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author | David Walter Seikel | 2016-11-03 21:44:39 +1000 |
---|---|---|
committer | David Walter Seikel | 2016-11-03 21:44:39 +1000 |
commit | 134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch) | |
tree | 216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Framework/Serialization | |
parent | More changing to production grid. Double oops. (diff) | |
download | opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.zip opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.gz opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.bz2 opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.xz |
Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Framework/Serialization')
6 files changed, 297 insertions, 65 deletions
diff --git a/OpenSim/Framework/Serialization/ArchiveConstants.cs b/OpenSim/Framework/Serialization/ArchiveConstants.cs index 0c12787..ab3c285 100644 --- a/OpenSim/Framework/Serialization/ArchiveConstants.cs +++ b/OpenSim/Framework/Serialization/ArchiveConstants.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using OpenSimAssetType = OpenSim.Framework.SLUtil.OpenSimAssetType; | ||
32 | 33 | ||
33 | namespace OpenSim.Framework.Serialization | 34 | namespace OpenSim.Framework.Serialization |
34 | { | 35 | { |
@@ -114,20 +115,17 @@ namespace OpenSim.Framework.Serialization | |||
114 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageJPEG] = ASSET_EXTENSION_SEPARATOR + "image.jpg"; | 115 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageJPEG] = ASSET_EXTENSION_SEPARATOR + "image.jpg"; |
115 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageTGA] = ASSET_EXTENSION_SEPARATOR + "image.tga"; | 116 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageTGA] = ASSET_EXTENSION_SEPARATOR + "image.tga"; |
116 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Landmark] = ASSET_EXTENSION_SEPARATOR + "landmark.txt"; | 117 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Landmark] = ASSET_EXTENSION_SEPARATOR + "landmark.txt"; |
117 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LostAndFoundFolder] = ASSET_EXTENSION_SEPARATOR + "lostandfoundfolder.txt"; // Not sure if we'll ever see this | ||
118 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLBytecode] = ASSET_EXTENSION_SEPARATOR + "bytecode.lso"; | 118 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLBytecode] = ASSET_EXTENSION_SEPARATOR + "bytecode.lso"; |
119 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLText] = ASSET_EXTENSION_SEPARATOR + "script.lsl"; | 119 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLText] = ASSET_EXTENSION_SEPARATOR + "script.lsl"; |
120 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Mesh] = ASSET_EXTENSION_SEPARATOR + "mesh.llmesh"; | 120 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Mesh] = ASSET_EXTENSION_SEPARATOR + "mesh.llmesh"; |
121 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Notecard] = ASSET_EXTENSION_SEPARATOR + "notecard.txt"; | 121 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Notecard] = ASSET_EXTENSION_SEPARATOR + "notecard.txt"; |
122 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Object] = ASSET_EXTENSION_SEPARATOR + "object.xml"; | 122 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Object] = ASSET_EXTENSION_SEPARATOR + "object.xml"; |
123 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.RootFolder] = ASSET_EXTENSION_SEPARATOR + "rootfolder.txt"; // Not sure if we'll ever see this | ||
124 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Simstate] = ASSET_EXTENSION_SEPARATOR + "simstate.bin"; // Not sure if we'll ever see this | 123 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Simstate] = ASSET_EXTENSION_SEPARATOR + "simstate.bin"; // Not sure if we'll ever see this |
125 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SnapshotFolder] = ASSET_EXTENSION_SEPARATOR + "snapshotfolder.txt"; // Not sure if we'll ever see this | ||
126 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Sound] = ASSET_EXTENSION_SEPARATOR + "sound.ogg"; | 124 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Sound] = ASSET_EXTENSION_SEPARATOR + "sound.ogg"; |
127 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SoundWAV] = ASSET_EXTENSION_SEPARATOR + "sound.wav"; | 125 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SoundWAV] = ASSET_EXTENSION_SEPARATOR + "sound.wav"; |
128 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Texture] = ASSET_EXTENSION_SEPARATOR + "texture.jp2"; | 126 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Texture] = ASSET_EXTENSION_SEPARATOR + "texture.jp2"; |
129 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TextureTGA] = ASSET_EXTENSION_SEPARATOR + "texture.tga"; | 127 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TextureTGA] = ASSET_EXTENSION_SEPARATOR + "texture.tga"; |
130 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TrashFolder] = ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"; // Not sure if we'll ever see this | 128 | ASSET_TYPE_TO_EXTENSION[(sbyte)OpenSimAssetType.Material] = ASSET_EXTENSION_SEPARATOR + "material.xml"; // Not sure if we'll ever see this |
131 | 129 | ||
