventory | 40 | public class SerializableInventory |
41 | { | 41 | { |
42 | [XmlElement(ElementName = "folder", IsNullable = true)] public SerializableFolder root; | ||
43 | |||
44 | #region Nested type: SerializableFolder | ||
45 | |||
42 | [XmlRoot(ElementName = "folder", IsNullable = true)] | 46 | [XmlRoot(ElementName = "folder", IsNullable = true)] |
43 | public class SerializableFolder : InventoryFolderBase | 47 | public class SerializableFolder : InventoryFolderBase |
44 | { | 48 | { |
45 | [XmlArray(ElementName = "folders", IsNullable = true)] [XmlArrayItem(ElementName = "folder", IsNullable = true, Type = typeof (SerializableFolder))] public | ||
46 | ArrayList SubFolders; | ||
47 | |||
48 | [XmlArray(ElementName = "items", IsNullable = true)] [XmlArrayItem(ElementName = "item", IsNullable = true, Type = typeof (InventoryItemBase))] public ArrayList | 49 | [XmlArray(ElementName = "items", IsNullable = true)] [XmlArrayItem(ElementName = "item", IsNullable = true, Type = typeof (InventoryItemBase))] public ArrayList |
49 | Items; | 50 | Items; |
51 | |||
52 | [XmlArray(ElementName = "folders", IsNullable = true)] [XmlArrayItem(ElementName = "folder", IsNullable = true, Type = typeof (SerializableFolder))] public | ||
53 | ArrayList SubFolders; | ||
50 | } | 54 | } |
51 | 55 | ||
52 | [XmlElement(ElementName = "folder", IsNullable = true)] public SerializableFolder root; | 56 | #endregion |
53 | } | 57 | } |
54 | } | 58 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/SerializableRegionInfo.cs b/OpenSim/Framework/SerializableRegionInfo.cs index 2c73da8..97aa8db 100644 --- a/OpenSim/Framework/SerializableRegionInfo.cs +++ b/OpenSim/Framework/SerializableRegionInfo.cs | |||
@@ -35,6 +35,28 @@ namespace OpenSim.Framework | |||
35 | [Serializable] | 35 | [Serializable] |
36 | public class SearializableRegionInfo | 36 | public class SearializableRegionInfo |
37 | { | 37 | { |
38 | public bool m_allow_alternate_ports; | ||
39 | protected string m_externalHostName; | ||
40 | |||
41 | /// <value> | ||
42 | /// The port by which http communication occurs with the region (most noticeably, CAPS communication) | ||
43 | /// | ||
44 | /// FIXME: Defaulting to 9000 temporarily (on the basis that this is the http port most region | ||
45 | /// servers are running) until the revision in which this change is made propogates around grids. | ||
46 | /// </value> | ||
47 | protected uint m_httpPort = 9000; | ||
48 | |||
49 | protected IPEndPoint m_internalEndPoint; | ||
50 | protected Guid m_originRegionID = LLUUID.Zero.UUID; | ||
51 | protected string m_proxyUrl; | ||
52 | protected uint? m_regionLocX; | ||
53 | protected uint? m_regionLocY; | ||
54 | protected string m_regionName; | ||
55 | public uint m_remotingPort; | ||
56 | protected string m_serverURI; | ||
57 | public Guid RegionID = LLUUID.Zero.UUID; | ||
58 | public string RemotingAddress; | ||
59 | |||
38 | /// <summary> | 60 | /// <summary> |
39 | /// This is a serializable version of RegionInfo | 61 | /// This is a serializable version of RegionInfo |
40 | /// </summary> | 62 | /// </summary> |
@@ -52,7 +74,7 @@ namespace OpenSim.Framework | |||
52 | m_httpPort = ConvertFrom.HttpPort; | 74 | m_httpPort = ConvertFrom.HttpPort; |
53 | m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; | 75 | m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; |
54 | RemotingAddress = ConvertFrom.RemotingAddress; | 76 | RemotingAddress = ConvertFrom.RemotingAddress; |
55 | m_proxyUrl = ConvertFrom.proxyUrl; | 77 | m_proxyUrl = ConvertFrom.proxyUrl; |
56 | OriginRegionID = ConvertFrom.originRegionID; | 78 | OriginRegionID = ConvertFrom.originRegionID; |
57 | RegionName = ConvertFrom.RegionName; | 79 | RegionName = ConvertFrom.RegionName; |
58 | ServerURI = ConvertFrom.ServerURI; | 80 | ServerURI = ConvertFrom.ServerURI; |
@@ -77,31 +99,17 @@ namespace OpenSim.Framework | |||
77 | m_internalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int) port); | 99 | m_internalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int) port); |
78 | } | 100 | } |
79 | 101 | ||
80 | public Guid RegionID = LLUUID.Zero.UUID; | ||
81 | |||
82 | public uint m_remotingPort; | ||
83 | public uint RemotingPort | 102 | public uint RemotingPort |
84 | { | 103 | { |
85 | get { return m_remotingPort; } | 104 | get { return m_remotingPort; } |
86 | set { m_remotingPort = value; } | 105 | set { m_remotingPort = value; } |
87 | } | 106 | } |
88 | 107 | ||
89 | /// <value> | ||
90 | /// The port by which http communication occurs with the region (most noticeably, CAPS communication) | ||
91 | /// | ||
92 | /// FIXME: Defaulting to 9000 temporarily (on the basis that this is the http port most region | ||
93 | /// servers are running) until the revision in which this change is made propogates around grids. | ||
94 | /// </value> | ||
95 | protected uint m_httpPort = 9000; | ||
96 | public uint HttpPort | 108 | public uint HttpPort |
97 | { | 109 | { |
98 | get { return m_httpPort; } | 110 | get { return m_httpPort; } |
99 | set { m_httpPort = value; } | 111 | set { m_httpPort = value; } |
100 | } | 112 | } |
101 | |||
102 | public bool m_allow_alternate_ports; | ||
103 | |||
104 | public string RemotingAddress; | ||
105 | 113 | ||
106 | public IPEndPoint ExternalEndPoint | 114 | public IPEndPoint ExternalEndPoint |
107 | { | 115 | { |
@@ -138,32 +146,24 @@ namespace OpenSim.Framework | |||
138 | set { m_externalHostName = value.ToString(); } | 146 | set { m_externalHostName = value.ToString(); } |
139 | } | 147 | } |
140 | 148 | ||
141 | protected string m_externalHostName; | ||
142 | |||
143 | public string ExternalHostName | 149 | public string ExternalHostName |
144 | { | 150 | { |
145 | get { return m_externalHostName; } | 151 | get { return m_externalHostName; } |
146 | set { m_externalHostName = value; } | 152 | set { m_externalHostName = value; } |
147 | } | 153 | } |
148 | 154 | ||
149 | protected IPEndPoint m_internalEndPoint; | ||
150 | |||
151 | public IPEndPoint InternalEndPoint | 155 | public IPEndPoint InternalEndPoint |
152 | { | 156 | { |
153 | get { return m_internalEndPoint; } | 157 | get { return m_internalEndPoint; } |
154 | set { m_internalEndPoint = value; } | 158 | set { m_internalEndPoint = value; } |
155 | } | 159 | } |
156 | 160 | ||
157 | protected uint? m_regionLocX; | ||
158 | |||
159 | public uint RegionLocX | 161 | public uint RegionLocX |
160 | { | 162 | { |
161 | get { return m_regionLocX.Value; } | 163 | get { return m_regionLocX.Value; } |
162 | set { m_regionLocX = value; } | 164 | set { m_regionLocX = value; } |
163 | } | 165 | } |
164 | 166 | ||
165 | protected uint? m_regionLocY; | ||
166 | |||
167 | public uint RegionLocY | 167 | public uint RegionLocY |
168 | { | 168 | { |
169 | get { return m_regionLocY.Value; } | 169 | get { return m_regionLocY.Value; } |
@@ -172,59 +172,31 @@ namespace OpenSim.Framework | |||
172 | 172 | ||
173 | public ulong RegionHandle | 173 | public ulong RegionHandle |
174 | { | 174 | { |
175 | get { return Util.UIntsToLong((RegionLocX * (uint)Constants.RegionSize), (RegionLocY * (uint)Constants.RegionSize)); } | 175 | get { return Util.UIntsToLong((RegionLocX * (uint) Constants.RegionSize), (RegionLocY * (uint) Constants.RegionSize)); } |
176 | } | 176 | } |
177 | 177 | ||
178 | protected string m_proxyUrl; | ||
179 | public string ProxyUrl | 178 | public string ProxyUrl |
180 | { | 179 | { |
181 | get | 180 | get { return m_proxyUrl; } |
182 | { | 181 | set { m_proxyUrl = value; } |
183 | return m_proxyUrl; | ||
184 | } | ||
185 | set | ||
186 | { | ||
187 | m_proxyUrl = value; | ||
188 | } | ||
189 | } | 182 | } |
