diff options
author | Justin Clarke Casey | 2009-04-23 20:15:05 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2009-04-23 20:15:05 +0000 |
commit | 1ccc99a3f9d96fbdea478be7e7df427a9e5377a7 (patch) | |
tree | 713222af91ebef24e5604efffc9e6b1c68a7700b /OpenSim/Framework/Serialization/External | |
parent | * Allow interested user data plugins to store temporary user profiles (diff) | |
download | opensim-SC-1ccc99a3f9d96fbdea478be7e7df427a9e5377a7.zip opensim-SC-1ccc99a3f9d96fbdea478be7e7df427a9e5377a7.tar.gz opensim-SC-1ccc99a3f9d96fbdea478be7e7df427a9e5377a7.tar.bz2 opensim-SC-1ccc99a3f9d96fbdea478be7e7df427a9e5377a7.tar.xz |
* refactor: move archive user inventory item serialization out to a separate file
Diffstat (limited to 'OpenSim/Framework/Serialization/External')
3 files changed, 202 insertions, 8 deletions
diff --git a/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs b/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs index 3ee9e1b..232ad4e 100644 --- a/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs +++ b/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs | |||
@@ -34,16 +34,14 @@ using OpenSim.Framework; | |||
34 | namespace OpenSim.Framework.Serialization.External | 34 | namespace OpenSim.Framework.Serialization.External |
35 | { | 35 | { |
36 | /// <summary> | 36 | /// <summary> |
37 | /// Serialize and deserialize region settings for an archive file format. | 37 | /// Serialize and deserialize region settings as an external format. |
38 | /// </summary> | 38 | /// </summary> |
39 | /// We didn't simply use automatic .NET serializagion for OpenSim.Framework.RegionSettings since this is really | ||
40 | /// a file format rather than an object serialization. | ||
41 | public class RegionSettingsSerializer | 39 | public class RegionSettingsSerializer |
42 | { | 40 | { |
43 | protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding(); | 41 | protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding(); |
44 | 42 | ||
45 | /// <summary> | 43 | /// <summary> |
46 | /// Deserialize region settings | 44 | /// Deserialize settings |
47 | /// </summary> | 45 | /// </summary> |
48 | /// <param name="serializedSettings"></param> | 46 | /// <param name="serializedSettings"></param> |
49 | /// <returns></returns> | 47 | /// <returns></returns> |
@@ -54,7 +52,7 @@ namespace OpenSim.Framework.Serialization.External | |||
54 | } | 52 | } |
55 | 53 | ||
56 | /// <summary> | 54 | /// <summary> |
57 | /// Deserialize region settings | 55 | /// Deserialize settings |
58 | /// </summary> | 56 | /// </summary> |
59 | /// <param name="serializedSettings"></param> | 57 | /// <param name="serializedSettings"></param> |
60 | /// <returns></returns> | 58 | /// <returns></returns> |
diff --git a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs new file mode 100644 index 0000000..d51107d --- /dev/null +++ b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs | |||
@@ -0,0 +1,198 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Text; | ||
31 | using System.Xml; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | |||
35 | namespace OpenSim.Framework.Serialization.External | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// Serialize and deserialize user inventory items as an external format. | ||
39 | /// </summary> | ||
40 | /// XXX: Please do not use yet. | ||
41 | public class UserInventoryItemSerializer | ||
42 | { | ||
43 | protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding(); | ||
44 | |||
45 | /// <summary> | ||
46 | /// Deserialize item | ||
47 | /// </summary> | ||
48 | /// <param name="serializedSettings"></param> | ||
49 | /// <returns></returns> | ||
50 | /// <exception cref="System.Xml.XmlException"></exception> | ||
51 | public static InventoryItemBase Deserialize(byte[] serialization) | ||
52 | { | ||
