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authorJeff Ames2008-08-28 14:41:54 +0000
committerJeff Ames2008-08-28 14:41:54 +0000
commit3bf88587277b83c0b6f058fabba7d46a3b5a6a00 (patch)
treeed4ad9dc27e649a6f52661665fb681984251f480 /OpenSim/Framework/Servers/BaseOpenSimServer.cs
parentThannk you, Ralphos, for a patch the corrects an improper cast in (diff)
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Update svn properties, formatting cleanup.
Diffstat (limited to 'OpenSim/Framework/Servers/BaseOpenSimServer.cs')
-rw-r--r--OpenSim/Framework/Servers/BaseOpenSimServer.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
index b26d397..794dbd8 100644
--- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs
+++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
@@ -107,20 +107,20 @@ namespace OpenSim.Framework.Servers
107 { 107 {
108 sb.Append(m_stats.Report()); 108 sb.Append(m_stats.Report());
109 } 109 }
110 110
111 sb.Append(Environment.NewLine); 111 sb.Append(Environment.NewLine);
112 sb.Append(GetThreadsReport()); 112 sb.Append(GetThreadsReport());
113 113
114 m_log.Debug(sb); 114 m_log.Debug(sb);
115 } 115 }
116 116
117 /// <summary> 117 /// <summary>
118 /// Get a report about the registered threads in this server. 118 /// Get a report about the registered threads in this server.
119 /// </summary> 119 /// </summary>
120 protected string GetThreadsReport() 120 protected string GetThreadsReport()
121 { 121 {
122 StringBuilder sb = new StringBuilder(); 122 StringBuilder sb = new StringBuilder();
123 123
124 List<Thread> threads = ThreadTracker.GetThreads(); 124 List<Thread> threads = ThreadTracker.GetThreads();
125 if (threads == null) 125 if (threads == null)
126 { 126 {
@@ -132,13 +132,13 @@ namespace OpenSim.Framework.Servers
132 foreach (Thread t in threads) 132 foreach (Thread t in threads)
133 { 133 {
134 sb.Append( 134 sb.Append(
135 "ID: " + t.ManagedThreadId + ", Name: " + t.Name + ", Alive: " + t.IsAlive 135 "ID: " + t.ManagedThreadId + ", Name: " + t.Name + ", Alive: " + t.IsAlive
136 + ", Pri: " + t.Priority + ", State: " + t.ThreadState + Environment.NewLine); 136 + ", Pri: " + t.Priority + ", State: " + t.ThreadState + Environment.NewLine);
137 } 137 }
138 } 138 }
139 139
140 return sb.ToString(); 140 return sb.ToString();
141 } 141 }
142 142
143 /// <summary> 143 /// <summary>
144 /// Return a report about the uptime of this server 144 /// Return a report about the uptime of this server
@@ -312,7 +312,7 @@ namespace OpenSim.Framework.Servers
312 312
313 return; 313 return;
314 } 314 }
315 } 315 }
316 316
317 /// <summary> 317 /// <summary>
318 /// Outputs to the console information about the region 318 /// Outputs to the console information about the region