190 | 183 | ||
191 | protected Guid m_originRegionID = LLUUID.Zero.UUID; | ||
192 | public LLUUID OriginRegionID | 184 | public LLUUID OriginRegionID |
193 | { | 185 | { |
194 | get | 186 | get { return new LLUUID(m_originRegionID); } |
195 | { | 187 | set { m_originRegionID = value.UUID; } |
196 | return new LLUUID(m_originRegionID); | ||
197 | } | ||
198 | set | ||
199 | { | ||
200 | m_originRegionID = value.UUID; | ||
201 | } | ||
202 | } | 188 | } |
203 | 189 | ||
204 | protected string m_regionName; | ||
205 | public string RegionName | 190 | public string RegionName |
206 | { | 191 | { |
207 | get | 192 | get { return m_regionName; } |
208 | { | 193 | set { m_regionName = value; } |
209 | return m_regionName; | ||
210 | } | ||
211 | set | ||
212 | { | ||
213 | m_regionName = value; | ||
214 | } | ||
215 | } | 194 | } |
216 | 195 | ||
217 | protected string m_serverURI; | ||
218 | public string ServerURI | 196 | public string ServerURI |
219 | { | 197 | { |
220 | get | 198 | get { return m_serverURI; } |
221 | { | 199 | set { m_serverURI = value; } |
222 | return m_serverURI; | ||
223 | } | ||
224 | set | ||
225 | { | ||
226 | m_serverURI = value; | ||
227 | } | ||
228 | } | 200 | } |
229 | } | 201 | } |
230 | } | 202 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs index 615644b..d01c4c1 100644 --- a/OpenSim/Framework/TaskInventoryItem.cs +++ b/OpenSim/Framework/TaskInventoryItem.cs | |||
@@ -35,19 +35,38 @@ using libsecondlife; | |||
35 | using log4net; | 35 | using log4net; |
36 | 36 | ||
37 | namespace OpenSim.Framework | 37 | namespace OpenSim.Framework |
38 | { | 38 | { |
39 | /// <summary> | 39 | /// <summary> |
40 | /// A dictionary for task inventory. | 40 | /// A dictionary for task inventory. |
41 | /// | 41 | /// |
42 | /// This class is not thread safe. Callers must synchronize on Dictionary methods. | 42 | /// This class is not thread safe. Callers must synchronize on Dictionary methods. |
43 | /// </summary> | 43 | /// </summary> |
44 | public class TaskInventoryDictionary : Dictionary<LLUUID, TaskInventoryItem>, | 44 | public class TaskInventoryDictionary : Dictionary<LLUUID, TaskInventoryItem>, |
45 | ICloneable, IXmlSerializable | 45 | ICloneable, IXmlSerializable |
46 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||
49 | private static XmlSerializer tiiSerializer = new XmlSerializer(typeof(TaskInventoryItem)); | 49 | private static XmlSerializer tiiSerializer = new XmlSerializer(typeof (TaskInventoryItem)); |
50 | 50 | ||
51 | #region ICloneable Members | ||
52 | |||
53 | public Object Clone() | ||
54 | { | ||
55 | TaskInventoryDictionary clone = new TaskInventoryDictionary(); | ||
56 | |||
57 | lock (this) | ||
58 | { | ||
59 | foreach (LLUUID uuid in Keys) | ||
60 | { | ||
61 | clone.Add(uuid, (TaskInventoryItem) this[uuid].Clone()); | ||
62 | } | ||
63 | } | ||
64 | |||
65 | return clone; | ||
66 | } | ||
67 | |||
68 | #endregion | ||
69 | |||
51 | // The alternative of simply serializing the list doesn't appear to work on mono, since | 70 | // The alternative of simply serializing the list doesn't appear to work on mono, since |
52 | // we get a | 71 | // we get a |
53 | // | 72 | // |
@@ -58,43 +77,46 @@ namespace OpenSim.Framework | |||
58 | // ... | 77 | // ... |
59 | // private static XmlSerializer tiiSerializer | 78 | // private static XmlSerializer tiiSerializer |
60 | // = new XmlSerializer(typeof(Dictionary<LLUUID, TaskInventoryItem>.ValueCollection)); | 79 | // = new XmlSerializer(typeof(Dictionary<LLUUID, TaskInventoryItem>.ValueCollection)); |
61 | 80 | ||
62 | // see IXmlSerializable | 81 | // see IXmlSerializable |
82 | |||
83 | #region IXmlSerializable Members | ||
84 | |||
63 | public XmlSchema GetSchema() | 85 | public XmlSchema GetSchema() |
64 | { | 86 | { |
65 | return null; | 87 | return null; |
66 | } | 88 | } |
67 | 89 | ||
68 | // see IXmlSerializable | 90 | // see IXmlSerializable |
69 | public void ReadXml(XmlReader reader) | 91 | public void ReadXml(XmlReader reader) |
70 | { | 92 | { |
71 | m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node before actions, {0}", reader.Name); | 93 | m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node before actions, {0}", reader.Name); |
72 | 94 | ||
73 | if (!reader.IsEmptyElement) | 95 | if (!reader.IsEmptyElement) |
74 | { | 96 | { |
75 | reader.Read(); | 97 | reader.Read(); |
76 | while (tiiSerializer.CanDeserialize(reader)) | 98 | while (tiiSerializer.CanDeserialize(reader)) |
77 | { | 99 | { |
78 | TaskInventoryItem item = (TaskInventoryItem)tiiSerializer.Deserialize(reader); | 100 | TaskInventoryItem item = (TaskInventoryItem) tiiSerializer.Deserialize(reader); |
79 | Add(item.ItemID, item); | 101 | Add(item.ItemID, item); |
80 | 102 | ||
81 | m_log.DebugFormat("[TASK INVENTORY]: Instanted prim item {0}, {1} from xml", item.Name, item.ItemID); | 103 | m_log.DebugFormat("[TASK INVENTORY]: Instanted prim item {0}, {1} from xml", item.Name, item.ItemID); |
82 | } | 104 | } |
83 | 105 | ||
84 | m_log.DebugFormat("[TASK INVENTORY]: Instantiated {0} prim items in total from xml", Count); | 106 | m_log.DebugFormat("[TASK INVENTORY]: Instantiated {0} prim items in total from xml", Count); |
85 | } | 107 | } |
86 | else | 108 | else |
87 | { | 109 | { |
88 | m_log.DebugFormat("[TASK INVENTORY]: Skipping empty element {0}", reader.Name); | 110 | m_log.DebugFormat("[TASK INVENTORY]: Skipping empty element {0}", reader.Name); |
89 | } | 111 | } |
90 | 112 | ||
91 | // For some .net implementations, this last read is necessary so that we advance beyond the end tag | 113 | // For some .net implementations, this last read is necessary so that we advance beyond the end tag |
92 | // of the element wrapping this object so that the rest of the serialization can complete normally. | 114 | // of the element wrapping this object so that the rest of the serialization can complete normally. |
93 | reader.Read(); | 115 | reader.Read(); |
94 | 116 | ||
95 | m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node after actions, {0}", reader.Name); | 117 | m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node after actions, {0}", reader.Name); |
96 | } | 118 | } |
97 | 119 | ||
98 | // see IXmlSerializable | 120 | // see IXmlSerializable |
99 | public void WriteXml(XmlWriter writer) | 121 | public void WriteXml(XmlWriter writer) |
100 | { | 122 | { |
@@ -105,27 +127,15 @@ namespace OpenSim.Framework | |||
105 | tiiSerializer.Serialize(writer, item); | 127 | tiiSerializer.Serialize(writer, item); |
106 | } | 128 | } |
107 | } | 129 | } |
108 | 130 | ||
109 | //tiiSerializer.Serialize(writer, Values); | 131 | //tiiSerializer.Serialize(writer, Values); |
110 | } | 132 | } |
111 | 133 | ||
134 | #endregion | ||
135 | |||
112 | // see ICloneable | 136 | // see ICloneable |
113 | public Object Clone() | ||
114 | { | ||
115 | TaskInventoryDictionary clone = new TaskInventoryDictionary(); | ||
116 | |||
117 | lock (this) | ||
118 | { | ||
119 | foreach (LLUUID uuid in Keys) | ||
120 | { | ||
121 | clone.Add(uuid, (TaskInventoryItem)this[uuid].Clone()); | ||
122 | } | ||
123 | } | ||
124 | |||
125 | return clone; | ||
126 | } | ||
127 | } | 137 | } |
128 | 138 | ||
129 | /// <summary> | 139 | /// <summary> |
130 | /// Represents an item in a task inventory | 140 | /// Represents an item in a task inventory |
131 | /// </summary> | 141 | /// </summary> |
@@ -135,90 +145,99 @@ namespace OpenSim.Framework | |||
135 | /// XXX This should really be factored out into some constants class. | 145 | /// XXX This should really be factored out into some constants class. |
136 | /// </summary> | 146 | /// </summary> |
