diff options
author | Kunnis | 2009-12-06 17:56:29 -0600 |
---|---|---|
committer | Melanie | 2009-12-12 04:13:39 +0000 |
commit | 62ec60ca76e2331b6dd91b4ab68420fd859ea76c (patch) | |
tree | 9adeb202995de80a983e16cfdef8824d7c3f5d60 /OpenSim/Framework | |
parent | Refix the fix (diff) | |
download | opensim-SC-62ec60ca76e2331b6dd91b4ab68420fd859ea76c.zip opensim-SC-62ec60ca76e2331b6dd91b4ab68420fd859ea76c.tar.gz opensim-SC-62ec60ca76e2331b6dd91b4ab68420fd859ea76c.tar.bz2 opensim-SC-62ec60ca76e2331b6dd91b4ab68420fd859ea76c.tar.xz |
Getting rid of a bunch of old classes, that are likely left over from the ROBUST change.
Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AssetConfig.cs | 87 | ||||
-rw-r--r-- | OpenSim/Framework/AssetRequest.cs | 37 | ||||
-rw-r--r-- | OpenSim/Framework/AssetStorage.cs | 48 | ||||
-rw-r--r-- | OpenSim/Framework/IAssetCache.cs | 114 | ||||
-rw-r--r-- | OpenSim/Framework/InventoryConfig.cs | 113 | ||||
-rw-r--r-- | OpenSim/Framework/NeighbourInfo.cs | 42 | ||||
-rw-r--r-- | OpenSim/Framework/Parallel.cs | 211 | ||||
-rw-r--r-- | OpenSim/Framework/ProxyCodec.cs | 68 | ||||
-rw-r--r-- | OpenSim/Framework/RegionUpData.cs | 68 | ||||
-rw-r--r-- | OpenSim/Framework/Remoting.cs | 134 | ||||
-rw-r--r-- | OpenSim/Framework/SerializableInventory.cs | 58 | ||||
-rw-r--r-- | OpenSim/Framework/WearableItem.cs | 355 |
12 files changed, 0 insertions, 1335 deletions
diff --git a/OpenSim/Framework/AssetConfig.cs b/OpenSim/Framework/AssetConfig.cs deleted file mode 100644 index 9ee41a1..0000000 --- a/OpenSim/Framework/AssetConfig.cs +++ /dev/null | |||
@@ -1,87 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.IO; | ||
30 | |||
31 | namespace OpenSim.Framework | ||
32 | { | ||
33 | /// <summary> | ||
34 | /// AssetConfig -- For Asset Server Configuration | ||
35 | /// </summary> | ||
36 | public class AssetConfig:ConfigBase | ||
37 | { | ||
38 | public string DatabaseConnect = String.Empty; | ||
39 | public string DatabaseProvider = String.Empty; | ||
40 | public uint HttpPort = ConfigSettings.DefaultAssetServerHttpPort; | ||
41 | public string AssetSetsLocation = string.Empty; | ||
42 | |||
43 | public AssetConfig(string description, string filename) | ||
44 | { | ||
45 | m_configMember = | ||
46 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true); | ||
47 | m_configMember.performConfigurationRetrieve(); | ||
48 | } | ||
49 | |||
50 | public void loadConfigurationOptions() | ||
51 | { | ||
52 | m_configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
53 | "DLL for database provider", "OpenSim.Data.MySQL.dll", false); | ||
54 | |||
55 | m_configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
56 | "Database connection string", "", false); | ||
57 | |||
58 | m_configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | ||
59 | "Http Listener port", ConfigSettings.DefaultAssetServerHttpPort.ToString(), false); | ||
60 | |||
61 | m_configMember.addConfigurationOption("assetset_location", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
62 | "Location of 'AssetSets.xml'", | ||
63 | string.Format(".{0}assets{0}AssetSets.xml", Path.DirectorySeparatorChar), false); | ||
64 | } | ||
65 | |||
66 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | ||
67 | { | ||
68 | switch (configuration_key) | ||
69 | { | ||
70 | case "database_provider": | ||
71 | DatabaseProvider = (string) configuration_result; | ||
72 | break; | ||
73 | case "database_connect": | ||
74 | DatabaseConnect = (string) configuration_result; | ||
75 | break; | ||
76 | case "assetset_location": | ||
77 | AssetSetsLocation = (string) configuration_result; | ||
78 | break; | ||
79 | case "http_port": | ||
80 | HttpPort = (uint) configuration_result; | ||
81 | break; | ||
82 | } | ||
83 | |||
84 | return true; | ||
85 | } | ||
86 | } | ||
87 | } | ||
diff --git a/OpenSim/Framework/AssetRequest.cs b/OpenSim/Framework/AssetRequest.cs deleted file mode 100644 index fa4e2f9..0000000 --- a/OpenSim/Framework/AssetRequest.cs +++ /dev/null | |||
@@ -1,37 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | |||
30 | namespace OpenSim.Framework | ||
31 | { | ||
32 | public struct AssetRequest | ||
33 | { | ||
34 | public UUID AssetID; | ||
35 | public bool IsTexture; | ||
36 | } | ||
37 | } | ||
diff --git a/OpenSim/Framework/AssetStorage.cs b/OpenSim/Framework/AssetStorage.cs deleted file mode 100644 index 7dab2f2..0000000 --- a/OpenSim/Framework/AssetStorage.cs +++ /dev/null | |||
@@ -1,48 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | |||
30 | namespace OpenSim.Framework | ||
31 | { | ||
32 | public class AssetStorage | ||
33 | { | ||
34 | public byte[] Data; | ||
35 | public string Name; | ||
36 | public sbyte Type; | ||
37 | public UUID UUID; | ||
38 | |||
39 | public AssetStorage() | ||
40 | { | ||
41 | } | ||
42 | |||
43 | public AssetStorage(UUID assetUUID) | ||
44 | { | ||
45 | UUID = assetUUID; | ||
46 | } | ||
47 | } | ||
48 | } | ||
diff --git a/OpenSim/Framework/IAssetCache.cs b/OpenSim/Framework/IAssetCache.cs deleted file mode 100644 index 654180d..0000000 --- a/OpenSim/Framework/IAssetCache.cs +++ /dev/null | |||
