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authorJustin Clark-Casey (justincc)2011-10-25 20:24:21 +0100
committerJustin Clark-Casey (justincc)2011-10-25 20:24:21 +0100
commit8a0a78cbccce796addacab7ed1609279b802a9b3 (patch)
tree31ddb6da7bca6eeb61cb7747532dcf77828cfbe3 /OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
parentDrop some unnecessary ContainsKey() checking before Remove() in BaseHttpServer() (diff)
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Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes. Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this. This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs38
1 files changed, 22 insertions, 16 deletions
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
index 0840a9d..ea30b9a 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
@@ -31,6 +31,7 @@ using System.Threading;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using HttpServer; 33using HttpServer;
34using OpenSim.Framework;
34 35
35namespace OpenSim.Framework.Servers.HttpServer 36namespace OpenSim.Framework.Servers.HttpServer
36{ 37{
@@ -54,21 +55,25 @@ namespace OpenSim.Framework.Servers.HttpServer
54 m_PollServiceWorkerThreads = new PollServiceWorkerThread[m_WorkerThreadCount]; 55 m_PollServiceWorkerThreads = new PollServiceWorkerThread[m_WorkerThreadCount];
55 56
56 //startup worker threads 57 //startup worker threads
57 for (uint i=0;i<m_WorkerThreadCount;i++) 58 for (uint i = 0; i < m_WorkerThreadCount; i++)
58 { 59 {
59 m_PollServiceWorkerThreads[i] = new PollServiceWorkerThread(m_server, pTimeout); 60 m_PollServiceWorkerThreads[i] = new PollServiceWorkerThread(m_server, pTimeout);
60 m_PollServiceWorkerThreads[i].ReQueue += ReQueueEvent; 61 m_PollServiceWorkerThreads[i].ReQueue += ReQueueEvent;
61 62
62 m_workerThreads[i] = new Thread(m_PollServiceWorkerThreads[i].ThreadStart); 63// m_workerThreads[i]
63 m_workerThreads[i].Name = String.Format("PollServiceWorkerThread{0}",i); 64// = Watchdog.StartThread(
64 //Can't add to thread Tracker here Referencing OpenSim.Framework creates circular reference 65// m_PollServiceWorkerThreads[i].ThreadStart,
65 m_workerThreads[i].Start(); 66// String.Format("PollServiceWorkerThread{0}", i),
67// ThreadPriority.Normal,
68// false);
66 } 69 }
67 70
68 //start watcher threads 71 m_watcherThread
69 m_watcherThread = new Thread(ThreadStart); 72 = Watchdog.StartThread(
70 m_watcherThread.Name = "PollServiceWatcherThread"; 73 this.ThreadStart,
71 m_watcherThread.Start(); 74 "PollServiceWatcherThread",
75 ThreadPriority.Normal,
76 false);
72 } 77 }
73 78
74 internal void ReQueueEvent(PollServiceHttpRequest req) 79 internal void ReQueueEvent(PollServiceHttpRequest req)
@@ -83,10 +88,11 @@ namespace OpenSim.Framework.Servers.HttpServer
83 m_requests.Enqueue(req); 88 m_requests.Enqueue(req);
84 } 89 }
85 90
86 public void ThreadStart(object o) 91 public void ThreadStart()
87 { 92 {
88 while (m_running) 93 while (m_running)
89 { 94 {
95 Watchdog.UpdateThread();
90 ProcessQueuedRequests(); 96 ProcessQueuedRequests();
91 Thread.Sleep(1000); 97 Thread.Sleep(1000);
92 } 98 }
@@ -107,7 +113,7 @@ namespace OpenSim.Framework.Servers.HttpServer
107 for (int tc = 0; tc < m_WorkerThreadCount && m_requests.Count > 0; tc++) 113 for (int tc = 0; tc < m_WorkerThreadCount && m_requests.Count > 0; tc++)
108 { 114 {
109 //Loop over number of requests each thread handles. 115 //Loop over number of requests each thread handles.
110 for (int i=0;i<reqperthread && m_requests.Count > 0;i++) 116 for (int i = 0; i < reqperthread && m_requests.Count > 0; i++)
111 { 117 {
112 try 118 try
113 { 119 {
@@ -125,14 +131,14 @@ namespace OpenSim.Framework.Servers.HttpServer
125 131
126 } 132 }
127 133
128
129
130 ~PollServiceRequestManager() 134 ~PollServiceRequestManager()
131 { 135 {
132 foreach (object o in m_requests) 136 foreach (object o in m_requests)
133 { 137 {
134 PollServiceHttpRequest req = (PollServiceHttpRequest) o; 138 PollServiceHttpRequest req = (PollServiceHttpRequest) o;
135 m_server.DoHTTPGruntWork(req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id), new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext)); 139 m_server.DoHTTPGruntWork(
140 req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id),
141 new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext));
136 } 142 }
137 143
138 m_requests.Clear(); 144 m_requests.Clear();
@@ -144,4 +150,4 @@ namespace OpenSim.Framework.Servers.HttpServer
144 m_running = false; 150 m_running = false;
145 } 151 }
146 } 152 }
147} 153} \ No newline at end of file