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authorJustin Clarke Casey2008-06-02 17:23:13 +0000
committerJustin Clarke Casey2008-06-02 17:23:13 +0000
commit4453c8bc5c68affa7ebafcdeab47340203186017 (patch)
tree411d1e1220044e4a6d9e005151a9d45803d90c73 /OpenSim/Framework/Servers
parent* Submitting 3 files for the messagingserver that I've kept to myself. (diff)
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* experimental: Make OpenSim archiver save and reload all prim textures when not all faces have the same texture
Diffstat (limited to 'OpenSim/Framework/Servers')
-rw-r--r--OpenSim/Framework/Servers/BaseOpenSimServer.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
index 391c7b3..6753a21 100644
--- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs
+++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
@@ -106,9 +106,9 @@ namespace OpenSim.Framework.Servers
106 106
107 if (m_stats != null) 107 if (m_stats != null)
108 Notice("show stats - statistical information for this server"); 108 Notice("show stats - statistical information for this server");
109 109
110 Notice("show version - show server version.");
111 Notice("show uptime - show server startup time and uptime."); 110 Notice("show uptime - show server startup time and uptime.");
111 Notice("show version - show server version.");
112 Notice("shutdown - shutdown the server.\n"); 112 Notice("shutdown - shutdown the server.\n");
113 113
114 break; 114 break;