@@ -1,114 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | using OpenMetaverse.Packets; | ||
30 | |||
31 | namespace OpenSim.Framework | ||
32 | { | ||
33 | public delegate void AssetRequestCallback(UUID assetId, AssetBase asset); | ||
34 | |||
35 | /// <summary> | ||
36 | /// Interface to the local asset cache. This is the mechanism through which assets can be added and requested. | ||
37 | /// </summary> | ||
38 | public interface IAssetCache : IPlugin | ||
39 | { | ||
40 | /// <value> | ||
41 | /// The 'server' from which assets can be requested and to which assets are persisted. | ||
42 | /// </value> | ||
43 | |||
44 | void Initialise(ConfigSettings cs); | ||
45 | |||
46 | /// <summary> | ||
47 | /// Report statistical data to the log. | ||
48 | /// </summary> | ||
49 | void ShowState(); | ||
50 | |||
51 | /// <summary> | ||
52 | /// Clear the asset cache. | ||
53 | /// </summary> | ||
54 | void Clear(); | ||
55 | |||
56 | /// <summary> | ||
57 | /// Get an asset only if it's already in the cache. | ||
58 | /// </summary> | ||
59 | /// <param name="assetId"></param> | ||
60 | /// <param name="asset"></param> | ||
61 | /// <returns>true if the asset was in the cache, false if it was not</returns> | ||
62 | bool TryGetCachedAsset(UUID assetID, out AssetBase asset); | ||
63 | |||
64 | /// <summary> | ||
65 | /// Asynchronously retrieve an asset. | ||
66 | /// </summary> | ||
67 | /// <param name="assetId"></param> | ||
68 | /// <param name="callback"> | ||
69 | /// <param name="isTexture"></param> | ||
70 | /// A callback invoked when the asset has either been found or not found. | ||
71 | /// If the asset was found this is called with the asset UUID and the asset data | ||
72 | /// If the asset was not found this is still called with the asset UUID but with a null asset data reference</param> | ||
73 | void GetAsset(UUID assetID, AssetRequestCallback callback, bool isTexture); | ||
74 | |||
75 | /// <summary> | ||
76 | /// Synchronously retreive an asset. If the asset isn't in the cache, a request will be made to the persistent store to | ||
77 | /// load it into the cache. | ||
78 | /// </summary> | ||
79 | /// | ||
80 | /// XXX We'll keep polling the cache until we get the asset or we exceed | ||
81 | /// the allowed number of polls. This isn't a very good way of doing things since a single thread | ||
82 | /// is processing inbound packets, so if the asset server is slow, we could block this for up to | ||
83 | /// the timeout period. Whereever possible we want to use the asynchronous callback GetAsset() | ||
84 | /// | ||
85 | /// <param name="assetID"></param> | ||
86 | /// <param name="isTexture"></param> | ||
87 | /// <returns>null if the asset could not be retrieved</returns> | ||
88 | AssetBase GetAsset(UUID assetID, bool isTexture); | ||
89 | |||
90 | /// <summary> | ||
91 | /// Add an asset to both the persistent store and the cache. | ||
92 | /// </summary> | ||
93 | /// <param name="asset"></param> | ||
94 | void AddAsset(AssetBase asset); | ||
95 | |||
96 | /// <summary> | ||
97 | /// Expire an asset from the cache | ||
98 | /// </summary> | ||
99 | /// Allows you to clear a specific asset by uuid out | ||
100 | /// of the asset cache. This is needed because the osdynamic | ||
101 | /// texture code grows the asset cache without bounds. The | ||
102 | /// real solution here is a much better cache archicture, but | ||
103 | /// this is a stop gap measure until we have such a thing. | ||
104 | void ExpireAsset(UUID assetID); | ||
105 | |||
106 | /// <summary> | ||
107 | /// Handle an asset request from the client. The result will be sent back asynchronously. | ||
108 | /// </summary> | ||
109 | /// <param name="userInfo"></param> | ||
110 | /// <param name="transferRequest"></param> | ||
111 | void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest); | ||
112 | } | ||
113 | |||
114 | } | ||
diff --git a/OpenSim/Framework/InventoryConfig.cs b/OpenSim/Framework/InventoryConfig.cs deleted file mode 100644 index f539d55..0000000 --- a/OpenSim/Framework/InventoryConfig.cs +++ /dev/null | |||
@@ -1,113 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | |||
30 | namespace OpenSim.Framework | ||
31 | { | ||
32 | /// <summary> | ||
33 | /// Defines and handles inventory grid server configuration | ||
34 | /// </summary> | ||
35 | public class InventoryConfig:ConfigBase | ||
36 | { | ||
37 | public string DatabaseConnect = String.Empty; | ||
38 | public string DatabaseProvider = String.Empty; | ||
39 | public string DefaultStartupMsg = String.Empty; | ||
40 | public uint HttpPort = ConfigSettings.DefaultInventoryServerHttpPort; | ||
41 | public string InventoryServerURL = String.Empty; | ||
42 | public string UserServerURL = String.Empty; | ||
43 | public string AssetServerURL = String.Empty; | ||
44 | public bool SessionLookUp = true; | ||
45 | public bool RegionAccessToAgentsInventory = true; | ||
46 | |||
47 | public InventoryConfig(string description, string filename) | ||
48 | { | ||
49 | m_configMember = | ||
50 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true); | ||
51 | m_configMember.performConfigurationRetrieve(); | ||
52 | } | ||
53 | |||
