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authorJustin Clark-Casey (justincc)2012-07-04 00:15:03 +0100
committerJustin Clark-Casey (justincc)2012-07-04 00:15:03 +0100
commit5691a8b860b22939e2b608d6d8400b5260b25cf3 (patch)
treeec66c323341399514ab601d66f1fa211f9db195a /OpenSim/Framework/Watchdog.cs
parentCorrect spelling mistake m_BanedViewers to m_BannedViewers (diff)
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refactor: rename Watchdog.WATCHDOG_TIMEOUT_MS to DEFAULT_WATCHDOG_TIMEOUT_MS to reflect what it actually is
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Watchdog.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/Watchdog.cs b/OpenSim/Framework/Watchdog.cs
index 7552cd1..2b3a719 100644
--- a/OpenSim/Framework/Watchdog.cs
+++ b/OpenSim/Framework/Watchdog.cs
@@ -41,8 +41,8 @@ namespace OpenSim.Framework
41 /// <summary>Timer interval in milliseconds for the watchdog timer</summary> 41 /// <summary>Timer interval in milliseconds for the watchdog timer</summary>
42 const double WATCHDOG_INTERVAL_MS = 2500.0d; 42 const double WATCHDOG_INTERVAL_MS = 2500.0d;
43 43
44 /// <summary>Maximum timeout in milliseconds before a thread is considered dead</summary> 44 /// <summary>Default timeout in milliseconds before a thread is considered dead</summary>
45 public const int WATCHDOG_TIMEOUT_MS = 5000; 45 public const int DEFAULT_WATCHDOG_TIMEOUT_MS = 5000;
46 46
47 [System.Diagnostics.DebuggerDisplay("{Thread.Name}")] 47 [System.Diagnostics.DebuggerDisplay("{Thread.Name}")]
48 public class ThreadWatchdogInfo 48 public class ThreadWatchdogInfo
@@ -122,7 +122,7 @@ namespace OpenSim.Framework
122 public static Thread StartThread( 122 public static Thread StartThread(
123 ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout) 123 ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout)
124 { 124 {
125 return StartThread(start, name, priority, isBackground, alarmIfTimeout, null, WATCHDOG_TIMEOUT_MS); 125 return StartThread(start, name, priority, isBackground, alarmIfTimeout, null, DEFAULT_WATCHDOG_TIMEOUT_MS);
126 } 126 }
127 127
128 /// <summary> 128 /// <summary>