53 | return Deserialize(m_asciiEncoding.GetString(serialization, 0, serialization.Length)); | ||
54 | } | ||
55 | |||
56 | /// <summary> | ||
57 | /// Deserialize settings | ||
58 | /// </summary> | ||
59 | /// <param name="serializedSettings"></param> | ||
60 | /// <returns></returns> | ||
61 | /// <exception cref="System.Xml.XmlException"></exception> | ||
62 | public static InventoryItemBase Deserialize(string serialization) | ||
63 | { | ||
64 | InventoryItemBase item = new InventoryItemBase(); | ||
65 | |||
66 | StringReader sr = new StringReader(serialization); | ||
67 | XmlTextReader reader = new XmlTextReader(sr); | ||
68 | |||
69 | reader.ReadStartElement("InventoryItem"); | ||
70 | reader.ReadStartElement("Name"); | ||
71 | item.Name = reader.ReadString(); | ||
72 | reader.ReadEndElement(); | ||
73 | reader.ReadStartElement("ID"); | ||
74 | item.ID = UUID.Parse(reader.ReadString()); | ||
75 | reader.ReadEndElement(); | ||
76 | reader.ReadStartElement("InvType"); | ||
77 | item.InvType = Convert.ToInt32(reader.ReadString()); | ||
78 | reader.ReadEndElement(); | ||
79 | reader.ReadStartElement("CreatorUUID"); | ||
80 | item.CreatorId = reader.ReadString(); | ||
81 | reader.ReadEndElement(); | ||
82 | reader.ReadStartElement("CreationDate"); | ||
83 | item.CreationDate = Convert.ToInt32(reader.ReadString()); | ||
84 | reader.ReadEndElement(); | ||
85 | reader.ReadStartElement("Owner"); | ||
86 | item.Owner = UUID.Parse(reader.ReadString()); | ||
87 | reader.ReadEndElement(); | ||
88 | reader.ReadElementString("Description"); | ||
89 | reader.ReadStartElement("AssetType"); | ||
90 | item.AssetType = Convert.ToInt32(reader.ReadString()); | ||
91 | reader.ReadEndElement(); | ||
92 | reader.ReadStartElement("AssetID"); | ||
93 | item.AssetID = UUID.Parse(reader.ReadString()); | ||
94 | reader.ReadEndElement(); | ||
95 | reader.ReadStartElement("SaleType"); | ||
96 | item.SaleType = Convert.ToByte(reader.ReadString()); | ||
97 | reader.ReadEndElement(); | ||
98 | reader.ReadStartElement("SalePrice"); | ||
99 | item.SalePrice = Convert.ToInt32(reader.ReadString()); | ||
100 | reader.ReadEndElement(); | ||
101 | reader.ReadStartElement("BasePermissions"); | ||
102 | item.BasePermissions = Convert.ToUInt32(reader.ReadString()); | ||
103 | reader.ReadEndElement(); | ||
104 | reader.ReadStartElement("CurrentPermissions"); | ||
105 | item.CurrentPermissions = Convert.ToUInt32(reader.ReadString()); | ||
106 | reader.ReadEndElement(); | ||
107 | reader.ReadStartElement("EveryOnePermssions"); | ||
108 | item.EveryOnePermissions = Convert.ToUInt32(reader.ReadString()); | ||
109 | reader.ReadEndElement(); | ||
110 | reader.ReadStartElement("NextPermissions"); | ||
111 | item.NextPermissions = Convert.ToUInt32(reader.ReadString()); | ||
112 | reader.ReadEndElement(); | ||
113 | reader.ReadStartElement("Flags"); | ||
114 | item.Flags = Convert.ToUInt32(reader.ReadString()); | ||
115 | reader.ReadEndElement(); | ||
116 | reader.ReadStartElement("GroupID"); | ||
117 | item.GroupID = UUID.Parse(reader.ReadString()); | ||
118 | reader.ReadEndElement(); | ||
119 | reader.ReadStartElement("GroupOwned"); | ||
120 | item.GroupOwned = Convert.ToBoolean(reader.ReadString()); | ||
121 | reader.ReadEndElement(); | ||
122 | |||
123 | return item; | ||
124 | } | ||
125 | |||
126 | public static string Serialize(InventoryItemBase inventoryItem) | ||
127 | { | ||
128 | StringWriter sw = new StringWriter(); | ||
129 | XmlTextWriter writer = new XmlTextWriter(sw); | ||
130 | writer.Formatting = Formatting.Indented; | ||
131 | writer.WriteStartDocument(); | ||
132 | |||
133 | writer.WriteStartElement("InventoryItem"); | ||
134 | |||
135 | writer.WriteStartElement("Name"); | ||
136 | writer.WriteString(inventoryItem.Name); | ||
137 | writer.WriteEndElement(); | ||
