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author | Melanie | 2011-06-09 02:05:04 +0100 |
---|---|---|
committer | Melanie | 2011-06-09 02:05:04 +0100 |
commit | 326c46ba70cea70ddfe4aef9a6b73edff63e126a (patch) | |
tree | 5e76347b0d77f58717d8e5e4f3b8787ff01a18d7 /OpenSim/Framework | |
parent | Make the last otem in a list created with llCSV2List findable (diff) | |
parent | Consistency fix on the last commit. (diff) | |
download | opensim-SC-326c46ba70cea70ddfe4aef9a6b73edff63e126a.zip opensim-SC-326c46ba70cea70ddfe4aef9a6b73edff63e126a.tar.gz opensim-SC-326c46ba70cea70ddfe4aef9a6b73edff63e126a.tar.bz2 opensim-SC-326c46ba70cea70ddfe4aef9a6b73edff63e126a.tar.xz |
Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AgentCircuitData.cs | 1 | ||||
-rw-r--r-- | OpenSim/Framework/AssetBase.cs | 6 | ||||
-rw-r--r-- | OpenSim/Framework/AssetLandmark.cs | 3 | ||||
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 16 | ||||
-rw-r--r-- | OpenSim/Framework/Util.cs | 63 |
5 files changed, 87 insertions, 2 deletions
diff --git a/OpenSim/Framework/AgentCircuitData.cs b/OpenSim/Framework/AgentCircuitData.cs index dbd47d3..125910e 100644 --- a/OpenSim/Framework/AgentCircuitData.cs +++ b/OpenSim/Framework/AgentCircuitData.cs | |||
@@ -345,6 +345,7 @@ namespace OpenSim.Framework | |||
345 | } | 345 | } |
346 | } | 346 | } |
347 | } | 347 | } |
348 | |||
348 | } | 349 | } |
349 | 350 | ||
350 | 351 | ||
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs index 98fa846..8e24f91 100644 --- a/OpenSim/Framework/AssetBase.cs +++ b/OpenSim/Framework/AssetBase.cs | |||
@@ -223,6 +223,12 @@ namespace OpenSim.Framework | |||
223 | set { m_metadata.Temporary = value; } | 223 | set { m_metadata.Temporary = value; } |
224 | } | 224 | } |
225 | 225 | ||
226 | public string CreatorID | ||
227 | { | ||
228 | get { return m_metadata.CreatorID; } | ||
229 | set { m_metadata.CreatorID = value; } | ||
230 | } | ||
231 | |||
226 | public AssetFlags Flags | 232 | public AssetFlags Flags |
227 | { | 233 | { |
228 | get { return m_metadata.Flags; } | 234 | get { return m_metadata.Flags; } |
diff --git a/OpenSim/Framework/AssetLandmark.cs b/OpenSim/Framework/AssetLandmark.cs index f433235..103f756 100644 --- a/OpenSim/Framework/AssetLandmark.cs +++ b/OpenSim/Framework/AssetLandmark.cs | |||
@@ -35,6 +35,7 @@ namespace OpenSim.Framework | |||
35 | public Vector3 Position; | 35 | public Vector3 Position; |
36 | public ulong RegionHandle; | 36 | public ulong RegionHandle; |
37 | public UUID RegionID; | 37 | public UUID RegionID; |
38 | public string Gatekeeper = string.Empty; | ||
38 | public int Version; | 39 | public int Version; |
39 | 40 | ||
40 | public AssetLandmark(AssetBase a) | 41 | public AssetLandmark(AssetBase a) |
@@ -51,6 +52,8 @@ namespace OpenSim.Framework | |||
51 | string[] parts = temp.Split('\n'); | 52 | string[] parts = temp.Split('\n'); |
52 | int.TryParse(parts[0].Substring(17, 1), out Version); | 53 | int.TryParse(parts[0].Substring(17, 1), out Version); |
53 | UUID.TryParse(parts[1].Substring(10, 36), out RegionID); | 54 | UUID.TryParse(parts[1].Substring(10, 36), out RegionID); |
55 | if (parts.Length >= 5) | ||
56 | Gatekeeper = parts[4].Replace("gatekeeper ", ""); | ||
54 | // The position is a vector with spaces as separators ("10.3 32.5 43"). | 57 | // The position is a vector with spaces as separators ("10.3 32.5 43"). |
55 | // Parse each scalar separately to take into account the system's culture setting. | 58 | // Parse each scalar separately to take into account the system's culture setting. |
56 | string[] scalars = parts[2].Substring(10, parts[2].Length - 10).Split(' '); | 59 | string[] scalars = parts[2].Substring(10, parts[2].Length - 10).Split(' '); |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 3cf5f32..31a45e2 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -83,7 +83,7 @@ namespace OpenSim.Framework | |||
83 | IClientAPI remoteClient, ulong regionHandle, Vector3 position, Vector3 lookAt, uint flags); | 83 | IClientAPI remoteClient, ulong regionHandle, Vector3 position, Vector3 lookAt, uint flags); |
84 | 84 | ||
85 | public delegate void TeleportLandmarkRequest( | 85 | public delegate void TeleportLandmarkRequest( |
86 | IClientAPI remoteClient, UUID regionID, Vector3 position); | 86 | IClientAPI remoteClient, AssetLandmark lm); |