54 | public void loadConfigurationOptions() | ||
55 | { | ||
56 | m_configMember.addConfigurationOption("default_inventory_server", | ||
57 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
58 | "Default Inventory Server URI (this server's external name)", | ||
59 | "http://127.0.0.1:8004", false); | ||
60 | m_configMember.addConfigurationOption("default_user_server", | ||
61 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
62 | "Default User Server URI", | ||
63 | "http://127.0.0.1:8002", false); | ||
64 | m_configMember.addConfigurationOption("default_asset_server", | ||
65 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
66 | "Default Asset Server URI", | ||
67 | "http://127.0.0.1:8003", false); | ||
68 | m_configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
69 | "DLL for database provider", "OpenSim.Data.MySQL.dll", false); | ||
70 | m_configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
71 | "Database Connect String", "", false); | ||
72 | m_configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | ||
73 | "Http Listener port", ConfigSettings.DefaultInventoryServerHttpPort.ToString(), false); | ||
74 | m_configMember.addConfigurationOption("session_lookup", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, | ||
75 | "Enable session lookup security", "False", false); | ||
76 | m_configMember.addConfigurationOption("region_access", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, | ||
77 | "Allow direct region access to users inventories? (Keep True if you don't know what this is about)", "True", false); | ||
78 | } | ||
79 | |||
80 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | ||
81 | { | ||
82 | switch (configuration_key) | ||
83 | { | ||
84 | case "default_inventory_server": | ||
85 | InventoryServerURL = (string)configuration_result; | ||
86 | break; | ||
87 | case "default_user_server": | ||
88 | UserServerURL = (string) configuration_result; | ||
89 | break; | ||
90 | case "default_asset_server": | ||
91 | AssetServerURL = (string)configuration_result; | ||
92 | break; | ||
93 | case "database_provider": | ||
94 | DatabaseProvider = (string) configuration_result; | ||
95 | break; | ||
96 | case "database_connect": | ||
97 | DatabaseConnect = (string) configuration_result; | ||
98 | break; | ||
99 | case "http_port": | ||
100 | HttpPort = (uint) configuration_result; | ||
101 | break; | ||
102 | case "session_lookup": | ||
103 | SessionLookUp = (bool)configuration_result; | ||
104 | break; | ||
105 | case "region_access": | ||
106 | RegionAccessToAgentsInventory = (bool)configuration_result; | ||
107 | break; | ||
108 | } | ||
109 | |||
110 | return true; | ||
111 | } | ||
112 | } | ||
113 | } | ||
diff --git a/OpenSim/Framework/NeighbourInfo.cs b/OpenSim/Framework/NeighbourInfo.cs deleted file mode 100644 index 3a46fbb..0000000 --- a/OpenSim/Framework/NeighbourInfo.cs +++ /dev/null | |||
@@ -1,42 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | namespace OpenSim.Framework | ||
29 | { | ||
30 | public class NeighbourInfo | ||
31 | { | ||
32 | public ulong regionhandle; | ||
33 | public uint RegionLocX; | ||
34 | public uint RegionLocY; | ||
35 | public string sim_ip; | ||
36 | public uint sim_port; | ||
37 | |||
38 | public NeighbourInfo() | ||
39 | { | ||
40 | } | ||
41 | } | ||
42 | } \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Parallel.cs b/OpenSim/Framework/Parallel.cs deleted file mode 100644 index a0394f2..0000000 --- a/OpenSim/Framework/Parallel.cs +++ /dev/null | |||
@@ -1,211 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Threading; | ||
31 | |||
32 | namespace OpenSim.Framework | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// Provides helper methods for parallelizing loops | ||
36 | /// </summary> | ||
37 | public static class Parallel | ||
38 | { | ||
39 | public static readonly int ProcessorCount = System.Environment.ProcessorCount; | ||
40 | |||
41 | /// <summary> | ||
42 | /// Executes a for loop in which iterations may run in parallel | ||
43 | /// </summary> | ||
44 | /// <param name="fromInclusive">The loop will be started at this index</param> | ||
45 | /// <param name="toExclusive">The loop will be terminated before this index is reached</param> | ||
46 | /// <param name="body">Method body to run for each iteration of the loop</param> | ||
47 | public static void For(int fromInclusive, int toExclusive, Action<int> body) | ||
48 | { | ||
49 | For(ProcessorCount, fromInclusive, toExclusive, body); | ||
50 | } | ||
51 | |||
52 | /// <summary> | ||
53 | /// Executes a for loop in which iterations may run in parallel | ||
54 | /// </summary> | ||
55 | /// <param name="threadCount">The number of concurrent execution threads to run</param> | ||
56 | /// <param name="fromInclusive">The loop will be started at this index</param> | ||
57 | /// <param name="toExclusive">The loop will be terminated before this index is reached</param> | ||
58 | /// <param name="body">Method body to run for each iteration of the loop</param> | ||
59 | public static void For(int threadCount, int fromInclusive, int toExclusive, Action<int> body) | ||
60 | { | ||