137 | private const uint FULL_MASK_PERMISSIONS_GENERAL = 2147483647; | 147 | private const uint FULL_MASK_PERMISSIONS_GENERAL = 2147483647; |
138 | 148 | ||
139 | /// <summary> | 149 | /// <summary> |
140 | /// Inventory types | 150 | /// Inventory types |
141 | /// </summary> | 151 | /// </summary> |
142 | public static string[] InvTypes = new string[] | 152 | public static string[] InvTypes = new string[] |
143 | { | 153 | { |
144 | "texture", | 154 | "texture", |
145 | "sound", | 155 | "sound", |
146 | "calling_card", | 156 | "calling_card", |
147 | "landmark", | 157 | "landmark", |
148 | String.Empty, | 158 | String.Empty, |
149 | String.Empty, | 159 | String.Empty, |
150 | "object", | 160 | "object", |
151 | "notecard", | 161 | "notecard", |
152 | String.Empty, | 162 | String.Empty, |
153 | String.Empty, | 163 | String.Empty, |
154 | "lsl_text", | 164 | "lsl_text", |
155 | String.Empty, | 165 | String.Empty, |
156 | String.Empty, | 166 | String.Empty, |
157 | "bodypart", | 167 | "bodypart", |
158 | String.Empty, | 168 | String.Empty, |
159 | "snapshot", | 169 | "snapshot", |
160 | String.Empty, | 170 | String.Empty, |
161 | String.Empty, | 171 | String.Empty, |
162 | "wearable", | 172 | "wearable", |
163 | "animation", | 173 | "animation", |
164 | "gesture" | 174 | "gesture" |
165 | 175 | }; | |
166 | }; | 176 | |
167 | |||
168 | /// <summary> | 177 | /// <summary> |
169 | /// Asset types | 178 | /// Asset types |
170 | /// </summary> | 179 | /// </summary> |
171 | public static string[] Types = new string[] | 180 | public static string[] Types = new string[] |
172 | { | 181 | { |
173 | "texture", | 182 | "texture", |
174 | "sound", | 183 | "sound", |
175 | "callcard", | 184 | "callcard", |
176 | "landmark", | 185 | "landmark", |
177 | "clothing", // Deprecated | 186 | "clothing", // Deprecated |
178 | "clothing", | 187 | "clothing", |
179 | "object", | 188 | "object", |
180 | "notecard", | 189 | "notecard", |
181 | "category", | 190 | "category", |
182 | "root", | 191 | "root", |
183 | "lsltext", | 192 | "lsltext", |
184 | "lslbyte", | 193 | "lslbyte", |
185 | "txtr_tga", | 194 | "txtr_tga", |
186 | "bodypart", | 195 | "bodypart", |
187 | "trash", | 196 | "trash", |
188 | "snapshot", | 197 | "snapshot", |
189 | "lstndfnd", | 198 | "lstndfnd", |
190 | "snd_wav", | 199 | "snd_wav", |
191 | "img_tga", | 200 | "img_tga", |
192 | "jpeg", | 201 | "jpeg", |
193 | "animatn", | 202 | "animatn", |
194 | "gesture" | 203 | "gesture" |
195 | }; | 204 | }; |
196 | 205 | ||
197 | public LLUUID ItemID = LLUUID.Zero; | 206 | public LLUUID AssetID = LLUUID.Zero; |
198 | public LLUUID ParentID = LLUUID.Zero; //parent folder id | ||
199 | 207 | ||
200 | public uint BaseMask = FULL_MASK_PERMISSIONS_GENERAL; | 208 | public uint BaseMask = FULL_MASK_PERMISSIONS_GENERAL; |
201 | public uint OwnerMask = FULL_MASK_PERMISSIONS_GENERAL; | 209 | public uint CreationDate = 0; |
202 | public uint GroupMask = FULL_MASK_PERMISSIONS_GENERAL; | ||
203 | public uint EveryoneMask = FULL_MASK_PERMISSIONS_GENERAL; | ||
204 | public uint NextOwnerMask = FULL_MASK_PERMISSIONS_GENERAL; | ||
205 | public LLUUID CreatorID = LLUUID.Zero; | 210 | public LLUUID CreatorID = LLUUID.Zero; |
206 | public LLUUID OwnerID = LLUUID.Zero; | 211 | public string Description = String.Empty; |
207 | public LLUUID LastOwnerID = LLUUID.Zero; | 212 | public uint EveryoneMask = FULL_MASK_PERMISSIONS_GENERAL; |
213 | public uint Flags = 0; | ||
208 | public LLUUID GroupID = LLUUID.Zero; | 214 | public LLUUID GroupID = LLUUID.Zero; |
215 | public uint GroupMask = FULL_MASK_PERMISSIONS_GENERAL; | ||
209 | 216 | ||
210 | public LLUUID AssetID = LLUUID.Zero; | ||
211 | public int Type = 0; | ||
212 | public int InvType = 0; | 217 | public int InvType = 0; |
213 | public uint Flags = 0; | 218 | public LLUUID ItemID = LLUUID.Zero; |
219 | public LLUUID LastOwnerID = LLUUID.Zero; | ||
214 | public string Name = String.Empty; | 220 | public string Name = String.Empty; |
215 | public string Description = String.Empty; | 221 | public uint NextOwnerMask = FULL_MASK_PERMISSIONS_GENERAL; |
216 | public uint CreationDate = 0; | 222 | public LLUUID OwnerID = LLUUID.Zero; |
223 | public uint OwnerMask = FULL_MASK_PERMISSIONS_GENERAL; | ||
224 | public LLUUID ParentID = LLUUID.Zero; //parent folder id | ||
225 | public LLUUID ParentPartID = LLUUID.Zero; | ||
217 | public LLUUID PermsGranter; | 226 | public LLUUID PermsGranter; |
218 | public int PermsMask; | 227 | public int PermsMask; |
228 | public int Type = 0; | ||
229 | |||
230 | // See ICloneable | ||
231 | |||
232 | #region ICloneable Members | ||
233 | |||
234 | public Object Clone() | ||
235 | { | ||
236 | return MemberwiseClone(); | ||
237 | } | ||
238 | |||
239 | #endregion | ||
219 | 240 | ||
220 | public LLUUID ParentPartID = LLUUID.Zero; | ||
221 | |||
222 | /// <summary> | 241 | /// <summary> |
223 | /// Reset the LLUUIDs for this item. | 242 | /// Reset the LLUUIDs for this item. |
224 | /// </summary> | 243 | /// </summary> |
@@ -227,12 +246,6 @@ namespace OpenSim.Framework | |||
227 | { | 246 | { |
228 | ItemID = LLUUID.Random(); | 247 | ItemID = LLUUID.Random(); |
229 | ParentPartID = partID; | 248 | ParentPartID = partID; |
230 | } | ||
231 | |||
232 | // See ICloneable | ||
233 | public Object Clone() | ||
234 | { | ||
235 | return MemberwiseClone(); | ||
236 | } | 249 | } |
237 | } | 250 | } |
238 | } | 251 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/ThreadTracker.cs b/OpenSim/Framework/ThreadTracker.cs index 8fe5b82..b87e180 100644 --- a/OpenSim/Framework/ThreadTracker.cs +++ b/OpenSim/Framework/ThreadTracker.cs | |||
@@ -34,9 +34,9 @@ namespace OpenSim.Framework | |||
34 | { | 34 | { |
35 | public static class ThreadTracker | 35 | public static class ThreadTracker |
36 | { | 36 | { |
37 | private static readonly long ThreadTimeout = 30 * 10000000; | ||
37 | public static List<ThreadTrackerItem> m_Threads; | 38 | public static List<ThreadTrackerItem> m_Threads; |
38 | public static Thread ThreadTrackerThread; | 39 | public static Thread ThreadTrackerThread; |
39 | private static readonly long ThreadTimeout = 30 * 10000000; | ||
40 | 40 | ||
41 | static ThreadTracker() | 41 | static ThreadTracker() |
42 | { | 42 | { |
@@ -123,10 +123,14 @@ namespace OpenSim.Framework | |||
123 | return threads; | 123 | return threads; |
124 | } | 124 | } |
125 | 125 | ||
126 | #region Nested type: ThreadTrackerItem | ||
127 | |||
126 | public class ThreadTrackerItem | 128 | public class ThreadTrackerItem |
127 | { | 129 | { |
128 | public Thread Thread; | ||
129 | public long LastSeenActive; | 130 | public long LastSeenActive; |
131 | public Thread Thread; | ||
130 | } | 132 | } |
133 | |||
134 | #endregion | ||
131 | } | 135 | } |
132 | } | 136 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/UndoStack.cs b/OpenSim/Framework/UndoStack.cs index 0b97644..a49a0cc 100644 --- a/OpenSim/Framework/UndoStack.cs +++ b/OpenSim/Framework/UndoStack.cs | |||
@@ -26,8 +26,6 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | 29 | ||
32 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
33 | { | 31 | { |
@@ -38,35 +36,39 @@ namespace OpenSim.Framework | |||
38 | [Serializable] | 36 | [Serializable] |
39 | public class UndoStack<T> | 37 | public class UndoStack<T> |
40 | { | 38 | { |
41 | |||
42 | private int m_new = 1; | 39 | private int m_new = 1; |
43 | private int m_old = 0; | 40 | private int m_old = 0; |
44 | private T[] m_Undos; | 41 | private T[] m_Undos; |
45 | 42 | ||
43 | public UndoStack(int capacity) | ||
44 | { | ||
45 | m_Undos = new T[capacity + 1]; | ||
46 | } | ||
47 | |||