87 | 87 | ||
88 | public delegate void DisconnectUser(); | 88 | public delegate void DisconnectUser(); |
89 | 89 | ||
@@ -1165,7 +1165,19 @@ namespace OpenSim.Framework | |||
1165 | void SendAgentAlertMessage(string message, bool modal); | 1165 | void SendAgentAlertMessage(string message, bool modal); |
1166 | void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message, string url); | 1166 | void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message, string url); |
1167 | 1167 | ||
1168 | void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, | 1168 | /// <summary> |
1169 | /// Open a dialog box on the client. | ||
1170 | /// </summary> | ||
1171 | /// <param name="objectname"></param> | ||
1172 | /// <param name="objectID"></param> | ||
1173 | /// <param name="ownerID">/param> | ||
1174 | /// <param name="ownerFirstName"></param> | ||
1175 | /// <param name="ownerLastName"></param> | ||
1176 | /// <param name="msg"></param> | ||
1177 | /// <param name="textureID"></param> | ||
1178 | /// <param name="ch"></param> | ||
1179 | /// <param name="buttonlabels"></param> | ||
1180 | void SendDialog(string objectname, UUID objectID, UUID ownerID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, | ||
1169 | string[] buttonlabels); | 1181 | string[] buttonlabels); |
1170 | 1182 | ||
1171 | bool AddMoney(int debit); | 1183 | bool AddMoney(int debit); |
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index 366a38f..5ace351 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs | |||
@@ -1706,5 +1706,68 @@ namespace OpenSim.Framework | |||
1706 | return (T)Enum.Parse(typeof(T), value); ; | 1706 | return (T)Enum.Parse(typeof(T), value); ; |
1707 | } | 1707 | } |
1708 | #endregion | 1708 | #endregion |
1709 | |||
1710 | #region Universal User Identifiers | ||
1711 | /// <summary> | ||
1712 | /// </summary> | ||
1713 | /// <param name="value">uuid[;endpoint[;name]]</param> | ||
1714 | /// <param name="uuid"></param> | ||
1715 | /// <param name="url"></param> | ||
1716 | /// <param name="firstname"></param> | ||
1717 | /// <param name="lastname"></param> | ||
1718 | public static bool ParseUniversalUserIdentifier(string value, out UUID uuid, out string url, out string firstname, out string lastname, out string secret) | ||
1719 | { | ||
1720 | uuid = UUID.Zero; url = string.Empty; firstname = "Unknown"; lastname = "User"; secret = string.Empty; | ||
1721 | |||
1722 | string[] parts = value.Split(';'); | ||
1723 | if (parts.Length >= 1) | ||
1724 | if (!UUID.TryParse(parts[0], out uuid)) | ||
1725 | return false; | ||
1726 | |||
1727 | if (parts.Length >= 2) | ||
1728 | url = parts[1]; | ||
1729 | |||
1730 | if (parts.Length >= 3) | ||
1731 | { | ||
1732 | string[] name = parts[2].Split(); | ||
1733 | if (name.Length == 2) | ||
1734 | { | ||
1735 | firstname = name[0]; | ||
1736 | lastname = name[1]; | ||
1737 | } | ||
1738 | } | ||
1739 | if (parts.Length >= 4) | ||
1740 | secret = parts[3]; | ||
1741 | |||
1742 | return true; | ||
1743 | } | ||
1744 | |||
1745 | /// <summary> | ||
1746 | /// | ||
1747 | /// </summary> | ||
1748 | /// <param name="acircuit"></param> | ||
1749 | /// <returns>uuid[;endpoint[;name]]</returns> | ||
1750 | public static string ProduceUserUniversalIdentifier(AgentCircuitData acircuit) | ||
1751 | { | ||
1752 | if (acircuit.ServiceURLs.ContainsKey("HomeURI")) | ||
1753 | { | ||
1754 | string agentsURI = acircuit.ServiceURLs["HomeURI"].ToString(); | ||
1755 | if (!agentsURI.EndsWith("/")) | ||
1756 | agentsURI += "/"; | ||
1757 | |||
1758 | // This is ugly, but there's no other way, given that the name is changed | ||
1759 | // in the agent circuit data for foreigners | ||
1760 | if (acircuit.lastname.Contains("@")) | ||
1761 | { | ||
1762 | string[] parts = acircuit.firstname.Split(new char[] { '.' }); | ||
1763 | if (parts.Length == 2) | ||
1764 | return acircuit.AgentID.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1]; | ||
1765 | } | ||
1766 | return acircuit.AgentID.ToString() + ";" + agentsURI + ";" + acircuit.firstname + " " + acircuit.lastname; | ||
1767 | } | ||
1768 | else | ||
1769 | return acircuit.AgentID.ToString(); | ||
1770 | } | ||
1771 | #endregion | ||
1709 | } | 1772 | } |
1710 | } | 1773 | } |