132 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "animation.bvh"] = (sbyte)AssetType.Animation; | 130 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "animation.bvh"] = (sbyte)AssetType.Animation; |
133 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bodypart.txt"] = (sbyte)AssetType.Bodypart; | 131 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bodypart.txt"] = (sbyte)AssetType.Bodypart; |
@@ -138,20 +136,17 @@ namespace OpenSim.Framework.Serialization | |||
138 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "image.jpg"] = (sbyte)AssetType.ImageJPEG; | 136 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "image.jpg"] = (sbyte)AssetType.ImageJPEG; |
139 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "image.tga"] = (sbyte)AssetType.ImageTGA; | 137 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "image.tga"] = (sbyte)AssetType.ImageTGA; |
140 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "landmark.txt"] = (sbyte)AssetType.Landmark; | 138 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "landmark.txt"] = (sbyte)AssetType.Landmark; |
141 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "lostandfoundfolder.txt"] = (sbyte)AssetType.LostAndFoundFolder; | ||
142 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bytecode.lso"] = (sbyte)AssetType.LSLBytecode; | 139 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bytecode.lso"] = (sbyte)AssetType.LSLBytecode; |
143 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "script.lsl"] = (sbyte)AssetType.LSLText; | 140 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "script.lsl"] = (sbyte)AssetType.LSLText; |
144 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "mesh.llmesh"] = (sbyte)AssetType.Mesh; | 141 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "mesh.llmesh"] = (sbyte)AssetType.Mesh; |
145 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "notecard.txt"] = (sbyte)AssetType.Notecard; | 142 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "notecard.txt"] = (sbyte)AssetType.Notecard; |
146 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "object.xml"] = (sbyte)AssetType.Object; | 143 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "object.xml"] = (sbyte)AssetType.Object; |
147 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "rootfolder.txt"] = (sbyte)AssetType.RootFolder; | ||
148 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "simstate.bin"] = (sbyte)AssetType.Simstate; | 144 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "simstate.bin"] = (sbyte)AssetType.Simstate; |
149 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "snapshotfolder.txt"] = (sbyte)AssetType.SnapshotFolder; | ||
150 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "sound.ogg"] = (sbyte)AssetType.Sound; | 145 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "sound.ogg"] = (sbyte)AssetType.Sound; |
151 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "sound.wav"] = (sbyte)AssetType.SoundWAV; | 146 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "sound.wav"] = (sbyte)AssetType.SoundWAV; |
152 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.jp2"] = (sbyte)AssetType.Texture; | 147 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.jp2"] = (sbyte)AssetType.Texture; |
153 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.tga"] = (sbyte)AssetType.TextureTGA; | 148 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.tga"] = (sbyte)AssetType.TextureTGA; |
154 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"] = (sbyte)AssetType.TrashFolder; | 149 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "material.xml"] = (sbyte)OpenSimAssetType.Material; |
155 | } | 150 | } |
156 | 151 | ||
157 | public static string CreateOarLandDataPath(LandData ld) | 152 | public static string CreateOarLandDataPath(LandData ld) |
diff --git a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs index c56f213..55640ac 100644 --- a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs +++ b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Diagnostics; | ||
30 | using System.IO; | 31 | using System.IO; |
31 | using System.Reflection; | 32 | using System.Reflection; |
32 | using System.Xml; | 33 | using System.Xml; |
@@ -47,20 +48,20 @@ namespace OpenSim.Framework.Serialization.External | |||
47 | /// Populate a node with data read from xml using a dictinoary of processors | 48 | /// Populate a node with data read from xml using a dictinoary of processors |
48 | /// </summary> | 49 | /// </summary> |
49 | /// <param name="nodeToFill"></param> | 50 | /// <param name="nodeToFill"></param> |
50 | /// <param name="processors">/param> | 51 | /// <param name="processors"></param> |
51 | /// <param name="xtr"></param> | 52 | /// <param name="xtr"></param> |
52 | /// <returns>true on successful, false if there were any processing failures</returns> | 53 | /// <returns>true on successful, false if there were any processing failures</returns> |
53 | public static bool ExecuteReadProcessors<NodeType>( | 54 | public static bool ExecuteReadProcessors<NodeType>( |
54 | NodeType nodeToFill, Dictionary<string, Action<NodeType, XmlTextReader>> processors, XmlTextReader xtr) | 55 | NodeType nodeToFill, Dictionary<string, Action<NodeType, XmlReader>> processors, XmlReader xtr) |
