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author | Melanie | 2010-12-04 07:06:30 +0100 |
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committer | Melanie | 2010-12-04 07:06:30 +0100 |
commit | 96446adfa4dd91194c6ce6383927cdece8bdda1f (patch) | |
tree | bd0addccfd455ed2e1c2c54f815ae6d6357c72f2 /OpenSim/Framework/UpdateShapeArgs.cs | |
parent | Simplify updating of agent inventory assets. Make newly created asset IDs (diff) | |
download | opensim-SC-96446adfa4dd91194c6ce6383927cdece8bdda1f.zip opensim-SC-96446adfa4dd91194c6ce6383927cdece8bdda1f.tar.gz opensim-SC-96446adfa4dd91194c6ce6383927cdece8bdda1f.tar.bz2 opensim-SC-96446adfa4dd91194c6ce6383927cdece8bdda1f.tar.xz |
Monitor the UUIDs used to create and update wearable assets. Reject any changed
texture that is not present in the user's inventory full perm.
This will prevent "UUID snatching", a copybot-type of attack that can cause
clothing makers to be forced to destroy and replace legit items in order to
invalidate the copies.
Diffstat (limited to 'OpenSim/Framework/UpdateShapeArgs.cs')
0 files changed, 0 insertions, 0 deletions