46 | public bool IsFull | 48 | public bool IsFull |
47 | { | 49 | { |
48 | get | 50 | get { return m_new == m_old; } |
49 | { | ||
50 | return m_new == m_old; | ||
51 | } | ||
52 | } | 51 | } |
53 | 52 | ||
54 | 53 | ||
55 | public int Capacity | 54 | public int Capacity |
56 | { | 55 | { |
56 | get { return m_Undos.Length - 1; } | ||
57 | } | ||
58 | |||
59 | public int Count | ||
60 | { | ||
57 | get | 61 | get |
58 | { | 62 | { |
59 | return m_Undos.Length - 1; | 63 | int count = m_new - m_old - 1; |
64 | if (count < 0) | ||
65 | count += m_Undos.Length; | ||
66 | return count; | ||
60 | } | 67 | } |
61 | } | 68 | } |
62 | 69 | ||
63 | |||
64 | public UndoStack(int capacity) | ||
65 | { | ||
66 | m_Undos = new T[capacity + 1]; | ||
67 | } | ||
68 | 70 | ||
69 | public void Push(T item) | 71 | public void Push(T item) |
70 | { | 72 | { |
71 | if (IsFull) | 73 | if (IsFull) |
72 | { | 74 | { |
@@ -93,24 +95,13 @@ namespace OpenSim.Framework | |||
93 | throw new InvalidOperationException("Cannot pop from emtpy stack"); | 95 | throw new InvalidOperationException("Cannot pop from emtpy stack"); |
94 | } | 96 | } |
95 | 97 | ||
96 | public int Count | ||
97 | { | ||
98 | get | ||
99 | { | ||
100 | int count = m_new - m_old - 1; | ||
101 | if (count < 0) | ||
102 | count += m_Undos.Length; | ||
103 | return count; | ||
104 | } | ||
105 | } | ||
106 | |||
107 | 98 | ||
108 | public T Peek() | 99 | public T Peek() |
109 | { | 100 | { |
110 | return m_Undos[m_new]; | 101 | return m_Undos[m_new]; |
111 | } | 102 | } |
112 | 103 | ||
113 | 104 | ||
114 | public void Clear() | 105 | public void Clear() |
115 | { | 106 | { |
116 | if (Count > 0) | 107 | if (Count > 0) |
@@ -123,6 +114,5 @@ namespace OpenSim.Framework | |||
123 | m_old = 0; | 114 | m_old = 0; |
124 | } | 115 | } |
125 | } | 116 | } |
126 | |||
127 | } | 117 | } |
128 | } \ No newline at end of file | 118 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/UserAgentData.cs b/OpenSim/Framework/UserAgentData.cs index e4dd658..de09ce2 100644 --- a/OpenSim/Framework/UserAgentData.cs +++ b/OpenSim/Framework/UserAgentData.cs | |||
@@ -36,41 +36,34 @@ namespace OpenSim.Framework | |||
36 | public class UserAgentData | 36 | public class UserAgentData |
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
39 | /// The UUID of the users avatar (not the agent!) | ||
40 | /// </summary> | ||
41 | private LLUUID UUID; | ||
42 | |||
43 | /// <summary> | ||
44 | /// The IP address of the user | 39 | /// The IP address of the user |
45 | /// </summary> | 40 | /// </summary> |
46 | private string agentIP = String.Empty; | 41 | private string agentIP = String.Empty; |
47 | 42 | ||
48 | /// <summary> | 43 | /// <summary> |
49 | /// The port of the user | 44 | /// Is the user online? |
50 | |||
51 | /// </summary> | 45 | /// </summary> |
52 | private uint agentPort; | 46 | private bool agentOnline; |
53 | 47 | ||
54 | /// <summary> | 48 | /// <summary> |
55 | /// Is the user online? | 49 | /// The port of the user |
56 | /// </summary> | 50 | /// </summary> |
57 | private bool agentOnline; | 51 | private uint agentPort; |
58 | 52 | ||
59 | /// <summary> | 53 | /// <summary> |
60 | /// The session ID for the user (also the agent ID) | 54 | /// Region handle of the current region the user is in |
61 | /// </summary> | 55 | /// </summary> |
62 | private LLUUID sessionID; | 56 | private ulong currentHandle; |
63 | 57 | ||
64 | /// <summary> | 58 | /// <summary> |
65 | /// The "secure" session ID for the user | 59 | /// The position of the user within the region |
66 | /// </summary> | 60 | /// </summary> |
67 | /// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks> | 61 | private LLVector3 currentPos; |
68 | private LLUUID secureSessionID; | ||
69 | 62 | ||
70 | /// <summary> | 63 | /// <summary> |
71 | /// The region the user logged into initially | 64 | /// Current region the user is logged into |
72 | /// </summary> | 65 | /// </summary> |
73 | private LLUUID regionID; | 66 | private LLUUID currentRegion; |
74 | 67 | ||
75 | /// <summary> | 68 | /// <summary> |
76 | /// A unix timestamp from when the user logged in | 69 | /// A unix timestamp from when the user logged in |
@@ -83,139 +76,114 @@ namespace OpenSim.Framework | |||
83 | private int logoutTime; | 76 | private int logoutTime; |
84 | 77 | ||
85 | /// <summary> | 78 | /// <summary> |
86 | /// Current region the user is logged into | 79 | /// The region the user logged into initially |
87 | /// </summary> | 80 | /// </summary> |
88 | private LLUUID currentRegion; | 81 | private LLUUID regionID; |
89 | 82 | ||
90 | /// <summary> | 83 | /// <summary> |
91 | /// Region handle of the current region the user is in | 84 | /// The "secure" session ID for the user |
92 | /// </summary> | 85 | /// </summary> |
93 | private ulong currentHandle; | 86 | /// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks> |
87 | private LLUUID secureSessionID; | ||
94 | 88 | ||
95 | /// <summary> | 89 | /// <summary> |
96 | /// The position of the user within the region | 90 | /// The session ID for the user (also the agent ID) |
97 | /// </summary> | 91 | /// </summary> |
98 | private LLVector3 currentPos; | 92 | private LLUUID sessionID; |
99 | 93 | ||
100 | public LLUUID ProfileID { | 94 | /// <summary> |
101 | get { | 95 | /// The UUID of the users avatar (not the agent!) |
102 | return UUID; | 96 | /// </summary> |
103 | } | 97 | private LLUUID UUID; |
104 | set { | 98 | |
105 | UUID = value; | 99 | public LLUUID ProfileID |
106 | } | 100 | { |
101 | get { return UUID; } | ||
102 | set { UUID = value; } | ||
107 | } | 103 | } |
108 | 104 | ||
109 | public string AgentIP { | 105 | public string AgentIP |
110 | get { | 106 | { |
111 | return agentIP; | 107 | get { return agentIP; } |
112 | } | 108 | set { agentIP = value; } |
113 | set { | ||
114 | agentIP = value; | ||
115 | } | ||
116 | } | 109 | } |
117 | 110 | ||
118 | public uint AgentPort { | 111 | public uint AgentPort |
119 | get { | 112 | { |
120 | return agentPort; | 113 | get { return agentPort; } |
121 | } | 114 | set { agentPort = value; } |
122 | set { | ||
123 | agentPort = value; | ||
124 | } | ||
125 | } | 115 | } |
126 | 116 | ||
127 | public bool AgentOnline { | 117 | public bool AgentOnline |
128 | get { | 118 | { |
129 | return agentOnline; | 119 | get { return agentOnline; } |
130 | } | 120 | set { agentOnline = value; } |
131 | set { | ||
132 | agentOnline = value; | ||
133 | } | ||
134 | } | 121 | } |
135 | 122 | ||
136 | public LLUUID SessionID { | 123 | public LLUUID SessionID |
137 | get { | 124 | { |
138 | return sessionID; | 125 | get { return sessionID; } |
139 | } | 126 | set { sessionID = value; } |
140 | set { | ||
141 | sessionID = value; | ||
142 | } | ||
143 | } | 127 | } |
144 | 128 | ||
145 | public LLUUID SecureSessionID { | 129 | public LLUUID SecureSessionID |
146 | get { | 130 | { |
147 | return secureSessionID; | 131 | get { return secureSessionID; } |
148 | } | 132 | set { secureSessionID = value; } |
149 | set { | ||
150 | secureSessionID = value; | ||
151 | } | ||
152 | } | 133 | } |
153 | 134 | ||
154 | public LLUUID InitialRegion { | 135 | public LLUUID InitialRegion |
155 | get { | 136 | { |
156 | return regionID; | 137 | get { return regionID; } |
157 | } | 138 | set { regionID = value; } |
158 | set { | ||
159 | regionID = value; | ||
160 | } | ||
161 | } | 139 | } |
162 | 140 | ||
163 | public int LoginTime { | 141 | public int LoginTime |
164 | get { | 142 | { |
165 | return loginTime; | 143 | get { return loginTime; } |
166 | } | 144 | set { loginTime = value; } |
167 | set { | ||
168 | loginTime = value; | ||