55 | { | 56 | { |
56 | return ExecuteReadProcessors( | 57 | return ExecuteReadProcessors( |
57 | nodeToFill, | 58 | nodeToFill, |
58 | processors, | 59 | processors, |
59 | xtr, | 60 | xtr, |
60 | (o, name, e) | 61 | (o, nodeName, e) => { |
61 | => m_log.DebugFormat( | 62 | m_log.Debug(string.Format("[ExternalRepresentationUtils]: Error while parsing element {0} ", |
62 | "[ExternalRepresentationUtils]: Exception while parsing element {0}, continuing. Exception {1}{2}", | 63 | nodeName), e); |
63 | name, e.Message, e.StackTrace)); | 64 | }); |
64 | } | 65 | } |
65 | 66 | ||
66 | /// <summary> | 67 | /// <summary> |
@@ -75,23 +76,27 @@ namespace OpenSim.Framework.Serialization.External | |||
75 | /// <returns>true on successful, false if there were any processing failures</returns> | 76 | /// <returns>true on successful, false if there were any processing failures</returns> |
76 | public static bool ExecuteReadProcessors<NodeType>( | 77 | public static bool ExecuteReadProcessors<NodeType>( |
77 | NodeType nodeToFill, | 78 | NodeType nodeToFill, |
78 | Dictionary<string, Action<NodeType, XmlTextReader>> processors, | 79 | Dictionary<string, Action<NodeType, XmlReader>> processors, |
79 | XmlTextReader xtr, | 80 | XmlReader xtr, |
80 | Action<NodeType, string, Exception> parseExceptionAction) | 81 | Action<NodeType, string, Exception> parseExceptionAction) |
81 | { | 82 | { |
82 | bool errors = false; | 83 | bool errors = false; |
84 | int numErrors = 0; | ||
85 | |||
86 | Stopwatch timer = new Stopwatch(); | ||
87 | timer.Start(); | ||
83 | 88 | ||
84 | string nodeName = string.Empty; | 89 | string nodeName = string.Empty; |
85 | while (xtr.NodeType != XmlNodeType.EndElement) | 90 | while (xtr.NodeType != XmlNodeType.EndElement) |
86 | { | 91 | { |
87 | nodeName = xtr.Name; | 92 | nodeName = xtr.Name; |
88 | 93 | ||
89 | // m_log.DebugFormat("[ExternalRepresentationUtils]: Processing: {0}", nodeName); | 94 | // m_log.DebugFormat("[ExternalRepresentationUtils]: Processing node: {0}", nodeName); |
90 | 95 | ||
91 | Action<NodeType, XmlTextReader> p = null; | 96 | Action<NodeType, XmlReader> p = null; |
92 | if (processors.TryGetValue(xtr.Name, out p)) | 97 | if (processors.TryGetValue(xtr.Name, out p)) |
93 | { | 98 | { |
94 | // m_log.DebugFormat("[ExternalRepresentationUtils]: Found {0} processor, nodeName); | 99 | // m_log.DebugFormat("[ExternalRepresentationUtils]: Found processor for {0}", nodeName); |
95 | 100 | ||
96 | try | 101 | try |
97 | { | 102 | { |
@@ -101,6 +106,18 @@ namespace OpenSim.Framework.Serialization.External | |||
101 | { | 106 | { |
102 | errors = true; | 107 | errors = true; |
103 | parseExceptionAction(nodeToFill, nodeName, e); | 108 | parseExceptionAction(nodeToFill, nodeName, e); |
109 | |||
110 | if (xtr.EOF) | ||
111 | { | ||
112 | m_log.Debug("[ExternalRepresentationUtils]: Aborting ExecuteReadProcessors due to unexpected end of XML"); | ||
113 | break; | ||
114 | } | ||
115 | |||
116 | if (++numErrors == 10) | ||
117 | { | ||
118 | m_log.Debug("[ExternalRepresentationUtils]: Aborting ExecuteReadProcessors due to too many parsing errors"); | ||
119 | break; | ||
120 | } | ||
104 | 121 | ||
105 | if (xtr.NodeType == XmlNodeType.EndElement) | 122 | if (xtr.NodeType == XmlNodeType.EndElement) |
106 | xtr.Read(); | 123 | xtr.Read(); |
@@ -108,9 +125,16 @@ namespace OpenSim.Framework.Serialization.External | |||
108 | } | 125 | } |
109 | else | 126 | else |
110 | { | 127 | { |
111 | // m_log.DebugFormat("[LandDataSerializer]: caught unknown element {0}", nodeName); | 128 | // m_log.DebugFormat("[ExternalRepresentationUtils]: found unknown element \"{0}\"", nodeName); |
112 | xtr.ReadOuterXml(); // ignore | 129 | xtr.ReadOuterXml(); // ignore |
113 | } | 130 | } |
131 | |||
132 | if (timer.Elapsed.TotalSeconds >= 60) | ||
133 | { | ||
134 | m_log.Debug("[ExternalRepresentationUtils]: Aborting ExecuteReadProcessors due to timeout"); | ||
135 | errors = true; | ||
136 | break; | ||
137 | } | ||
114 | } | 138 | } |
115 | 139 | ||
116 | return errors; | 140 | return errors; |
@@ -125,7 +149,8 @@ namespace OpenSim.Framework.Serialization.External | |||
125 | /// <param name="userService">The service for retrieving user account information</param> | 149 | /// <param name="userService">The service for retrieving user account information</param> |
126 | /// <param name="scopeID">The scope of the user account information (Grid ID)</param> | 150 | /// <param name="scopeID">The scope of the user account information (Grid ID)</param> |
127 | /// <returns>The SceneObjectPart represented in XML2</returns> | 151 | /// <returns>The SceneObjectPart represented in XML2</returns> |
128 | public static string RewriteSOP(string xml, string homeURL, IUserAccountService userService, UUID scopeID) | 152 | [Obsolete("This method is deprecated. Use RewriteSOP instead.")] |
153 | public static string RewriteSOP_Old(string xml, string homeURL, IUserAccountService userService, UUID scopeID) | ||
129 | { | 154 | { |
130 | if (xml == string.Empty || homeURL == string.Empty || userService == null) | 155 | if (xml == string.Empty || homeURL == string.Empty || userService == null) |
