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authorMW2007-10-29 14:37:08 +0000
committerMW2007-10-29 14:37:08 +0000
commit0837f6b78dbb93686ed3a3aca62a21566dfa8ccc (patch)
tree1c0579d09fc074fa45e60a77f1b5f7eee56dbedb /OpenSim/Framework/Servers/BinaryStreamHandler.cs
parent* Removed AssetNotFound as it crashes client (diff)
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fixed one bug (where the assets we read and created from the OpenSimAssetSet.xml file, weren't actually getting added to the database). This should make textures/assets work again with db4o, but still seems a problem with sqlite
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