169 | } | ||
170 | } | 145 | } |
171 | 146 | ||
172 | public int LogoutTime { | 147 | public int LogoutTime |
173 | get { | 148 | { |
174 | return logoutTime; | 149 | get { return logoutTime; } |
175 | } | 150 | set { logoutTime = value; } |
176 | set { | ||
177 | logoutTime = value; | ||
178 | } | ||
179 | } | 151 | } |
180 | 152 | ||
181 | public LLUUID Region { | 153 | public LLUUID Region |
182 | get { | 154 | { |
183 | return currentRegion; | 155 | get { return currentRegion; } |
184 | } | 156 | set { currentRegion = value; } |
185 | set { | ||
186 | currentRegion = value; | ||
187 | } | ||
188 | } | 157 | } |
189 | 158 | ||
190 | public ulong Handle { | 159 | public ulong Handle |
191 | get { | 160 | { |
192 | return currentHandle; | 161 | get { return currentHandle; } |
193 | } | 162 | set { currentHandle = value; } |
194 | set { | ||
195 | currentHandle = value; | ||
196 | } | ||
197 | } | 163 | } |
198 | 164 | ||
199 | public LLVector3 Position { | 165 | public LLVector3 Position |
200 | get { | 166 | { |
201 | return currentPos; | 167 | get { return currentPos; } |
202 | } | 168 | set { currentPos = value; } |
203 | set { | ||
204 | currentPos = value; | ||
205 | } | ||
206 | } | 169 | } |
207 | 170 | ||
208 | public float PositionX { | 171 | public float PositionX |
172 | { | ||
209 | get { return currentPos.X; } | 173 | get { return currentPos.X; } |
210 | set { currentPos.X = value; } | 174 | set { currentPos.X = value; } |
211 | } | 175 | } |
212 | public float PositionY { | 176 | |
177 | public float PositionY | ||
178 | { | ||
213 | get { return currentPos.Y; } | 179 | get { return currentPos.Y; } |
214 | set { currentPos.Y = value; } | 180 | set { currentPos.Y = value; } |
215 | } | 181 | } |
216 | public float PositionZ { | 182 | |
183 | public float PositionZ | ||
184 | { | ||
217 | get { return currentPos.Z; } | 185 | get { return currentPos.Z; } |
218 | set { currentPos.Z = value; } | 186 | set { currentPos.Z = value; } |
219 | } | 187 | } |
220 | } | 188 | } |
221 | } | 189 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/UserConfig.cs b/OpenSim/Framework/UserConfig.cs index 8ae8f7e..c176bbf 100644 --- a/OpenSim/Framework/UserConfig.cs +++ b/OpenSim/Framework/UserConfig.cs | |||
@@ -34,28 +34,24 @@ namespace OpenSim.Framework | |||
34 | /// </summary> | 34 | /// </summary> |
35 | public class UserConfig | 35 | public class UserConfig |
36 | { | 36 | { |
37 | public string DefaultStartupMsg = String.Empty; | ||
38 | public string GridServerURL = String.Empty; | ||
39 | public string GridSendKey = String.Empty; | ||
40 | public string GridRecvKey = String.Empty; | ||
41 | |||
42 | public string InventoryUrl = String.Empty; | ||
43 | |||
44 | public string DatabaseProvider = String.Empty; | ||
45 | |||
46 | public static uint DefaultHttpPort = 8002; | 37 | public static uint DefaultHttpPort = 8002; |
47 | public static bool DefaultHttpSSL = false; | 38 | public static bool DefaultHttpSSL = false; |
48 | public uint HttpPort = DefaultHttpPort; | 39 | private ConfigurationMember configMember; |
49 | public bool HttpSSL = DefaultHttpSSL; | 40 | public string DatabaseProvider = String.Empty; |
41 | public string DefaultStartupMsg = String.Empty; | ||
50 | public uint DefaultX = 1000; | 42 | public uint DefaultX = 1000; |
51 | public uint DefaultY = 1000; | 43 | public uint DefaultY = 1000; |
52 | 44 | public string GridRecvKey = String.Empty; | |
53 | private ConfigurationMember configMember; | 45 | public string GridSendKey = String.Empty; |
46 | public string GridServerURL = String.Empty; | ||
47 | public uint HttpPort = DefaultHttpPort; | ||
48 | public bool HttpSSL = DefaultHttpSSL; | ||
49 | public string InventoryUrl = String.Empty; | ||
54 | 50 | ||
55 | public UserConfig(string description, string filename) | 51 | public UserConfig(string description, string filename) |
56 | { | 52 | { |
57 | configMember = | 53 | configMember = |
58 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration,true); | 54 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true); |
59 | configMember.performConfigurationRetrieve(); | 55 | configMember.performConfigurationRetrieve(); |
60 | } | 56 | } |
61 | 57 | ||
@@ -131,4 +127,4 @@ namespace OpenSim.Framework | |||
131 | return true; | 127 | return true; |
132 | } | 128 | } |
133 | } | 129 | } |
134 | } | 130 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/UserProfileData.cs b/OpenSim/Framework/UserProfileData.cs index 254e903..b704682 100644 --- a/OpenSim/Framework/UserProfileData.cs +++ b/OpenSim/Framework/UserProfileData.cs | |||
@@ -36,39 +36,21 @@ namespace OpenSim.Framework | |||
36 | public class UserProfileData | 36 | public class UserProfileData |
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
39 | /// The ID value for this user | 39 | /// A UNIX Timestamp (seconds since epoch) for the users creation |
40 | /// </summary> | 40 | /// </summary> |
41 | private LLUUID _id; | 41 | private int _created; |
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// The last used Web_login_key | 44 | /// The users last registered agent (filled in on the user server) |
45 | /// </summary> | 45 | /// </summary> |
46 | private LLUUID _webLoginKey; | 46 | private UserAgentData _currentAgent; |
47 | |||
47 | /// <summary> | 48 | /// <summary> |
48 | /// The first component of a users account name | 49 | /// The first component of a users account name |
49 | /// </summary> | 50 | /// </summary> |
50 | private string _firstname; | 51 | private string _firstname; |
51 | 52 | ||
52 | /// <summary> | 53 | /// <summary> |
53 | /// The second component of a users account name | ||
54 | /// </summary> | ||
55 | private string _surname; | ||
56 | |||
57 | /// <summary> | ||
58 | /// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt) | ||
59 | /// </summary> | ||
60 | /// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks> | ||
61 | private string _passwordHash; | ||
62 | |||
63 | /// <summary> | ||
64 | /// The salt used for the users hash, should be 32 bytes or longer | ||
65 | /// </summary> | ||
66 | private string _passwordSalt; | ||
67 | |||
68 | private uint _homeRegionX; | ||
69 | private uint _homeRegionY; | ||
70 | |||
71 | /// <summary> | ||
72 | /// The coordinates inside the region of the home location | 54 | /// The coordinates inside the region of the home location |
73 | /// </summary> | 55 | /// </summary> |
74 | private LLVector3 _homeLocation; | 56 | private LLVector3 _homeLocation; |
@@ -78,42 +60,44 @@ namespace OpenSim.Framework | |||
78 | /// </summary> | 60 | /// </summary> |
79 | private LLVector3 _homeLookAt; | 61 | private LLVector3 _homeLookAt; |
80 | 62 | ||
63 | private uint _homeRegionX; | ||
64 | private uint _homeRegionY; | ||
65 | |||
81 | /// <summary> | 66 | /// <summary> |
82 | /// A UNIX Timestamp (seconds since epoch) for the users creation | 67 | /// The ID value for this user |
83 | /// </summary> | 68 | /// </summary> |
84 | private int _created; | 69 | private LLUUID _id; |
85 | 70 | ||
86 | /// <summary> | 71 | /// <summary> |
87 | /// A UNIX Timestamp for the users last login date / time | 72 | /// A UNIX Timestamp for the users last login date / time |
88 | /// </summary> | 73 | /// </summary> |
89 | private int _lastLogin; | 74 | private int _lastLogin; |
90 | 75 | ||
91 | private LLUUID _rootInventoryFolderID; | ||
92 | |||
93 | /// <summary> | 76 | /// <summary> |
94 | /// A URI to the users inventory server, used for foreigners and large grids | 77 | /// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt) |
95 | /// </summary> | 78 | /// </summary> |
