aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Tests
diff options
context:
space:
mode:
authorMike Mazur2009-06-12 15:00:08 +0000
committerMike Mazur2009-06-12 15:00:08 +0000
commite6e88ac12611c40f10a0cfbd3acf576566f5019a (patch)
treeb54dafff689143ba5c92dd06dcb605baeac58c19 /OpenSim/Framework/Tests
parent* remove long unused interregion optional module code (diff)
downloadopensim-SC-e6e88ac12611c40f10a0cfbd3acf576566f5019a.zip
opensim-SC-e6e88ac12611c40f10a0cfbd3acf576566f5019a.tar.gz
opensim-SC-e6e88ac12611c40f10a0cfbd3acf576566f5019a.tar.bz2
opensim-SC-e6e88ac12611c40f10a0cfbd3acf576566f5019a.tar.xz
Give m_test* methods more reasonable names
Changing the names of these methods because they were being picked up by nunit as tests even though they were marked private. Naming them Check* after the original Test*.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Tests/AssetBaseTest.cs50
1 files changed, 25 insertions, 25 deletions
diff --git a/OpenSim/Framework/Tests/AssetBaseTest.cs b/OpenSim/Framework/Tests/AssetBaseTest.cs
index dddfd78..3dc6b4e 100644
--- a/OpenSim/Framework/Tests/AssetBaseTest.cs
+++ b/OpenSim/Framework/Tests/AssetBaseTest.cs
@@ -39,33 +39,33 @@ namespace OpenSim.Framework.Tests
39 [Test] 39 [Test]
40 public void TestContainsReferences() 40 public void TestContainsReferences()
41 { 41 {
42 TestContainsReferences(AssetType.Bodypart, true); 42 CheckContainsReferences(AssetType.Bodypart, true);
43 TestContainsReferences(AssetType.Clothing, true); 43 CheckContainsReferences(AssetType.Clothing, true);
44 44
45 TestContainsReferences(AssetType.Animation, false); 45 CheckContainsReferences(AssetType.Animation, false);
46 TestContainsReferences(AssetType.CallingCard, false); 46 CheckContainsReferences(AssetType.CallingCard, false);
47 TestContainsReferences(AssetType.Folder , false); 47 CheckContainsReferences(AssetType.Folder , false);
48 TestContainsReferences(AssetType.Gesture , false); 48 CheckContainsReferences(AssetType.Gesture , false);
49 TestContainsReferences(AssetType.ImageJPEG , false); 49 CheckContainsReferences(AssetType.ImageJPEG , false);
50 TestContainsReferences(AssetType.ImageTGA , false); 50 CheckContainsReferences(AssetType.ImageTGA , false);
51 TestContainsReferences(AssetType.Landmark , false); 51 CheckContainsReferences(AssetType.Landmark , false);
52 TestContainsReferences(AssetType.LostAndFoundFolder, false); 52 CheckContainsReferences(AssetType.LostAndFoundFolder, false);
53 TestContainsReferences(AssetType.LSLBytecode, false); 53 CheckContainsReferences(AssetType.LSLBytecode, false);
54 TestContainsReferences(AssetType.LSLText, false); 54 CheckContainsReferences(AssetType.LSLText, false);
55 TestContainsReferences(AssetType.Notecard, false); 55 CheckContainsReferences(AssetType.Notecard, false);
56 TestContainsReferences(AssetType.Object, false); 56 CheckContainsReferences(AssetType.Object, false);
57 TestContainsReferences(AssetType.RootFolder, false); 57 CheckContainsReferences(AssetType.RootFolder, false);
58 TestContainsReferences(AssetType.Simstate, false); 58 CheckContainsReferences(AssetType.Simstate, false);
59 TestContainsReferences(AssetType.SnapshotFolder, false); 59 CheckContainsReferences(AssetType.SnapshotFolder, false);
60 TestContainsReferences(AssetType.Sound, false); 60 CheckContainsReferences(AssetType.Sound, false);
61 TestContainsReferences(AssetType.SoundWAV, false); 61 CheckContainsReferences(AssetType.SoundWAV, false);
62 TestContainsReferences(AssetType.Texture, false); 62 CheckContainsReferences(AssetType.Texture, false);
63 TestContainsReferences(AssetType.TextureTGA, false); 63 CheckContainsReferences(AssetType.TextureTGA, false);
64 TestContainsReferences(AssetType.TrashFolder, false); 64 CheckContainsReferences(AssetType.TrashFolder, false);
65 TestContainsReferences(AssetType.Unknown, false); 65 CheckContainsReferences(AssetType.Unknown, false);
66 } 66 }
67 67
68 private void TestContainsReferences(AssetType assetType, bool expected) 68 private void CheckContainsReferences(AssetType assetType, bool expected)
69 { 69 {
70 AssetBase asset = new AssetBase(); 70 AssetBase asset = new AssetBase();
71 asset.Type = (sbyte)assetType; 71 asset.Type = (sbyte)assetType;