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author | Mic Bowman | 2011-04-11 09:06:28 -0700 |
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committer | Mic Bowman | 2011-04-12 15:58:57 -0700 |
commit | 2f436875899f432a88f432ab86a6858b3a4cc373 (patch) | |
tree | 0b481b1e0baed8ea22c47bf4d2d81f565a7197fe /OpenSim/Framework/TextureRequestArgs.cs | |
parent | Move example HttpProxy setting to OpenSim.ini.example and tidy (diff) | |
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New tokenbucket algorithm. This one provides fair sharing of the queues
when client and simulator throttles are set. This algorithm also uses
pre-defined burst rate of 150% of the sustained rate for each of the
throttles.
Removed the "state" queue. The state queue is not a Linden queue and
appeared to be used just to get kill packets sent.
Diffstat (limited to 'OpenSim/Framework/TextureRequestArgs.cs')
0 files changed, 0 insertions, 0 deletions