96 | private string _userInventoryURI = String.Empty; | 79 | /// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks> |
80 | private string _passwordHash; | ||
97 | 81 | ||
98 | /// <summary> | 82 | /// <summary> |
99 | /// A URI to the users asset server, used for foreigners and large grids. | 83 | /// The salt used for the users hash, should be 32 bytes or longer |
100 | /// </summary> | 84 | /// </summary> |
101 | private string _userAssetURI = String.Empty; | 85 | private string _passwordSalt; |
102 | 86 | ||
103 | /// <summary> | 87 | /// <summary> |
104 | /// A uint mask containing the "I can do" fields of the users profile | 88 | /// The about text listed in a users profile. |
105 | /// </summary> | 89 | /// </summary> |
106 | private uint _profileCanDoMask; | 90 | private string _profileAboutText = String.Empty; |
107 | 91 | ||
108 | /// <summary> | 92 | /// <summary> |
109 | /// A uint mask containing the "I want to do" part of the users profile | 93 | /// A uint mask containing the "I can do" fields of the users profile |
110 | /// </summary> | 94 | /// </summary> |
111 | private uint _profileWantDoMask; // Profile window "I want to" mask | 95 | private uint _profileCanDoMask; |
112 | 96 | ||
113 | /// <summary> | 97 | /// <summary> |
114 | /// The about text listed in a users profile. | 98 | /// The profile image for the users first life tab |
115 | /// </summary> | 99 | /// </summary> |
116 | private string _profileAboutText = String.Empty; | 100 | private LLUUID _profileFirstImage; |
117 | 101 | ||
118 | /// <summary> | 102 | /// <summary> |
119 | /// The first life about text listed in a users profile | 103 | /// The first life about text listed in a users profile |
@@ -126,21 +110,38 @@ namespace OpenSim.Framework | |||
126 | private LLUUID _profileImage; | 110 | private LLUUID _profileImage; |
127 | 111 | ||
128 | /// <summary> | 112 | /// <summary> |
129 | /// The profile image for the users first life tab | 113 | /// A uint mask containing the "I want to do" part of the users profile |
130 | /// </summary> | 114 | /// </summary> |
131 | private LLUUID _profileFirstImage; | 115 | private uint _profileWantDoMask; // Profile window "I want to" mask |
116 | |||
117 | private LLUUID _rootInventoryFolderID; | ||
132 | 118 | ||
133 | /// <summary> | 119 | /// <summary> |
134 | /// The users last registered agent (filled in on the user server) | 120 | /// The second component of a users account name |
135 | /// </summary> | 121 | /// </summary> |
136 | private UserAgentData _currentAgent; | 122 | private string _surname; |
123 | |||
124 | /// <summary> | ||
125 | /// A URI to the users asset server, used for foreigners and large grids. | ||
126 | /// </summary> | ||
127 | private string _userAssetURI = String.Empty; | ||
128 | |||
129 | /// <summary> | ||
130 | /// A URI to the users inventory server, used for foreigners and large grids | ||
131 | /// </summary> | ||
132 | private string _userInventoryURI = String.Empty; | ||
133 | |||
134 | /// <summary> | ||
135 | /// The last used Web_login_key | ||
136 | /// </summary> | ||
137 | private LLUUID _webLoginKey; | ||
137 | 138 | ||
138 | /// <summary> | 139 | /// <summary> |
139 | /// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into | 140 | /// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into |
140 | /// </summary> | 141 | /// </summary> |
141 | public ulong HomeRegion | 142 | public ulong HomeRegion |
142 | { | 143 | { |
143 | get { return Helpers.UIntsToLong((_homeRegionX * (uint)Constants.RegionSize), (_homeRegionY * (uint)Constants.RegionSize)); } | 144 | get { return Helpers.UIntsToLong((_homeRegionX * (uint) Constants.RegionSize), (_homeRegionY * (uint) Constants.RegionSize)); } |
144 | set | 145 | set |
145 | { | 146 | { |
146 | _homeRegionX = (uint) (value >> 40); | 147 | _homeRegionX = (uint) (value >> 40); |
@@ -149,232 +150,175 @@ namespace OpenSim.Framework | |||
149 | } | 150 | } |
150 | 151 | ||
151 | // Property wrappers | 152 | // Property wrappers |
152 | public LLUUID ID { | 153 | public LLUUID ID |
153 | get { | 154 | { |
154 | return _id; | 155 | get { return _id; } |
155 | } | 156 | set { _id = value; } |
156 | set { | ||
157 | _id = value; | ||
158 | } | ||
159 | } | 157 | } |
160 | 158 | ||
161 | public LLUUID WebLoginKey { | 159 | public LLUUID WebLoginKey |
162 | get { | 160 | { |
163 | return _webLoginKey; | 161 | get { return _webLoginKey; } |
164 | } | 162 | set { _webLoginKey = value; } |
165 | set { | ||
166 | _webLoginKey = value; | ||
167 | } | ||
168 | } | 163 | } |
169 | 164 | ||
170 | public string FirstName { | 165 | public string FirstName |
171 | get { | 166 | { |
172 | return _firstname; | 167 | get { return _firstname; } |
173 | } | 168 | set { _firstname = value; } |
174 | set { | ||
175 | _firstname = value; | ||
176 | } | ||
177 | } | 169 | } |
178 | 170 | ||
179 | public string SurName { | 171 | public string SurName |
180 | get { | 172 | { |
181 | return _surname; | 173 | get { return _surname; } |
182 | } | 174 | set { _surname = value; } |
183 | set { | ||
184 | _surname = value; | ||
185 | } | ||
186 | } | 175 | } |
187 | 176 | ||
188 | public string PasswordHash { | 177 | public string PasswordHash |
189 | get { | 178 | { |
190 | return _passwordHash; | 179 | get { return _passwordHash; } |
191 | } | 180 | set { _passwordHash = value; } |
192 | set { | ||
193 | _passwordHash = value; | ||
194 | } | ||
195 | } | 181 | } |
196 | 182 | ||
197 | public string PasswordSalt { | 183 | public string PasswordSalt |
198 | get { | 184 | { |
199 | return _passwordSalt; | 185 | get { return _passwordSalt; } |
200 | } | 186 | set { _passwordSalt = value; } |
201 | set { | ||
202 | _passwordSalt = value; | ||
203 | } | ||
204 | } | 187 | } |
205 | 188 | ||
206 | public uint HomeRegionX { | 189 | public uint HomeRegionX |
207 | get { | 190 | { |
208 | return _homeRegionX; | 191 | get { return _homeRegionX; } |
209 | } | 192 | set { _homeRegionX = value; } |
210 | set { | ||
211 | _homeRegionX = value; | ||
212 | } | ||
213 | } | 193 | } |
214 | 194 | ||
215 | public uint HomeRegionY { | 195 | public uint HomeRegionY |
216 | get { | 196 | { |
217 | return _homeRegionY; | 197 | get { return _homeRegionY; } |
218 | } | 198 | set { _homeRegionY = value; } |
219 | set { | ||
220 | _homeRegionY = value; | ||
221 | } | ||
222 | } | 199 | } |
223 | 200 | ||
224 | public LLVector3 HomeLocation { | 201 | public LLVector3 HomeLocation |
225 | get { | 202 | { |
226 | return _homeLocation; | 203 | get { return _homeLocation; } |
227 | } | 204 | set { _homeLocation = value; } |
228 | set { | ||
229 | _homeLocation = value; | ||
230 | } | ||
231 | } | 205 | } |
232 | 206 | ||
233 | // for handy serialization | 207 | // for handy serialization |
234 | public float HomeLocationX { | 208 | public float HomeLocationX |
209 | { | ||
235 | get { return _homeLocation.X; } | 210 | get { return _homeLocation.X; } |
236 | set { _homeLocation.X = value; } | 211 | set { _homeLocation.X = value; } |
237 | } | 212 | } |
238 | public float HomeLocationY { | 213 | |
214 | public float HomeLocationY | ||
215 | { | ||
239 | get { return _homeLocation.Y; } | 216 | get { return _homeLocation.Y; } |
240 | set { _homeLocation.Y = value; } | 217 | set { _homeLocation.Y = value; } |
241 | } | 218 | } |
242 | public float HomeLocationZ { | 219 | |
220 | public float HomeLocationZ | ||
221 | { | ||
243 | get { return _homeLocation.Z; } | 222 | get { return _homeLocation.Z; } |
244 | set { _homeLocation.Z = value; } | 223 | set { _homeLocation.Z = value; } |
245 | } | 224 | } |
246 | 225 | ||
247 | 226 | ||
248 | public LLVector3 HomeLookAt { | 227 | public LLVector3 HomeLookAt |