138 | writer.WriteStartElement("ID"); | ||
139 | writer.WriteString(inventoryItem.ID.ToString()); | ||
140 | writer.WriteEndElement(); | ||
141 | writer.WriteStartElement("InvType"); | ||
142 | writer.WriteString(inventoryItem.InvType.ToString()); | ||
143 | writer.WriteEndElement(); | ||
144 | writer.WriteStartElement("CreatorUUID"); | ||
145 | writer.WriteString(inventoryItem.CreatorId); | ||
146 | writer.WriteEndElement(); | ||
147 | writer.WriteStartElement("CreationDate"); | ||
148 | writer.WriteString(inventoryItem.CreationDate.ToString()); | ||
149 | writer.WriteEndElement(); | ||
150 | writer.WriteStartElement("Owner"); | ||
151 | writer.WriteString(inventoryItem.Owner.ToString()); | ||
152 | writer.WriteEndElement(); | ||
153 | writer.WriteStartElement("Description"); | ||
154 | writer.WriteString(inventoryItem.Description); | ||
155 | writer.WriteEndElement(); | ||
156 | writer.WriteStartElement("AssetType"); | ||
157 | writer.WriteString(inventoryItem.AssetType.ToString()); | ||
158 | writer.WriteEndElement(); | ||
159 | writer.WriteStartElement("AssetID"); | ||
160 | writer.WriteString(inventoryItem.AssetID.ToString()); | ||
161 | writer.WriteEndElement(); | ||
162 | writer.WriteStartElement("SaleType"); | ||
163 | writer.WriteString(inventoryItem.SaleType.ToString()); | ||
164 | writer.WriteEndElement(); | ||
165 | writer.WriteStartElement("SalePrice"); | ||
166 | writer.WriteString(inventoryItem.SalePrice.ToString()); | ||
167 | writer.WriteEndElement(); | ||
168 | writer.WriteStartElement("BasePermissions"); | ||
169 | writer.WriteString(inventoryItem.BasePermissions.ToString()); | ||
170 | writer.WriteEndElement(); | ||
171 | writer.WriteStartElement("CurrentPermissions"); | ||
172 | writer.WriteString(inventoryItem.CurrentPermissions.ToString()); | ||
173 | writer.WriteEndElement(); | ||
174 | writer.WriteStartElement("EveryOnePermssions"); | ||
175 | writer.WriteString(inventoryItem.EveryOnePermissions.ToString()); | ||
176 | writer.WriteEndElement(); | ||
177 | writer.WriteStartElement("NextPermissions"); | ||
178 | writer.WriteString(inventoryItem.NextPermissions.ToString()); | ||
179 | writer.WriteEndElement(); | ||
180 | writer.WriteStartElement("Flags"); | ||
181 | writer.WriteString(inventoryItem.Flags.ToString()); | ||
182 | writer.WriteEndElement(); | ||
183 | writer.WriteStartElement("GroupID"); | ||
184 | writer.WriteString(inventoryItem.GroupID.ToString()); | ||
185 | writer.WriteEndElement(); | ||
186 | writer.WriteStartElement("GroupOwned"); | ||
187 | writer.WriteString(inventoryItem.GroupOwned.ToString()); | ||
188 | writer.WriteEndElement(); | ||
189 | |||
190 | writer.WriteEndElement(); | ||
191 | |||
192 | writer.Close(); | ||
193 | sw.Close(); | ||
194 | |||
195 | return sw.ToString(); | ||
196 | } | ||
197 | } | ||
198 | } | ||
diff --git a/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs b/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs index 544d13d..6bf56c2 100644 --- a/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs +++ b/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs | |||
@@ -33,10 +33,8 @@ using OpenSim.Framework; | |||
33 | namespace OpenSim.Framework.Serialization.External | 33 | namespace OpenSim.Framework.Serialization.External |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// Serialize and deserialize region settings for an archive file format. | 36 | /// Serialize and deserialize region settings as an external format. |
37 | /// </summary> | 37 | /// </summary> |
38 | /// We didn't use automatic .NET serialization since this is really | ||
39 | /// a file format rather than an object serialization. | ||
40 | public class UserProfileSerializer | 38 | public class UserProfileSerializer |
41 | { | 39 | { |
42 | public const int MAJOR_VERSION = 0; | 40 | public const int MAJOR_VERSION = 0; |