aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Util.cs
diff options
context:
space:
mode:
authorJohn Hurliman2009-10-06 02:38:00 -0700
committerJohn Hurliman2009-10-06 02:38:00 -0700
commite7c877407f2a72a9519eb53debca5aeef20cded9 (patch)
treeed67cb35522f357874f6e2749d66fd48493ede80 /OpenSim/Framework/Util.cs
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim into htb-thr... (diff)
downloadopensim-SC-e7c877407f2a72a9519eb53debca5aeef20cded9.zip
opensim-SC-e7c877407f2a72a9519eb53debca5aeef20cded9.tar.gz
opensim-SC-e7c877407f2a72a9519eb53debca5aeef20cded9.tar.bz2
opensim-SC-e7c877407f2a72a9519eb53debca5aeef20cded9.tar.xz
* Continued work on the new LLUDP implementation. Appears to be functioning, although not everything is reimplemented yet
* Replaced logic in ThreadTracker with a call to System.Diagnostics that does the same thing * Added Util.StringToBytes256() and Util.StringToBytes1024() to clamp output at byte[256] and byte[1024], respectively * Fixed formatting for a MySQLAssetData error logging line
Diffstat (limited to 'OpenSim/Framework/Util.cs')
-rw-r--r--OpenSim/Framework/Util.cs36
1 files changed, 36 insertions, 0 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index 0851d26..189fa38 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -1231,6 +1231,42 @@ namespace OpenSim.Framework
1231 return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri; 1231 return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri;
1232 } 1232 }
1233 1233
1234 public static byte[] StringToBytes256(string str)
1235 {
1236 if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
1237 if (str.Length > 254) str = str.Remove(254);
1238 if (!str.EndsWith("\0")) { str += "\0"; }
1239
1240 // Because this is UTF-8 encoding and not ASCII, it's possible we
1241 // might have gotten an oversized array even after the string trim
1242 byte[] data = UTF8.GetBytes(str);
1243 if (data.Length > 256)
1244 {
1245 Array.Resize<byte>(ref data, 256);
1246 data[255] = 0;
1247 }
1248
1249 return data;
1250 }
1251
1252 public static byte[] StringToBytes1024(string str)
1253 {
1254 if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
1255 if (str.Length > 1023) str = str.Remove(1023);
1256 if (!str.EndsWith("\0")) { str += "\0"; }
1257
1258 // Because this is UTF-8 encoding and not ASCII, it's possible we
1259 // might have gotten an oversized array even after the string trim
1260 byte[] data = UTF8.GetBytes(str);
1261 if (data.Length > 1024)
1262 {
1263 Array.Resize<byte>(ref data, 1024);
1264 data[1023] = 0;
1265 }
1266
1267 return data;
1268 }
1269
1234 #region FireAndForget Threading Pattern 1270 #region FireAndForget Threading Pattern
1235 1271
1236 public static void FireAndForget(System.Threading.WaitCallback callback) 1272 public static void FireAndForget(System.Threading.WaitCallback callback)