249 | get { | 228 | { |
250 | return _homeLookAt; | 229 | get { return _homeLookAt; } |
251 | } | 230 | set { _homeLookAt = value; } |
252 | set { | ||
253 | _homeLookAt = value; | ||
254 | } | ||
255 | } | 231 | } |
256 | 232 | ||
257 | // for handy serialization | 233 | // for handy serialization |
258 | public float HomeLookAtX { | 234 | public float HomeLookAtX |
235 | { | ||
259 | get { return _homeLookAt.X; } | 236 | get { return _homeLookAt.X; } |
260 | set { _homeLookAt.X = value; } | 237 | set { _homeLookAt.X = value; } |
261 | } | 238 | } |
262 | public float HomeLookAtY { | 239 | |
240 | public float HomeLookAtY | ||
241 | { | ||
263 | get { return _homeLookAt.Y; } | 242 | get { return _homeLookAt.Y; } |
264 | set { _homeLookAt.Y = value; } | 243 | set { _homeLookAt.Y = value; } |
265 | } | 244 | } |
266 | public float HomeLookAtZ { | 245 | |
246 | public float HomeLookAtZ | ||
247 | { | ||
267 | get { return _homeLookAt.Z; } | 248 | get { return _homeLookAt.Z; } |
268 | set { _homeLookAt.Z = value; } | 249 | set { _homeLookAt.Z = value; } |
269 | } | 250 | } |
270 | 251 | ||
271 | public int Created { | 252 | public int Created |
272 | get { | 253 | { |
273 | return _created; | 254 | get { return _created; } |
274 | } | 255 | set { _created = value; } |
275 | set { | ||
276 | _created = value; | ||
277 | } | ||
278 | } | 256 | } |
279 | 257 | ||
280 | public int LastLogin { | 258 | public int LastLogin |
281 | get { | 259 | { |
282 | return _lastLogin; | 260 | get { return _lastLogin; } |
283 | } | 261 | set { _lastLogin = value; } |
284 | set { | ||
285 | _lastLogin = value; | ||
286 | } | ||
287 | } | 262 | } |
288 | 263 | ||
289 | public LLUUID RootInventoryFolderID { | 264 | public LLUUID RootInventoryFolderID |
290 | get { | 265 | { |
291 | return _rootInventoryFolderID; | 266 | get { return _rootInventoryFolderID; } |
292 | } | 267 | set { _rootInventoryFolderID = value; } |
293 | set { | ||
294 | _rootInventoryFolderID = value; | ||
295 | } | ||
296 | } | 268 | } |
297 | 269 | ||
298 | public string UserInventoryURI { | 270 | public string UserInventoryURI |
299 | get { | 271 | { |
300 | return _userInventoryURI; | 272 | get { return _userInventoryURI; } |
301 | } | 273 | set { _userInventoryURI = value; } |
302 | set { | ||
303 | _userInventoryURI = value; | ||
304 | } | ||
305 | } | 274 | } |
306 | 275 | ||
307 | public string UserAssetURI { | 276 | public string UserAssetURI |
308 | get { | 277 | { |
309 | return _userAssetURI; | 278 | get { return _userAssetURI; } |
310 | } | 279 | set { _userAssetURI = value; } |
311 | set { | ||
312 | _userAssetURI = value; | ||
313 | } | ||
314 | } | 280 | } |
315 | 281 | ||
316 | public uint CanDoMask { | 282 | public uint CanDoMask |
317 | get { | 283 | { |
318 | return _profileCanDoMask; | 284 | get { return _profileCanDoMask; } |
319 | } | 285 | set { _profileCanDoMask = value; } |
320 | set { | ||
321 | _profileCanDoMask = value; | ||
322 | } | ||
323 | } | 286 | } |
324 | 287 | ||
325 | public uint WantDoMask { | 288 | public uint WantDoMask |
326 | get { | 289 | { |
327 | return _profileWantDoMask; | 290 | get { return _profileWantDoMask; } |
328 | } | 291 | set { _profileWantDoMask = value; } |
329 | set { | ||
330 | _profileWantDoMask = value; | ||
331 | } | ||
332 | } | 292 | } |
333 | 293 | ||
334 | public string AboutText { | 294 | public string AboutText |
335 | get { | 295 | { |
336 | return _profileAboutText; | 296 | get { return _profileAboutText; } |
337 | } | 297 | set { _profileAboutText = value; } |
338 | set { | ||
339 | _profileAboutText = value; | ||
340 | } | ||
341 | } | 298 | } |
342 | 299 | ||
343 | public string FirstLifeAboutText { | 300 | public string FirstLifeAboutText |
344 | get { | 301 | { |
345 | return _profileFirstText; | 302 | get { return _profileFirstText; } |
346 | } | 303 | set { _profileFirstText = value; } |
347 | set { | ||
348 | _profileFirstText = value; | ||
349 | } | ||
350 | } | 304 | } |
351 | 305 | ||
352 | public LLUUID Image { | 306 | public LLUUID Image |
353 | get { | 307 | { |
354 | return _profileImage; | 308 | get { return _profileImage; } |
355 | } | 309 | set { _profileImage = value; } |
356 | set { | ||
357 | _profileImage = value; | ||
358 | } | ||
359 | } | 310 | } |
360 | 311 | ||
361 | public LLUUID FirstLifeImage { | 312 | public LLUUID FirstLifeImage |
362 | get { | 313 | { |
363 | return _profileFirstImage; | 314 | get { return _profileFirstImage; } |
364 | } | 315 | set { _profileFirstImage = value; } |
365 | set { | ||
366 | _profileFirstImage = value; | ||
367 | } | ||
368 | } | 316 | } |
369 | 317 | ||
370 | public UserAgentData CurrentAgent { | 318 | public UserAgentData CurrentAgent |
371 | get { | 319 | { |
372 | return _currentAgent; | 320 | get { return _currentAgent; } |
373 | } | 321 | set { _currentAgent = value; } |
374 | set { | ||
375 | _currentAgent = value; | ||
376 | } | ||
377 | } | 322 | } |
378 | |||
379 | } | 323 | } |
380 | } | 324 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index 8114957..0943626 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs | |||
@@ -45,18 +45,17 @@ namespace OpenSim.Framework | |||
45 | { | 45 | { |
46 | public class Util | 46 | public class Util |
47 | { | 47 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | |||
50 | private static Random randomClass = new Random(); | ||
51 | private static uint nextXferID = 5000; | ||
52 | private static object XferLock = new object(); | ||
53 | 49 | ||
54 | // Get a list of invalid path characters (OS dependent) | 50 | private static uint nextXferID = 5000; |
55 | private static string regexInvalidPathChars = "[" + new String(Path.GetInvalidPathChars()) + "]"; | 51 | private static Random randomClass = new Random(); |
56 | // Get a list of invalid file characters (OS dependent) | 52 | // Get a list of invalid file characters (OS dependent) |
57 | private static string regexInvalidFileChars = "[" + new String(Path.GetInvalidFileNameChars()) + "]"; | 53 | private static string regexInvalidFileChars = "[" + new String(Path.GetInvalidFileNameChars()) + "]"; |
54 | private static string regexInvalidPathChars = "[" + new String(Path.GetInvalidPathChars()) + "]"; | ||
55 | private static object XferLock = new object(); | ||
58 | 56 | ||
59 | #region Vector Equasions | 57 | #region Vector Equasions |
58 | |||
60 | /// <summary> | 59 | /// <summary> |
61 | /// Get the distance between two 3d vectors | 60 | /// Get the distance between two 3d vectors |
62 | /// </summary> | 61 | /// </summary> |
@@ -92,7 +91,7 @@ namespace OpenSim.Framework | |||
92 | if (IsZeroVector(a)) | 91 | if (IsZeroVector(a)) |
93 | throw new ArgumentException("Vector paramater cannot be a zero vector."); | 92 | throw new ArgumentException("Vector paramater cannot be a zero vector."); |
94 | 93 | ||
95 | float Mag = (float)GetMagnitude(a); | 94 | float Mag = (float) GetMagnitude(a); |
96 | return new LLVector3(a.X / Mag, a.Y / Mag, a.Z / Mag); | 95 | return new LLVector3(a.X / Mag, a.Y / Mag, a.Z / Mag); |
97 | } | 96 | } |
98 | 97 | ||
@@ -112,9 +111,8 @@ namespace OpenSim.Framework | |||
112 | 111 | ||
113 | # endregion | 112 | # endregion |
114 | 113 | ||
115 | public static ulong UIntsToLong(uint X, uint Y) | 114 | public Util() |
116 | { | 115 | { |
117 | return Helpers.UIntsToLong(X, Y); | ||
118 | } | 116 | } |
119 | 117 | ||
120 | public static Random RandomClass | 118 | public static Random RandomClass |
@@ -122,6 +120,11 @@ namespace OpenSim.Framework | |||
122 | get { return randomClass; } | 120 | get { return randomClass; } |
123 | } | 121 | } |
124 | 122 | ||
