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authorMW2007-07-25 18:19:38 +0000
committerMW2007-07-25 18:19:38 +0000
commit2b42ea0a429c722bd7c5c67d3815c2ddc8399e78 (patch)
tree0a6338ff52efbdaadaa9a307bee618867460cfb6 /OpenSim/Framework/UserManager/LoginResponse.cs
parent* Terrain now uses the older slower method again until the fast version can b... (diff)
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Start of the OpenSim library , for now only contains a few textures.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/UserManager/LoginResponse.cs32
1 files changed, 30 insertions, 2 deletions
diff --git a/OpenSim/Framework/UserManager/LoginResponse.cs b/OpenSim/Framework/UserManager/LoginResponse.cs
index 4d5ec5f..b5a4184 100644
--- a/OpenSim/Framework/UserManager/LoginResponse.cs
+++ b/OpenSim/Framework/UserManager/LoginResponse.cs
@@ -27,6 +27,8 @@ namespace OpenSim.Framework.UserManagement
27 private ArrayList inventoryRoot; 27 private ArrayList inventoryRoot;
28 private ArrayList initialOutfit; 28 private ArrayList initialOutfit;
29 private ArrayList agentInventory; 29 private ArrayList agentInventory;
30 private ArrayList inventoryLibraryOwner;
31 private ArrayList inventoryLibrary;
30 32
31 private UserInfo userProfile; 33 private UserInfo userProfile;
32 34
@@ -87,6 +89,8 @@ namespace OpenSim.Framework.UserManagement
87 this.inventoryRoot = new ArrayList(); 89 this.inventoryRoot = new ArrayList();
88 this.initialOutfit = new ArrayList(); 90 this.initialOutfit = new ArrayList();
89 this.agentInventory = new ArrayList(); 91 this.agentInventory = new ArrayList();
92 this.inventoryLibrary = new ArrayList();
93 this.inventoryLibraryOwner = new ArrayList();
90 94
91 this.xmlRpcResponse = new XmlRpcResponse(); 95 this.xmlRpcResponse = new XmlRpcResponse();
92 this.defaultXmlRpcResponse = new XmlRpcResponse(); 96 this.defaultXmlRpcResponse = new XmlRpcResponse();
@@ -234,10 +238,10 @@ namespace OpenSim.Framework.UserManagement
234 responseData["ui-config"] = this.uiConfig; 238 responseData["ui-config"] = this.uiConfig;
235 239
236 responseData["inventory-skeleton"] = this.agentInventory; 240 responseData["inventory-skeleton"] = this.agentInventory;
237 responseData["inventory-skel-lib"] = new ArrayList(); // todo 241 responseData["inventory-skel-lib"] = this.inventoryLibrary;
238 responseData["inventory-root"] = this.inventoryRoot; 242 responseData["inventory-root"] = this.inventoryRoot;
239 responseData["gestures"] = new ArrayList(); // todo 243 responseData["gestures"] = new ArrayList(); // todo
240 responseData["inventory-lib-owner"] = new ArrayList(); // todo 244 responseData["inventory-lib-owner"] = this.inventoryLibraryOwner;
241 responseData["initial-outfit"] = this.initialOutfit; 245 responseData["initial-outfit"] = this.initialOutfit;
242 responseData["start_location"] = this.startLocation; 246 responseData["start_location"] = this.startLocation;
243 responseData["seed_capability"] = this.seedCapability; 247 responseData["seed_capability"] = this.seedCapability;
@@ -600,6 +604,30 @@ namespace OpenSim.Framework.UserManagement
600 } 604 }
601 } 605 }
602 606
607 public ArrayList InventoryLibrary
608 {
609 get
610 {
611 return this.inventoryLibrary;
612 }
613 set
614 {
615 this.inventoryLibrary = value;
616 }
617 }
618
619 public ArrayList InventoryLibraryOwner
620 {
621 get
622 {
623 return this.inventoryLibraryOwner;
624 }
625 set
626 {
627 this.inventoryLibraryOwner = value;
628 }
629 }
630
603 public string Home 631 public string Home
604 { 632 {
605 get 633 get