aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/RegionSettings.cs
diff options
context:
space:
mode:
authorDavid Walter Seikel2016-11-03 21:44:39 +1000
committerDavid Walter Seikel2016-11-03 21:44:39 +1000
commit134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch)
tree216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Framework/RegionSettings.cs
parentMore changing to production grid. Double oops. (diff)
downloadopensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.zip
opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.gz
opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.bz2
opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.xz
Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Framework/RegionSettings.cs')
-rw-r--r--OpenSim/Framework/RegionSettings.cs23
1 files changed, 8 insertions, 15 deletions
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs
index 47dbcec..a895c40 100644
--- a/OpenSim/Framework/RegionSettings.cs
+++ b/OpenSim/Framework/RegionSettings.cs
@@ -200,7 +200,7 @@ namespace OpenSim.Framework
200 set { m_ObjectBonus = value; } 200 set { m_ObjectBonus = value; }
201 } 201 }
202 202
203 private int m_Maturity = 1; 203 private int m_Maturity = 0;
204 204
205 public int Maturity 205 public int Maturity
206 { 206 {
@@ -482,21 +482,14 @@ namespace OpenSim.Framework
482 set { m_LoadedCreationID = value; } 482 set { m_LoadedCreationID = value; }
483 } 483 }
484 484
485 // Connected Telehub object 485 /// <summary>
486 private UUID m_TelehubObject = UUID.Zero; 486 /// Connected Telehub object
487 public UUID TelehubObject 487 /// </summary>
488 { 488 public UUID TelehubObject { get; set; }
489 get
490 {
491 return m_TelehubObject;
492 }
493 set
494 {
495 m_TelehubObject = value;
496 }
497 }
498 489
499 // Our Connected Telehub's SpawnPoints 490 /// <summary>
491 /// Our connected Telehub's SpawnPoints
492 /// </summary>
500 public List<SpawnPoint> l_SpawnPoints = new List<SpawnPoint>(); 493 public List<SpawnPoint> l_SpawnPoints = new List<SpawnPoint>();
501 494
502 // Add a SpawnPoint 495 // Add a SpawnPoint