61 | int counter = threadCount; | ||
62 | AutoResetEvent threadFinishEvent = new AutoResetEvent(false); | ||
63 | Exception exception = null; | ||
64 | |||
65 | --fromInclusive; | ||
66 | |||
67 | for (int i = 0; i < threadCount; i++) | ||
68 | { | ||
69 | Util.FireAndForget( | ||
70 | delegate(object o) | ||
71 | { | ||
72 | // int threadIndex = (int)o; | ||
73 | |||
74 | while (exception == null) | ||
75 | { | ||
76 | int currentIndex = Interlocked.Increment(ref fromInclusive); | ||
77 | |||
78 | if (currentIndex >= toExclusive) | ||
79 | break; | ||
80 | |||
81 | try { body(currentIndex); } | ||
82 | catch (Exception ex) { exception = ex; break; } | ||
83 | } | ||
84 | |||
85 | if (Interlocked.Decrement(ref counter) == 0) | ||
86 | threadFinishEvent.Set(); | ||
87 | }, i | ||
88 | ); | ||
89 | } | ||
90 | |||
91 | threadFinishEvent.WaitOne(); | ||
92 | threadFinishEvent.Close(); | ||
93 | |||
94 | if (exception != null) | ||
95 | throw new Exception(exception.Message, exception); | ||
96 | } | ||
97 | |||
98 | /// <summary> | ||
99 | /// Executes a foreach loop in which iterations may run in parallel | ||
100 | /// </summary> | ||
101 | /// <typeparam name="T">Object type that the collection wraps</typeparam> | ||
102 | /// <param name="enumerable">An enumerable collection to iterate over</param> | ||
103 | /// <param name="body">Method body to run for each object in the collection</param> | ||
104 | public static void ForEach<T>(IEnumerable<T> enumerable, Action<T> body) | ||
105 | { | ||
106 | ForEach<T>(ProcessorCount, enumerable, body); | ||
107 | } | ||
108 | |||
109 | /// <summary> | ||
110 | /// Executes a foreach loop in which iterations may run in parallel | ||
111 | /// </summary> | ||
112 | /// <typeparam name="T">Object type that the collection wraps</typeparam> | ||
113 | /// <param name="threadCount">The number of concurrent execution threads to run</param> | ||
114 | /// <param name="enumerable">An enumerable collection to iterate over</param> | ||
115 | /// <param name="body">Method body to run for each object in the collection</param> | ||
116 | public static void ForEach<T>(int threadCount, IEnumerable<T> enumerable, Action<T> body) | ||
117 | { | ||
118 | int counter = threadCount; | ||
119 | AutoResetEvent threadFinishEvent = new AutoResetEvent(false); | ||
120 | IEnumerator<T> enumerator = enumerable.GetEnumerator(); | ||
121 | object syncRoot = new object(); | ||
122 | Exception exception = null; | ||
123 | |||
124 | for (int i = 0; i < threadCount; i++) | ||
125 | { | ||
126 | Util.FireAndForget( | ||
127 | delegate(object o) | ||
128 | { | ||
129 | // int threadIndex = (int)o; | ||
130 | |||
131 | while (exception == null) | ||
132 | { | ||
133 | T entry; | ||
134 | |||
135 | lock (syncRoot) | ||
136 | { | ||
137 | if (!enumerator.MoveNext()) | ||
138 | break; | ||
139 | entry = (T)enumerator.Current; // Explicit typecast for Mono's sake | ||
140 | } | ||
141 | |||
142 | try { body(entry); } | ||
143 | catch (Exception ex) { exception = ex; break; } | ||
144 | } | ||
145 | |||
146 | if (Interlocked.Decrement(ref counter) == 0) | ||
147 | threadFinishEvent.Set(); | ||
148 | }, i | ||
149 | ); | ||
150 | } | ||
151 | |||
152 | threadFinishEvent.WaitOne(); | ||
153 | threadFinishEvent.Close(); | ||
154 | |||
155 | if (exception != null) | ||
156 | throw new Exception(exception.Message, exception); | ||
157 | } | ||
158 | |||
159 | /// <summary> | ||
160 | /// Executes a series of tasks in parallel | ||
161 | /// </summary> | ||
162 | /// <param name="actions">A series of method bodies to execute</param> | ||
163 | public static void Invoke(params Action[] actions) | ||
164 | { | ||
165 | Invoke(ProcessorCount, actions); | ||
166 | } | ||
167 | |||
168 | /// <summary> | ||
169 | /// Executes a series of tasks in parallel | ||
170 | /// </summary> | ||
171 | /// <param name="threadCount">The number of concurrent execution threads to run</param> | ||
172 | /// <param name="actions">A series of method bodies to execute</param> | ||
173 | public static void Invoke(int threadCount, params Action[] actions) | ||
174 | { | ||
175 | int counter = threadCount; | ||
176 | AutoResetEvent threadFinishEvent = new AutoResetEvent(false); | ||
177 | int index = -1; | ||
178 | Exception exception = null; | ||
179 | |||
180 | for (int i = 0; i < threadCount; i++) | ||
181 | { | ||
182 | Util.FireAndForget( | ||
183 | delegate(object o) | ||
184 | { | ||
185 | // int threadIndex = (int)o; | ||
186 | |||
187 | while (exception == null) | ||
188 | { | ||
189 | int currentIndex = Interlocked.Increment(ref index); | ||
190 | |||
191 | if (currentIndex >= actions.Length) | ||
192 | break; | ||
193 | |||
194 | try { actions[currentIndex](); } | ||
195 | catch (Exception ex) { exception = ex; break; } | ||
196 | } | ||
197 | |||
198 | if (Interlocked.Decrement(ref counter) == 0) | ||
199 | threadFinishEvent.Set(); | ||
200 | }, i | ||
201 | ); | ||
202 | } | ||
203 | |||
204 | threadFinishEvent.WaitOne(); | ||
205 | threadFinishEvent.Close(); | ||
206 | |||
207 | if (exception != null) | ||
208 | throw new Exception(exception.Message, exception); | ||
209 | } | ||