131 | return xml; | 156 | return xml; |
@@ -161,7 +186,7 @@ namespace OpenSim.Framework.Serialization.External | |||
161 | if (!hasCreatorData && creator != null) | 186 | if (!hasCreatorData && creator != null) |
162 | { | 187 | { |
163 | XmlElement creatorData = doc.CreateElement("CreatorData"); | 188 | XmlElement creatorData = doc.CreateElement("CreatorData"); |
164 | creatorData.InnerText = homeURL + ";" + creator.FirstName + " " + creator.LastName; | 189 | creatorData.InnerText = CalcCreatorData(homeURL, creator.FirstName + " " + creator.LastName); |
165 | sop.AppendChild(creatorData); | 190 | sop.AppendChild(creatorData); |
166 | } | 191 | } |
167 | } | 192 | } |
@@ -172,5 +197,215 @@ namespace OpenSim.Framework.Serialization.External | |||
172 | return wr.ToString(); | 197 | return wr.ToString(); |
173 | } | 198 | } |
174 | } | 199 | } |
200 | |||
201 | /// <summary> | ||
202 | /// Takes a XML representation of a SceneObjectPart and returns another XML representation | ||
203 | /// with creator data added to it. | ||
204 | /// </summary> | ||
205 | /// <param name="xml">The SceneObjectPart represented in XML2</param> | ||
206 | /// <param name="sceneName">An identifier for the component that's calling this function</param> | ||
207 | /// <param name="homeURL">The URL of the user agents service (home) for the creator</param> | ||
208 | /// <param name="userService">The service for retrieving user account information</param> | ||
209 | /// <param name="scopeID">The scope of the user account information (Grid ID)</param> | ||
210 | /// <returns>The SceneObjectPart represented in XML2</returns> | ||
211 | public static string RewriteSOP(string xmlData, string sceneName, string homeURL, IUserAccountService userService, UUID scopeID) | ||
212 | { | ||
213 | // Console.WriteLine("Input XML [{0}]", xmlData); | ||
214 | if (xmlData == string.Empty || homeURL == string.Empty || userService == null) | ||
215 | return xmlData; | ||
216 | |||
217 | // Deal with bug | ||
218 | xmlData = ExternalRepresentationUtils.SanitizeXml(xmlData); | ||
219 | |||
220 | using (StringWriter sw = new StringWriter()) | ||
221 | using (XmlTextWriter writer = new XmlTextWriter(sw)) | ||
222 | using (XmlTextReader wrappedReader = new XmlTextReader(xmlData, XmlNodeType.Element, null)) | ||
223 | using (XmlReader reader = XmlReader.Create(wrappedReader, new XmlReaderSettings() { IgnoreWhitespace = true, ConformanceLevel = ConformanceLevel.Fragment })) | ||
224 | { | ||
225 | TransformXml(reader, writer, sceneName, homeURL, userService, scopeID); | ||
226 | |||
227 | // Console.WriteLine("Output: [{0}]", sw.ToString()); | ||
228 | |||
229 | return sw.ToString(); | ||
230 | } | ||
231 | } | ||
232 | |||
233 | protected static void TransformXml(XmlReader reader, XmlWriter writer, string sceneName, string homeURI, IUserAccountService userAccountService, UUID scopeID) | ||
234 | { | ||
235 | // m_log.DebugFormat("[HG ASSET MAPPER]: Transforming XML"); | ||
236 | |||
237 | int sopDepth = -1; | ||
238 | UserAccount creator = null; | ||
239 | bool hasCreatorData = false; | ||
240 | |||
241 | while (reader.Read()) | ||
242 | { | ||
243 | // Console.WriteLine("Depth: {0}, name {1}", reader.Depth, reader.Name); | ||
244 | |||
245 | switch (reader.NodeType) | ||
246 | { | ||
247 | case XmlNodeType.Attribute: | ||
248 | // Console.WriteLine("FOUND ATTRIBUTE {0}", reader.Name); | ||
249 | writer.WriteAttributeString(reader.Name, reader.Value); | ||
250 | break; | ||
251 | |||
252 | case XmlNodeType.CDATA: | ||
253 | writer.WriteCData(reader.Value); | ||
254 | break; | ||
255 | |||
256 | case XmlNodeType.Comment: | ||
257 | writer.WriteComment(reader.Value); | ||
258 | break; | ||
259 | |||
260 | case XmlNodeType.DocumentType: | ||
261 | writer.WriteDocType(reader.Name, reader.Value, null, null); | ||
262 | break; | ||
263 | |||
264 | case XmlNodeType.Element: | ||
265 | // m_log.DebugFormat("Depth {0} at element {1}", reader.Depth, reader.Name); | ||
266 | |||
267 | writer.WriteStartElement(reader.Prefix, reader.LocalName, reader.NamespaceURI); | ||
268 | |||
269 | if (reader.HasAttributes) | ||
270 | { | ||
271 | while (reader.MoveToNextAttribute()) | ||
272 | writer.WriteAttributeString(reader.Name, reader.Value); | ||
273 | |||
274 | reader.MoveToElement(); | ||
275 | } | ||
276 | |||
277 | if (reader.LocalName == "SceneObjectPart") | ||
278 | { | ||
279 | if (sopDepth < 0) | ||
280 | { | ||
281 | sopDepth = reader.Depth; | ||
282 | // m_log.DebugFormat("[HG ASSET MAPPER]: Set sopDepth to {0}", sopDepth); | ||
283 | } | ||
284 | } | ||
285 | else | ||
286 | { | ||
287 | if (sopDepth >= 0 && reader.Depth == sopDepth + 1) | ||
288 | { | ||
289 | if (reader.Name == "CreatorID") | ||
290 | { | ||
291 | reader.Read(); | ||
292 | if (reader.NodeType == XmlNodeType.Element && reader.Name == "Guid" || reader.Name == "UUID") | ||
293 | { | ||
294 | reader.Read(); | ||
295 | |||
296 | if (reader.NodeType == XmlNodeType.Text) | ||
297 | { | ||
298 | UUID uuid = UUID.Zero; | ||
299 | UUID.TryParse(reader.Value, out uuid); | ||
300 | creator = userAccountService.GetUserAccount(scopeID, uuid); | ||
