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authorJustin Clark-Casey (justincc)2012-05-04 20:53:30 +0100
committerJustin Clark-Casey (justincc)2012-05-04 20:53:30 +0100
commit6096a1f30ed7857b1dbacf152dba4f0aa7e6e1e9 (patch)
tree2233b982653476dc8a3b26d86fc2643518577d1a /OpenSim/Framework/WebUtil.cs
parentrefactor: Rename new DeleteFoldersEx/PurgeFoldersEx methods to DeleteFolders/... (diff)
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Change LongCallTime on WebUtil to 3000, to match the time where request handling is considered "slow".
This may be the wrong thing to do but stops lots of log spam in HG setups now that the monitoring is extended to other outgoing calls. LongCallTime may need to be made configurable.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/WebUtil.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/WebUtil.cs b/OpenSim/Framework/WebUtil.cs
index 478d2a7..2aa4af5 100644
--- a/OpenSim/Framework/WebUtil.cs
+++ b/OpenSim/Framework/WebUtil.cs
@@ -68,7 +68,7 @@ namespace OpenSim.Framework
68 /// Number of milliseconds a call can take before it is considered 68 /// Number of milliseconds a call can take before it is considered
69 /// a "long" call for warning & debugging purposes 69 /// a "long" call for warning & debugging purposes
70 /// </summary> 70 /// </summary>
71 public const int LongCallTime = 500; 71 public const int LongCallTime = 3000;
72 72
73 /// <summary> 73 /// <summary>
74 /// The maximum length of any data logged because of a long request time. 74 /// The maximum length of any data logged because of a long request time.