210 | } | ||
211 | } | ||
diff --git a/OpenSim/Framework/ProxyCodec.cs b/OpenSim/Framework/ProxyCodec.cs deleted file mode 100644 index 130581a..0000000 --- a/OpenSim/Framework/ProxyCodec.cs +++ /dev/null | |||
@@ -1,68 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Net; | ||
30 | |||
31 | namespace OpenSim.Framework | ||
32 | { | ||
33 | public sealed class ProxyCodec | ||
34 | { | ||
35 | public static void EncodeProxyMessage(byte[] bytes, ref int numBytes, EndPoint trueEP) | ||
36 | { | ||
37 | if (numBytes > 4090) // max UPD size = 4096 | ||
38 | { | ||
39 | throw new Exception("ERROR: No space to encode the proxy EP"); | ||
40 | } | ||
41 | |||
42 | ushort port = (ushort) ((IPEndPoint) trueEP).Port; | ||
43 | bytes[numBytes++] = (byte) (port % 256); | ||
44 | bytes[numBytes++] = (byte) (port / 256); | ||
45 | |||
46 | foreach (byte b in ((IPEndPoint) trueEP).Address.GetAddressBytes()) | ||
47 | { | ||
48 | bytes[numBytes++] = b; | ||
49 | } | ||
50 | } | ||
51 | |||
52 | public static IPEndPoint DecodeProxyMessage(byte[] bytes, ref int numBytes) | ||
53 | { | ||
54 | // IPv4 Only | ||
55 | byte[] addr = new byte[4]; | ||
56 | |||
57 | addr[3] = bytes[--numBytes]; | ||
58 | addr[2] = bytes[--numBytes]; | ||
59 | addr[1] = bytes[--numBytes]; | ||
60 | addr[0] = bytes[--numBytes]; | ||
61 | |||
62 | ushort port = (ushort) (bytes[--numBytes] * 256); | ||
63 | port += (ushort) bytes[--numBytes]; | ||
64 | |||
65 | return new IPEndPoint(new IPAddress(addr), (int) port); | ||
66 | } | ||
67 | } | ||
68 | } | ||
diff --git a/OpenSim/Framework/RegionUpData.cs b/OpenSim/Framework/RegionUpData.cs deleted file mode 100644 index 12e4442..0000000 --- a/OpenSim/Framework/RegionUpData.cs +++ /dev/null | |||
@@ -1,68 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | |||
30 | namespace OpenSim.Framework | ||
31 | { | ||
32 | [Serializable] | ||
33 | public class RegionUpData | ||
34 | { | ||
35 | private string m_ipaddr = ""; | ||
36 | private int m_port = 0; | ||
37 | private uint m_X = 0; | ||
38 | private uint m_Y = 0; | ||
39 | |||
40 | public RegionUpData(uint X, uint Y, string ipaddr, int port) | ||
41 | { | ||
42 | m_X = X; | ||
43 | m_Y = Y; | ||
44 | m_ipaddr = ipaddr; | ||
45 | m_port = port; | ||
46 | } | ||
47 | |||
48 | public uint X | ||
49 | { | ||
50 | get { return m_X; } | ||
51 | } | ||
52 | |||
53 | public uint Y | ||
54 | { | ||
55 | get { return m_Y; } | ||
56 | } | ||
57 | |||
58 | public string IPADDR | ||
59 | { | ||
60 | get { return m_ipaddr; } | ||
61 | } | ||
62 | |||
63 | public int PORT | ||
64 | { | ||
65 | get { return m_port; } | ||
66 | } | ||
67 | } | ||
68 | } \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Remoting.cs b/OpenSim/Framework/Remoting.cs deleted file mode 100644 index 75024ef..0000000 --- a/OpenSim/Framework/Remoting.cs +++ /dev/null | |||
@@ -1,134 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Security.Cryptography; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Framework | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// NEEDS AUDIT. | ||
36 | /// </summary> | ||
37 | /// <remarks> | ||
38 | /// Suggested implementation | ||
39 | /// <para>Store two digests for each foreign host. A local copy of the local hash using the local challenge (when issued), and a local copy of the remote hash using the remote challenge.</para> | ||
40 | /// <para>When sending data to the foreign host - run 'Sign' on the data and affix the returned byte[] to the message.</para> | ||
41 | /// <para>When receiving data from the foreign host - run 'Authenticate' against the data and the attached byte[].</para> | ||
42 | /// <para>Both hosts should be performing these operations for this to be effective.</para> | ||
43 | /// </remarks> | ||
44 | internal class RemoteDigest | ||
45 | { | ||
46 | private byte[] currentHash; | ||
47 | private byte[] secret; | ||
48 | |||
49 | private SHA512Managed SHA512; | ||
50 | |||
51 | /// <summary> | ||
52 | /// Initialises a new RemoteDigest authentication mechanism | ||
53 | /// </summary> | ||
54 | /// <remarks>Needs an audit by a cryptographic professional - was not "roll your own"'d by choice but rather a serious lack of decent authentication mechanisms in .NET remoting</remarks> | ||
55 | /// <param name="sharedSecret">The shared secret between systems (for inter-sim, this is provided in encrypted form during connection, for grid this is input manually in setup)</param> | ||
56 | /// <param name="salt">Binary salt - some common value - to be decided what</param> | ||
57 | /// <param name="challenge">The challenge key provided by the third party</param> | ||
58 | public RemoteDigest(string sharedSecret, byte[] salt, string challenge) | ||
59 | { | ||
60 | SHA512 = new SHA512Managed(); | ||
61 | Rfc2898DeriveBytes RFC2898 = new Rfc2898DeriveBytes(sharedSecret, salt); | ||
62 | secret = RFC2898.GetBytes(512); | ||
63 | ASCIIEncoding ASCII = new ASCIIEncoding(); | ||
64 | |||
65 | currentHash = SHA512.ComputeHash(AppendArrays(secret, ASCII.GetBytes(challenge))); | ||
66 | } | ||
67 | |||
68 | /// <summary> | ||