301 | writer.WriteElementString("UUID", reader.Value); | ||
302 | reader.Read(); | ||
303 | } | ||
304 | else | ||
305 | { | ||
306 | // If we unexpected run across mixed content in this node, still carry on | ||
307 | // transforming the subtree (this replicates earlier behaviour). | ||
308 | TransformXml(reader, writer, sceneName, homeURI, userAccountService, scopeID); | ||
309 | } | ||
310 | } | ||
311 | else | ||
312 | { | ||
313 | // If we unexpected run across mixed content in this node, still carry on | ||
314 | // transforming the subtree (this replicates earlier behaviour). | ||
315 | TransformXml(reader, writer, sceneName, homeURI, userAccountService, scopeID); | ||
316 | } | ||
317 | } | ||
318 | else if (reader.Name == "CreatorData") | ||
319 | { | ||
320 | reader.Read(); | ||
321 | if (reader.NodeType == XmlNodeType.Text) | ||
322 | { | ||
323 | hasCreatorData = true; | ||
324 | writer.WriteString(reader.Value); | ||
325 | } | ||
326 | else | ||
327 | { | ||
328 | // If we unexpected run across mixed content in this node, still carry on | ||
329 | // transforming the subtree (this replicates earlier behaviour). | ||
330 | TransformXml(reader, writer, sceneName, homeURI, userAccountService, scopeID); | ||
331 | } | ||
332 | } | ||
333 | } | ||
334 | } | ||
335 | |||
336 | if (reader.IsEmptyElement) | ||
337 | { | ||
338 | // m_log.DebugFormat("[HG ASSET MAPPER]: Writing end for empty element {0}", reader.Name); | ||
339 | writer.WriteEndElement(); | ||
340 | } | ||
341 | |||
342 | break; | ||
343 | |||
344 | case XmlNodeType.EndElement: | ||
345 | // m_log.DebugFormat("Depth {0} at EndElement", reader.Depth); | ||
346 | if (sopDepth == reader.Depth) | ||
347 | { | ||
348 | if (!hasCreatorData && creator != null) | ||
349 | writer.WriteElementString(reader.Prefix, "CreatorData", reader.NamespaceURI, string.Format("{0};{1} {2}", homeURI, creator.FirstName, creator.LastName)); | ||
350 | |||
351 | // m_log.DebugFormat("[HG ASSET MAPPER]: Reset sopDepth"); | ||
352 | sopDepth = -1; | ||
353 | creator = null; | ||
354 | hasCreatorData = false; | ||
355 | } | ||
356 | writer.WriteEndElement(); | ||
357 | break; | ||
358 | |||
359 | case XmlNodeType.EntityReference: | ||
360 | writer.WriteEntityRef(reader.Name); | ||
361 | break; | ||
362 | |||
363 | case XmlNodeType.ProcessingInstruction: | ||
364 | writer.WriteProcessingInstruction(reader.Name, reader.Value); | ||
365 | break; | ||
366 | |||
367 | case XmlNodeType.Text: | ||
368 | writer.WriteString(reader.Value); | ||
369 | break; | ||
370 | |||
371 | case XmlNodeType.XmlDeclaration: | ||
372 | // For various reasons, not all serializations have xml declarations (or consistent ones) | ||
373 | // and as it's embedded inside a byte stream we don't need it anyway, so ignore. | ||
374 | break; | ||
375 | |||
376 | default: | ||
377 | m_log.WarnFormat( | ||
378 | "[HG ASSET MAPPER]: Unrecognized node {0} in asset XML transform in {1}", | ||
379 | reader.NodeType, sceneName); | ||
380 | break; | ||
381 | } | ||
382 | } | ||
383 | } | ||
384 | |||
385 | public static string CalcCreatorData(string homeURL, string name) | ||
386 | { | ||
387 | return homeURL + ";" + name; | ||
388 | } | ||
389 | |||
390 | internal static string CalcCreatorData(string homeURL, UUID uuid, string name) | ||
391 | { | ||
392 | return homeURL + "/" + uuid + ";" + name; | ||
393 | } | ||
394 | |||
395 | /// <summary> | ||
396 | /// Sanitation for bug introduced in Oct. 20 (1eb3e6cc43e2a7b4053bc1185c7c88e22356c5e8) | ||
397 | /// </summary> | ||
398 | /// <param name="xmlData"></param> | ||
399 | /// <returns></returns> | ||
400 | public static string SanitizeXml(string xmlData) | ||
401 | { | ||
402 | string fixedData = xmlData; | ||
403 | if (fixedData != null) | ||
404 | // Loop, because it may contain multiple | ||
405 | while (fixedData.Contains("xmlns:xmlns:")) | ||
406 | fixedData = fixedData.Replace("xmlns:xmlns:", "xmlns:"); | ||
407 | return fixedData; | ||
408 | } | ||
409 | |||
175 | } | 410 | } |
176 | } \ No newline at end of file | 411 | } |
diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs index 709b516..e42d56f 100644 --- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs +++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs | |||
@@ -44,11 +44,11 @@ namespace OpenSim.Framework.Serialization.External | |||
44 | { | 44 | { |
45 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | private static Dictionary<string, Action<LandData, XmlTextReader>> m_ldProcessors | 47 | private static Dictionary<string, Action<LandData, XmlReader>> m_ldProcessors |
48 | = new Dictionary<string, Action<LandData, XmlTextReader>>(); | 48 | = new Dictionary<string, Action<LandData, XmlReader>>(); |
49 | 49 | ||
50 | private static Dictionary<string, Action<LandAccessEntry, XmlTextReader>> m_laeProcessors | 50 | private static Dictionary<string, Action<LandAccessEntry, XmlReader>> m_laeProcessors |
51 | = new Dictionary<string, Action<LandAccessEntry, XmlTextReader>>(); | 51 | = new Dictionary<string, Action<LandAccessEntry, XmlReader>>(); |
52 | 52 | ||
53 | static LandDataSerializer() | 53 | static LandDataSerializer() |
54 | { | 54 | { |
