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author | UbitUmarov | 2014-10-26 18:13:44 +0000 |
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committer | UbitUmarov | 2014-10-26 18:13:44 +0000 |
commit | 736490dcb60047e6060c13c990f13dc0c1bf0ea6 (patch) | |
tree | 12f569d659f82b8f2265ae4378c1225e5628b2c3 /OpenSim/Framework/WearableCacheItem.cs | |
parent | remove debug message (diff) | |
download | opensim-SC-736490dcb60047e6060c13c990f13dc0c1bf0ea6.zip opensim-SC-736490dcb60047e6060c13c990f13dc0c1bf0ea6.tar.gz opensim-SC-736490dcb60047e6060c13c990f13dc0c1bf0ea6.tar.bz2 opensim-SC-736490dcb60047e6060c13c990f13dc0c1bf0ea6.tar.xz |
dont send baked textures assets, but send cache information
Diffstat (limited to 'OpenSim/Framework/WearableCacheItem.cs')
-rw-r--r-- | OpenSim/Framework/WearableCacheItem.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Framework/WearableCacheItem.cs b/OpenSim/Framework/WearableCacheItem.cs index f49697d..af28abc 100644 --- a/OpenSim/Framework/WearableCacheItem.cs +++ b/OpenSim/Framework/WearableCacheItem.cs | |||
@@ -144,12 +144,14 @@ namespace OpenSim.Framework | |||
144 | itemmap.Add("textureindex", OSD.FromUInteger(item.TextureIndex)); | 144 | itemmap.Add("textureindex", OSD.FromUInteger(item.TextureIndex)); |
145 | itemmap.Add("cacheid", OSD.FromUUID(item.CacheId)); | 145 | itemmap.Add("cacheid", OSD.FromUUID(item.CacheId)); |
146 | itemmap.Add("textureid", OSD.FromUUID(item.TextureID)); | 146 | itemmap.Add("textureid", OSD.FromUUID(item.TextureID)); |
147 | /* | ||
147 | if (item.TextureAsset != null) | 148 | if (item.TextureAsset != null) |
148 | { | 149 | { |
149 | itemmap.Add("assetdata", OSD.FromBinary(item.TextureAsset.Data)); | 150 | itemmap.Add("assetdata", OSD.FromBinary(item.TextureAsset.Data)); |
150 | itemmap.Add("assetcreator", OSD.FromString(item.TextureAsset.CreatorID)); | 151 | itemmap.Add("assetcreator", OSD.FromString(item.TextureAsset.CreatorID)); |
151 | itemmap.Add("assetname", OSD.FromString(item.TextureAsset.Name)); | 152 | itemmap.Add("assetname", OSD.FromString(item.TextureAsset.Name)); |
152 | } | 153 | } |
154 | */ | ||
153 | arr.Add(itemmap); | 155 | arr.Add(itemmap); |
154 | } | 156 | } |
155 | return arr; | 157 | return arr; |
@@ -169,6 +171,7 @@ namespace OpenSim.Framework | |||
169 | continue; | 171 | continue; |
170 | pcache[idx].CacheId = item["cacheid"].AsUUID(); | 172 | pcache[idx].CacheId = item["cacheid"].AsUUID(); |
171 | pcache[idx].TextureID = item["textureid"].AsUUID(); | 173 | pcache[idx].TextureID = item["textureid"].AsUUID(); |
174 | /* | ||
172 | if (item.ContainsKey("assetdata")) | 175 | if (item.ContainsKey("assetdata")) |
173 | { | 176 | { |
174 | AssetBase asset = new AssetBase(item["textureid"].AsUUID(), "BakedTexture", (sbyte)AssetType.Texture, UUID.Zero.ToString()); | 177 | AssetBase asset = new AssetBase(item["textureid"].AsUUID(), "BakedTexture", (sbyte)AssetType.Texture, UUID.Zero.ToString()); |
@@ -178,6 +181,7 @@ namespace OpenSim.Framework | |||
178 | pcache[idx].TextureAsset = asset; | 181 | pcache[idx].TextureAsset = asset; |
179 | } | 182 | } |
180 | else | 183 | else |
184 | */ | ||
181 | pcache[idx].TextureAsset = null; | 185 | pcache[idx].TextureAsset = null; |
182 | } | 186 | } |
183 | } | 187 | } |