69 | /// Authenticates a piece of incoming data against the local digest. Upon successful authentication, digest string is incremented. | ||
70 | /// </summary> | ||
71 | /// <param name="data">The incoming data</param> | ||
72 | /// <param name="digest">The remote digest</param> | ||
73 | /// <returns></returns> | ||
74 | public bool Authenticate(byte[] data, byte[] digest) | ||
75 | { | ||
76 | byte[] newHash = SHA512.ComputeHash(AppendArrays(AppendArrays(currentHash, secret), data)); | ||
77 | if (digest == newHash) | ||
78 | { | ||
79 | currentHash = newHash; | ||
80 | return true; | ||
81 | } | ||
82 | else | ||
83 | { | ||
84 | throw new Exception("Hash comparison failed. Key resync required."); | ||
85 | } | ||
86 | } | ||
87 | |||
88 | /// <summary> | ||
89 | /// Signs a new bit of data with the current hash. Returns a byte array which should be affixed to the message. | ||
90 | /// Signing a piece of data will automatically increment the hash - if you sign data and do not send it, the | ||
91 | /// hashes will get out of sync and throw an exception when validation is attempted. | ||
92 | /// </summary> | ||
93 | /// <param name="data">The outgoing data</param> | ||
94 | /// <returns>The local digest</returns> | ||
95 | public byte[] Sign(byte[] data) | ||
96 | { | ||
97 | currentHash = SHA512.ComputeHash(AppendArrays(AppendArrays(currentHash, secret), data)); | ||
98 | return currentHash; | ||
99 | } | ||
100 | |||
101 | /// <summary> | ||
102 | /// Generates a new challenge string to be issued to a foreign host. Challenges are 1024-bit (effective strength of less than 512-bits) messages generated using the Crytographic Random Number Generator. | ||
103 | /// </summary> | ||
104 | /// <returns>A 128-character hexadecimal string containing the challenge.</returns> | ||
105 | public static string GenerateChallenge() | ||
106 | { | ||
107 | RNGCryptoServiceProvider RNG = new RNGCryptoServiceProvider(); | ||
108 | byte[] bytes = new byte[64]; | ||
109 | RNG.GetBytes(bytes); | ||
110 | |||
111 | StringBuilder sb = new StringBuilder(bytes.Length * 2); | ||
112 | foreach (byte b in bytes) | ||
113 | { | ||
114 | sb.AppendFormat("{0:x2}", b); | ||
115 | } | ||
116 | return sb.ToString(); | ||
117 | } | ||
118 | |||
119 | /// <summary> | ||
120 | /// Helper function, merges two byte arrays | ||
121 | /// </summary> | ||
122 | /// <remarks>Sourced from MSDN Forum</remarks> | ||
123 | /// <param name="a">A</param> | ||
124 | /// <param name="b">B</param> | ||
125 | /// <returns>C</returns> | ||
126 | private static byte[] AppendArrays(byte[] a, byte[] b) | ||
127 | { | ||
128 | byte[] c = new byte[a.Length + b.Length]; | ||
129 | Buffer.BlockCopy(a, 0, c, 0, a.Length); | ||
130 | Buffer.BlockCopy(b, 0, c, a.Length, b.Length); | ||
131 | return c; | ||
132 | } | ||
133 | } | ||
134 | } \ No newline at end of file | ||
diff --git a/OpenSim/Framework/SerializableInventory.cs b/OpenSim/Framework/SerializableInventory.cs deleted file mode 100644 index 6c7f3ff..0000000 --- a/OpenSim/Framework/SerializableInventory.cs +++ /dev/null | |||
@@ -1,58 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections; | ||
29 | using System.Xml.Serialization; | ||
30 | |||
31 | namespace OpenSim.Framework | ||
32 | { | ||
33 | /* | ||
34 | * .Net has some issues, serializing a dictionary, so we cannot reuse the InventoryFolder | ||
35 | * class defined in Communications.Framework.Communications.Caches. So we serialize/deserialize | ||
36 | * into this simpler class, and then use that. | ||
37 | */ | ||
38 | |||
39 | [XmlRoot(ElementName = "inventory", IsNullable = true)] | ||
40 | public class SerializableInventory | ||
41 | { | ||
42 | [XmlElement(ElementName = "folder", IsNullable = true)] public SerializableFolder root; | ||
43 | |||
44 | #region Nested type: SerializableFolder | ||
45 | |||
46 | [XmlRoot(ElementName = "folder", IsNullable = true)] | ||
47 | public class SerializableFolder : InventoryFolderBase | ||
48 | { | ||
49 | [XmlArray(ElementName = "items", IsNullable = true)] [XmlArrayItem(ElementName = "item", IsNullable = true, Type = typeof (InventoryItemBase))] public ArrayList | ||
50 | Items; | ||
51 | |||
52 | [XmlArray(ElementName = "folders", IsNullable = true)] [XmlArrayItem(ElementName = "folder", IsNullable = true, Type = typeof (SerializableFolder))] public | ||
53 | ArrayList SubFolders; | ||
54 | } | ||
55 | |||
56 | #endregion | ||
57 | } | ||
58 | } \ No newline at end of file | ||
diff --git a/OpenSim/Framework/WearableItem.cs b/OpenSim/Framework/WearableItem.cs deleted file mode 100644 index 159306a..0000000 --- a/OpenSim/Framework/WearableItem.cs +++ /dev/null | |||
@@ -1,355 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Globalization; | ||
31 | using System.IO; | ||
32 | using System.Text.RegularExpressions; | ||
33 | using OpenMetaverse; | ||
34 | |||
35 | namespace OpenSim.Framework | ||
36 | { | ||
37 | public class WearableItem | ||
38 | { | ||
39 | public string WearableName = ""; | ||
40 | public WearableType WearType = WearableType.Invalid; | ||
41 | |||
42 | public string ItemInfo = "Created Wearable"; | ||
43 | |||
44 | public SortedList<int, VisualSetting> VisualSettings = new SortedList<int, VisualSetting>(); | ||
