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author | Melanie | 2010-05-16 15:01:56 +0100 |
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committer | Melanie | 2010-05-16 15:01:56 +0100 |
commit | b94cace5471c6a4269a5c2cd0969e4a106cfbdc2 (patch) | |
tree | a79d6123f0926ddf438cad2964d460ac6b58ccd5 /OpenSim/Framework | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
parent | * Fixed configs in StandaloneHypergrid.ini, it still had the SQLite connectio... (diff) | |
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AgentCircuitManager.cs | 26 | ||||
-rw-r--r-- | OpenSim/Framework/Capabilities/Caps.cs | 12 | ||||
-rw-r--r-- | OpenSim/Framework/IScene.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/Servers/MessageServerInfo.cs | 48 |
4 files changed, 38 insertions, 50 deletions
diff --git a/OpenSim/Framework/AgentCircuitManager.cs b/OpenSim/Framework/AgentCircuitManager.cs index e5dbb5a..49d7822 100644 --- a/OpenSim/Framework/AgentCircuitManager.cs +++ b/OpenSim/Framework/AgentCircuitManager.cs | |||
@@ -36,6 +36,7 @@ namespace OpenSim.Framework | |||
36 | public class AgentCircuitManager | 36 | public class AgentCircuitManager |
37 | { | 37 | { |
38 | public Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>(); | 38 | public Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>(); |
39 | public Dictionary<UUID, AgentCircuitData> AgentCircuitsByUUID = new Dictionary<UUID, AgentCircuitData>(); | ||
39 | 40 | ||
40 | public virtual AuthenticateResponse AuthenticateSession(UUID sessionID, UUID agentID, uint circuitcode) | 41 | public virtual AuthenticateResponse AuthenticateSession(UUID sessionID, UUID agentID, uint circuitcode) |
41 | { | 42 | { |
@@ -86,10 +87,12 @@ namespace OpenSim.Framework | |||
86 | if (AgentCircuits.ContainsKey(circuitCode)) | 87 | if (AgentCircuits.ContainsKey(circuitCode)) |
87 | { | 88 | { |
88 | AgentCircuits[circuitCode] = agentData; | 89 | AgentCircuits[circuitCode] = agentData; |
90 | AgentCircuitsByUUID[agentData.AgentID] = agentData; | ||
89 | } | 91 | } |
90 | else | 92 | else |
91 | { | 93 | { |
92 | AgentCircuits.Add(circuitCode, agentData); | 94 | AgentCircuits.Add(circuitCode, agentData); |
95 | AgentCircuitsByUUID.Add(agentData.AgentID, agentData); | ||
93 | } | 96 | } |
94 | } | 97 | } |
95 | } | 98 | } |
@@ -99,10 +102,26 @@ namespace OpenSim.Framework | |||
99 | lock (AgentCircuits) | 102 | lock (AgentCircuits) |
100 | { | 103 | { |
101 | if (AgentCircuits.ContainsKey(circuitCode)) | 104 | if (AgentCircuits.ContainsKey(circuitCode)) |
105 | { | ||
106 | UUID agentID = AgentCircuits[circuitCode].AgentID; | ||
102 | AgentCircuits.Remove(circuitCode); | 107 | AgentCircuits.Remove(circuitCode); |
108 | AgentCircuitsByUUID.Remove(agentID); | ||
109 | } | ||
103 | } | 110 | } |
104 | } | 111 | } |
105 | 112 | ||
113 | public virtual void RemoveCircuit(UUID agentID) | ||
114 | { | ||
115 | lock (AgentCircuits) | ||
116 | { | ||
117 | if (AgentCircuitsByUUID.ContainsKey(agentID)) | ||
118 | { | ||
119 | uint circuitCode = AgentCircuitsByUUID[agentID].circuitcode; | ||
120 | AgentCircuits.Remove(circuitCode); | ||
121 | AgentCircuitsByUUID.Remove(agentID); | ||
122 | } | ||
123 | } | ||
124 | } | ||
106 | public AgentCircuitData GetAgentCircuitData(uint circuitCode) | 125 | public AgentCircuitData GetAgentCircuitData(uint circuitCode) |
107 | { | 126 | { |
108 | AgentCircuitData agentCircuit = null; | 127 | AgentCircuitData agentCircuit = null; |
@@ -110,6 +129,13 @@ namespace OpenSim.Framework | |||
110 | return agentCircuit; | 129 | return agentCircuit; |
111 | } | 130 | } |
112 | 131 | ||
132 | public AgentCircuitData GetAgentCircuitData(UUID agentID) | ||
133 | { | ||
134 | AgentCircuitData agentCircuit = null; | ||
135 | AgentCircuitsByUUID.TryGetValue(agentID, out agentCircuit); | ||
136 | return agentCircuit; | ||
137 | } | ||
138 | |||
113 | public void UpdateAgentData(AgentCircuitData agentData) | 139 | public void UpdateAgentData(AgentCircuitData agentData) |
114 | { | 140 | { |
