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author | Justin Clarke Casey | 2008-06-01 02:02:20 +0000 |
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committer | Justin Clarke Casey | 2008-06-01 02:02:20 +0000 |
commit | fbaeb081aa6e66cd560c2883c4a514f489c2e3e8 (patch) | |
tree | 37af2cd1b3810691c989df4f472909ed6a83e5ae /OpenSim/Framework/Servers | |
parent | * Fix build break by eliminating remaining IScenePermissions references - mus... (diff) | |
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* Move most bookending startup/shutdown messages to BaseOpenSimServer so they appear in non-console servers too
Diffstat (limited to 'OpenSim/Framework/Servers')
-rw-r--r-- | OpenSim/Framework/Servers/BaseOpenSimServer.cs | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs index dfc9c0a..f8e97b1 100644 --- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs +++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs | |||
@@ -74,21 +74,20 @@ namespace OpenSim.Framework.Servers | |||
74 | /// Performs initialisation of the scene, such as loading configuration from disk. | 74 | /// Performs initialisation of the scene, such as loading configuration from disk. |
75 | /// </summary> | 75 | /// </summary> |
76 | public virtual void Startup() | 76 | public virtual void Startup() |
77 | { | 77 | { |
78 | m_log.Info("[STARTUP]: Beginning startup processing"); | ||
79 | |||
78 | EnhanceVersionInformation(); | 80 | EnhanceVersionInformation(); |
79 | 81 | ||
80 | m_log.Info("[STARTUP]: Version " + m_version + "\n"); | 82 | m_log.Info("[STARTUP]: Version " + m_version + "\n"); |
81 | } | 83 | } |
82 | 84 | ||
83 | /// <summary> | 85 | /// <summary> |
84 | /// Should be overriden by descendents if they need to perform extra shutdown processing | 86 | /// Should be overriden and referenced by descendents if they need to perform extra shutdown processing |
85 | /// </summary> | 87 | /// </summary> |
86 | public virtual void Shutdown() | 88 | public virtual void Shutdown() |
87 | { | 89 | { |
88 | if (m_console != null) | 90 | m_log.Info("[SHUTDOWN]: Shutdown processing on main thread complete. Exiting..."); |
89 | { | ||
90 | m_console.Close(); | ||
91 | } | ||
92 | 91 | ||
93 | Environment.Exit(0); | 92 | Environment.Exit(0); |
94 | } | 93 | } |