45 | // public LLObject.TextureEntry TextureEntry = null; | ||
46 | //public byte[] TextureEntry = null; | ||
47 | |||
48 | public List<string> TextureStrings = new List<string>(); | ||
49 | |||
50 | //permissions | ||
51 | public uint BaseMask = 0; | ||
52 | public uint OwnerMask = 0; | ||
53 | public uint GroupMask = 0; | ||
54 | public uint EveryoneMask = 0; | ||
55 | public uint NextOwnerMask = 0; | ||
56 | |||
57 | public UUID CreatorID = UUID.Zero; | ||
58 | public UUID OwnerID = UUID.Zero; | ||
59 | public UUID LastOwnerID = UUID.Zero; | ||
60 | public UUID GroupID = UUID.Zero; | ||
61 | |||
62 | //sale | ||
63 | public string SaleType = "not"; | ||
64 | public int SalePrice = 10; | ||
65 | |||
66 | private string BuildString = ""; | ||
67 | |||
68 | |||
69 | public WearableItem(string wearableName, WearableType type) | ||
70 | { | ||
71 | WearableName = wearableName; | ||
72 | WearType = type; | ||
73 | } | ||
74 | |||
75 | public WearableItem(string wearableName) | ||
76 | { | ||
77 | WearableName = wearableName; | ||
78 | WearType = ConvertNameToType(WearableName); | ||
79 | } | ||
80 | |||
81 | public WearableItem(WearableType type) | ||
82 | { | ||
83 | WearType = type; | ||
84 | WearableName = Enum.GetName(typeof(WearableType), type).ToLower(); | ||
85 | } | ||
86 | |||
87 | public WearableItem() | ||
88 | { | ||
89 | } | ||
90 | |||
91 | public void AddVisualSetting(VisualSetting setting) | ||
92 | { | ||
93 | if (!VisualSettings.ContainsKey(setting.VisualParam.ParamID)) | ||
94 | { | ||
95 | VisualSettings.Add(setting.VisualParam.ParamID, setting); | ||
96 | } | ||
97 | } | ||
98 | |||
99 | public bool TryGetSetting(string paramName, out VisualSetting paramSetting) | ||
100 | { | ||
101 | foreach (VisualSetting setting in VisualSettings.Values) | ||
102 | { | ||
103 | if (setting.VisualParam.Name == paramName) | ||
104 | { | ||
105 | paramSetting = setting; | ||
106 | return true; | ||
107 | } | ||
108 | } | ||
109 | |||
110 | paramSetting = null; | ||
111 | return false; | ||
112 | } | ||
113 | |||
114 | public bool SetParamValue(string paramName, float value) | ||
115 | { | ||
116 | VisualSetting paramSetting; | ||
117 | if (TryGetSetting(paramName, out paramSetting)) | ||
118 | { | ||
119 | if ((value >= paramSetting.VisualParam.MinValue) && (value <= paramSetting.VisualParam.MaxValue)) | ||
120 | { | ||
121 | paramSetting.Value = value; | ||
122 | return true; | ||
123 | } | ||
124 | } | ||
125 | return false; | ||
126 | } | ||
127 | |||
128 | public void RandomiseValues() | ||
129 | { | ||
130 | foreach (VisualSetting setting in VisualSettings.Values) | ||
131 | { | ||
132 | //int randNum = Util.RandomClass.Next(0, 1000); | ||
133 | float range = setting.VisualParam.MaxValue - setting.VisualParam.MinValue; | ||
134 | // float val = ((float) randNum) / ((float)(1000.0f / range)); | ||
135 | float val = (float)Util.RandomClass.NextDouble() * range * 0.2f; | ||
136 | setting.Value = setting.VisualParam.MinValue + (range / 2) + val; | ||
137 | } | ||
138 | } | ||
139 | |||
140 | public WearableType ConvertNameToType(string name) | ||
141 | { | ||
142 | return (WearableType)Enum.Parse(typeof(WearableType), name, true); | ||
143 | } | ||
144 | |||
145 | public string ToAssetFormat() | ||
146 | { | ||
147 | BuildString = "LLWearable version 22\n"; | ||
148 | BuildString += "New Item \n"; | ||
149 | BuildString += ItemInfo + "\n"; | ||
150 | |||
151 | |||
152 | AddSectionStart("permissions"); | ||
153 | AddTabbedNameValueLine("base_mask", BaseMask.ToString("00000000")); | ||
154 | AddTabbedNameValueLine("owner_mask", OwnerMask.ToString("00000000")); | ||
155 | AddTabbedNameValueLine("group_mask", GroupMask.ToString("00000000")); | ||
156 | AddTabbedNameValueLine("everyone_mask", EveryoneMask.ToString("00000000")); | ||
157 | AddTabbedNameValueLine("next_owner_mask", NextOwnerMask.ToString("00000000")); | ||
158 | AddTabbedNameValueLine("creator_id", CreatorID.ToString()); | ||
159 | AddTabbedNameValueLine("owner_id", OwnerID.ToString()); | ||
160 | AddTabbedNameValueLine("last_owner_id", LastOwnerID.ToString()); | ||
161 | AddTabbedNameValueLine("group_id", GroupID.ToString()); | ||
162 | AddSectionEnd(); | ||
163 | |||
164 | AddSectionStart("sale_info"); | ||
165 | AddTabbedNameValueLine("sale_type", SaleType.ToString()); | ||
166 | AddTabbedNameValueLine("sale_price", SalePrice.ToString()); | ||
167 | AddSectionEnd(); | ||
168 | |||
169 | AddNameValueLine("type", ((byte)WearType).ToString()); | ||
170 | AddNameValueLine("parameters", VisualSettings.Count.ToString()); | ||
171 | |||
172 | foreach (KeyValuePair<int, VisualSetting> kp in VisualSettings) | ||
173 | { | ||
174 | AddNameValueLine(kp.Key.ToString(), kp.Value.Value.ToString(CultureInfo.InvariantCulture)); | ||
175 | } | ||
176 | if (TextureStrings.Count == 0) | ||
177 | { | ||
178 | AddNameValueLine("textures", "0"); //todo output texture entry | ||
179 | } | ||
180 | else | ||
181 | { | ||
182 | AddNameValueLine("textures", TextureStrings.Count.ToString()); | ||
183 | for (int i = 0; i < TextureStrings.Count; i++) | ||
184 | { | ||