115 | if (AgentCircuits.ContainsKey((uint) agentData.circuitcode)) | 141 | if (AgentCircuits.ContainsKey((uint) agentData.circuitcode)) |
diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs index b27d011..62a1e17 100644 --- a/OpenSim/Framework/Capabilities/Caps.cs +++ b/OpenSim/Framework/Capabilities/Caps.cs | |||
@@ -99,6 +99,7 @@ namespace OpenSim.Framework.Capabilities | |||
99 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. | 99 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. |
100 | 100 | ||
101 | //private string eventQueue = "0100/"; | 101 | //private string eventQueue = "0100/"; |
102 | private IScene m_Scene; | ||
102 | private IHttpServer m_httpListener; | 103 | private IHttpServer m_httpListener; |
103 | private UUID m_agentID; | 104 | private UUID m_agentID; |
104 | private IAssetService m_assetCache; | 105 | private IAssetService m_assetCache; |
@@ -130,9 +131,10 @@ namespace OpenSim.Framework.Capabilities | |||
130 | public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null; | 131 | public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null; |
131 | public GetClientDelegate GetClient = null; | 132 | public GetClientDelegate GetClient = null; |
132 | 133 | ||
133 | public Caps(IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, | 134 | public Caps(IScene scene, IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, |
134 | UUID agent, bool dumpAssetsToFile, string regionName) | 135 | UUID agent, bool dumpAssetsToFile, string regionName) |
135 | { | 136 | { |
137 | m_Scene = scene; | ||
136 | m_assetCache = assetCache; | 138 | m_assetCache = assetCache; |
137 | m_capsObjectPath = capsPath; | 139 | m_capsObjectPath = capsPath; |
138 | m_httpListener = httpServer; | 140 | m_httpListener = httpServer; |
@@ -278,7 +280,13 @@ namespace OpenSim.Framework.Capabilities | |||
278 | public string CapsRequest(string request, string path, string param, | 280 | public string CapsRequest(string request, string path, string param, |
279 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | 281 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) |
280 | { | 282 | { |
281 | //m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName); | 283 | m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName); |
284 | |||
285 | if (!m_Scene.CheckClient(m_agentID, httpRequest.RemoteIPEndPoint)) | ||
286 | { | ||
287 | m_log.DebugFormat("[CAPS]: Unauthorized CAPS client"); | ||
288 | return string.Empty; | ||
289 | } | ||
282 | 290 | ||
283 | string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails); | 291 | string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails); |
284 | 292 | ||
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 19ab409..6798b7b 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -102,5 +102,7 @@ namespace OpenSim.Framework | |||
102 | void AddCommand(object module, string command, string shorthelp, string longhelp, CommandDelegate callback); | 102 | void AddCommand(object module, string command, string shorthelp, string longhelp, CommandDelegate callback); |
103 | 103 | ||
104 | ISceneObject DeserializeObject(string representation); | 104 | ISceneObject DeserializeObject(string representation); |
105 | |||
106 | bool CheckClient(UUID agentID, System.Net.IPEndPoint ep); | ||
105 | } | 107 | } |
106 | } | 108 | } |
diff --git a/OpenSim/Framework/Servers/MessageServerInfo.cs b/OpenSim/Framework/Servers/MessageServerInfo.cs deleted file mode 100644 index 57ceb71..0000000 --- a/OpenSim/Framework/Servers/MessageServerInfo.cs +++ /dev/null | |||
@@ -1,48 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | |||
30 | namespace OpenSim.Framework.Servers | ||
31 | { | ||
32 | public class MessageServerInfo | ||
33 | { | ||
34 | public string URI; | ||
35 | public string sendkey; | ||
36 | public string recvkey; | ||
37 | public List<ulong> responsibleForRegions; | ||
38 | |||
39 | public MessageServerInfo() | ||
40 | { | ||
41 | } | ||
42 | |||
43 | public override string ToString() | ||
44 | { | ||
45 | return URI; | ||
46 | } | ||
47 | } | ||
48 | } | ||