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authorRobert Adams2013-05-10 14:48:52 -0700
committerRobert Adams2013-05-10 14:48:52 -0700
commita42bb799cca27c0dddbecbd2edd2bd5e6d379472 (patch)
tree1a05aecae3e82788da6a5595d04859b8226031b2 /OpenSim/Framework/PrimitiveBaseShape.cs
parentImplement delete key for local console (diff)
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BulletSim: fix CPU loop that occurs when any 'degenerate' sculptie
is in a region. This fixes the high CPU usage for regions with nothing else going on.
Diffstat (limited to 'OpenSim/Framework/PrimitiveBaseShape.cs')
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