@@ -134,7 +134,7 @@ namespace OpenSim.Framework.Serialization.External | |||
134 | "AccessList", (lae, xtr) => lae.Flags = (AccessList)Convert.ToUInt32(xtr.ReadElementString("AccessList"))); | 134 | "AccessList", (lae, xtr) => lae.Flags = (AccessList)Convert.ToUInt32(xtr.ReadElementString("AccessList"))); |
135 | } | 135 | } |
136 | 136 | ||
137 | public static void ProcessParcelAccessList(LandData ld, XmlTextReader xtr) | 137 | public static void ProcessParcelAccessList(LandData ld, XmlReader xtr) |
138 | { | 138 | { |
139 | if (!xtr.IsEmptyElement) | 139 | if (!xtr.IsEmptyElement) |
140 | { | 140 | { |
@@ -213,8 +213,13 @@ namespace OpenSim.Framework.Serialization.External | |||
213 | xtw.WriteElementString("ClaimDate", Convert.ToString(landData.ClaimDate)); | 213 | xtw.WriteElementString("ClaimDate", Convert.ToString(landData.ClaimDate)); |
214 | xtw.WriteElementString("ClaimPrice", Convert.ToString(landData.ClaimPrice)); | 214 | xtw.WriteElementString("ClaimPrice", Convert.ToString(landData.ClaimPrice)); |
215 | xtw.WriteElementString("GlobalID", landData.GlobalID.ToString()); | 215 | xtw.WriteElementString("GlobalID", landData.GlobalID.ToString()); |
216 | xtw.WriteElementString("GroupID", landData.GroupID.ToString()); | 216 | |
217 | xtw.WriteElementString("IsGroupOwned", Convert.ToString(landData.IsGroupOwned)); | 217 | UUID groupID = options.ContainsKey("wipe-owners") ? UUID.Zero : landData.GroupID; |
218 | xtw.WriteElementString("GroupID", groupID.ToString()); | ||
219 | |||
220 | bool isGroupOwned = options.ContainsKey("wipe-owners") ? false : landData.IsGroupOwned; | ||
221 | xtw.WriteElementString("IsGroupOwned", Convert.ToString(isGroupOwned)); | ||
222 | |||
218 | xtw.WriteElementString("Bitmap", Convert.ToBase64String(landData.Bitmap)); | 223 | xtw.WriteElementString("Bitmap", Convert.ToBase64String(landData.Bitmap)); |
219 | xtw.WriteElementString("Description", landData.Description); | 224 | xtw.WriteElementString("Description", landData.Description); |
220 | xtw.WriteElementString("Flags", Convert.ToString((uint)landData.Flags)); | 225 | xtw.WriteElementString("Flags", Convert.ToString((uint)landData.Flags)); |
@@ -227,13 +232,8 @@ namespace OpenSim.Framework.Serialization.External | |||
227 | xtw.WriteElementString("MediaURL", landData.MediaURL); | 232 | xtw.WriteElementString("MediaURL", landData.MediaURL); |
228 | xtw.WriteElementString("MusicURL", landData.MusicURL); | 233 | xtw.WriteElementString("MusicURL", landData.MusicURL); |
229 | 234 | ||
230 | UUID ownerIdToWrite; | 235 | UUID ownerID = options.ContainsKey("wipe-owners") ? UUID.Zero : landData.OwnerID; |
231 | if (options != null && options.ContainsKey("wipe-owners")) | 236 | xtw.WriteElementString("OwnerID", ownerID.ToString()); |
232 | ownerIdToWrite = UUID.Zero; | ||
233 | else | ||
234 | ownerIdToWrite = landData.OwnerID; | ||
235 | |||
236 | xtw.WriteElementString("OwnerID", ownerIdToWrite.ToString()); | ||
237 | 237 | ||
238 | xtw.WriteStartElement("ParcelAccessList"); | 238 | xtw.WriteStartElement("ParcelAccessList"); |
239 | foreach (LandAccessEntry pal in landData.ParcelAccessList) | 239 | foreach (LandAccessEntry pal in landData.ParcelAccessList) |
diff --git a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs index 88f9581..994cede 100644 --- a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs +++ b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs | |||
@@ -46,8 +46,8 @@ namespace OpenSim.Framework.Serialization.External | |||
46 | { | 46 | { |
47 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||
49 | private static Dictionary<string, Action<InventoryItemBase, XmlTextReader>> m_InventoryItemXmlProcessors | 49 | private static Dictionary<string, Action<InventoryItemBase, XmlReader>> m_InventoryItemXmlProcessors |
50 | = new Dictionary<string, Action<InventoryItemBase, XmlTextReader>>(); | 50 | = new Dictionary<string, Action<InventoryItemBase, XmlReader>>(); |
51 | 51 | ||
52 | #region InventoryItemBase Processor initialization | 52 | #region InventoryItemBase Processor initialization |
53 | static UserInventoryItemSerializer() | 53 | static UserInventoryItemSerializer() |
@@ -76,103 +76,103 @@ namespace OpenSim.Framework.Serialization.External | |||
76 | #endregion | 76 | #endregion |
77 | 77 | ||
78 | #region InventoryItemBase Processors | 78 | #region InventoryItemBase Processors |
79 | private static void ProcessName(InventoryItemBase item, XmlTextReader reader) | 79 | private static void ProcessName(InventoryItemBase item, XmlReader reader) |
80 | { | 80 | { |
81 | item.Name = reader.ReadElementContentAsString("Name", String.Empty); | 81 | item.Name = reader.ReadElementContentAsString("Name", String.Empty); |
82 | } | 82 | } |
83 | 83 | ||
84 | private static void ProcessID(InventoryItemBase item, XmlTextReader reader) | 84 | private static void ProcessID(InventoryItemBase item, XmlReader reader) |
85 | { | 85 | { |
86 | item.ID = Util.ReadUUID(reader, "ID"); | 86 | item.ID = Util.ReadUUID(reader, "ID"); |
87 | } | 87 | } |
88 | 88 | ||
89 | private static void ProcessInvType(InventoryItemBase item, XmlTextReader reader) | 89 | private static void ProcessInvType(InventoryItemBase item, XmlReader reader) |
90 | { | 90 | { |
