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author | Diva Canto | 2009-10-05 16:06:21 -0700 |
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committer | Diva Canto | 2009-10-05 16:06:21 -0700 |
commit | 2753f4d62c79b45f5ad1b3e275d7a9c628d34687 (patch) | |
tree | 6c4123680f293d5fd76346b2b57eb1cb714cd784 /OpenSim/Framework/Servers/BaseOpenSimServer.cs | |
parent | Make sure that keys exist in arrays before trying to access them. (diff) | |
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* GridServerPostHandler.cs: Try/catch in Handle
* BaseOpenSimServer.cs: Added thread pool numbers in show threads
Diffstat (limited to 'OpenSim/Framework/Servers/BaseOpenSimServer.cs')
-rw-r--r-- | OpenSim/Framework/Servers/BaseOpenSimServer.cs | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs index 632b551..56155dd 100644 --- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs +++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs | |||
@@ -238,7 +238,7 @@ namespace OpenSim.Framework.Servers | |||
238 | List<Thread> threads = ThreadTracker.GetThreads(); | 238 | List<Thread> threads = ThreadTracker.GetThreads(); |
239 | if (threads == null) | 239 | if (threads == null) |
240 | { | 240 | { |
241 | sb.Append("Thread tracking is only enabled in DEBUG mode."); | 241 | sb.Append("OpenSim thread tracking is only enabled in DEBUG mode."); |
242 | } | 242 | } |
243 | else | 243 | else |
244 | { | 244 | { |
@@ -264,6 +264,12 @@ namespace OpenSim.Framework.Servers | |||
264 | } | 264 | } |
265 | } | 265 | } |
266 | } | 266 | } |
267 | int workers = 0, ports = 0, maxWorkers = 0, maxPorts = 0; | ||
268 | ThreadPool.GetAvailableThreads(out workers, out ports); | ||
269 | ThreadPool.GetMaxThreads(out maxWorkers, out maxPorts); | ||
270 | |||
271 | sb.Append(Environment.NewLine + "*** ThreadPool threads ***" + Environment.NewLine); | ||
272 | sb.Append("workers: " + (maxWorkers - workers) + " (" + maxWorkers + "); ports: " + (maxPorts - ports) + " (" + maxPorts + ")" + Environment.NewLine); | ||
267 | 273 | ||
268 | return sb.ToString(); | 274 | return sb.ToString(); |
269 | } | 275 | } |