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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/UserProfileData.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/UserProfileData.cs')
-rw-r--r--OpenSim/Framework/UserProfileData.cs38
1 files changed, 19 insertions, 19 deletions
diff --git a/OpenSim/Framework/UserProfileData.cs b/OpenSim/Framework/UserProfileData.cs
index 2d06148..bc93766 100644
--- a/OpenSim/Framework/UserProfileData.cs
+++ b/OpenSim/Framework/UserProfileData.cs
@@ -26,7 +26,7 @@
26 */ 26 */
27 27
28using System; 28using System;
29using libsecondlife; 29using OpenMetaverse;
30 30
31namespace OpenSim.Framework 31namespace OpenSim.Framework
32{ 32{
@@ -53,12 +53,12 @@ namespace OpenSim.Framework
53 /// <summary> 53 /// <summary>
54 /// The coordinates inside the region of the home location 54 /// The coordinates inside the region of the home location
55 /// </summary> 55 /// </summary>
56 private LLVector3 _homeLocation; 56 private Vector3 _homeLocation;
57 57
58 /// <summary> 58 /// <summary>
59 /// Where the user will be looking when they rez. 59 /// Where the user will be looking when they rez.
60 /// </summary> 60 /// </summary>
61 private LLVector3 _homeLookAt; 61 private Vector3 _homeLookAt;
62 62
63 private uint _homeRegionX; 63 private uint _homeRegionX;
64 private uint _homeRegionY; 64 private uint _homeRegionY;
@@ -66,7 +66,7 @@ namespace OpenSim.Framework
66 /// <summary> 66 /// <summary>
67 /// The ID value for this user 67 /// The ID value for this user
68 /// </summary> 68 /// </summary>
69 private LLUUID _id; 69 private UUID _id;
70 70
71 /// <summary> 71 /// <summary>
72 /// A UNIX Timestamp for the users last login date / time 72 /// A UNIX Timestamp for the users last login date / time
@@ -97,7 +97,7 @@ namespace OpenSim.Framework
97 /// <summary> 97 /// <summary>
98 /// The profile image for the users first life tab 98 /// The profile image for the users first life tab
99 /// </summary> 99 /// </summary>
100 private LLUUID _profileFirstImage; 100 private UUID _profileFirstImage;
101 101
102 /// <summary> 102 /// <summary>
103 /// The first life about text listed in a users profile 103 /// The first life about text listed in a users profile
@@ -107,14 +107,14 @@ namespace OpenSim.Framework
107 /// <summary> 107 /// <summary>
108 /// The profile image for an avatar stored on the asset server 108 /// The profile image for an avatar stored on the asset server
109 /// </summary> 109 /// </summary>
110 private LLUUID _profileImage; 110 private UUID _profileImage;
111 111
112 /// <summary> 112 /// <summary>
113 /// A uint mask containing the "I want to do" part of the users profile 113 /// A uint mask containing the "I want to do" part of the users profile
114 /// </summary> 114 /// </summary>
115 private uint _profileWantDoMask; // Profile window "I want to" mask 115 private uint _profileWantDoMask; // Profile window "I want to" mask
116 116
117 private LLUUID _rootInventoryFolderID; 117 private UUID _rootInventoryFolderID;
118 118
119 /// <summary> 119 /// <summary>
120 /// The second component of a users account name 120 /// The second component of a users account name
@@ -134,7 +134,7 @@ namespace OpenSim.Framework
134 /// <summary> 134 /// <summary>
135 /// The last used Web_login_key 135 /// The last used Web_login_key
136 /// </summary> 136 /// </summary>
137 private LLUUID _webLoginKey; 137 private UUID _webLoginKey;
138 138
139 // Data for estates and other goodies 139 // Data for estates and other goodies
140 // to get away from per-machine configs a little 140 // to get away from per-machine configs a little
@@ -142,7 +142,7 @@ namespace OpenSim.Framework
142 private int _userFlags; 142 private int _userFlags;
143 private int _godLevel; 143 private int _godLevel;
144 private string _customType; 144 private string _customType;
145 private LLUUID _partner; 145 private UUID _partner;
146 146
147 /// <summary> 147 /// <summary>
148 /// The regionhandle of the users preferred home region. If 148 /// The regionhandle of the users preferred home region. If
@@ -159,26 +159,26 @@ namespace OpenSim.Framework
159 } 159 }
160 } 160 }
161 161
162 private LLUUID _homeRegionID; 162 private UUID _homeRegionID;
163 /// <summary> 163 /// <summary>
164 /// The regionID of the users home region. This is unique; 164 /// The regionID of the users home region. This is unique;
165 /// even if the position of the region changes within the 165 /// even if the position of the region changes within the
166 /// grid, this will refer to the same region. 166 /// grid, this will refer to the same region.
