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authorJustin Clarke Casey2008-05-09 13:21:12 +0000
committerJustin Clarke Casey2008-05-09 13:21:12 +0000
commit313a635d1ec368b14a1678bdf7813138972f3bbc (patch)
tree9bbe16ca9d6be132ba38eb2e966ae87d616063ee /OpenSim/Framework/Servers
parent* Valid Sculpted prim now collide properly. (diff)
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* Fix opensim region server shutdown.
Diffstat (limited to 'OpenSim/Framework/Servers')
-rw-r--r--OpenSim/Framework/Servers/BaseOpenSimServer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
index 2069c0e..af25ef4 100644
--- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs
+++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
@@ -52,7 +52,7 @@ namespace OpenSim.Framework.Servers
52 /// <summary> 52 /// <summary>
53 /// Should be overriden by descendents if they need to perform extra shutdown processing 53 /// Should be overriden by descendents if they need to perform extra shutdown processing
54 /// </summary> 54 /// </summary>
55 protected virtual void Shutdown() 55 public virtual void Shutdown()
56 { 56 {
57 m_console.Close(); 57 m_console.Close();
58 Environment.Exit(0); 58 Environment.Exit(0);