123 | public static ulong UIntsToLong(uint X, uint Y) | ||
124 | { | ||
125 | return Helpers.UIntsToLong(X, Y); | ||
126 | } | ||
127 | |||
125 | public static uint GetNextXferID() | 128 | public static uint GetNextXferID() |
126 | { | 129 | { |
127 | uint id = 0; | 130 | uint id = 0; |
@@ -133,10 +136,6 @@ namespace OpenSim.Framework | |||
133 | return id; | 136 | return id; |
134 | } | 137 | } |
135 | 138 | ||
136 | public Util() | ||
137 | { | ||
138 | } | ||
139 | |||
140 | public static string GetFileName(string file) | 139 | public static string GetFileName(string file) |
141 | { | 140 | { |
142 | // Return just the filename on UNIX platforms | 141 | // Return just the filename on UNIX platforms |
@@ -199,7 +198,7 @@ namespace OpenSim.Framework | |||
199 | public static int ToUnixTime(DateTime stamp) | 198 | public static int ToUnixTime(DateTime stamp) |
200 | { | 199 | { |
201 | TimeSpan t = (stamp.ToUniversalTime() - Convert.ToDateTime("1/1/1970 8:00:00 AM")); | 200 | TimeSpan t = (stamp.ToUniversalTime() - Convert.ToDateTime("1/1/1970 8:00:00 AM")); |
202 | return (int)t.TotalSeconds; | 201 | return (int) t.TotalSeconds; |
203 | } | 202 | } |
204 | 203 | ||
205 | public static DateTime ToDateTime(ulong seconds) | 204 | public static DateTime ToDateTime(ulong seconds) |
@@ -309,7 +308,7 @@ namespace OpenSim.Framework | |||
309 | for (int j = 0; j < 16 && (i + j) < bytes.Length; j++) | 308 | for (int j = 0; j < 16 && (i + j) < bytes.Length; j++) |
310 | { | 309 | { |
311 | if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E) | 310 | if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E) |
312 | output.Append((char)bytes[i + j]); | 311 | output.Append((char) bytes[i + j]); |
313 | else | 312 | else |
314 | output.Append("."); | 313 | output.Append("."); |
315 | } | 314 | } |
@@ -332,7 +331,7 @@ namespace OpenSim.Framework | |||
332 | return ipa; | 331 | return ipa; |
333 | 332 | ||
334 | IPAddress[] hosts = null; | 333 | IPAddress[] hosts = null; |
335 | 334 | ||
336 | // Not an IP, lookup required | 335 | // Not an IP, lookup required |
337 | try | 336 | try |
338 | { | 337 | { |
@@ -341,7 +340,7 @@ namespace OpenSim.Framework | |||
341 | catch (Exception e) | 340 | catch (Exception e) |
342 | { | 341 | { |
343 | m_log.ErrorFormat("[UTIL]: An error occurred while resolving {0}, {1}", dnsAddress, e); | 342 | m_log.ErrorFormat("[UTIL]: An error occurred while resolving {0}, {1}", dnsAddress, e); |
344 | 343 | ||
345 | // Still going to throw the exception on for now, since this was what was happening in the first place | 344 | // Still going to throw the exception on for now, since this was what was happening in the first place |
346 | throw e; | 345 | throw e; |
347 | } | 346 | } |
@@ -397,7 +396,8 @@ namespace OpenSim.Framework | |||
397 | /// <returns>safe filename</returns> | 396 | /// <returns>safe filename</returns> |
398 | public static string safeFileName(string filename) | 397 | public static string safeFileName(string filename) |
399 | { | 398 | { |
400 | return Regex.Replace(filename, @regexInvalidFileChars, string.Empty); ; | 399 | return Regex.Replace(filename, @regexInvalidFileChars, string.Empty); |
400 | ; | ||
401 | } | 401 | } |
402 | 402 | ||
403 | // | 403 | // |
@@ -454,10 +454,10 @@ namespace OpenSim.Framework | |||
454 | 454 | ||
455 | public static void AddDataRowToConfig(IConfigSource config, DataRow row) | 455 | public static void AddDataRowToConfig(IConfigSource config, DataRow row) |
456 | { | 456 | { |
457 | config.Configs.Add((string)row[0]); | 457 | config.Configs.Add((string) row[0]); |
458 | for (int i = 0; i < row.Table.Columns.Count; i++) | 458 | for (int i = 0; i < row.Table.Columns.Count; i++) |
459 | { | 459 | { |
460 | config.Configs[(string)row[0]].Set(row.Table.Columns[i].ColumnName, row[i]); | 460 | config.Configs[(string) row[0]].Set(row.Table.Columns[i].ColumnName, row[i]); |
461 | } | 461 | } |
462 | } | 462 | } |
463 | 463 | ||
@@ -594,19 +594,19 @@ namespace OpenSim.Framework | |||
594 | returnstring[2] = "127"; | 594 | returnstring[2] = "127"; |
595 | returnstring[3] = "0"; | 595 | returnstring[3] = "0"; |
596 | // This is the crappy way of doing it. | 596 | // This is the crappy way of doing it. |
597 | 597 | ||
598 | if (startLocationRequest.Contains(":") && startLocationRequest.Contains("&")) | 598 | if (startLocationRequest.Contains(":") && startLocationRequest.Contains("&")) |
599 | { | 599 | { |
600 | //System.Console.WriteLine("StartLocationRequest Contains proper elements"); | 600 | //System.Console.WriteLine("StartLocationRequest Contains proper elements"); |
601 | 601 | ||
602 | string[] splitstr = startLocationRequest.Split(':');//,2,StringSplitOptions.RemoveEmptyEntries); | 602 | string[] splitstr = startLocationRequest.Split(':'); //,2,StringSplitOptions.RemoveEmptyEntries); |
603 | 603 | ||
604 | //System.Console.WriteLine("Found " + splitstr.GetLength(0) + " elements in 1st split result"); | 604 | //System.Console.WriteLine("Found " + splitstr.GetLength(0) + " elements in 1st split result"); |
605 | 605 | ||
606 | if (splitstr.GetLength(0) == 2) | 606 | if (splitstr.GetLength(0) == 2) |
607 | { | 607 | { |
608 | string[] splitstr2 = splitstr[1].Split('&');//, 4, StringSplitOptions.RemoveEmptyEntries); | 608 | string[] splitstr2 = splitstr[1].Split('&'); //, 4, StringSplitOptions.RemoveEmptyEntries); |
609 | 609 | ||
610 | //System.Console.WriteLine("Found " + splitstr2.GetLength(0) + " elements in 2nd split result"); | 610 | //System.Console.WriteLine("Found " + splitstr2.GetLength(0) + " elements in 2nd split result"); |
611 | 611 | ||
612 | int len = Math.Min(splitstr2.GetLength(0), 4); | 612 | int len = Math.Min(splitstr2.GetLength(0), 4); |
@@ -622,17 +622,16 @@ namespace OpenSim.Framework | |||
622 | } | 622 | } |
623 | return returnstring; | 623 | return returnstring; |
624 | } | 624 | } |
625 | 625 | ||
626 | static public XmlRpcResponse XmlRpcCommand(string url, string methodName, params object[] args) | 626 | public static XmlRpcResponse XmlRpcCommand(string url, string methodName, params object[] args) |
627 | { | 627 | { |
628 | return SendXmlRpcCommand(url, methodName, args); | 628 | return SendXmlRpcCommand(url, methodName, args); |
629 | } | 629 | } |
630 | 630 | ||
631 | static public XmlRpcResponse SendXmlRpcCommand(string url, string methodName, object[] args) | 631 | public static XmlRpcResponse SendXmlRpcCommand(string url, string methodName, object[] args) |
632 | { | 632 | { |
633 | XmlRpcRequest client = new XmlRpcRequest(methodName, args); | 633 | XmlRpcRequest client = new XmlRpcRequest(methodName, args); |
634 | return client.Send(url, 6000); | 634 | return client.Send(url, 6000); |
635 | } | 635 | } |
636 | |||
637 | } | 636 | } |
638 | } | 637 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/sLLVector3.cs b/OpenSim/Framework/sLLVector3.cs index dca94b5..c0bafb2 100644 --- a/OpenSim/Framework/sLLVector3.cs +++ b/OpenSim/Framework/sLLVector3.cs | |||
@@ -33,6 +33,10 @@ namespace OpenSim.Framework | |||
33 | [Serializable] | 33 | [Serializable] |
34 | public class sLLVector3 | 34 | public class sLLVector3 |
35 | { | 35 | { |
36 | public float x = 0; | ||
37 | public float y = 0; | ||
38 | public float z = 0; | ||
39 | |||
36 | public sLLVector3() | 40 | public sLLVector3() |
37 | { | 41 | { |
38 | } | 42 | } |
@@ -43,9 +47,5 @@ namespace OpenSim.Framework | |||
43 | y = v.Y; | 47 | y = v.Y; |
44 | z = v.Z; | 48 | z = v.Z; |
45 | } | 49 | } |
46 | |||
47 | public float x=0; | ||
48 | public float y=0; | ||
49 | public float z=0; | ||
50 | } | 50 | } |
51 | } | 51 | } \ No newline at end of file |