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authorMelanie Thielker2010-06-29 03:51:16 +0200
committerMelanie Thielker2010-06-29 03:51:16 +0200
commit6f4d4543b94f28160d697489e591da6614f0c8fc (patch)
tree50083b56d17b40d45c366e570662ebb4cc9daed0 /OpenSim/Framework/PrimitiveBaseShape.cs
parentForce IM timestamps to current server time to prevent "Saved on" headers (diff)
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Make newly created prims be named "Object" and make newly created scripts
have a default touch handler. Compatibility patch
Diffstat (limited to 'OpenSim/Framework/PrimitiveBaseShape.cs')
-rw-r--r--OpenSim/Framework/PrimitiveBaseShape.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs
index 4d1de22..990c859 100644
--- a/OpenSim/Framework/PrimitiveBaseShape.cs
+++ b/OpenSim/Framework/PrimitiveBaseShape.cs
@@ -1196,7 +1196,7 @@ namespace OpenSim.Framework
1196 prim.Textures = this.Textures; 1196 prim.Textures = this.Textures;
1197 1197
1198 prim.Properties = new Primitive.ObjectProperties(); 1198 prim.Properties = new Primitive.ObjectProperties();
1199 prim.Properties.Name = "Primitive"; 1199 prim.Properties.Name = "Object";
1200 prim.Properties.Description = ""; 1200 prim.Properties.Description = "";
1201 prim.Properties.CreatorID = UUID.Zero; 1201 prim.Properties.CreatorID = UUID.Zero;
1202 prim.Properties.GroupID = UUID.Zero; 1202 prim.Properties.GroupID = UUID.Zero;