185 | BuildString += TextureStrings[i] + "\n"; | ||
186 | } | ||
187 | BuildString += "\n"; | ||
188 | |||
189 | } | ||
190 | |||
191 | return BuildString; | ||
192 | } | ||
193 | |||
194 | public void SaveToFile(string fileName) | ||
195 | { | ||
196 | File.WriteAllText(fileName, this.ToAssetFormat()); | ||
197 | } | ||
198 | |||
199 | public void AddSectionStart(string sectionName) | ||
200 | { | ||
201 | BuildString += "\t" + sectionName + " 0\n"; | ||
202 | BuildString += "\t{\n"; | ||
203 | } | ||
204 | |||
205 | public void AddSectionEnd() | ||
206 | { | ||
207 | BuildString += "\t}\n"; | ||
208 | } | ||
209 | |||
210 | private void AddTabbedNameValueLine(string name, string value) | ||
211 | { | ||
212 | BuildString += "\t\t"; | ||
213 | BuildString += name + "\t"; | ||
214 | BuildString += value + "\n"; | ||
215 | } | ||
216 | |||
217 | private void AddNameValueLine(string name, string value) | ||
218 | { | ||
219 | // BuildString += "\t\t"; | ||
220 | BuildString += name + " "; | ||
221 | BuildString += value + "\n"; | ||
222 | } | ||
223 | |||
224 | #region Static Methods | ||
225 | public static List<VisualParam> FindParamsForWearable(string wearableName) | ||
226 | { | ||
227 | List<VisualParam> wearableParams = new List<VisualParam>(); | ||
228 | foreach (VisualParam param in VisualParams.Params.Values) | ||
229 | { | ||
230 | if (param.Wearable == wearableName) | ||
231 | { | ||
232 | wearableParams.Add(param); | ||
233 | } | ||
234 | } | ||
235 | |||
236 | return wearableParams; | ||
237 | } | ||
238 | |||
239 | public static WearableItem Create(string wearableTypeName) | ||
240 | { | ||
241 | WearableItem wearableItem = new WearableItem(wearableTypeName); | ||
242 | List<VisualParam> typeParams = FindParamsForWearable(wearableTypeName); | ||
243 | foreach (VisualParam param in typeParams) | ||
244 | { | ||
245 | wearableItem.AddVisualSetting(new VisualSetting(param)); | ||
246 | } | ||
247 | return wearableItem; | ||
248 | } | ||
249 | |||
250 | public static WearableItem CreateFromAsset(string assetData) | ||
251 | { | ||
252 | UUID creatorID = UUID.Zero; | ||
253 | UUID ownerID = UUID.Zero; | ||
254 | UUID lastOwnerID = UUID.Zero; | ||
255 | UUID groupID = UUID.Zero; | ||
256 | |||
257 | char[] newlineDelimiter = { '\n' }; | ||
258 | string[] lines = assetData.Split(newlineDelimiter); | ||
259 | |||
260 | WearableItem wearableObject = null; | ||
261 | Regex r = new Regex("[\t ]+"); | ||
262 | bool reachedParams = false; | ||
263 | bool reachedTextures = false; | ||
264 | foreach (string line in lines) | ||
265 | { | ||
266 | string trimLine = line.Trim(); | ||
267 | // m_log.Debug("line : " + trimLine); | ||
268 | |||
269 | string[] splitLine = r.Split(trimLine); | ||
270 | if (splitLine.Length > 1) | ||
271 | { | ||
272 | switch (splitLine[0]) | ||
273 | { | ||
274 | case "textures": | ||
275 | reachedParams = false; | ||
276 | reachedTextures = true; | ||
277 | break; | ||
278 | |||
279 | case "type": | ||
280 | string wearableTypeName = Enum.GetName(typeof(WearableType), (WearableType)Convert.ToInt32(splitLine[1])); | ||
281 | wearableObject = Create(wearableTypeName.ToLower()); | ||
282 | break; | ||
283 | |||
284 | case "parameters": | ||
285 | reachedParams = true; | ||
286 | break; | ||
287 | |||
288 | case "creator_id": | ||
289 | creatorID = new UUID(splitLine[1]); | ||
290 | break; | ||
291 | |||
292 | case "owner_id": | ||
293 | ownerID = new UUID(splitLine[1]); | ||
294 | break; | ||
295 | |||
296 | case "last_owner_id": | ||
297 | lastOwnerID = new UUID(splitLine[1]); | ||
298 | break; | ||
299 | |||
300 | case "group_id": | ||
301 | groupID = new UUID(splitLine[1]); | ||
302 | break; | ||
303 | |||
304 | default: | ||
305 | if ((wearableObject != null) && (reachedParams)) | ||
306 | { | ||
307 | int id = Convert.ToInt32(splitLine[0]); | ||
308 | if (wearableObject.VisualSettings.ContainsKey(id)) | ||
309 | { | ||
310 | |||
311 | wearableObject.VisualSettings[id].Value = Convert.ToSingle(splitLine[1], CultureInfo.InvariantCulture); | ||
312 | } | ||
313 | } | ||
314 | else if ((wearableObject != null) && (reachedTextures)) | ||
315 | { | ||
316 | wearableObject.TextureStrings.Add(line); | ||
317 | } | ||
318 | break; | ||
319 | } | ||
320 | } | ||
321 | } | ||
322 | |||
323 | if (wearableObject != null) | ||
324 | { | ||
325 | wearableObject.CreatorID = creatorID; | ||
326 | wearableObject.OwnerID = ownerID; | ||
327 | wearableObject.LastOwnerID = lastOwnerID; | ||
328 | wearableObject.GroupID = groupID; | ||
329 | } | ||
330 | |||
331 | return wearableObject; | ||
332 | } | ||
333 | #endregion | ||
334 | |||
335 | #region Nested Class | ||
336 | public class VisualSetting | ||
337 | { | ||
338 | public VisualParam VisualParam; | ||
339 | public float Value = 0; | ||
340 | |||
341 | public VisualSetting(VisualParam param, float value) | ||
342 | { | ||
343 | VisualParam = param; | ||
344 | Value = value; | ||
345 | } | ||
346 | |||
347 | public VisualSetting(VisualParam param) | ||
348 | { | ||
349 | VisualParam = param; | ||
350 | Value = param.DefaultValue; | ||
351 | } | ||
352 | } | ||
353 | #endregion | ||
354 | } | ||
355 | } | ||