91 | item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty); | 91 | item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty); |
92 | } | 92 | } |
93 | 93 | ||
94 | private static void ProcessCreatorUUID(InventoryItemBase item, XmlTextReader reader) | 94 | private static void ProcessCreatorUUID(InventoryItemBase item, XmlReader reader) |
95 | { | 95 | { |
96 | item.CreatorId = reader.ReadElementContentAsString("CreatorUUID", String.Empty); | 96 | item.CreatorId = reader.ReadElementContentAsString("CreatorUUID", String.Empty); |
97 | } | 97 | } |
98 | 98 | ||
99 | private static void ProcessCreatorID(InventoryItemBase item, XmlTextReader reader) | 99 | private static void ProcessCreatorID(InventoryItemBase item, XmlReader reader) |
100 | { | 100 | { |
101 | // when it exists, this overrides the previous | 101 | // when it exists, this overrides the previous |
102 | item.CreatorId = reader.ReadElementContentAsString("CreatorID", String.Empty); | 102 | item.CreatorId = reader.ReadElementContentAsString("CreatorID", String.Empty); |
103 | } | 103 | } |
104 | 104 | ||
105 | private static void ProcessCreationDate(InventoryItemBase item, XmlTextReader reader) | 105 | private static void ProcessCreationDate(InventoryItemBase item, XmlReader reader) |
106 | { | 106 | { |
107 | item.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty); | 107 | item.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty); |
108 | } | 108 | } |
109 | 109 | ||
110 | private static void ProcessOwner(InventoryItemBase item, XmlTextReader reader) | 110 | private static void ProcessOwner(InventoryItemBase item, XmlReader reader) |
111 | { | 111 | { |
112 | item.Owner = Util.ReadUUID(reader, "Owner"); | 112 | item.Owner = Util.ReadUUID(reader, "Owner"); |
113 | } | 113 | } |
114 | 114 | ||
115 | private static void ProcessDescription(InventoryItemBase item, XmlTextReader reader) | 115 | private static void ProcessDescription(InventoryItemBase item, XmlReader reader) |
116 | { | 116 | { |
117 | item.Description = reader.ReadElementContentAsString("Description", String.Empty); | 117 | item.Description = reader.ReadElementContentAsString("Description", String.Empty); |
118 | } | 118 | } |
119 | 119 | ||
120 | private static void ProcessAssetType(InventoryItemBase item, XmlTextReader reader) | 120 | private static void ProcessAssetType(InventoryItemBase item, XmlReader reader) |
121 | { | 121 | { |
122 | item.AssetType = reader.ReadElementContentAsInt("AssetType", String.Empty); | 122 | item.AssetType = reader.ReadElementContentAsInt("AssetType", String.Empty); |
123 | } | 123 | } |
124 | 124 | ||
125 | private static void ProcessAssetID(InventoryItemBase item, XmlTextReader reader) | 125 | private static void ProcessAssetID(InventoryItemBase item, XmlReader reader) |
126 | { | 126 | { |
127 | item.AssetID = Util.ReadUUID(reader, "AssetID"); | 127 | item.AssetID = Util.ReadUUID(reader, "AssetID"); |
128 | } | 128 | } |
129 | 129 | ||
130 | private static void ProcessSaleType(InventoryItemBase item, XmlTextReader reader) | 130 | private static void ProcessSaleType(InventoryItemBase item, XmlReader reader) |
131 | { | 131 | { |
132 | item.SaleType = (byte)reader.ReadElementContentAsInt("SaleType", String.Empty); | 132 | item.SaleType = (byte)reader.ReadElementContentAsInt("SaleType", String.Empty); |
133 | } | 133 | } |
134 | 134 | ||
135 | private static void ProcessSalePrice(InventoryItemBase item, XmlTextReader reader) | 135 | private static void ProcessSalePrice(InventoryItemBase item, XmlReader reader) |
136 | { | 136 | { |
137 | item.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty); | 137 | item.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty); |
138 | } | 138 | } |
139 | 139 | ||
140 | private static void ProcessBasePermissions(InventoryItemBase item, XmlTextReader reader) | 140 | private static void ProcessBasePermissions(InventoryItemBase item, XmlReader reader) |
141 | { | 141 | { |
142 | item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty); | 142 | item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty); |
143 | } | 143 | } |
144 | 144 | ||
145 | private static void ProcessCurrentPermissions(InventoryItemBase item, XmlTextReader reader) | 145 | private static void ProcessCurrentPermissions(InventoryItemBase item, XmlReader reader) |
146 | { | 146 | { |
147 | item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty); | 147 | item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty); |
148 | } | 148 | } |
149 | 149 | ||
150 | private static void ProcessEveryOnePermissions(InventoryItemBase item, XmlTextReader reader) | 150 | private static void ProcessEveryOnePermissions(InventoryItemBase item, XmlReader reader) |
151 | { | 151 | { |
152 | item.EveryOnePermissions = (uint)reader.ReadElementContentAsInt("EveryOnePermissions", String.Empty); | 152 | item.EveryOnePermissions = (uint)reader.ReadElementContentAsInt("EveryOnePermissions", String.Empty); |
153 | } | 153 | } |
154 | 154 | ||
155 | private static void ProcessNextPermissions(InventoryItemBase item, XmlTextReader reader) | 155 | private static void ProcessNextPermissions(InventoryItemBase item, XmlReader reader) |
156 | { | 156 | { |
