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authorMW2007-07-01 17:26:33 +0000
committerMW2007-07-01 17:26:33 +0000
commit9800c05c1b3c7804466d6f3a9c38a739156625fd (patch)
treed4776d600e2ca547214ac3dcf2f4a0407e28ac5e /OpenSim/Framework/Servers/BaseHttpServer.cs
parent* now saves ExternalHostName in config (diff)
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Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
Diffstat (limited to 'OpenSim/Framework/Servers/BaseHttpServer.cs')
-rw-r--r--OpenSim/Framework/Servers/BaseHttpServer.cs12
1 files changed, 0 insertions, 12 deletions
diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs
index 8c8204a..681bb46 100644
--- a/OpenSim/Framework/Servers/BaseHttpServer.cs
+++ b/OpenSim/Framework/Servers/BaseHttpServer.cs
@@ -167,18 +167,6 @@ namespace OpenSim.Framework.Servers
167 return response; 167 return response;
168 } 168 }
169 169
170 protected virtual string ParseLLSDXML(string requestBody)
171 {
172 // dummy function for now - IMPLEMENT ME!
173 //Console.WriteLine("LLSD request "+requestBody);
174 string resp = "";
175 if (firstcaps)
176 {
177 resp = "<llsd><map><key>MapLayer</key><string>http://127.0.0.1:9000/CAPS/</string></map></llsd>";
178 firstcaps = false;
179 }
180 return resp;
181 }
182 170
183 protected virtual string ParseXMLRPC(string requestBody) 171 protected virtual string ParseXMLRPC(string requestBody)
184 { 172 {