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authorMelanie2010-03-09 22:46:17 +0000
committerMelanie2010-03-09 22:46:17 +0000
commit40873504dcde19a3738cf4d3a4928a59b811e8f0 (patch)
tree605d2c2575e21496b05eeabd0a5755b8fa788efd /OpenSim/Framework/Util.cs
parent- parcel blocking, region crossing blocking, teleport blocking (diff)
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Framework/Util.cs')
-rw-r--r--OpenSim/Framework/Util.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index 0ccc193..8cb9127 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -29,6 +29,7 @@ using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Data; 31using System.Data;
32using System.Diagnostics;
32using System.Globalization; 33using System.Globalization;
33using System.IO; 34using System.IO;
34using System.IO.Compression; 35using System.IO.Compression;
@@ -1443,6 +1444,7 @@ namespace OpenSim.Framework
1443 } 1444 }
1444 1445
1445 #endregion FireAndForget Threading Pattern 1446 #endregion FireAndForget Threading Pattern
1447
1446 /// <summary> 1448 /// <summary>
1447 /// Environment.TickCount is an int but it counts all 32 bits so it goes positive 1449 /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
1448 /// and negative every 24.9 days. This trims down TickCount so it doesn't wrap 1450 /// and negative every 24.9 days. This trims down TickCount so it doesn't wrap
@@ -1467,5 +1469,21 @@ namespace OpenSim.Framework
1467 Int32 diff = EnvironmentTickCount() - prevValue; 1469 Int32 diff = EnvironmentTickCount() - prevValue;
1468 return (diff >= 0) ? diff : (diff + EnvironmentTickCountMask + 1); 1470 return (diff >= 0) ? diff : (diff + EnvironmentTickCountMask + 1);
1469 } 1471 }
1472
1473 /// <summary>
1474 /// Prints the call stack at any given point. Useful for debugging.
1475 /// </summary>
1476 public static void PrintCallStack()
1477 {
1478 StackTrace stackTrace = new StackTrace(); // get call stack
1479 StackFrame[] stackFrames = stackTrace.GetFrames(); // get method calls (frames)
1480
1481 // write call stack method names
1482 foreach (StackFrame stackFrame in stackFrames)
1483 {
1484 m_log.Debug(stackFrame.GetMethod().DeclaringType + "." + stackFrame.GetMethod().Name); // write method name
1485 }
1486 }
1487
1470 } 1488 }
1471} 1489}