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author | David Walter Seikel | 2016-11-03 21:44:39 +1000 |
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committer | David Walter Seikel | 2016-11-03 21:44:39 +1000 |
commit | 134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch) | |
tree | 216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Framework/RegionSettings.cs | |
parent | More changing to production grid. Double oops. (diff) | |
download | opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.zip opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.gz opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.bz2 opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.xz |
Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Framework/RegionSettings.cs')
-rw-r--r-- | OpenSim/Framework/RegionSettings.cs | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs index 47dbcec..a895c40 100644 --- a/OpenSim/Framework/RegionSettings.cs +++ b/OpenSim/Framework/RegionSettings.cs | |||
@@ -200,7 +200,7 @@ namespace OpenSim.Framework | |||
200 | set { m_ObjectBonus = value; } | 200 | set { m_ObjectBonus = value; } |
201 | } | 201 | } |
202 | 202 | ||
203 | private int m_Maturity = 1; | 203 | private int m_Maturity = 0; |
204 | 204 | ||
205 | public int Maturity | 205 | public int Maturity |
206 | { | 206 | { |
@@ -482,21 +482,14 @@ namespace OpenSim.Framework | |||
482 | set { m_LoadedCreationID = value; } | 482 | set { m_LoadedCreationID = value; } |
483 | } | 483 | } |
484 | 484 | ||
485 | // Connected Telehub object | 485 | /// <summary> |
486 | private UUID m_TelehubObject = UUID.Zero; | 486 | /// Connected Telehub object |
487 | public UUID TelehubObject | 487 | /// </summary> |
488 | { | 488 | public UUID TelehubObject { get; set; } |
489 | get | ||
490 | { | ||
491 | return m_TelehubObject; | ||
492 | } | ||
493 | set | ||
494 | { | ||
495 | m_TelehubObject = value; | ||
496 | } | ||
497 | } | ||
498 | 489 | ||
499 | // Our Connected Telehub's SpawnPoints | 490 | /// <summary> |
491 | /// Our connected Telehub's SpawnPoints | ||
492 | /// </summary> | ||
500 | public List<SpawnPoint> l_SpawnPoints = new List<SpawnPoint>(); | 493 | public List<SpawnPoint> l_SpawnPoints = new List<SpawnPoint>(); |
501 | 494 | ||
502 | // Add a SpawnPoint | 495 | // Add a SpawnPoint |