167 /// </summary> 167 /// </summary>
168 public LLUUID HomeRegionID 168 public UUID HomeRegionID
169 { 169 {
170 get { return _homeRegionID; } 170 get { return _homeRegionID; }
171 set { _homeRegionID = value; } 171 set { _homeRegionID = value; }
172 } 172 }
173 173
174 // Property wrappers 174 // Property wrappers
175 public virtual LLUUID ID 175 public virtual UUID ID
176 { 176 {
177 get { return _id; } 177 get { return _id; }
178 set { _id = value; } 178 set { _id = value; }
179 } 179 }
180 180
181 public virtual LLUUID WebLoginKey 181 public virtual UUID WebLoginKey
182 { 182 {
183 get { return _webLoginKey; } 183 get { return _webLoginKey; }
184 set { _webLoginKey = value; } 184 set { _webLoginKey = value; }
@@ -220,7 +220,7 @@ namespace OpenSim.Framework
220 set { _homeRegionY = value; } 220 set { _homeRegionY = value; }
221 } 221 }
222 222
223 public virtual LLVector3 HomeLocation 223 public virtual Vector3 HomeLocation
224 { 224 {
225 get { return _homeLocation; } 225 get { return _homeLocation; }
226 set { _homeLocation = value; } 226 set { _homeLocation = value; }
@@ -246,7 +246,7 @@ namespace OpenSim.Framework
246 } 246 }
247 247
248 248
249 public virtual LLVector3 HomeLookAt 249 public virtual Vector3 HomeLookAt
250 { 250 {
251 get { return _homeLookAt; } 251 get { return _homeLookAt; }
252 set { _homeLookAt = value; } 252 set { _homeLookAt = value; }
@@ -283,7 +283,7 @@ namespace OpenSim.Framework
283 set { _lastLogin = value; } 283 set { _lastLogin = value; }
284 } 284 }
285 285
286 public virtual LLUUID RootInventoryFolderID 286 public virtual UUID RootInventoryFolderID
287 { 287 {
288 get { return _rootInventoryFolderID; } 288 get { return _rootInventoryFolderID; }
289 set { _rootInventoryFolderID = value; } 289 set { _rootInventoryFolderID = value; }
@@ -325,13 +325,13 @@ namespace OpenSim.Framework
325 set { _profileFirstText = value; } 325 set { _profileFirstText = value; }
326 } 326 }
327 327
328 public virtual LLUUID Image 328 public virtual UUID Image
329 { 329 {
330 get { return _profileImage; } 330 get { return _profileImage; }
331 set { _profileImage = value; } 331 set { _profileImage = value; }
332 } 332 }
333 333
334 public virtual LLUUID FirstLifeImage 334 public virtual UUID FirstLifeImage
335 { 335 {
336 get { return _profileFirstImage; } 336 get { return _profileFirstImage; }
337 set { _profileFirstImage = value; } 337 set { _profileFirstImage = value; }
@@ -361,7 +361,7 @@ namespace OpenSim.Framework
361 set { _customType = value; } 361 set { _customType = value; }
362 } 362 }
363 363
364 public virtual LLUUID Partner 364 public virtual UUID Partner
365 { 365 {
366 get { return _partner; } 366 get { return _partner; }
367 set { _partner = value; } 367 set { _partner = value; }