157 | item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty); | 157 | item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty); |
158 | } | 158 | } |
159 | 159 | ||
160 | private static void ProcessFlags(InventoryItemBase item, XmlTextReader reader) | 160 | private static void ProcessFlags(InventoryItemBase item, XmlReader reader) |
161 | { | 161 | { |
162 | item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty); | 162 | item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty); |
163 | } | 163 | } |
164 | 164 | ||
165 | private static void ProcessGroupID(InventoryItemBase item, XmlTextReader reader) | 165 | private static void ProcessGroupID(InventoryItemBase item, XmlReader reader) |
166 | { | 166 | { |
167 | item.GroupID = Util.ReadUUID(reader, "GroupID"); | 167 | item.GroupID = Util.ReadUUID(reader, "GroupID"); |
168 | } | 168 | } |
169 | 169 | ||
170 | private static void ProcessGroupOwned(InventoryItemBase item, XmlTextReader reader) | 170 | private static void ProcessGroupOwned(InventoryItemBase item, XmlReader reader) |
171 | { | 171 | { |
172 | item.GroupOwned = Util.ReadBoolean(reader); | 172 | item.GroupOwned = Util.ReadBoolean(reader); |
173 | } | 173 | } |
174 | 174 | ||
175 | private static void ProcessCreatorData(InventoryItemBase item, XmlTextReader reader) | 175 | private static void ProcessCreatorData(InventoryItemBase item, XmlReader reader) |
176 | { | 176 | { |
177 | item.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty); | 177 | item.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty); |
178 | } | 178 | } |
@@ -277,7 +277,7 @@ namespace OpenSim.Framework.Serialization.External | |||
277 | writer.WriteStartElement("GroupOwned"); | 277 | writer.WriteStartElement("GroupOwned"); |
278 | writer.WriteString(inventoryItem.GroupOwned.ToString()); | 278 | writer.WriteString(inventoryItem.GroupOwned.ToString()); |
279 | writer.WriteEndElement(); | 279 | writer.WriteEndElement(); |
280 | if (options.ContainsKey("creators") && inventoryItem.CreatorData != null && inventoryItem.CreatorData != string.Empty) | 280 | if (options.ContainsKey("creators") && !string.IsNullOrEmpty(inventoryItem.CreatorData)) |
281 | writer.WriteElementString("CreatorData", inventoryItem.CreatorData); | 281 | writer.WriteElementString("CreatorData", inventoryItem.CreatorData); |
282 | else if (options.ContainsKey("home")) | 282 | else if (options.ContainsKey("home")) |
283 | { | 283 | { |
@@ -286,7 +286,8 @@ namespace OpenSim.Framework.Serialization.External | |||
286 | UserAccount account = userAccountService.GetUserAccount(UUID.Zero, inventoryItem.CreatorIdAsUuid); | 286 | UserAccount account = userAccountService.GetUserAccount(UUID.Zero, inventoryItem.CreatorIdAsUuid); |
287 | if (account != null) | 287 | if (account != null) |
288 | { | 288 | { |
289 | writer.WriteElementString("CreatorData", (string)options["home"] + "/" + inventoryItem.CreatorIdAsUuid + ";" + account.FirstName + " " + account.LastName); | 289 | string creatorData = ExternalRepresentationUtils.CalcCreatorData((string)options["home"], inventoryItem.CreatorIdAsUuid, account.FirstName + " " + account.LastName); |
290 | writer.WriteElementString("CreatorData", creatorData); | ||
290 | } | 291 | } |
291 | writer.WriteElementString("CreatorID", inventoryItem.CreatorId); | 292 | writer.WriteElementString("CreatorID", inventoryItem.CreatorId); |
292 | } | 293 | } |
diff --git a/OpenSim/Framework/Serialization/Properties/AssemblyInfo.cs b/OpenSim/Framework/Serialization/Properties/AssemblyInfo.cs index 11efa4b..acec20f 100644 --- a/OpenSim/Framework/Serialization/Properties/AssemblyInfo.cs +++ b/OpenSim/Framework/Serialization/Properties/AssemblyInfo.cs | |||
@@ -29,5 +29,5 @@ using System.Runtime.InteropServices; | |||
29 | // Build Number | 29 | // Build Number |
30 | // Revision | 30 | // Revision |
31 | // | 31 | // |
32 | [assembly: AssemblyVersion("0.7.5.*")] | 32 | [assembly: AssemblyVersion("0.8.3.*")] |
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | 33 | |
diff --git a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs index ea100ee..e81cb78 100644 --- a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs +++ b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs | |||
@@ -121,7 +121,8 @@ namespace OpenSim.Framework.Serialization.Tests | |||
121 | TestHelpers.InMethod(); | 121 | TestHelpers.InMethod(); |
122 | // log4net.Config.XmlConfigurator.Configure(); | 122 | // log4net.Config.XmlConfigurator.Configure(); |
123 | 123 | ||
124 | LandData ld = LandDataSerializer.Deserialize(LandDataSerializer.Serialize(this.land, null)); | 124 | Dictionary<string, object> options = new Dictionary<string, object>(); |
125 | LandData ld = LandDataSerializer.Deserialize(LandDataSerializer.Serialize(this.land, options)); | ||
125 | Assert.That(ld, Is.Not.Null, "Deserialize(string) returned null"); | 126 | Assert.That(ld, Is.Not.Null, "Deserialize(string) returned null"); |
126 | // Assert.That(ld.AABBMax, Is.EqualTo(land.AABBMax)); | 127 | // Assert.That(ld.AABBMax, Is.EqualTo(land.AABBMax)); |
127 | // Assert.That(ld.AABBMin, Is.EqualTo(land.AABBMin)); | 128 | // Assert.That(ld.AABBMin, Is.EqualTo(land.AABBMin)); |